Skill Gem /21
Skill Gem Quality /9
Item | Stats |
---|---|
Lightning Warp | (0–10)% increased Magnitude of Shock inflicted |
Lightning Conduit | (0–20)% chance on Consuming a Shock on an Enemy to reapply it |
Stormcaller Arrow | (0–30)% increased Shock Duration |
Supercharged Slam | Maximum (0–2) Stages Channelling ends 1 second after reaching maximum Stages Releases 1 Aftershock per Stage |
Stampede | (0–30)% chance to cause an Aftershock |
Vaulting Impact | (0–20)% chance to cause an Aftershock |
Lightning Bolt | (0–40)% more chance to Shock |
Herald of Thunder | Lightning Bolts strike the targets of your next (0–2) Attack Hits after Killing a Shocked Enemy with Attack Damage |
Voltaic Mark | Shock has (0–15)% increased effect on Marked enemy |
Support Gem /12
Item mods /10
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
of Earthing | 20 | Suffix | (36–40)% reduced Shock duration on you elemental lightning ailment | boots 1 default 0 |
of Insulation | 36 | Suffix | (41–45)% reduced Shock duration on you elemental lightning ailment | boots 1 default 0 |
of the Impedance | 49 | Suffix | (46–50)% reduced Shock duration on you elemental lightning ailment | boots 1 default 0 |
of the Dielectric | 63 | Suffix | (51–55)% reduced Shock duration on you elemental lightning ailment | boots 1 default 0 |
of Grounding | 75 | Suffix | (56–60)% reduced Shock duration on you elemental lightning ailment | boots 1 default 0 |
of Shocking | 15 | Suffix | (51–60)% increased chance to Shock | no_lightning_spell_mods 0 wand 1 staff 1 trap 1 default 0 |
of Zapping | 30 | Suffix | (61–70)% increased chance to Shock | no_lightning_spell_mods 0 wand 1 staff 1 trap 1 default 0 |
of Electrocution | 45 | Suffix | (71–80)% increased chance to Shock | no_lightning_spell_mods 0 wand 1 staff 1 trap 1 default 0 |
of Voltages | 60 | Suffix | (81–90)% increased chance to Shock | no_lightning_spell_mods 0 wand 1 staff 1 trap 1 default 0 |
of the Thunderbolt | 75 | Suffix | (91–100)% increased chance to Shock | no_lightning_spell_mods 0 wand 1 staff 1 trap 1 default 0 |
Monsters mods /20
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
of Shocking | 12 | Suffix | Hits always Shock All Damage from Hits Contributes to Shock Chance | |
1 | Unique | 200% increased chance to Shock | ||
1 | Unique | 100% increased chance to Shock active skill ignite effect +% final [33] | ||
1 | Unique | Unaffected by Shock elemental lightning ailment | ||
1 | Unique | monster casts shock nova text [1] | ||
1 | Unique | monster uses shockwave text [1] | ||
1 | Unique | 100% chance to Avoid being Chilled 100% chance to Avoid being Frozen 100% chance to Avoid being Ignited Unaffected by Shock elemental fire cold lightning ailment | ||
1 | Unique | Avoids Ignited 100% chance to Avoid being Chilled 100% chance to Avoid being Frozen Unaffected by Shock elemental fire cold lightning ailment | ||
1 | Unique | Avoids Frozen Avoids Chilled Avoids Ignited Unaffected by Shock elemental fire cold lightning ailment | ||
1 | Unique | Avoids Frozen Avoids Chilled 100% chance to Avoid being Ignited Unaffected by Shock elemental fire cold lightning ailment | ||
1 | Unique | 20% chance to Shock Gain 20% of Physical Damage as Extra Lightning Damage bleed damage physical elemental lightning ailment | ||
Storm Cultist's Touch | 1 | Torment | +25% to Lightning Resistance 10% chance to Shock Gain 25% of Physical Damage as Extra Lightning Damage bleed damage physical elemental lightning resistance ailment | |
Storm Cultist's Grip | 1 | Torment | +40% to Lightning Resistance 25% chance to Shock Gain 60% of Physical Damage as Extra Lightning Damage bleed damage physical elemental lightning resistance ailment | |
1 | Unique | shock art variation [2] | ||
Three Hands Talisman | 1 | Talisman | 50% chance to Ignite 50% chance to Freeze 50% chance to Shock Gain 30% of Physical Damage as Extra Damage of a random Element bleed damage physical elemental fire cold lightning ailment | |
1 | Unique | 50% chance to Avoid being Chilled 50% chance to Avoid being Frozen 50% chance to Avoid being Ignited 50% chance to Avoid being Shocked 50% chance to Avoid being Poisoned 50% chance to Avoid Bleeding ailment | ||
1 | Unique | Always Shock Gain 50% of Physical Damage as Extra Lightning Damage All Damage from Hits Contributes to Shock Chance bleed damage physical elemental lightning ailment | ||
Heretic's Grip | 1 | Torment | 25% chance to Shock All Elemental Damage from Hits Contributes to Shock Chance Physical Damage from Hits also Contributes to Chill Magnitude elemental cold lightning ailment | |
1 | Unique | Curse Reflection Shock Reflection | ||
1 | Unique | Monsters have 200% increased Freeze Buildup Monsters have 200% increased Ignite Chance Monsters have 200% increased Shock Chance |
Delve Area mods /3
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
1 | DelveArea | Area has patches of Shocked Ground which increase Damage taken by 20% 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size map ground effect patches per 100 tiles [20] map ground effect radius [14] | ||
52 | DelveArea | Area has patches of Shocked Ground which increase Damage taken by 35% 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size map ground effect patches per 100 tiles [24] map ground effect radius [16] | ||
173 | DelveArea | Area has patches of Shocked Ground which increase Damage taken by 50% 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size map ground effect patches per 100 tiles [28] map ground effect radius [18] |
Heist Area mods /4
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
of Lightning | 46 | Suffix | 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area Area has patches of Shocked Ground which increase Damage taken by 20% heist contract alert level +% final [-4] heist contract lockdown timer +% [4] heist monster spawner alive limit +% [4] map ground effect patches per 100 tiles [16] map ground effect radius [12] elemental lightning ailment | |
of Lightning | 68 | Suffix | 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area Area has patches of Shocked Ground which increase Damage taken by 20% heist contract alert level +% final [-4] heist contract lockdown timer +% [4] heist monster spawner alive limit +% [4] map ground effect patches per 100 tiles [20] map ground effect radius [14] elemental lightning ailment | |
of Lightning | 73 | Suffix | 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area Area has patches of Shocked Ground which increase Damage taken by 35% heist contract alert level +% final [-4] heist contract lockdown timer +% [4] heist monster spawner alive limit +% [4] map ground effect patches per 100 tiles [24] map ground effect radius [16] elemental lightning ailment | |
of Lightning | 78 | Suffix | 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area Area has patches of Shocked Ground which increase Damage taken by 50% heist contract alert level +% final [-4] heist contract lockdown timer +% [4] heist monster spawner alive limit +% [4] map ground effect patches per 100 tiles [28] map ground effect radius [18] elemental lightning ailment |
Misc mods /20
Name | Level | Domain | Pre/Suf | Description | Weight |
---|---|---|---|---|---|
1 | Flask | Unique | Used when you become Shocked | ||
of Earthing | 6 | Flask | Suffix | Grants Immunity to Shock for (6–8) seconds if used while Shocked | |
of the Conger | 6 | Flask | Suffix | (45–49)% less Duration Immunity to Shock during Effect | |
of Suffering | 1 | Jewel | Suffix | (5–15)% increased Duration of Ignite, Shock and Chill on Enemies elemental ailment | |
of Shocking | 1 | Jewel | Suffix | (10–20)% increased chance to Shock | |
of Paralyzing | 1 | Jewel | Suffix | (15–25)% increased Shock Duration elemental lightning ailment | |
Jolting | 1 | Jewel | Prefix | (10–20)% increased Magnitude of Shock you inflict elemental lightning ailment | |
of Suffering | 1 | Jewel | Suffix | (3–7)% increased Duration of Ignite, Shock and Chill on Enemies elemental ailment | |
of Shocking | 1 | Jewel | Suffix | (2–3)% increased chance to Shock | |
of Paralyzing | 1 | Jewel | Suffix | (2–3)% increased Shock Duration elemental lightning ailment | |
Jolting | 1 | Jewel | Prefix | (5–10)% increased Magnitude of Shock you inflict elemental lightning ailment | |
1 | Jewel | Unique | (4–6)% reduced Shock duration on you elemental lightning ailment | ||
Insulating FIX ME | 1 | Jewel | Unique | (6–8)% chance to Avoid being Shocked elemental lightning ailment | |
FIX ME | 1 | Jewel | Unique | (2–3)% chance to Shock elemental lightning ailment | |
of the Storm | 1 | Jewel | Unique | (12–16)% increased Shock Duration elemental lightning ailment | |
of Insulation | 1 | Jewel | Unique | 15% reduced effect of Chill and Shock on you elemental cold lightning ailment | |
of the Stormdweller | 1 | Jewel | Unique | (30–35)% reduced effect of Shock on you elemental lightning ailment | |
of Shocking | 1 | Jewel | Unique | (3–5)% chance to Shock (12–16)% increased Shock Duration elemental lightning ailment | |
1 | ExpeditionRelic | Prefix | Monsters have 100% chance to Avoid being Chilled Monsters have 100% chance to Avoid being Frozen Monsters have 100% chance to Avoid being Ignited Monsters have 100% chance to Avoid being Shocked | ||
1 | ExpeditionRelic | Prefix | Monsters have 100% increased Freeze Buildup Monsters have 100% increased chance to Ignite Monsters have 100% increased chance to Shock |
Item /1
Grounding Charm
Lasts 3 Second
Consumes 50 of 80 Charges on use
Currently has 80 Charges
Grants Immunity to Shock
Requires: Level 32
Used when you become Shocked
Unique /11
+(50–70) to maximum Mana
+(20–30)% to Lightning Resistance
20% chance to gain a Power Charge on Hit
Lose all Power Charges on reaching maximum Power Charges
Shocks you when you reach maximum Power Charges
(150–200)% increased Armour and Evasion
(20–25) Life Regeneration per second
200% increased Stun Recovery
(30–50)% reduced Chill Duration on you
(30–50)% reduced Freeze Duration on you
(30–50)% reduced Shock duration on you
(30–60)% increased Armour and Energy Shield
Adds 1 to (30–50) Lightning damage to Attacks
Drop Shocked Ground while moving, lasting 8 seconds
(30–50)% increased Armour and Energy Shield
You cannot be Chilled for 6 seconds after being Chilled
You cannot be Frozen for 6 seconds after being Frozen
You cannot be Ignited for 6 seconds after being Ignited
You cannot be Shocked for 6 seconds after being Shocked
Curses you inflict are reflected back to you
(40–60)% increased Evasion and Energy Shield
+(10–20)% to all Elemental Resistances
Fire Damage from Hits Contributes to Shock Chance instead of Ignite Chance and Magnitude
Cold Damage from Hits Contributes to Ignite Chance and Magnitude instead of Chill Magnitude
Lightning Damage from Hits Contributes to Freeze Buildup instead of Shock Chance
10% reduced Movement Speed
(50–100)% increased Armour and Energy Shield
+(40–60) to maximum Life
(35–50)% reduced Effect of Chill on you
(35–50)% reduced effect of Ignite on you
(35–50)% reduced effect of Shock on you
+(60–100) to Evasion Rating
+(30–50) to maximum Energy Shield
Gain (25–35) Mana per Enemy Killed
Inflict Cold Exposure on Igniting an Enemy
Inflict Fire Exposure on Shocking an Enemy
Inflict Lightning Exposure on Critical Hit
Grants Skill: Lightning Bolt
(80–120)% increased Lightning Damage
(10–20)% increased Cast Speed
(20–30)% increased Mana Regeneration Rate
Trigger Spark Skill on killing a Shocked Enemy
Causes (30–50)% increased Stun Buildup
(60–80)% increased Physical Damage
+(10–15) to Strength
Gain (10–20) Life per Enemy Killed
Slam Skills you use yourself cause Aftershocks
+(20–30)% to Lightning Resistance
+(40–60) to maximum Mana
(10–20)% increased chance to Shock
+1 to Level of all Lightning Skills
(20–30)% increased Flask Charges gained
+(40–60) to maximum Mana
+(20–30)% to Lightning Resistance
(7–12) Life Regeneration per second
Cannot be Shocked
Passive /23
10% chance to Aftershock for Slam Skills you use with Maces
10% chance to Aftershock for Strike Skills you use with Maces
40% increased Electrocute Buildup
30% increased Shock Chance against Electrocuted Enemies
40% increased chance to Shock
5% increased Attack and Cast Speed with Lightning Skills
25% increased Critical Hit Chance against Shocked Enemies
40% increased Magnitude of Shock you inflict with Critical Hits
30% increased Damage with Hits against Shocked Enemies
18% increased Lightning Damage
30% increased chance to Shock
Witch: 18% increased Chaos Damage
Witch: 15% increased Skill Effect Duration
50% increased Electrocute Buildup against Shocked Enemies
50% increased Shock Chance against Electrocuted Enemies
Shocking Hits have a 50% chance to also Shock enemies in a 1.5 metre radius
25% chance on Consuming a Shock on an Enemy to reapply it
30% increased Elemental Damage if you've Shocked an Enemy Recently
25% increased Mana Regeneration Rate if you have Shocked an Enemy Recently
20% increased Magnitude of Shock you inflict
40% increased Chill Duration on Enemies
40% increased Shock Duration
25% increased Magnitude of Chill you inflict
25% increased Magnitude of Shock you inflict
25% increased chance to Ignite
25% increased Freeze Buildup
25% increased chance to Shock
25% increased Electrocute Buildup
40% increased Aftershock Area of Effect
25% increased Damage with Hits against Enemies affected by Elemental Ailments
15% increased Duration of Ignite, Shock and Chill on Enemies
Ascendancy Passive /4
Ascendancy: Stormweaver
Character: Sorceress
Targets can be affected by two of your Shocks at the same time
50% less Shock Duration
Timeless Jewel Passive /5
Faction | Category | Name | Show Full Descriptions |
---|---|---|---|
Vaal | Passive | Shock Chance | (3–6)% chance to Shock |
Eternal | Notable | Virtue Gem Surgery | 30% increased Magnitude of Shock you inflict |
Eternal | Notable | Rural Life | 80% chance to Avoid being Shocked |
Kalguuran | Notable | Guerilla Warfare | 40% increased chance to Shock15% increased Totem Life |
Kalguuran | Notable | Furs and Leather | +2% to Maximum Cold Resistance10% reduced Shock duration on you |
Timeless Jewel Passive Additions /1
Faction | Category | Show Full Descriptions | Code |
---|---|---|---|
Vaal | Notable | (3–6)% chance to Shock | vaal_small_chance_to_shock |