[DNT-UNUSED] Scaled Abomination
Humanoid
SpectreN
Tags1HSword_onhit_audio, humanoid, immobile, red_blood
Life
100%
Resistance
0 0 0 0
Damage
100%
Accuracy
340%
5%
Attack Distance
6 ~ 6
Attack Time
0 Second
Damage Spread
±0%
Experience
100%
Model Size
100%
Type
Hydra
Metadata
HydraPlayer
IsSummoned
Y

Object Type

version 2
abstract
extends "Metadata/Monsters/Monster"

Positioned
{
	blocking = false
}

Pathfinding
{
	immobile = true
}

Stats
{
	uses_no_mana = 1
	set_item_drop_slots = 0
	set_is_double = 1
	set_suppress_mod_stat_display = 1
	set_energy_shield_recharge_rate_per_minute_% = 0
	set_base_cannot_be_damaged = 1
	set_cannot_gain_charges = 1
	set_object_cannot_taunt_enemies = 1
	hide_mini_life_bar = 1
}

Actor
{
	slow_animations_go_to_idle = false
}

Life
{
	corpse_usable = false

	on_death = 
	"
		Delay( 0.5,
		{
			Delete();
		} );
	"
}

Animated
{
}

PlayerClass
{
	class = "Witch"
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Render
{
	hide_mini_life_bar = true
}

Targetable
{
	targetable = false
	no_highlight = true
}

Life
{
	on_death =
	"
		HideWeapons();
		HideAllMeshSegments();
		HideAttachedMeshSegments();
	"

	on_spawned_dead =
	"
		HideWeapons();
		HideAllMeshSegments();
		HideAttachedMeshSegments();
	"
}

Animated
{
	preload_animated_object = "Metadata/Effects/Spells/mirage_archer/mirage_area.ao"
	preload_animated_object = "Metadata/Effects/Microtransactions/Spells/mirage_archer/stygian/mirage_area.ao"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Mirage/HydraPlayer"] = {
    name = "[DNT-UNUSED] Scaled Abomination",
    life = 1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0,
    attackTime = 0,
    attackRange = 6,
    accuracy = 3.4,
    skillList = {
    },
    modList = {
    },
}
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