[DNT-UNUSED] Scaled Abomination

Spectre | N |
---|---|
Tags | 1HSword_onhit_audio, humanoid, immobile, red_blood |
Vie
100%
Résistance




Damage
100%
Précision
340%
Touches critiques Chance
5%
Attack Distance
6 ~ 6
Temps d'attaque
0 Second
Damage Spread
±0%
Expérience
100%
Model Size
100%
Type
Hydra
Metadata
HydraPlayer
IsSummoned
Y
Object Type
version 2 abstract extends "Metadata/Monsters/Monster" Positioned { blocking = false } Pathfinding { immobile = true } Stats { uses_no_mana = 1 set_item_drop_slots = 0 set_is_double = 1 set_suppress_mod_stat_display = 1 set_energy_shield_recharge_rate_per_minute_% = 0 set_base_cannot_be_damaged = 1 set_cannot_gain_charges = 1 set_object_cannot_taunt_enemies = 1 hide_mini_life_bar = 1 } Actor { slow_animations_go_to_idle = false } Life { corpse_usable = false on_death = " Delay( 0.5, { Delete(); } ); " } Animated { } PlayerClass { class = "Witch" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { hide_mini_life_bar = true } Targetable { targetable = false no_highlight = true } Life { on_death = " HideWeapons(); HideAllMeshSegments(); HideAttachedMeshSegments(); " on_spawned_dead = " HideWeapons(); HideAllMeshSegments(); HideAttachedMeshSegments(); " } Animated { preload_animated_object = "Metadata/Effects/Spells/mirage_archer/mirage_area.ao" preload_animated_object = "Metadata/Effects/Microtransactions/Spells/mirage_archer/stygian/mirage_area.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Mirage/HydraPlayer"] = { name = "[DNT-UNUSED] Scaled Abomination", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 0, attackRange = 6, accuracy = 3.4, skillList = { }, modList = { }, }
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.