[DNT-UNUSED] Scaled Abomination
Humanoid| Spectre | N |
|---|---|
| Tags | 1HSword_onhit_audio, humanoid, immobile, red_blood |
Life
100%
Resistance
Damage
100%
Accuracy
340%
Critical Hits Chance
5%
Attack Distance
6 ~ 6
Attack Time
0 Second
Damage Spread
±0%
Experience
100%
Model Size
100%
Type
Hydra
Metadata
HydraPlayer
IsSummoned
Y
Object Type
version 2
abstract
extends "Metadata/Monsters/Monster"
Positioned
{
blocking = false
}
Pathfinding
{
immobile = true
}
Stats
{
uses_no_mana = 1
set_item_drop_slots = 0
set_is_double = 1
set_suppress_mod_stat_display = 1
set_energy_shield_recharge_rate_per_minute_% = 0
set_base_cannot_be_damaged = 1
set_cannot_gain_charges = 1
set_object_cannot_taunt_enemies = 1
hide_mini_life_bar = 1
}
Actor
{
slow_animations_go_to_idle = false
}
Life
{
corpse_usable = false
on_death =
"
Delay( 0.5,
{
Delete();
} );
"
}
Animated
{
}
PlayerClass
{
class = "Witch"
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
Render
{
hide_mini_life_bar = true
}
Targetable
{
targetable = false
no_highlight = true
}
Life
{
on_death =
"
HideWeapons();
HideAllMeshSegments();
HideAttachedMeshSegments();
"
on_spawned_dead =
"
HideWeapons();
HideAllMeshSegments();
HideAttachedMeshSegments();
"
}
Animated
{
preload_animated_object = "Metadata/Effects/Spells/mirage_archer/mirage_area.ao"
preload_animated_object = "Metadata/Effects/Microtransactions/Spells/mirage_archer/stygian/mirage_area.ao"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Mirage/HydraPlayer"] = {
name = "[DNT-UNUSED] Scaled Abomination",
life = 1,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 1,
damageSpread = 0,
attackTime = 0,
attackRange = 6,
accuracy = 3.4,
skillList = {
},
modList = {
},
}
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.