폭풍 영매



Storm Conduit
Spectre | N |
---|---|
Tags | allows_inc_aoe, 시전, human, humanoid, karui, lightning_affinity, medium_movement, melee, not_dex, not_str, physical_affinity, red_blood |
생명력
200%
Energy Shield From Life
30%
저항




Damage
200%
정확도
100%
치명타 명중 Chance
5%
+30%
Attack Distance
6 ~ 14
공격 속도
0 Second
Damage Spread
±20%
경험치
200%
Model Size
130%
Type
AncestralStormConduitStandalone
Metadata
StormConduitStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
10,860
2,413
708
4,654
Damage
466
주문 피해
466
정확도
2,502
공격 속도
0
경험치
57,268
Minion Life
9,702
Minion Energy Shield
4,158
Minion Damage
1,938
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
SSMStormConduitSummonSpirit
Spell, Multicastable, Triggerable
시전 속도: 1 초
재사용 대기시간: 10 초
action attack or cast time uses animation length [1]
alternate minion [1115]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters in front offset [100]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBaseStandalone" BaseEvents { on_construction_complete = "SetUsesDirectionalRunAnimations( true );" } Stats { set_base_heavy_stun_duration_ms = 3450 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBaseStandalone"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueAncestral/StandaloneValako/StormConduitStandalone"] = { name = "Storm Conduit", life = 2, energyShield = 0.3, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 2, damageSpread = 0.2, attackTime = 0, attackRange = 14, accuracy = 1, skillList = { "SSMStormConduitSummonSpirit", "MPSAncestralSoulCasterProjectile", "GSStormConduitShockwave", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["SSMStormConduitSummonSpirit"] = { name = "SSMStormConduitSummonSpirit", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summon_specific_monsters_radius_+%", "summon_specific_monsters_in_front_offset", "summoned_monsters_are_minions", "monster_no_drops_or_experience", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {1115, 1, -99, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSAncestralSoulCasterProjectile"] = { name = "MPSAncestralSoulCasterProjectile", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "monster_projectile_variation", "spell_maximum_action_distance_+%", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {0.5, 1.5, 230, -40, critChance = 9, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSStormConduitShockwave"] = { name = "GSStormConduitShockwave", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.5, 1.5, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.