Lachlann of Endless Lament
Humanoid
monster dropped item rarity +% [1600]
monster slain experience +% [0]
SpectreN
AreaCemetery of the Eternals
Tags2HBluntWood_onhit_audio, humanoid, not_dex, not_int, red_blood, slow_movement
Life
168%
Armour
+75%
Resistance
0 0 0 0
Damage
300%
Accuracy
100%
Critical Hits Chance
5%
Critical Damage Bonus
+30%
Attack Distance
6 ~ 11
Attack Time
1.785 Second
Damage Spread
±20%
Experience
250%
Model Size
100%
Type
BitterGuyGhost
Metadata
BitterGuyBoss
Level
7
Life
76
Armour
33
Evasion Rating
63
Damage
49
Spell Damage
49
Accuracy
114
Attack Time
1.785
Experience
143
Minion Life
438
Minion Damage
37
Minion Armour
62
BitterGuyMelee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Basic Attack
Base Damage: 39–59
Critical Hit Chance: 5%
Attack Time: 1.785 sec
monster penalty against minions damage +% final vs player minions [100]
BitterGuySlam
Triggerable, Attack
Base Damage: 39–59
Critical Hit Chance: 5%
Attack Damage: 290%
Attack Time: 1.785 sec
Cooldown Time: 7 sec
Deals 190% more Attack Damage
+10 to Melee Strike Range
active skill area of effect radius +% final [25]
is area damage [1]
monster penalty against minions damage +% final vs player minions [60]
voll slam damage +% final at centre [50]
BitterGuySweepMelee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Basic Attack
Base Damage: 39–59
Critical Hit Chance: 5%
Attack Time: 1.785 sec
+12 to Melee Strike Range
monster penalty against minions damage +% final vs player minions [80]
BitterGuySwipe
Triggerable, Attack
Base Damage: 39–59
Critical Hit Chance: 5%
Attack Damage: 113%
Attack Time: 1.785 sec
Deals 13% more Attack Damage
is area damage [1]
BitterGuySlamBack
Triggerable, Attack
Base Damage: 39–59
Critical Hit Chance: 5%
Attack Damage: 290%
Attack Time: 1.785 sec
Deals 190% more Attack Damage
active skill area of effect radius +% final [25]
is area damage [1]
monster penalty against minions damage +% final vs player minions [60]
voll slam damage +% final at centre [50]
BitterGuyEmptyActionChildSummon
Cooldown Time: 30 sec
BitterGuySummonWife
Spell, Multicastable, Triggerable
Cast Time: 2 sec
Cooldown Time: 30 sec
alternate minion [1004]
minion dies when parent dies [1]
monster no drops or experience [1]
monster penalty against minions damage +% final vs player minions [60]
number of monsters to summon [1]
summon specific monsters in front offset [150]
summoned monsters are minions [1]
BitterGuySummonSwarm
Spell, Multicastable, Triggerable
Cast Time: 3 sec
Cooldown Time: 20 sec
alternate minion [1007]
minion dies when parent dies [1]
monster no drops or experience [1]
monster penalty against minions damage +% final vs player minions [80]
number of monsters to summon [1]
summon specific monsters in front offset [150]
summoned monsters are minions [1]
BitterGuyChildFirestormLeft
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, Cascadable, Unleashable, AreaSpell, UsableWhileMoving, Limit, Sustained, NoAttackInPlace
Firestorm
Critical Hit Chance: 5%
Cast Time: 1 sec
Rain flaming bolts over the targeted area. Can Consume all three types of Elemental Infusion, becoming much larger when Fire-Infused, causing lightning bolts when Lightning-Infused, and raining ice bolts when Cold-Infused.
Deals 33.66 to 50.5 Physical Damage
Converts 40% of Physical Damage to Cold Damage
Storm duration is 0.05 seconds
One impact every 0.1 seconds
active skill area of effect radius +% final [100]
firestorm base area of effect +% [-100]
is area damage [1]
BitterGuyChildFirestormRight
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, Cascadable, Unleashable, AreaSpell, UsableWhileMoving, Limit, Sustained, NoAttackInPlace
Firestorm
Critical Hit Chance: 5%
Cast Time: 1 sec
Rain flaming bolts over the targeted area. Can Consume all three types of Elemental Infusion, becoming much larger when Fire-Infused, causing lightning bolts when Lightning-Infused, and raining ice bolts when Cold-Infused.
Deals 33.66 to 50.5 Physical Damage
Converts 40% of Physical Damage to Cold Damage
Storm duration is 0.05 seconds
One impact every 0.1 seconds
active skill area of effect radius +% final [100]
firestorm base area of effect +% [-100]
is area damage [1]
BitterGuyStomp
Triggerable, Attack
Base Damage: 39–59
Critical Hit Chance: 5%
Attack Time: 1.785 sec
is area damage [1]
CGEBitterGuyColdGroundDegen
Spell, Area, Damage, Triggerable, Duration, AreaSpell
Cast Time: 1 sec
Deals 15.3 Base Cold Damage per second
active skill area of effect radius +% final [-30]
base skill effect duration [30000]
ground maelstrom art variation [1010]
GSBitterGuyStormUp
Triggerable, Spell, Damage
Critical Hit Chance: 5%
Cast Time: 1 sec
Deals 13.8 to 20.69 Physical Damage
Converts 40% of Physical Damage to Cold Damage
base skill effect duration [1000]
is area damage [1]
GSBitterGuyStormDown
Triggerable, Spell, Damage
Critical Hit Chance: 5%
Cast Time: 1 sec
Deals 84.43 to 126.7 Physical Damage
Converts 40% of Physical Damage to Cold Damage
BitterGuyBrutusSlam
Attack
Base Damage: 39–59
Critical Hit Chance: 5%
Attack Damage: 375%
Attack Time: 1.785 sec
Cooldown Time: 20 sec
Deals 275% more Attack Damage
active skill base area of effect radius [100]
attack maximum action distance + [40]
base skill cannot be avoided by dodge roll or evaded or blocked [1]
brutus ground slam effect step [400]
brutus ground slam number of effects at max [5]
brutus ground slam number of effects at min [3]
ground slam cone angle override [60]
ground slam wave duration override ms [1000]
is area damage [1]
monster penalty against minions damage +% final vs player minions [80]
BitterGuySlamIntro
Triggerable, Attack
Base Damage: 39–59
Critical Hit Chance: 5%
Attack Damage: 290%
Attack Time: 1.785 sec
Cooldown Time: 7 sec
Deals 190% more Attack Damage
+10 to Melee Strike Range
active skill area of effect radius +% final [25]
is area damage [1]
monster penalty against minions damage +% final vs player minions [60]
voll slam damage +% final at centre [50]

Object Type

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossBase"

Actor
{
	slow_animations_go_to_idle = false
}

StateMachine
{
	define_shared_state = "fight"
	define_shared_state = "generic1"
	define_shared_state = "generic2"
	define_shared_state = "generic3"

	on_state_fight_1 =
	"
		SetImmobile( false );
		MakeCollidable();
	"
}

Positioned
{
	force_placement = true
}

Stats
{
	set_scale_melee_range_to_actor_scale = 0
	set_monster_delay_item_drops_millis = 5500
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossBase"

StateMachine
{
	create_state_fight_0 =
	"
		DisableTargetable();
		SetImmobile( true );
		RemoveCollidability();
		PlayAnimation( idle );
		PauseAnimation();
		SetRangeCheckingForGlobalAudioParams( False );
	"

	create_state_fight_1 =
	"
		ShowAllMeshSegments( );
		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/BitterGuy_Boss/epk/light.epk' );
		IfAlive(
		{
			SetRangeCheckingForGlobalAudioParams( True );
		} );
	"

	on_exit_state_fight_0 =
	"
		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/BitterGuy_Boss/epk/transform_in_ribbons.epk' );
		ShowAllMeshSegments( );
		EnableTargetable();
		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/BitterGuy_Boss/epk/light.epk' );
		SetRangeCheckingForGlobalAudioParams( True );
	"
}

/* Actor
{
	on_event_ripples_for_EmptyActionSpell =
	"
		PlayEffect( Metadata/Effects/Spells/monsters_effects/Act1_FOUR/BitterGuy_Boss/ripples.ao, 6, 1, 1, inherit, inherit, 240, -40, inherit );
		PlayEffect( Metadata/Effects/Spells/monsters_effects/Act1_FOUR/BitterGuy_Boss/ripples.ao, 16, 1, 1, inherit, inherit, 160, 40, inherit );
	"

	on_event_contact_for_EmptyActionSpell =
	"
		PlayEffect( Metadata/Monsters/BitterGuy/BitterGuyChildGhost1.ao, 6, 1, 1, inherit, inherit, 200, 0, inherit );
		PlayEffect( Metadata/Monsters/BitterGuy/BitterGuyChildGhost2.ao, 16, 1, 1, inherit, inherit, 200, 0, inherit );
	"
} */

Animated
{
	on_event_adddesaturateepk = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/BitterGuy_Boss/epk/corpseState_Blood.epk' );"
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act8/WarHero/caster/revive/rig.ao"
	on_slam_01 = "PlayTextAudio( LachlannSlamRandom, 'Metadata/Monsters/BitterGuy/BitterGuyBoss' );"
	on_stomp_01 = "PlayTextAudio( LachlannStompRandom, 'Metadata/Monsters/BitterGuy/BitterGuyBoss' );"

	on_event_contact_for_slam_01 = "RemoveEffectPack('Metadata/Effects/Spells/monsters_effects/Act1_FOUR/BitterGuy_Boss/epk/transform_in_ribbons.epk');"
}

Render
{
	has_light = false
}

Preload
{
	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/BitterGuy_Boss/epk/light.epk"
	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/BitterGuy_Boss/hinder_green.epk"
	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/BitterGuy_Boss/epk/invisible.epk"
	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/BitterGuy_Boss/epk/corpseState_Blood.epk"
	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/BitterGuy_Boss/epk/disintegrate.epk"
	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/BitterGuy_Boss/hinder_green_player.epk"
	preload_environment = "G1_7_boss"
	preload_environment = "G1_7_boss_defeat"
}

GlobalAudioParamEvents
{
	player_in_range_param = "LachlannInRange"
	life_percent_param = "LachlannLifePercentage"
	range = 130
	life_percent_is_boolean = true
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/BitterGuy/BitterGuyBoss"] = {
    name = "Lachlann of Endless Lament",
    life = 1.68,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 3,
    damageSpread = 0.2,
    attackTime = 1.785,
    attackRange = 11,
    accuracy = 1,
    skillList = {
        "CGEBitterGuyColdGroundDegen",
        "GSBitterGuyStormUp",
        "GSBitterGuyStormDown",
        "BitterGuySlam",
        "BitterGuySlamIntro",
        "BitterGuySlamBack",
        "BitterGuySwipe",
        "BitterGuySummonWife",
        "BitterGuySummonSwarm",
        "BitterGuyEmptyActionChildSummon",
        "BitterGuyChildFirestormLeft",
        "BitterGuyChildFirestormRight",
        "BitterGuyStomp",
        "BitterGuyMelee",
        "BitterGuySweepMelee",
        "BitterGuyBrutusSlam",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["CGEBitterGuyColdGroundDegen"] = {
    name = "CGEBitterGuyColdGroundDegen",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_cold_damage_to_deal_per_minute",
        "ground_maelstrom_art_variation",
        "base_skill_effect_duration",
        "active_skill_area_of_effect_radius_+%_final",
    },
    levels = {
        [1] = {1, 1010, 30000, -30, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSBitterGuyStormUp"] = {
    name = "GSBitterGuyStormUp",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "base_skill_effect_duration",
        "active_skill_base_physical_damage_%_to_convert_to_cold",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1000, 40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSBitterGuyStormDown"] = {
    name = "GSBitterGuyStormDown",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "active_skill_base_physical_damage_%_to_convert_to_cold",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BitterGuySlam"] = {
    name = "BitterGuySlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "melee_range_+",
        "active_skill_area_of_effect_radius_+%_final",
        "voll_slam_damage_+%_final_at_centre",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
    },
    levels = {
        [1] = {10, 25, 50, 60, baseMultiplier = 2.9, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BitterGuySlamIntro"] = {
    name = "BitterGuySlamIntro",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "melee_range_+",
        "active_skill_area_of_effect_radius_+%_final",
        "voll_slam_damage_+%_final_at_centre",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
    },
    levels = {
        [1] = {10, 25, 50, 60, baseMultiplier = 2.9, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BitterGuySlamBack"] = {
    name = "BitterGuySlamBack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_area_of_effect_radius_+%_final",
        "voll_slam_damage_+%_final_at_centre",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
    },
    levels = {
        [1] = {25, 50, 60, baseMultiplier = 2.9, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BitterGuySwipe"] = {
    name = "BitterGuySwipe",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {baseMultiplier = 1.13, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BitterGuySummonWife"] = {
    name = "BitterGuySummonWife",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_monsters_to_summon",
        "alternate_minion",
        "summon_specific_monsters_in_front_offset",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "summoned_monsters_are_minions",
        "minion_dies_when_parent_dies",
        "monster_no_drops_or_experience",
    },
    levels = {
        [1] = {1, 1004, 150, 60, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BitterGuySummonSwarm"] = {
    name = "BitterGuySummonSwarm",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_monsters_to_summon",
        "alternate_minion",
        "summon_specific_monsters_in_front_offset",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "summoned_monsters_are_minions",
        "minion_dies_when_parent_dies",
        "monster_no_drops_or_experience",
    },
    levels = {
        [1] = {1, 1007, 150, 80, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BitterGuyEmptyActionChildSummon"] = {
    name = "BitterGuyEmptyActionChildSummon",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BitterGuyChildFirestormLeft"] = {
    name = "Firestorm",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Rain flaming bolts over the targeted area. Can [Consume] all three types of [ElementalInfusion|Elemental Infusion], becoming much larger when [ElementalInfusion|Fire-Infused], causing lightning bolts when [ElementalInfusion|Lightning-Infused], and raining ice bolts when [ElementalInfusion|Cold-Infused].",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Fire] = true,
        [SkillType.Cascadable] = true,
        [SkillType.Unleashable] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.UsableWhileMoving] = true,
        [SkillType.Limit] = true,
        [SkillType.Sustained] = true,
        [SkillType.NoAttackInPlace] = true,
    },
    statDescriptionScope = "fire_storm/statset_0",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "fire_storm_fireball_delay_ms",
        "firestorm_base_area_of_effect_+%",
        "active_skill_area_of_effect_radius_+%_final",
        "base_skill_effect_duration",
        "active_skill_base_physical_damage_%_to_convert_to_cold",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 100, -100, 100, 50, 40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BitterGuyChildFirestormRight"] = {
    name = "Firestorm",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Rain flaming bolts over the targeted area. Can [Consume] all three types of [ElementalInfusion|Elemental Infusion], becoming much larger when [ElementalInfusion|Fire-Infused], causing lightning bolts when [ElementalInfusion|Lightning-Infused], and raining ice bolts when [ElementalInfusion|Cold-Infused].",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Fire] = true,
        [SkillType.Cascadable] = true,
        [SkillType.Unleashable] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.UsableWhileMoving] = true,
        [SkillType.Limit] = true,
        [SkillType.Sustained] = true,
        [SkillType.NoAttackInPlace] = true,
    },
    statDescriptionScope = "fire_storm/statset_0",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "fire_storm_fireball_delay_ms",
        "firestorm_base_area_of_effect_+%",
        "active_skill_area_of_effect_radius_+%_final",
        "base_skill_effect_duration",
        "active_skill_base_physical_damage_%_to_convert_to_cold",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 100, -100, 100, 50, 40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BitterGuyStomp"] = {
    name = "BitterGuyStomp",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BitterGuyMelee"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
    },
    levels = {
        [1] = {100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BitterGuySweepMelee"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "melee_range_+",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
    },
    levels = {
        [1] = {12, 80, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BitterGuyBrutusSlam"] = {
    name = "BitterGuyBrutusSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "active_skill_base_area_of_effect_radius",
        "ground_slam_cone_angle_override",
        "ground_slam_wave_duration_override_ms",
        "brutus_ground_slam_effect_step",
        "brutus_ground_slam_number_of_effects_at_max",
        "brutus_ground_slam_number_of_effects_at_min",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
    },
    levels = {
        [1] = {40, 100, 60, 1000, 400, 5, 3, 80, baseMultiplier = 3.75, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
monster dropped item rarity +% [1600]
monster slain experience +% [0]
FamilyMonsterActBoss
DomainsMonster (3)
GenerationTypeUnique (3)
Req. level1
Stats
  • monster slain experience +% Min: 0 Max: 0 Global
  • monster dropped item rarity +% Min: 1600 Max: 1600 Global
  • Lachlann of Endless Lament
    Humanoid
    monster dropped item rarity +% [1600]
    monster slain experience +% [0]
    SpectreN
    Tags2HBluntWood_onhit_audio, humanoid, not_dex, not_int, red_blood, slow_movement
    Life
    313%
    Armour
    +75%
    Resistance
    -30 75 0 0
    Damage
    300%
    Accuracy
    100%
    Critical Hits Chance
    5%
    Critical Damage Bonus
    +30%
    Attack Distance
    6 ~ 11
    Attack Time
    1.785 Second
    Damage Spread
    ±20%
    Experience
    250%
    Model Size
    100%
    Type
    BitterGuyGhostCRUEL
    Metadata
    BitterGuyBossCRUEL
    Level
    68
    Life
    24,279
    Armour
    4,223
    Evasion Rating
    708
    Damage
    699
    Spell Damage
    699
    Accuracy
    2,464
    Attack Time
    1.785
    Experience
    71,585
    Minion Life
    21,691
    Minion Damage
    2,906
    Minion Armour
    7,842
    BitterGuyMelee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
    Basic Attack
    Base Damage: 559–839
    Critical Hit Chance: 5%
    Attack Time: 1.785 sec
    monster penalty against minions damage +% final vs player minions [100]
    BitterGuySlam
    Triggerable, Attack
    Base Damage: 559–839
    Critical Hit Chance: 5%
    Attack Damage: 290%
    Attack Time: 1.785 sec
    Cooldown Time: 7 sec
    Deals 190% more Attack Damage
    +10 to Melee Strike Range
    active skill area of effect radius +% final [25]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [60]
    voll slam damage +% final at centre [50]
    BitterGuySweepMelee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
    Basic Attack
    Base Damage: 559–839
    Critical Hit Chance: 5%
    Attack Time: 1.785 sec
    +12 to Melee Strike Range
    monster penalty against minions damage +% final vs player minions [80]
    BitterGuySwipe
    Triggerable, Attack
    Base Damage: 559–839
    Critical Hit Chance: 5%
    Attack Damage: 113%
    Attack Time: 1.785 sec
    Deals 13% more Attack Damage
    is area damage [1]
    BitterGuySlamBack
    Triggerable, Attack
    Base Damage: 559–839
    Critical Hit Chance: 5%
    Attack Damage: 290%
    Attack Time: 1.785 sec
    Deals 190% more Attack Damage
    active skill area of effect radius +% final [25]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [60]
    voll slam damage +% final at centre [50]
    BitterGuyEmptyActionChildSummon
    Cooldown Time: 30 sec
    BitterGuySummonWife
    Spell, Multicastable, Triggerable
    Cast Time: 2 sec
    Cooldown Time: 30 sec
    alternate minion [1004]
    minion dies when parent dies [1]
    monster no drops or experience [1]
    monster penalty against minions damage +% final vs player minions [60]
    number of monsters to summon [1]
    summon specific monsters in front offset [150]
    summoned monsters are minions [1]
    BitterGuySummonSwarm
    Spell, Multicastable, Triggerable
    Cast Time: 3 sec
    Cooldown Time: 20 sec
    alternate minion [1007]
    minion dies when parent dies [1]
    monster no drops or experience [1]
    monster penalty against minions damage +% final vs player minions [80]
    number of monsters to summon [1]
    summon specific monsters in front offset [150]
    summoned monsters are minions [1]
    BitterGuyChildFirestormLeft
    Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, Cascadable, Unleashable, AreaSpell, UsableWhileMoving, Limit, Sustained, NoAttackInPlace
    Firestorm
    Critical Hit Chance: 5%
    Cast Time: 1 sec
    Rain flaming bolts over the targeted area. Can Consume all three types of Elemental Infusion, becoming much larger when Fire-Infused, causing lightning bolts when Lightning-Infused, and raining ice bolts when Cold-Infused.
    Deals 466.8 to 700.2 Physical Damage
    Converts 40% of Physical Damage to Cold Damage
    Storm duration is 0.05 seconds
    One impact every 0.1 seconds
    active skill area of effect radius +% final [100]
    firestorm base area of effect +% [-100]
    is area damage [1]
    BitterGuyChildFirestormRight
    Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, Cascadable, Unleashable, AreaSpell, UsableWhileMoving, Limit, Sustained, NoAttackInPlace
    Firestorm
    Critical Hit Chance: 5%
    Cast Time: 1 sec
    Rain flaming bolts over the targeted area. Can Consume all three types of Elemental Infusion, becoming much larger when Fire-Infused, causing lightning bolts when Lightning-Infused, and raining ice bolts when Cold-Infused.
    Deals 466.8 to 700.2 Physical Damage
    Converts 40% of Physical Damage to Cold Damage
    Storm duration is 0.05 seconds
    One impact every 0.1 seconds
    active skill area of effect radius +% final [100]
    firestorm base area of effect +% [-100]
    is area damage [1]
    BitterGuyStomp
    Triggerable, Attack
    Base Damage: 559–839
    Critical Hit Chance: 5%
    Attack Time: 1.785 sec
    is area damage [1]
    CGEBitterGuyColdGroundDegen
    Spell, Area, Damage, Triggerable, Duration, AreaSpell
    Cast Time: 1 sec
    Deals 212.6 Base Cold Damage per second
    active skill area of effect radius +% final [-30]
    base skill effect duration [30000]
    ground maelstrom art variation [1010]
    GSBitterGuyStormUp
    Triggerable, Spell, Damage
    Critical Hit Chance: 5%
    Cast Time: 1 sec
    Deals 191.3 to 287 Physical Damage
    Converts 40% of Physical Damage to Cold Damage
    base skill effect duration [1000]
    is area damage [1]
    GSBitterGuyStormDown
    Triggerable, Spell, Damage
    Critical Hit Chance: 5%
    Cast Time: 1 sec
    Deals 1171 to 1756 Physical Damage
    Converts 40% of Physical Damage to Cold Damage
    BitterGuyBrutusSlam
    Attack
    Base Damage: 559–839
    Critical Hit Chance: 5%
    Attack Damage: 375%
    Attack Time: 1.785 sec
    Cooldown Time: 20 sec
    Deals 275% more Attack Damage
    active skill base area of effect radius [100]
    attack maximum action distance + [40]
    base skill cannot be avoided by dodge roll or evaded or blocked [1]
    brutus ground slam effect step [400]
    brutus ground slam number of effects at max [5]
    brutus ground slam number of effects at min [3]
    ground slam cone angle override [60]
    ground slam wave duration override ms [1000]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [80]
    BitterGuySlamIntro
    Triggerable, Attack
    Base Damage: 559–839
    Critical Hit Chance: 5%
    Attack Damage: 290%
    Attack Time: 1.785 sec
    Cooldown Time: 7 sec
    Deals 190% more Attack Damage
    +10 to Melee Strike Range
    active skill area of effect radius +% final [25]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [60]
    voll slam damage +% final at centre [50]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/BossBase"
    
    Actor
    {
    	slow_animations_go_to_idle = false
    }
    
    StateMachine
    {
    	define_shared_state = "fight"
    	define_shared_state = "generic1"
    	define_shared_state = "generic2"
    	define_shared_state = "generic3"
    
    	on_state_fight_1 =
    	"
    		SetImmobile( false );
    		MakeCollidable();
    	"
    }
    
    Positioned
    {
    	force_placement = true
    }
    
    Stats
    {
    	set_scale_melee_range_to_actor_scale = 0
    	set_monster_delay_item_drops_millis = 5500
    }
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/BossBase"
    
    StateMachine
    {
    	create_state_fight_0 =
    	"
    		DisableTargetable();
    		SetImmobile( true );
    		RemoveCollidability();
    		PlayAnimation( idle );
    		PauseAnimation();
    		SetRangeCheckingForGlobalAudioParams( False );
    	"
    
    	create_state_fight_1 =
    	"
    		ShowAllMeshSegments( );
    		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/BitterGuy_Boss/epk/light.epk' );
    		IfAlive(
    		{
    			SetRangeCheckingForGlobalAudioParams( True );
    		} );
    	"
    
    	on_exit_state_fight_0 =
    	"
    		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/BitterGuy_Boss/epk/transform_in_ribbons.epk' );
    		ShowAllMeshSegments( );
    		EnableTargetable();
    		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/BitterGuy_Boss/epk/light.epk' );
    		SetRangeCheckingForGlobalAudioParams( True );
    	"
    }
    
    /* Actor
    {
    	on_event_ripples_for_EmptyActionSpell =
    	"
    		PlayEffect( Metadata/Effects/Spells/monsters_effects/Act1_FOUR/BitterGuy_Boss/ripples.ao, 6, 1, 1, inherit, inherit, 240, -40, inherit );
    		PlayEffect( Metadata/Effects/Spells/monsters_effects/Act1_FOUR/BitterGuy_Boss/ripples.ao, 16, 1, 1, inherit, inherit, 160, 40, inherit );
    	"
    
    	on_event_contact_for_EmptyActionSpell =
    	"
    		PlayEffect( Metadata/Monsters/BitterGuy/BitterGuyChildGhost1.ao, 6, 1, 1, inherit, inherit, 200, 0, inherit );
    		PlayEffect( Metadata/Monsters/BitterGuy/BitterGuyChildGhost2.ao, 16, 1, 1, inherit, inherit, 200, 0, inherit );
    	"
    } */
    
    Animated
    {
    	on_event_adddesaturateepk = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/BitterGuy_Boss/epk/corpseState_Blood.epk' );"
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act8/WarHero/caster/revive/rig.ao"
    	on_slam_01 = "PlayTextAudio( LachlannSlamRandom, 'Metadata/Monsters/BitterGuy/BitterGuyBoss' );"
    	on_stomp_01 = "PlayTextAudio( LachlannStompRandom, 'Metadata/Monsters/BitterGuy/BitterGuyBoss' );"
    
    	on_event_contact_for_slam_01 = "RemoveEffectPack('Metadata/Effects/Spells/monsters_effects/Act1_FOUR/BitterGuy_Boss/epk/transform_in_ribbons.epk');"
    }
    
    Render
    {
    	has_light = false
    }
    
    Preload
    {
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/BitterGuy_Boss/epk/light.epk"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/BitterGuy_Boss/hinder_green.epk"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/BitterGuy_Boss/epk/invisible.epk"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/BitterGuy_Boss/epk/corpseState_Blood.epk"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/BitterGuy_Boss/epk/disintegrate.epk"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/BitterGuy_Boss/hinder_green_player.epk"
    	preload_environment = "G1_7_boss"
    	preload_environment = "G1_7_boss_defeat"
    }
    
    GlobalAudioParamEvents
    {
    	player_in_range_param = "LachlannInRange"
    	life_percent_param = "LachlannLifePercentage"
    	range = 130
    	life_percent_is_boolean = true
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/BitterGuy/BitterGuyBossCRUEL"] = {
        name = "Lachlann of Endless Lament",
        life = 3.13,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 3,
        damageSpread = 0.2,
        attackTime = 1.785,
        attackRange = 11,
        accuracy = 1,
        skillList = {
            "CGEBitterGuyColdGroundDegen",
            "GSBitterGuyStormUp",
            "GSBitterGuyStormDown",
            "BitterGuySlam",
            "BitterGuySlamIntro",
            "BitterGuySlamBack",
            "BitterGuySwipe",
            "BitterGuySummonWife",
            "BitterGuySummonSwarm",
            "BitterGuyEmptyActionChildSummon",
            "BitterGuyChildFirestormLeft",
            "BitterGuyChildFirestormRight",
            "BitterGuyStomp",
            "BitterGuyMelee",
            "BitterGuySweepMelee",
            "BitterGuyBrutusSlam",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["CGEBitterGuyColdGroundDegen"] = {
        name = "CGEBitterGuyColdGroundDegen",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Duration] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_cold_damage_to_deal_per_minute",
            "ground_maelstrom_art_variation",
            "base_skill_effect_duration",
            "active_skill_area_of_effect_radius_+%_final",
        },
        levels = {
            [1] = {1, 1010, 30000, -30, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSBitterGuyStormUp"] = {
        name = "GSBitterGuyStormUp",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_skill_effect_duration",
            "active_skill_base_physical_damage_%_to_convert_to_cold",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 1000, 40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSBitterGuyStormDown"] = {
        name = "GSBitterGuyStormDown",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "active_skill_base_physical_damage_%_to_convert_to_cold",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BitterGuySlam"] = {
        name = "BitterGuySlam",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "melee_range_+",
            "active_skill_area_of_effect_radius_+%_final",
            "voll_slam_damage_+%_final_at_centre",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
        },
        levels = {
            [1] = {10, 25, 50, 60, baseMultiplier = 2.9, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BitterGuySlamIntro"] = {
        name = "BitterGuySlamIntro",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "melee_range_+",
            "active_skill_area_of_effect_radius_+%_final",
            "voll_slam_damage_+%_final_at_centre",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
        },
        levels = {
            [1] = {10, 25, 50, 60, baseMultiplier = 2.9, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BitterGuySlamBack"] = {
        name = "BitterGuySlamBack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_area_of_effect_radius_+%_final",
            "voll_slam_damage_+%_final_at_centre",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
        },
        levels = {
            [1] = {25, 50, 60, baseMultiplier = 2.9, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BitterGuySwipe"] = {
        name = "BitterGuySwipe",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
        },
        levels = {
            [1] = {baseMultiplier = 1.13, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BitterGuySummonWife"] = {
        name = "BitterGuySummonWife",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "alternate_minion",
            "summon_specific_monsters_in_front_offset",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "summoned_monsters_are_minions",
            "minion_dies_when_parent_dies",
            "monster_no_drops_or_experience",
        },
        levels = {
            [1] = {1, 1004, 150, 60, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BitterGuySummonSwarm"] = {
        name = "BitterGuySummonSwarm",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 3,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "alternate_minion",
            "summon_specific_monsters_in_front_offset",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "summoned_monsters_are_minions",
            "minion_dies_when_parent_dies",
            "monster_no_drops_or_experience",
        },
        levels = {
            [1] = {1, 1007, 150, 80, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BitterGuyEmptyActionChildSummon"] = {
        name = "BitterGuyEmptyActionChildSummon",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BitterGuyChildFirestormLeft"] = {
        name = "Firestorm",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Rain flaming bolts over the targeted area. Can [Consume] all three types of [ElementalInfusion|Elemental Infusion], becoming much larger when [ElementalInfusion|Fire-Infused], causing lightning bolts when [ElementalInfusion|Lightning-Infused], and raining ice bolts when [ElementalInfusion|Cold-Infused].",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Duration] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Fire] = true,
            [SkillType.Cascadable] = true,
            [SkillType.Unleashable] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.UsableWhileMoving] = true,
            [SkillType.Limit] = true,
            [SkillType.Sustained] = true,
            [SkillType.NoAttackInPlace] = true,
        },
        statDescriptionScope = "fire_storm/statset_0",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "fire_storm_fireball_delay_ms",
            "firestorm_base_area_of_effect_+%",
            "active_skill_area_of_effect_radius_+%_final",
            "base_skill_effect_duration",
            "active_skill_base_physical_damage_%_to_convert_to_cold",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 100, -100, 100, 50, 40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BitterGuyChildFirestormRight"] = {
        name = "Firestorm",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Rain flaming bolts over the targeted area. Can [Consume] all three types of [ElementalInfusion|Elemental Infusion], becoming much larger when [ElementalInfusion|Fire-Infused], causing lightning bolts when [ElementalInfusion|Lightning-Infused], and raining ice bolts when [ElementalInfusion|Cold-Infused].",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Duration] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Fire] = true,
            [SkillType.Cascadable] = true,
            [SkillType.Unleashable] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.UsableWhileMoving] = true,
            [SkillType.Limit] = true,
            [SkillType.Sustained] = true,
            [SkillType.NoAttackInPlace] = true,
        },
        statDescriptionScope = "fire_storm/statset_0",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "fire_storm_fireball_delay_ms",
            "firestorm_base_area_of_effect_+%",
            "active_skill_area_of_effect_radius_+%_final",
            "base_skill_effect_duration",
            "active_skill_base_physical_damage_%_to_convert_to_cold",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 100, -100, 100, 50, 40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BitterGuyStomp"] = {
        name = "BitterGuyStomp",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BitterGuyMelee"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        },
        levels = {
            [1] = {100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BitterGuySweepMelee"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "melee_range_+",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        },
        levels = {
            [1] = {12, 80, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["BitterGuyBrutusSlam"] = {
        name = "BitterGuyBrutusSlam",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "attack_maximum_action_distance_+",
            "active_skill_base_area_of_effect_radius",
            "ground_slam_cone_angle_override",
            "ground_slam_wave_duration_override_ms",
            "brutus_ground_slam_effect_step",
            "brutus_ground_slam_number_of_effects_at_max",
            "brutus_ground_slam_number_of_effects_at_min",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "is_area_damage",
            "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
        },
        levels = {
            [1] = {40, 100, 60, 1000, 400, 5, 3, 80, baseMultiplier = 3.75, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster dropped item rarity +% [1600]
    monster slain experience +% [0]
    FamilyMonsterActBoss
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 0 Max: 0 Global
  • monster dropped item rarity +% Min: 1600 Max: 1600 Global
  • Topic /1
    NPCName
    LeitisFor what it's worth, my name is Leitis. I appreciate the rescue, but... Eamon... everything I know... it's all gone. It isn't worth much, but take this. Perhaps it will aid you against that monster.
    Lachlann of Endless Lament Text Audio /9
    Name
    Together... at last...
    BitterGuyDeath
    My rage burns!
    LachlannSlamRandom
    My rage burns!
    LachlannSlam2
    My rage burns!
    LachlannSlam3
    My rage burns!
    LachlannSlam4
    My rage burns!
    LachlannSlam5
    Feel the chill of the grave!
    LachlannStompRandom
    Feel the chill of the grave!
    LachlannStomp2
    Feel the chill of the grave!
    LachlannStomp3
    Edit

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