Offering Spike

Spectre | Y |
---|---|
Tags | bones, construct, immobile, Unarmed_onhit_audio |
Life
18%
Resistance




Damage
100%
Accuracy
100%
Critical Hits Chance
5%
Critical Damage Bonus
+30%
Attack Distance
6 ~ 6
Attack Time
0 Second
Damage Spread
±0%
Experience
100%
Model Size
100%
Type
OfferingSpikeWeak
Metadata
PainOfferingSpike
IsSummoned
Y
Object Type
version 2 extends "Metadata/Monsters/PlayerSummonedMinionBase" Stats { base_cannot_be_stunned = 1 actor_dies_on_push = 1 }
Object Type Codes
version 2 extends "Metadata/Monsters/PlayerSummonedMinionBase"
-- src\Data\Spectres.lua minions["Metadata/Monsters/OfferingSpike/PainOfferingSpike"] = { name = "Offering Spike", life = 0.18, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 0, attackRange = 6, accuracy = 1, skillList = { }, modList = { }, }
Offering Spike

Spectre | Y |
---|---|
Tags | bones, construct, immobile, Unarmed_onhit_audio |
Life
18%
Resistance




Damage
100%
Accuracy
100%
Critical Hits Chance
5%
Critical Damage Bonus
+30%
Attack Distance
6 ~ 6
Attack Time
0 Second
Damage Spread
±0%
Experience
100%
Model Size
100%
Type
OfferingSpikeWeak
Metadata
PainOfferingSpikeSanguine
IsSummoned
Y
Object Type
version 2 extends "Metadata/Monsters/PlayerSummonedMinionBase" Stats { base_cannot_be_stunned = 1 actor_dies_on_push = 1 }
Object Type Codes
version 2 extends "Metadata/Monsters/PlayerSummonedMinionBase"
-- src\Data\Spectres.lua minions["Metadata/Monsters/OfferingSpike/PainOfferingSpikeSanguine"] = { name = "Offering Spike", life = 0.18, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 0, attackRange = 6, accuracy = 1, skillList = { }, modList = { }, }
Offering Spike

Spectre | Y |
---|---|
Tags | bones, construct, immobile, Unarmed_onhit_audio |
Life
35%
Resistance




Damage
100%
Accuracy
100%
Critical Hits Chance
5%
Critical Damage Bonus
+30%
Attack Distance
6 ~ 6
Attack Time
0 Second
Damage Spread
±0%
Experience
100%
Model Size
100%
Type
OfferingSpike
Metadata
BoneOfferingSpike
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
2,715
Armour
2,413
Evasion Rating
477
Damage
233
Spell Damage
233
Accuracy
2,180
Attack Time
0
Experience
28,634
Minion Life
2,426
Minion Damage
969
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
GSBoneOfferingExplosionMinion
Offering, Triggerable, Spell, Damage, Area, Physical
Bone Explosion
Critical Hit Chance: 15%
Cast Time: 1 sec
The minion's shield of bone explodes, dealing physical damage to nearby enemies.
Deals 3785 to 5678 Physical Damage
100% more Stun buildup
active skill base area of effect radius [20]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/PlayerSummonedMinionBase" Stats { base_cannot_be_stunned = 1 actor_dies_on_push = 1 }
Object Type Codes
version 2 extends "Metadata/Monsters/PlayerSummonedMinionBase"
-- src\Data\Spectres.lua minions["Metadata/Monsters/OfferingSpike/BoneOfferingSpike"] = { name = "Offering Spike", life = 0.35, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 0, attackRange = 6, accuracy = 1, skillList = { "GSBoneOfferingExplosionMinion", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["GSBoneOfferingExplosionMinion"] = { name = "Bone Explosion", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "The minion's shield of bone explodes, dealing physical damage to nearby enemies.", skillTypes = { [SkillType.Offering] = true, [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Physical] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "active_skill_base_area_of_effect_radius", "active_skill_hit_damage_stun_multiplier_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 20, 100, critChance = 15, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
Offering Spike

Spectre | Y |
---|---|
Tags | bones, construct, immobile, Unarmed_onhit_audio |
Life
35%
Resistance




Damage
100%
Accuracy
100%
Critical Hits Chance
5%
Critical Damage Bonus
+30%
Attack Distance
6 ~ 6
Attack Time
0 Second
Damage Spread
±0%
Experience
100%
Model Size
100%
Type
OfferingSpike
Metadata
BoneOfferingSpikeSanguine
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
2,715
Armour
2,413
Evasion Rating
477
Damage
233
Spell Damage
233
Accuracy
2,180
Attack Time
0
Experience
28,634
Minion Life
2,426
Minion Damage
969
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
GSBoneOfferingExplosionMinionSanguine
Offering, Triggerable, Spell, Damage, Area, Physical
Bone Explosion
Critical Hit Chance: 15%
Cast Time: 1 sec
The minion's shield of bone explodes, dealing physical damage to nearby enemies.
Deals to Physical Damage
100% more Stun buildup
active skill base area of effect radius [20]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/PlayerSummonedMinionBase" Stats { base_cannot_be_stunned = 1 actor_dies_on_push = 1 }
Object Type Codes
version 2 extends "Metadata/Monsters/PlayerSummonedMinionBase"
-- src\Data\Spectres.lua minions["Metadata/Monsters/OfferingSpike/BoneOfferingSpikeSanguine"] = { name = "Offering Spike", life = 0.35, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 0, attackRange = 6, accuracy = 1, skillList = { "GSBoneOfferingExplosionMinionSanguine", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["GSBoneOfferingExplosionMinionSanguine"] = { name = "Bone Explosion", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "The minion's shield of bone explodes, dealing physical damage to nearby enemies.", skillTypes = { [SkillType.Offering] = true, [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Physical] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "active_skill_base_area_of_effect_radius", "active_skill_hit_damage_stun_multiplier_+%_final", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 20, 100, critChance = 15, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
Offering Spike

Spectre | Y |
---|---|
Tags | bones, construct, immobile, Unarmed_onhit_audio |
Life
18%
Resistance




Damage
100%
Accuracy
100%
Critical Hits Chance
5%
Critical Damage Bonus
+30%
Attack Distance
6 ~ 6
Attack Time
0 Second
Damage Spread
±0%
Experience
100%
Model Size
100%
Type
OfferingSpikeWeak
Metadata
PowerOfferingSpike
IsSummoned
Y
Object Type
version 2 extends "Metadata/Monsters/PlayerSummonedMinionBase" Stats { base_cannot_be_stunned = 1 actor_dies_on_push = 1 }
Object Type Codes
version 2 extends "Metadata/Monsters/PlayerSummonedMinionBase"
-- src\Data\Spectres.lua minions["Metadata/Monsters/OfferingSpike/PowerOfferingSpike"] = { name = "Offering Spike", life = 0.18, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 0, attackRange = 6, accuracy = 1, skillList = { }, modList = { }, }
Offering Spike

Spectre | Y |
---|---|
Tags | bones, construct, immobile, Unarmed_onhit_audio |
Life
18%
Resistance




Damage
100%
Accuracy
100%
Critical Hits Chance
5%
Critical Damage Bonus
+30%
Attack Distance
6 ~ 6
Attack Time
0 Second
Damage Spread
±0%
Experience
100%
Model Size
100%
Type
OfferingSpikeWeak
Metadata
PowerOfferingSpikeSanguine
IsSummoned
Y
Object Type
version 2 extends "Metadata/Monsters/PlayerSummonedMinionBase" Stats { base_cannot_be_stunned = 1 actor_dies_on_push = 1 }
Object Type Codes
version 2 extends "Metadata/Monsters/PlayerSummonedMinionBase"
-- src\Data\Spectres.lua minions["Metadata/Monsters/OfferingSpike/PowerOfferingSpikeSanguine"] = { name = "Offering Spike", life = 0.18, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 0, attackRange = 6, accuracy = 1, skillList = { }, modList = { }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.