[DNT] Shocking Rift
Category: [DNT] Shocking Rift
Level: 1
[DNT] Supports Skills that which [Hit] enemies. When supported Skills Shock an enemy that is nearby other Shocked enemies, trigger Shocking Rift, sucking in nearby enemies and dealing Lightning damage at an interval.
[DNT] On Shocking an enemy where there are at least 3
Shocked enemies within 4 metres that are not already
in a Shocking Rift, Supported Skills Consume Shock of
all enemies within 4 metres to trigger Shocking Rift
[DNT] triggered_shocking_rift
[DNT] Pull enemies in and pulse Lightning damage, Hindering enemies hit. Each pulse increases in damage, with the final pulse dealing additional damage.
Deals 100 to 100 Lightning Damage
Cannot Shock
[DNT] Shocking Rift radius is 2 metres
[DNT] Shocking Rift pull radius is 2.5 metres
[DNT] Limit 3 Shocking Rifts
[DNT] 20% more Damage per pulse performed
[DNT] Pulses apply Hinder 0.9 seconds
[DNT] Shocking Rift pulses every 0.85 seconds, up to 5 times
[DNT] 25% increased Pulse Speed for each Shock Consumed during the Shocking Rift
Deals 300 to 300 Lightning Damage
Cannot Shock
[DNT] Shocking Rift radius is 2 metres
[DNT] Shocking Rift pull radius is 2.5 metres
[DNT] Limit 3 Shocking Rifts
[DNT] 20% more Damage per pulse performed
[DNT] Pulses apply Hinder 0.9 seconds
[DNT] Shocking Rift pulses every 0.85 seconds, up to 5 times
[DNT] 25% increased Pulse Speed for each Shock Consumed during the Shocking Rift
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
Level Effect /1
Implicit
Cost Multiplier: 100%
[DNT] On Shocking an enemy where there are at least 3\nShocked enemies within 4 metres that are not already\nin a Shocking Rift, Supported Skills Consume Shock of\nall enemies within 4 metres to trigger Shocking Rift
Deals 100 to 100 Lightning Damage
Supported Skills Cannot inflict Shock
LevelRequires LevelInt
100
Attribute /4

[DNT] Shocking Rift

NameShow Full Descriptions
AcronymShock, Consume
BaseType [DNT] Shocking Rift
Class Support Gems
ItemTypeMetadata/Items/Gem/SupportGemShockingRift
[DNT] Shocking Rift
Category: [DNT] Shocking Rift
Level: 1
[DNT] Supports Skills that which [Hit] enemies. When supported Skills Shock an enemy that is nearby other Shocked enemies, trigger Shocking Rift, sucking in nearby enemies and dealing Lightning damage at an interval.
[DNT] On Shocking an enemy where there are at least 3
Shocked enemies within 4 metres that are not already
in a Shocking Rift, Supported Skills Consume Shock of
all enemies within 4 metres to trigger Shocking Rift
[DNT] triggered_shocking_rift
[DNT] Pull enemies in and pulse Lightning damage, Hindering enemies hit. Each pulse increases in damage, with the final pulse dealing additional damage.
Deals 100 to 100 Lightning Damage
Cannot Shock
[DNT] Shocking Rift radius is 2 metres
[DNT] Shocking Rift pull radius is 2.5 metres
[DNT] Limit 3 Shocking Rifts
[DNT] 20% more Damage per pulse performed
[DNT] Pulses apply Hinder 0.9 seconds
[DNT] Shocking Rift pulses every 0.85 seconds, up to 5 times
[DNT] 25% increased Pulse Speed for each Shock Consumed during the Shocking Rift
triggered by shocking rift support % [100]
Deals 300 to 300 Lightning Damage
Cannot Shock
[DNT] Shocking Rift radius is 2 metres
[DNT] Shocking Rift pull radius is 2.5 metres
[DNT] Limit 3 Shocking Rifts
[DNT] 20% more Damage per pulse performed
[DNT] Pulses apply Hinder 0.9 seconds
[DNT] Shocking Rift pulses every 0.85 seconds, up to 5 times
[DNT] 25% increased Pulse Speed for each Shock Consumed during the Shocking Rift
triggered by shocking rift support % [100]
Place into a Skill's Support Gem socket in the Skills Panel to apply its effects to that Skill. You cannot have multiple Support Gems of the same Category socketed within one Skill.
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