[DNT] Gas Cloud
Level: (1–20)
Requires: Level (1–90)
[DNT] Creates a Poison cloud. Burning effects or Detonator skills will cause the cloud to explode in a fiery blast. (Wording copied from Toxic Grenade.)
Poison Cloud
Gains 50% more Area of Effect per second, up to a maximum of 200%
Explosion
Gains 50% more Area of Effect per second, up to a maximum of 200%
Skills can be managed in the Skills Panel.
Level Effect /40
Level | Requires Level | |
---|---|---|
1 | 0 | |
2 | 3 | |
3 | 6 | |
4 | 10 | |
5 | 14 | |
6 | 18 | |
7 | 22 | |
8 | 26 | |
9 | 31 | |
10 | 36 | |
11 | 41 | |
12 | 46 | |
13 | 52 | |
14 | 58 | |
15 | 64 | |
16 | 66 | |
17 | 72 | |
18 | 78 | |
19 | 84 | |
20 | 90 | |
21 | ||
22 | ||
23 | ||
24 | ||
25 | ||
26 | ||
27 | ||
28 | ||
29 | ||
30 | ||
31 | ||
32 | ||
33 | ||
34 | ||
35 | ||
36 | ||
37 | ||
38 | ||
39 | ||
40 |
Attribute /6
[DNT] Gas Cloud
Key | Value |
---|---|
BaseType | [DNT] Gas Cloud |
Class | Skill Gems |
TargetTypes | Ground |
Type | Triggerable, Area, DamageOverTime, Duration |
ItemType | Metadata/Items/Gem/SkillGemTriggeredGasCloud |
ActiveSkillsCode | triggered_gas_cloud |
[DNT] Gas Cloud
Level: (1–20)
Requires: Level (1–90)
[DNT] Creates a Poison cloud. Burning effects or Detonator skills will cause the cloud to explode in a fiery blast. (Wording copied from Toxic Grenade.)
triggered by unique weapon main hand hit % [100]
Poison Cloud
Gains 50% more Area of Effect per second, up to a maximum of 200%
active skill base area of effect radius [20]
base secondary skill effect duration [4000]
base skill effect duration [4000]
display statset hide usage stats [1]
is area damage [1]
triggered by unique weapon main hand hit % [100]
Explosion
Gains 50% more Area of Effect per second, up to a maximum of 200%
display statset hide usage stats [1]
is area damage [1]
triggered by unique weapon main hand hit % [100]
Skills can be managed in the Skills Panel.
Supported By /8
Magnified Effect
Supports any skill with an area of effect, making it larger.
Concentrated Effect
Supports any skill with an area of effect, causing that area to be smaller but any area damage it deals to be higher.
Brutality
Supports any skill that deals damage, boosting its Physical damage at the expense of all other Damage Types.
Fast Forward
Supports any skill that has a duration, making that duration shorter.
Persistence
Supports any skill that has a duration, making that duration longer.
Minion Pact
Supports damaging skills you use yourself, draining the life from one of your Minions on use in order to boost the skill's damage. Only takes effect if you have a Minion with enough life to drain the full amount.
Swift Affliction
Supports any skill that deals damage, causing it to deal more damage over time but have a shorter duration.
Expanse
Supports any Skill that you use yourself, granting it significantly higher Area of Effect but causing it to gain a long cooldown. Cannot support Skills which already have a cooldown.