Peixe-espinha Luminoso
Luminous Spinefish
SpectreY
Tagsbeast, Beast_onhit_audio, Conjurador, cleaving_weapon, fast_movement, flesh_armour, is_unarmed, lightning_affinity, melee, not_str, physical_affinity, red_blood
Vida
70%
Energy Shield From Life
10%
Evasão
+50%
Resistência
0 30 30 0
Damage
70%
Precisão
100%
Acertos Críticos Chance
5%
Bônus de Dano Crítico
+30%
Attack Distance
4 ~ 8
Tempo de Ataque
1.5 Second
Damage Spread
±20%
Experiência
70%
Model Size
100%
Type
CarrionWing
Metadata
CarrionWing
Nível
68
Vida
4,887
Armadura
3,451
Evasão
716
Escudo de Energia
543
Damage
163
Dano Mágico
163
Precisão
2,180
Tempo de Ataque
1.5
Experiência
20,044
Minion Life
7,106
Minion Energy Shield
790
Minion Damage
1,328
Minion Armour
3,451
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Básico
Base Damage: 131–196
Chance de Acerto Crítico: 5%
Tempo de Ataque: 1.5 seg
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GTCarrionWingScreech
Triggerable
Recarga: 3.5 seg
spell maximum action distance +% [-60]
TBCarrionWingScreechBeam
Spell, Triggerable, Attack, Damage
Base Damage: 131–196
Chance de Acerto Crítico: 5%
Tempo de Conjuração: 1 seg
Tempo de Ataque: 1.5 seg
Causa 1729 a 5187 de Dano de Raio
generic skill trigger skills with id [1]
GSCarrionWingScreechBeamImpact
Triggerable, Spell, Damage
Chance de Acerto Crítico: 5%
Tempo de Conjuração: 1 seg
Causa 2305 a 6916 de Dano de Raio
generic skill trigger id [1]
is area damage [1]
DTTCarrionWingDodgeLeft
Spell, Movement
Tempo de Conjuração: 0.566 seg
action do not face target [1]
DTTCarrionWingDodgeRight
Spell, Movement
Tempo de Conjuração: 0.566 seg
action do not face target [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Transitionable
{
	
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Transitionable
{

	on_transition =
	"
		Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/CarrionWing/Audio/CarrionWingAggroAudio.ao' ); } );
	"
}

Animated
{

	preload_animated_object = "Metadata/Monsters/CarrionWing/Audio/CarrionWingAggroAudio.ao"

}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/CarrionWing/CarrionWing"] = {
    name = "Luminous Spinefish",
    life = 0.7,
    energyShield = 0.1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 0.7,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 8,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeed",
        "GSCarrionWingScreechBeamImpact",
        "TBCarrionWingScreechBeam",
        "GTCarrionWingScreech",
        "DTTCarrionWingDodgeLeft",
        "DTTCarrionWingDodgeRight",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSCarrionWingScreechBeamImpact"] = {
    name = "GSCarrionWingScreechBeamImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "generic_skill_trigger_id",
        "is_area_damage",
    },
    levels = {
        [1] = {0.5, 1.5, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["TBCarrionWingScreechBeam"] = {
    name = "TBCarrionWingScreechBeam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "generic_skill_trigger_skills_with_id",
    },
    levels = {
        [1] = {0.5, 1.5, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTCarrionWingScreech"] = {
    name = "GTCarrionWingScreech",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
    },
    levels = {
        [1] = {-60, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["DTTCarrionWingDodgeLeft"] = {
    name = "DTTCarrionWingDodgeLeft",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Movement] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.566,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_do_not_face_target",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["DTTCarrionWingDodgeRight"] = {
    name = "DTTCarrionWingDodgeRight",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Movement] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.566,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_do_not_face_target",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
Peixe-espinha Luminoso
Luminous Spinefish
SpectreY
Tagsbeast, Beast_onhit_audio, Conjurador, cleaving_weapon, fast_movement, flesh_armour, is_unarmed, lightning_affinity, melee, not_str, physical_affinity, red_blood
Vida
70%
Energy Shield From Life
10%
Evasão
+50%
Resistência
0 30 30 0
Damage
70%
Precisão
100%
Acertos Críticos Chance
5%
Bônus de Dano Crítico
+30%
Attack Distance
4 ~ 8
Tempo de Ataque
1.5 Second
Damage Spread
±20%
Experiência
70%
Model Size
100%
Type
CarrionWing
Metadata
CarrionWingPoEM
Nível
68
Vida
4,887
Armadura
3,451
Evasão
716
Escudo de Energia
543
Damage
163
Dano Mágico
163
Precisão
2,180
Tempo de Ataque
1.5
Experiência
20,044
Minion Life
7,106
Minion Energy Shield
790
Minion Damage
1,328
Minion Armour
3,451
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Básico
Base Damage: 131–196
Chance de Acerto Crítico: 5%
Tempo de Ataque: 1.5 seg
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GTCarrionWingScreech
Triggerable
Recarga: 3.5 seg
spell maximum action distance +% [-60]
TBCarrionWingScreechBeam
Spell, Triggerable, Attack, Damage
Base Damage: 131–196
Chance de Acerto Crítico: 5%
Tempo de Conjuração: 1 seg
Tempo de Ataque: 1.5 seg
Causa 1729 a 5187 de Dano de Raio
generic skill trigger skills with id [1]
GSCarrionWingScreechBeamImpactPoEM
Triggerable, Spell, Damage
Chance de Acerto Crítico: 5%
Tempo de Conjuração: 1 seg
Causa 1729 a 5187 de Dano de Raio
generic skill trigger id [1]
is area damage [1]
DTTCarrionWingDodgeLeft
Spell, Movement
Tempo de Conjuração: 0.566 seg
action do not face target [1]
DTTCarrionWingDodgeRight
Spell, Movement
Tempo de Conjuração: 0.566 seg
action do not face target [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Transitionable
{
	
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Transitionable
{

	on_transition =
	"
		Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/CarrionWing/Audio/CarrionWingAggroAudio.ao' ); } );
	"
}

Animated
{

	preload_animated_object = "Metadata/Monsters/CarrionWing/Audio/CarrionWingAggroAudio.ao"

}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/CarrionWing/CarrionWingPoEM"] = {
    name = "Luminous Spinefish",
    life = 0.7,
    energyShield = 0.1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 0.7,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 8,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeed",
        "GSCarrionWingScreechBeamImpactPoEM",
        "TBCarrionWingScreechBeam",
        "GTCarrionWingScreech",
        "DTTCarrionWingDodgeLeft",
        "DTTCarrionWingDodgeRight",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSCarrionWingScreechBeamImpactPoEM"] = {
    name = "GSCarrionWingScreechBeamImpactPoEM",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "generic_skill_trigger_id",
        "is_area_damage",
    },
    levels = {
        [1] = {0.5, 1.5, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["TBCarrionWingScreechBeam"] = {
    name = "TBCarrionWingScreechBeam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "generic_skill_trigger_skills_with_id",
    },
    levels = {
        [1] = {0.5, 1.5, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTCarrionWingScreech"] = {
    name = "GTCarrionWingScreech",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
    },
    levels = {
        [1] = {-60, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["DTTCarrionWingDodgeLeft"] = {
    name = "DTTCarrionWingDodgeLeft",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Movement] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.566,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_do_not_face_target",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["DTTCarrionWingDodgeRight"] = {
    name = "DTTCarrionWingDodgeRight",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Movement] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.566,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_do_not_face_target",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
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