Luminous Spinefish
SpectreN
AreaSinging Caverns, The Ziggurat Refuge
Tagsbeast, Beast_onhit_audio, caster, cleaving_weapon, fast_movement, flesh_armour, is_unarmed, lightning_affinity, melee, not_str, physical_affinity, red_blood
Packs
  • Singing Caverns: Luminous Spinefish
  • The Ziggurat Refuge: Spiked Ray, Luminous Spinefish
  • Life
    125%
    Energy Shield From Life
    10%
    Evasion
    +40%
    Resistance
    0 0 30 0
    Damage
    125%
    Accuracy
    100%
    Critical Hits Chance
    5%
    Critical Damage Bonus
    +30%
    Attack Distance
    4 ~ 8
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Experience
    125%
    Model Size
    100%
    Type
    CarrionWing
    Metadata
    CarrionWing_
    Level
    65
    Life
    7,327
    Armour
    2,023
    Evasion Rating
    928
    Energy Shield
    814
    Damage
    265
    Spell Damage
    265
    Accuracy
    2,214
    Attack Time
    1.5
    Experience
    26,884
    Minion Life
    7,067
    Minion Energy Shield
    785
    Minion Damage
    1,036
    Minion Armour
    2,023
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
    Basic Attack
    Base Damage: 212–319
    Critical Hit Chance: 5%
    Attack Time: 1.5 sec
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    GTCarrionWingScreech
    Triggerable
    Cooldown Time: 6 sec
    spell maximum action distance +% [-65]
    TBCarrionWingScreechBeam
    Spell, Triggerable, Attack, Damage
    Base Damage: 212–319
    Critical Hit Chance: 6%
    Cast Time: 1 sec
    Attack Time: 1.5 sec
    Deals 37.09 to 111.3 Lightning Damage
    generic skill trigger skills with id [1]
    GSCarrionWingScreechBeamImpact
    Triggerable, Spell, Damage
    Critical Hit Chance: 6%
    Cast Time: 1 sec
    Deals 54.54 to 163.6 Lightning Damage
    generic skill trigger id [1]
    is area damage [1]
    DTTCarrionWingDodgeLeft
    Spell, Movement
    Cast Time: 0.566 sec
    Cooldown Time: 4 sec
    action do not face target [1]
    DTTCarrionWingDodgeRight
    Spell, Movement
    Cast Time: 0.566 sec
    Cooldown Time: 4 sec
    action do not face target [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Transitionable
    {
    	
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Transitionable
    {
    
    	on_transition =
    	"
    		Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/CarrionWing/Audio/CarrionWingAggroAudio.ao' ); } );
    	"
    }
    
    Animated
    {
    
    	preload_animated_object = "Metadata/Monsters/CarrionWing/Audio/CarrionWingAggroAudio.ao"
    
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/CarrionWing/CarrionWing_"] = {
        name = "Luminous Spinefish",
        life = 1.25,
        energyShield = 0.1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.25,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 8,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "GSCarrionWingScreechBeamImpact",
            "TBCarrionWingScreechBeam",
            "GTCarrionWingScreech",
            "DTTCarrionWingDodgeLeft",
            "DTTCarrionWingDodgeRight",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSCarrionWingScreechBeamImpact"] = {
        name = "GSCarrionWingScreechBeamImpact",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "generic_skill_trigger_id",
            "is_area_damage",
        },
        levels = {
            [1] = {0.5, 1.5, 1, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["TBCarrionWingScreechBeam"] = {
        name = "TBCarrionWingScreechBeam",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "generic_skill_trigger_skills_with_id",
        },
        levels = {
            [1] = {0.5, 1.5, 1, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTCarrionWingScreech"] = {
        name = "GTCarrionWingScreech",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
        },
        levels = {
            [1] = {-65, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DTTCarrionWingDodgeLeft"] = {
        name = "DTTCarrionWingDodgeLeft",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.566,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_do_not_face_target",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DTTCarrionWingDodgeRight"] = {
        name = "DTTCarrionWingDodgeRight",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.566,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_do_not_face_target",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
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