Flesh Bell
Constructmonster no drops or experience [1]
| Spectre | N |
|---|---|
| Tags | construct, red_blood, Stab_onhit_audio, very_slow_movement |
Life
125%
Resistance
Damage
250%
Accuracy
100%
Critical Hits Chance
5%
Attack Distance
5 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Experience
250%
Model Size
100%
Type
BreachBell
Metadata
BellBreach
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
9,696
Armour
2,413
Evasion Rating
708
Damage
583
Spell Damage
583
Accuracy
2,502
Attack Time
1.5
Experience
71,585
Minion Life
8,663
Minion Damage
2,422
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
GSWildBreachBossBellNova
Triggerable, Spell, Damage, AttackInPlace
Cast Time: 1 sec
action attack or cast time uses animation length [1]
is area damage [1]
Object Type
Object Type Codes
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Breach/WildBreachBoss/BellBreach"] = {
name = "Flesh Bell",
life = 1.25,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 2.5,
damageSpread = 0,
attackTime = 1.5,
attackRange = 6,
accuracy = 1,
skillList = {
"GSWildBreachBossBellNova",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["GSWildBreachBossBellNova"] = {
name = "GSWildBreachBossBellNova",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_chaos_damage",
"spell_maximum_base_chaos_damage",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
monster no drops or experience [1]
| Family | MonsterNoDropsOrExperience |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.