Manassa, the Serpent Queen
Spectre | N |
---|---|
Area | Steaming Springs, Confluence |
Tags | allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, Caster, fast_movement, humanoid, not_dex, not_str, physical_affinity, reptile_beast, very_fast_movement |
Life
250%
Energy Shield From Life
5%
Resistance




Damage
240%
Accuracy
100%
Critical Hits Chance
5%
Attack Distance
6 ~ 14
Attack Time
1.005 Second
Damage Spread
±20%
Experience
250%
Model Size
132%
Type
SerpentClanCasterBossMap
Metadata
SerpentClanCasterBossMap
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
65
Life
15,468
Armour
2,023
Evasion Rating
663
Energy Shield
814
Damage
510
Spell Damage
510
Accuracy
2,228
Attack Time
1.005
Experience
53,768
Minion Life
14,920
Minion Energy Shield
785
Minion Damage
1,989
Minion Armour
2,023
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Basic Attack
Base Damage: 408–612
Critical Hit Chance: 5%
Attack Time: 1.005 sec
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [100]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

SerpentClanCurseBoss
Spell, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cascadable, AppliesCurse, Unleashable, AreaSpell, Physical, UsableWhileMoving, NoAttackInPlace
Vulnerability
Cast Time: 1.5 sec
Cooldown Time: 6 sec
Curse all targets in an area after a short delay. making Hits against them ignore a portion of their Armour.
40% increased Physical Damage taken
Curse duration is 4 seconds
action attack or cast time uses animation length [1]
active skill area of effect radius +% final [20]

DeceleratingProjectileSerpentClanBoss
Spell, Projectile, Triggerable, Damage, Attack
Base Damage: 408–612
Critical Hit Chance: 5%
Cast Time: 1.5 sec
Attack Time: 1.005 sec
base is projectile [1]
casting spell [1]
decelerating projectile speed variation +% [150]
maintain projectile direction when using contact position [1]
monster penalty against minions damage +% final vs player minions [100]
number of projectiles override [1]
projectile uses contact position [1]
use scaled contact offset [1]
GSSerpentClanSpellNovaBoss
Triggerable, Spell, Damage
Critical Hit Chance: 5%
Cast Time: 1 sec
action attack or cast time uses animation length [1]
active skill area of effect radius +% final [30]
base is projectile [1]
is area damage [1]
GSSerpentCasterBossSnakeSwarm
Triggerable, Channel, Spell, Damage
Critical Hit Chance: 5%
Cast Time: 1 sec
Cooldown Time: 25 sec
action attack or cast time uses animation length [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
GTSerpentClanBossDeceleratingProjectiles
Triggerable
Cooldown Time: 12 sec
GASerpentCasterBossTailSwipeDetonation
Triggerable, Attack
Base Damage: 408–612
Critical Hit Chance: 5%
Attack Time: 1.005 sec
base skill cannot be avoided by dodge roll or evaded or blocked [1]
monster penalty against minions damage +% final vs player minions [200]
skill cannot be knocked back [1]
skill cannot be stunned [1]
GSSerpentCasterBossBoneBarrierEG
Triggerable, Spell, Damage
Critical Hit Chance: 5%
Cast Time: 1 sec
action attack or cast time uses animation length [1]
DeceleratingProjectileSerpentClanBossIdleForImpact
Spell, Projectile, Triggerable, Damage, Attack
Base Damage: 408–612
Critical Hit Chance: 5%
Cast Time: 1.5 sec
Attack Time: 1.005 sec
base is projectile [1]
decelerating projectile speed variation +% [150]
number of projectiles override [1]
spectral throw deceleration override [60]
GSSerpentCasterBossVulnRuneOnHit
SerpentClanTailWhip
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Basic Attack
Base Damage: 408–612
Critical Hit Chance: 5%
Attack Damage: 170%
Attack Time: 1.005 sec
Cooldown Time: 8 sec
Deals 70% more Attack Damage
action attack or cast time uses animation length [1]
attack maximum action distance + [6]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
monster penalty against minions damage +% final vs player minions [100]
voll slam damage +% final at centre [50]

GASerpentCasterBossTailSwipeDamage
Triggerable, Attack
Base Damage: 408–612
Critical Hit Chance: 5%
Attack Time: 1.005 sec
action attack or cast time uses animation length [1]
base skill can be avoided by dodge roll [1]
is area damage [1]
EASSerpentBossCurseWallNuke
Cooldown Time: 25 sec
action attack or cast time uses animation length [1]
GTSerpentBossWall
Triggerable
action attack or cast time uses animation length [1]
Object Type
version 2 extends "Metadata/Monsters/SerpentClanMonster/SerpentClanCasterBoss"
Object Type Codes
version 2 extends "Metadata/Monsters/SerpentClanMonster/SerpentClanCasterBoss"
-- src\Data\Spectres.lua minions["Metadata/Monsters/SerpentClanMonster/SerpentClanCasterBossMap"] = { name = "Manassa, the Serpent Queen", life = 2.5, energyShield = 0.05, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 2.4, damageSpread = 0.2, attackTime = 1.005, attackRange = 14, accuracy = 1, weaponType1 = "Dagger", skillList = { "MeleeAtAnimationSpeedUnique", "GASerpentCasterBossTailSwipeDetonation", "GSSerpentCasterBossBoneBarrierEG", "GSSerpentCasterBossVulnRuneOnHit", "GASerpentCasterBossTailSwipeDamage", "EASSerpentBossCurseWallNuke", "GTSerpentClanBossDeceleratingProjectiles", "GTSerpentBossWall", "SerpentClanTailWhip", "SerpentClanCurseBoss", "GSSerpentCasterBossSnakeSwarm", "DeceleratingProjectileSerpentClanBoss", "DeceleratingProjectileSerpentClanBossIdleForImpact", "GSSerpentClanSpellNovaBoss", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GASerpentCasterBossTailSwipeDetonation"] = { name = "GASerpentCasterBossTailSwipeDetonation", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked", }, levels = { [1] = {200, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSSerpentCasterBossBoneBarrierEG"] = { name = "GSSerpentCasterBossBoneBarrierEG", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSSerpentCasterBossVulnRuneOnHit"] = { name = "GSSerpentCasterBossVulnRuneOnHit", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GASerpentCasterBossTailSwipeDamage"] = { name = "GASerpentCasterBossTailSwipeDamage", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "base_skill_can_be_avoided_by_dodge_roll", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASSerpentBossCurseWallNuke"] = { name = "EASSerpentBossCurseWallNuke", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTSerpentClanBossDeceleratingProjectiles"] = { name = "GTSerpentClanBossDeceleratingProjectiles", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTSerpentBossWall"] = { name = "GTSerpentBossWall", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SerpentClanTailWhip"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "voll_slam_damage_+%_final_at_centre", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "attack_maximum_action_distance_+", "action_attack_or_cast_time_uses_animation_length", "base_skill_can_be_avoided_by_dodge_roll", "base_skill_can_be_blocked", }, levels = { [1] = {50, 100, 6, baseMultiplier = 1.7, levelRequirement = 1, statInterpolation = {}, cost = { }, }, [2] = {50, 100, 6, baseMultiplier = 1.7, levelRequirement = 68, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SerpentClanCurseBoss"] = { name = "Vulnerability", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "[Curse] all targets in an area after a short delay. making [HitDamage|Hits] against them ignore a portion of their [Armour|Armour].", skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Cascadable] = true, [SkillType.AppliesCurse] = true, [SkillType.Unleashable] = true, [SkillType.AreaSpell] = true, [SkillType.Physical] = true, [SkillType.UsableWhileMoving] = true, [SkillType.NoAttackInPlace] = true, }, statDescriptionScope = "vulnerability", castTime = 1.5, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "physical_damage_taken_+%", "receive_bleeding_chance_%_when_hit_by_attack", "hex_remove_at_effect_variance", "active_skill_area_of_effect_radius_+%_final", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {4000, 40, 50, 600, 20, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSSerpentCasterBossSnakeSwarm"] = { name = "GSSerpentCasterBossSnakeSwarm", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Channel] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DeceleratingProjectileSerpentClanBoss"] = { name = "DeceleratingProjectileSerpentClanBoss", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { attack = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "decelerating_projectile_speed_variation_+%", "number_of_projectiles_override", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "base_is_projectile", "use_scaled_contact_offset", "projectile_uses_contact_position", "maintain_projectile_direction_when_using_contact_position", "casting_spell", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 150, 1, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DeceleratingProjectileSerpentClanBossIdleForImpact"] = { name = "DeceleratingProjectileSerpentClanBossIdleForImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { attack = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "decelerating_projectile_speed_variation_+%", "number_of_projectiles_override", "spectral_throw_deceleration_override", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 150, 1, 60, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSSerpentClanSpellNovaBoss"] = { name = "GSSerpentClanSpellNovaBoss", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
Manassa, the Serpent Queen
Spectre | N |
---|---|
Area | Spring |
Tags | allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, Caster, fast_movement, humanoid, not_dex, not_str, physical_affinity, reptile_beast, very_fast_movement |
Life
275%
Energy Shield From Life
5%
Resistance




Damage
275%
Accuracy
100%
Critical Hits Chance
5%
Attack Distance
5 ~ 15
Attack Time
1.005 Second
Damage Spread
±20%
Experience
250%
Model Size
164%
Type
SerpentClanCasterBossMapSpring
Metadata
SerpentClanCasterBossMapSpring
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
65
Life
17,015
Armour
2,023
Evasion Rating
663
Energy Shield
896
Damage
584
Spell Damage
584
Accuracy
2,228
Attack Time
1.005
Experience
53,768
Minion Life
16,412
Minion Energy Shield
864
Minion Damage
2,280
Minion Armour
2,023
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Basic Attack
Base Damage: 467–701
Critical Hit Chance: 5%
Attack Time: 1.005 sec
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [100]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

SerpentClanCurseBoss
Spell, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cascadable, AppliesCurse, Unleashable, AreaSpell, Physical, UsableWhileMoving, NoAttackInPlace
Vulnerability
Cast Time: 1.5 sec
Cooldown Time: 6 sec
Curse all targets in an area after a short delay. making Hits against them ignore a portion of their Armour.
40% increased Physical Damage taken
Curse duration is 4 seconds
action attack or cast time uses animation length [1]
active skill area of effect radius +% final [20]

DeceleratingProjectileSerpentClanBoss
Spell, Projectile, Triggerable, Damage, Attack
Base Damage: 467–701
Critical Hit Chance: 5%
Cast Time: 1.5 sec
Attack Time: 1.005 sec
base is projectile [1]
casting spell [1]
decelerating projectile speed variation +% [150]
maintain projectile direction when using contact position [1]
monster penalty against minions damage +% final vs player minions [100]
number of projectiles override [1]
projectile uses contact position [1]
use scaled contact offset [1]
GSSerpentClanSpellNovaBoss
Triggerable, Spell, Damage
Critical Hit Chance: 5%
Cast Time: 1 sec
action attack or cast time uses animation length [1]
active skill area of effect radius +% final [30]
base is projectile [1]
is area damage [1]
GSSerpentCasterBossSnakeSwarm
Triggerable, Channel, Spell, Damage
Critical Hit Chance: 5%
Cast Time: 1 sec
Cooldown Time: 25 sec
action attack or cast time uses animation length [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
GTSerpentClanBossDeceleratingProjectiles
Triggerable
Cooldown Time: 12 sec
GASerpentCasterBossTailSwipeDetonation
Triggerable, Attack
Base Damage: 467–701
Critical Hit Chance: 5%
Attack Time: 1.005 sec
base skill cannot be avoided by dodge roll or evaded or blocked [1]
monster penalty against minions damage +% final vs player minions [200]
skill cannot be knocked back [1]
skill cannot be stunned [1]
GSSerpentCasterBossBoneBarrierEG
Triggerable, Spell, Damage
Critical Hit Chance: 5%
Cast Time: 1 sec
action attack or cast time uses animation length [1]
DeceleratingProjectileSerpentClanBossIdleForImpact
Spell, Projectile, Triggerable, Damage, Attack
Base Damage: 467–701
Critical Hit Chance: 5%
Cast Time: 1.5 sec
Attack Time: 1.005 sec
base is projectile [1]
decelerating projectile speed variation +% [150]
number of projectiles override [1]
spectral throw deceleration override [60]
GSSerpentCasterBossVulnRuneOnHit
SerpentClanTailWhip
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Basic Attack
Base Damage: 467–701
Critical Hit Chance: 5%
Attack Damage: 170%
Attack Time: 1.005 sec
Cooldown Time: 8 sec
Deals 70% more Attack Damage
action attack or cast time uses animation length [1]
attack maximum action distance + [6]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
monster penalty against minions damage +% final vs player minions [100]
voll slam damage +% final at centre [50]

GASerpentCasterBossTailSwipeDamage
Triggerable, Attack
Base Damage: 467–701
Critical Hit Chance: 5%
Attack Time: 1.005 sec
action attack or cast time uses animation length [1]
base skill can be avoided by dodge roll [1]
is area damage [1]
EASSerpentBossCurseWallNuke
Cooldown Time: 25 sec
action attack or cast time uses animation length [1]
GTSerpentBossWall
Triggerable
action attack or cast time uses animation length [1]
Object Type
Object Type Codes
-- src\Data\Spectres.lua minions["Metadata/Monsters/SerpentClanMonster/SerpentClanCasterBossMapSpring"] = { name = "Manassa, the Serpent Queen", life = 2.75, energyShield = 0.05, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 2.75, damageSpread = 0.2, attackTime = 1.005, attackRange = 15, accuracy = 1, weaponType1 = "Dagger", skillList = { "MeleeAtAnimationSpeedUnique", "GASerpentCasterBossTailSwipeDetonation", "GSSerpentCasterBossBoneBarrierEG", "GSSerpentCasterBossVulnRuneOnHit", "GASerpentCasterBossTailSwipeDamage", "EASSerpentBossCurseWallNuke", "GTSerpentClanBossDeceleratingProjectiles", "GTSerpentBossWall", "SerpentClanTailWhip", "SerpentClanCurseBoss", "GSSerpentCasterBossSnakeSwarm", "DeceleratingProjectileSerpentClanBoss", "DeceleratingProjectileSerpentClanBossIdleForImpact", "GSSerpentClanSpellNovaBoss", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GASerpentCasterBossTailSwipeDetonation"] = { name = "GASerpentCasterBossTailSwipeDetonation", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked", }, levels = { [1] = {200, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSSerpentCasterBossBoneBarrierEG"] = { name = "GSSerpentCasterBossBoneBarrierEG", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSSerpentCasterBossVulnRuneOnHit"] = { name = "GSSerpentCasterBossVulnRuneOnHit", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GASerpentCasterBossTailSwipeDamage"] = { name = "GASerpentCasterBossTailSwipeDamage", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "base_skill_can_be_avoided_by_dodge_roll", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASSerpentBossCurseWallNuke"] = { name = "EASSerpentBossCurseWallNuke", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTSerpentClanBossDeceleratingProjectiles"] = { name = "GTSerpentClanBossDeceleratingProjectiles", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTSerpentBossWall"] = { name = "GTSerpentBossWall", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SerpentClanTailWhip"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "voll_slam_damage_+%_final_at_centre", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "attack_maximum_action_distance_+", "action_attack_or_cast_time_uses_animation_length", "base_skill_can_be_avoided_by_dodge_roll", "base_skill_can_be_blocked", }, levels = { [1] = {50, 100, 6, baseMultiplier = 1.7, levelRequirement = 1, statInterpolation = {}, cost = { }, }, [2] = {50, 100, 6, baseMultiplier = 1.7, levelRequirement = 68, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SerpentClanCurseBoss"] = { name = "Vulnerability", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "[Curse] all targets in an area after a short delay. making [HitDamage|Hits] against them ignore a portion of their [Armour|Armour].", skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Cascadable] = true, [SkillType.AppliesCurse] = true, [SkillType.Unleashable] = true, [SkillType.AreaSpell] = true, [SkillType.Physical] = true, [SkillType.UsableWhileMoving] = true, [SkillType.NoAttackInPlace] = true, }, statDescriptionScope = "vulnerability", castTime = 1.5, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "physical_damage_taken_+%", "receive_bleeding_chance_%_when_hit_by_attack", "hex_remove_at_effect_variance", "active_skill_area_of_effect_radius_+%_final", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {4000, 40, 50, 600, 20, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSSerpentCasterBossSnakeSwarm"] = { name = "GSSerpentCasterBossSnakeSwarm", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Channel] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DeceleratingProjectileSerpentClanBoss"] = { name = "DeceleratingProjectileSerpentClanBoss", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { attack = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "decelerating_projectile_speed_variation_+%", "number_of_projectiles_override", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "base_is_projectile", "use_scaled_contact_offset", "projectile_uses_contact_position", "maintain_projectile_direction_when_using_contact_position", "casting_spell", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 150, 1, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DeceleratingProjectileSerpentClanBossIdleForImpact"] = { name = "DeceleratingProjectileSerpentClanBossIdleForImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { attack = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "decelerating_projectile_speed_variation_+%", "number_of_projectiles_override", "spectral_throw_deceleration_override", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 150, 1, 60, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSSerpentClanSpellNovaBoss"] = { name = "GSSerpentClanSpellNovaBoss", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
Manassa, the Serpent Queen


Spectre | N |
---|---|
Tags | allows_additional_projectiles, allows_inc_aoe, beast, Beast_onhit_audio, Caster, fast_movement, humanoid, not_dex, not_str, physical_affinity, reptile_beast, very_fast_movement |
Life
250%
Energy Shield From Life
5%
Resistance




Damage
240%
Accuracy
100%
Critical Hits Chance
5%
Attack Distance
6 ~ 14
Attack Time
1.005 Second
Damage Spread
±20%
Experience
250%
Model Size
132%
Type
SerpentClanCasterBossSTANDALONE
Metadata
SerpentClanCasterBossSTANDALONE
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
18,423
Armour
2,413
Evasion Rating
708
Energy Shield
970
Damage
559
Spell Damage
559
Accuracy
2,502
Attack Time
1.005
Experience
71,585
Minion Life
16,459
Minion Energy Shield
866
Minion Damage
2,325
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Basic Attack
Base Damage: 448–671
Critical Hit Chance: 5%
Attack Time: 1.005 sec
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [100]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

SerpentClanCurseBoss
Spell, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Cascadable, AppliesCurse, Unleashable, AreaSpell, Physical, UsableWhileMoving, NoAttackInPlace
Vulnerability
Cast Time: 1.5 sec
Cooldown Time: 6 sec
Curse all targets in an area after a short delay. making Hits against them ignore a portion of their Armour.
40% increased Physical Damage taken
Curse duration is 4 seconds
action attack or cast time uses animation length [1]
active skill area of effect radius +% final [20]

DeceleratingProjectileSerpentClanBoss
Spell, Projectile, Triggerable, Damage, Attack
Base Damage: 448–671
Critical Hit Chance: 5%
Cast Time: 1.5 sec
Attack Time: 1.005 sec
base is projectile [1]
casting spell [1]
decelerating projectile speed variation +% [150]
maintain projectile direction when using contact position [1]
monster penalty against minions damage +% final vs player minions [100]
number of projectiles override [1]
projectile uses contact position [1]
use scaled contact offset [1]
GSSerpentClanSpellNovaBoss
Triggerable, Spell, Damage
Critical Hit Chance: 5%
Cast Time: 1 sec
action attack or cast time uses animation length [1]
active skill area of effect radius +% final [30]
base is projectile [1]
is area damage [1]
GSSerpentCasterBossSnakeSwarm
Triggerable, Channel, Spell, Damage
Critical Hit Chance: 5%
Cast Time: 1 sec
Cooldown Time: 25 sec
action attack or cast time uses animation length [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
GTSerpentClanBossDeceleratingProjectiles
Triggerable
Cooldown Time: 12 sec
GASerpentCasterBossTailSwipeDetonation
Triggerable, Attack
Base Damage: 448–671
Critical Hit Chance: 5%
Attack Time: 1.005 sec
base skill cannot be avoided by dodge roll or evaded or blocked [1]
monster penalty against minions damage +% final vs player minions [200]
skill cannot be knocked back [1]
skill cannot be stunned [1]
GSSerpentCasterBossBoneBarrierEG
Triggerable, Spell, Damage
Critical Hit Chance: 5%
Cast Time: 1 sec
action attack or cast time uses animation length [1]
DeceleratingProjectileSerpentClanBossIdleForImpact
Spell, Projectile, Triggerable, Damage, Attack
Base Damage: 448–671
Critical Hit Chance: 5%
Cast Time: 1.5 sec
Attack Time: 1.005 sec
base is projectile [1]
decelerating projectile speed variation +% [150]
number of projectiles override [1]
spectral throw deceleration override [60]
GSSerpentCasterBossVulnRuneOnHit
SerpentClanTailWhip
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Basic Attack
Base Damage: 448–671
Critical Hit Chance: 5%
Attack Damage: 170%
Attack Time: 1.005 sec
Cooldown Time: 8 sec
Deals 70% more Attack Damage
action attack or cast time uses animation length [1]
attack maximum action distance + [6]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
monster penalty against minions damage +% final vs player minions [100]
voll slam damage +% final at centre [50]

GASerpentCasterBossTailSwipeDamage
Triggerable, Attack
Base Damage: 448–671
Critical Hit Chance: 5%
Attack Time: 1.005 sec
action attack or cast time uses animation length [1]
base skill can be avoided by dodge roll [1]
is area damage [1]
EASSerpentBossCurseWallNuke
Cooldown Time: 25 sec
action attack or cast time uses animation length [1]
GTSerpentBossWall
Triggerable
action attack or cast time uses animation length [1]
GTSerpentClanCasterBossSummonSnakesSTANDALONE
Triggerable
action attack or cast time uses animation length [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossBaseStandAlone" Pathfinding { } Actor { basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" basic_action = "ChangeToStance3" } ControlZone {} Stats { } StateMachine { define_shared_state = " players = 0; vuln; retreating; intro_dialog; kabala_life_bar; disable_kabala_life_bar; no_collision; beamin; " on_or_create_state_no_collision_1 = { RemoveCollidability(); } on_state_no_collision_0 = { MakeCollidable(); } } Positioned { force_placement = true } Preload { preload_misc_beam = "SerpentCasterBossSummonBeam" preload_misc_beam = "SerpentCasterBossBoneBarrierBeam" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossBaseStandAlone" BaseEvents { // Life bar resumption has to be done here, can't be on a create state on_construction_complete = " IfState( kabala_life_bar, 1, { IfState( disable_kabala_life_bar, 0, { IfAlive( { SetStaticLifeBarVisibilty( True ); } ); } ); } ); " } Actor { on_start_Vulnerability = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SerpentClanBoss/cast_curse.epk' );" on_end_or_destroy_Vulnerability = "RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SerpentClanBoss/cast_curse.epk' );" } Life { on_death = " RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SerpentClanMonster/epk/spellcast_curse_01.epk' ); summon_fx.DetachFromGameObject(); " } Animated { on_summon_start_01 = " this.summon_fx = AddAttached( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SerpentClanBoss/ao/onact/summon/summon.ao', root_jntBnd ); PlayTextAudio( Kabala_Summon_Random, 'Metadata/Monsters/SerpentClanMonster/SerpentClanCasterBossSTANDALONE' ); " on_summon_end_01 = " summon_fx.PlayAnimation( close ); " on_spin_detonate_01 = "PlayTextAudio( Kabala_Succumb_Random, 'Metadata/Monsters/SerpentClanMonster/SerpentClanCasterBossSTANDALONE', 250 );" } Preload { preload_epk = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SerpentClanMonster/epk/spellcast_curse_01.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SerpentClanBoss/summon_fadein.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/SerpentClanBoss/summon_fadeout.epk" preload_environment = "G2_4_1_boss" preload_buff = "serpent_boss_bone_armour" } GlobalAudioParamEvents { player_in_range_param = "KabalaInRange" life_percent_param = "KabalaLifePercentage" range = 130 } StateMachine { on_state_intro_dialog_1 = " this.my_hiss_audio = FindClosestObject( 'Metadata/Terrain/Tools/AudioTools/G2_4_1/KabalaHiss' ); this.my_hiss_audio.Delete(); IfInArea( G2_4_1, () { PlayTextAudio( Kabala_PreEmerge, 'Metadata/Monsters/SerpentClanMonster/SerpentClanCasterBossSTANDALONE' ); PlayTextAudio( Kabala_Emerge, 'Metadata/Monsters/SerpentClanMonster/SerpentClanCasterBossSTANDALONE', 2000 ); } ); " on_state_kabala_life_bar_1 = " IfAlive( { SetStaticLifeBarVisibilty( True ); } ); " on_state_disable_kabala_life_bar_0 = " IfAlive( { SetStaticLifeBarVisibilty( True ); } ); " on_state_disable_kabala_life_bar_1 = " IfAlive( { SetStaticLifeBarVisibilty( False ); } ); " } Render { use_ao_lights = true }
-- src\Data\Spectres.lua minions["Metadata/Monsters/SerpentClanMonster/SerpentClanCasterBossSTANDALONE"] = { name = "Manassa, the Serpent Queen", life = 2.5, energyShield = 0.05, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 2.4, damageSpread = 0.2, attackTime = 1.005, attackRange = 14, accuracy = 1, weaponType1 = "Dagger", skillList = { "MeleeAtAnimationSpeedUnique", "GASerpentCasterBossTailSwipeDetonation", "GSSerpentCasterBossBoneBarrierEG", "GSSerpentCasterBossVulnRuneOnHit", "GASerpentCasterBossTailSwipeDamage", "EASSerpentBossCurseWallNuke", "GTSerpentClanBossDeceleratingProjectiles", "GTSerpentBossWall", "GTSerpentClanCasterBossSummonSnakesSTANDALONE", "SerpentClanTailWhip", "SerpentClanCurseBoss", "GSSerpentCasterBossSnakeSwarm", "DeceleratingProjectileSerpentClanBoss", "DeceleratingProjectileSerpentClanBossIdleForImpact", "GSSerpentClanSpellNovaBoss", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GASerpentCasterBossTailSwipeDetonation"] = { name = "GASerpentCasterBossTailSwipeDetonation", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", "base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked", }, levels = { [1] = {200, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSSerpentCasterBossBoneBarrierEG"] = { name = "GSSerpentCasterBossBoneBarrierEG", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSSerpentCasterBossVulnRuneOnHit"] = { name = "GSSerpentCasterBossVulnRuneOnHit", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GASerpentCasterBossTailSwipeDamage"] = { name = "GASerpentCasterBossTailSwipeDamage", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "base_skill_can_be_avoided_by_dodge_roll", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASSerpentBossCurseWallNuke"] = { name = "EASSerpentBossCurseWallNuke", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTSerpentClanBossDeceleratingProjectiles"] = { name = "GTSerpentClanBossDeceleratingProjectiles", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTSerpentBossWall"] = { name = "GTSerpentBossWall", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTSerpentClanCasterBossSummonSnakesSTANDALONE"] = { name = "GTSerpentClanCasterBossSummonSnakesSTANDALONE", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SerpentClanTailWhip"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "voll_slam_damage_+%_final_at_centre", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "attack_maximum_action_distance_+", "action_attack_or_cast_time_uses_animation_length", "base_skill_can_be_avoided_by_dodge_roll", "base_skill_can_be_blocked", }, levels = { [1] = {50, 100, 6, baseMultiplier = 1.7, levelRequirement = 1, statInterpolation = {}, cost = { }, }, [2] = {50, 100, 6, baseMultiplier = 1.7, levelRequirement = 68, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SerpentClanCurseBoss"] = { name = "Vulnerability", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "[Curse] all targets in an area after a short delay. making [HitDamage|Hits] against them ignore a portion of their [Armour|Armour].", skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Cascadable] = true, [SkillType.AppliesCurse] = true, [SkillType.Unleashable] = true, [SkillType.AreaSpell] = true, [SkillType.Physical] = true, [SkillType.UsableWhileMoving] = true, [SkillType.NoAttackInPlace] = true, }, statDescriptionScope = "vulnerability", castTime = 1.5, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "physical_damage_taken_+%", "receive_bleeding_chance_%_when_hit_by_attack", "hex_remove_at_effect_variance", "active_skill_area_of_effect_radius_+%_final", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {4000, 40, 50, 600, 20, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSSerpentCasterBossSnakeSwarm"] = { name = "GSSerpentCasterBossSnakeSwarm", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Channel] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DeceleratingProjectileSerpentClanBoss"] = { name = "DeceleratingProjectileSerpentClanBoss", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { attack = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "decelerating_projectile_speed_variation_+%", "number_of_projectiles_override", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "base_is_projectile", "use_scaled_contact_offset", "projectile_uses_contact_position", "maintain_projectile_direction_when_using_contact_position", "casting_spell", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 150, 1, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DeceleratingProjectileSerpentClanBossIdleForImpact"] = { name = "DeceleratingProjectileSerpentClanBossIdleForImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { attack = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "decelerating_projectile_speed_variation_+%", "number_of_projectiles_override", "spectral_throw_deceleration_override", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 150, 1, 60, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSSerpentClanSpellNovaBoss"] = { name = "GSSerpentClanSpellNovaBoss", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
key | val |
---|---|
StateMachine./* | |
StateMachine.boss_life_bar - controls when to show the big life bar (also requires the checkbox in MonsterVarieties to be checked) | |
StateMachine.0: Life bar is hidden | |
StateMachine.1: Life bar is visible, will hide on death | |
StateMachine.dont_hide_lifebar_on_unaggro - controls whether the boss life bar should be hidden when the boss unaggros | |
StateMachine.0: Life bar is hidden after a short duration when the boss loses aggro | |
StateMachine.1: Life bar remains visible the entire time, can still be controlled by setting the disable_life_bar state | |
StateMachine.show_life_bar_when_in_range - delay the life bar from showing up, until the boss is on screen (for wild bosses) | |
StateMachine.0: Life bar behaves as normal | |
StateMachine.1: Life bar initially only shows up when a player can see the boss on screen, this doesn't make it get removed if the player goes off screen though | |
StateMachine.light - controls the boss point light, attaches to head_light_attachment if it exists (otherwise uses the default) | |
StateMachine.0: Light off, handles the fade out | |
StateMachine.1: Light on, handles the fade in */ | |
StateMachine.define_shared_state = | , |
StateMachine." | , , , |
StateMachine.boss_life_bar; | |
StateMachine.hidden; | |
StateMachine.light; | |
StateMachine.disable_life_bar; | |
StateMachine.first_aggro; | |
StateMachine.players | 0; |
StateMachine.vuln; | |
StateMachine.retreating; | |
StateMachine.intro_dialog; | |
StateMachine.kabala_life_bar; | |
StateMachine.disable_kabala_life_bar; | |
StateMachine.no_collision; | |
StateMachine.beamin; | |
StateMachine.on_or_create_state_no_collision_1 | { RemoveCollidability(); } |
StateMachine.on_state_no_collision_0 | { MakeCollidable(); } |
Actor.slow_animations_go_to_idle | false |
Actor.basic_action | ChangeToStance1, ChangeToStance2, ChangeToStance3 |
Stats.corpse_cannot_be_destroyed | 1 |
Stats.base_heavy_stun_duration_ms | 4000 |
Life.corpse_usable | false |
Monster.is_boss | true |
Positioned.force_placement | true |
Preload.preload_misc_beam | SerpentCasterBossSummonBeam, SerpentCasterBossBoneBarrierBeam |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.