Skill Gem Quality /2
ItemStats
Siphoning Strike(0–40)% more Stun buildup
Overwhelming PresenceEnemies in your Presence have (0–5)% reduced
Elemental Ailment Threshold
Enemies in your Presence have (0–5)% reduced Stun Threshold
Item mods /59
NameLevelPre/SufDescriptionWeight
Beetle's10Prefix(6–13)% increased Armour
+(8–13) to Stun Threshold
body_armour 0
helmet 0
gloves 0
str_armour 1
default 0
Crab's19Prefix(14–20)% increased Armour
+(14–24) to Stun Threshold
body_armour 0
helmet 0
gloves 0
str_armour 1
default 0
Armadillo's30Prefix(21–26)% increased Armour
+(25–40) to Stun Threshold
body_armour 0
helmet 0
gloves 0
str_armour 1
default 0
Rhino's44Prefix(27–32)% increased Armour
+(41–63) to Stun Threshold
body_armour 0
helmet 0
gloves 0
str_armour 1
default 0
Elephant's60Prefix(33–38)% increased Armour
+(64–94) to Stun Threshold
body_armour 0
helmet 0
gloves 0
str_armour 1
default 0
Mammoth's78Prefix(39–42)% increased Armour
+(95–136) to Stun Threshold
body_armour 0
helmet 0
gloves 0
str_armour 1
default 0
Mosquito's10Prefix(6–13)% increased Evasion Rating
+(8–13) to Stun Threshold
body_armour 0
helmet 0
gloves 0
dex_armour 1
default 0
Moth's19Prefix(14–20)% increased Evasion Rating
+(14–24) to Stun Threshold
body_armour 0
helmet 0
gloves 0
dex_armour 1
default 0
Butterfly's30Prefix(21–26)% increased Evasion Rating
+(25–40) to Stun Threshold
body_armour 0
helmet 0
gloves 0
dex_armour 1
default 0
Wasp's44Prefix(27–32)% increased Evasion Rating
+(41–63) to Stun Threshold
body_armour 0
helmet 0
gloves 0
dex_armour 1
default 0
Dragonfly's60Prefix(33–38)% increased Evasion Rating
+(64–94) to Stun Threshold
body_armour 0
helmet 0
gloves 0
dex_armour 1
default 0
Hummingbird's78Prefix(39–42)% increased Evasion Rating
+(95–136) to Stun Threshold
body_armour 0
helmet 0
gloves 0
dex_armour 1
default 0
Pixie's10Prefix(6–13)% increased Energy Shield
+(8–13) to Stun Threshold
body_armour 0
helmet 0
gloves 0
focus 0
int_armour 1
default 0
Gremlin's19Prefix(14–20)% increased Energy Shield
+(14–24) to Stun Threshold
body_armour 0
helmet 0
gloves 0
focus 0
int_armour 1
default 0
Boggart's30Prefix(21–26)% increased Energy Shield
+(25–40) to Stun Threshold
body_armour 0
helmet 0
gloves 0
focus 0
int_armour 1
default 0
Naga's44Prefix(27–32)% increased Energy Shield
+(41–63) to Stun Threshold
body_armour 0
helmet 0
gloves 0
focus 0
int_armour 1
default 0
Djinn's60Prefix(33–38)% increased Energy Shield
+(64–94) to Stun Threshold
body_armour 0
helmet 0
gloves 0
focus 0
int_armour 1
default 0
Seraphim's78Prefix(39–42)% increased Energy Shield
+(95–136) to Stun Threshold
body_armour 0
helmet 0
gloves 0
focus 0
int_armour 1
default 0
Captain's10Prefix(6–13)% increased Armour and Evasion
+(8–13) to Stun Threshold
body_armour 0
helmet 0
gloves 0
str_dex_armour 1
default 0
Commander's19Prefix(14–20)% increased Armour and Evasion
+(14–24) to Stun Threshold
body_armour 0
helmet 0
gloves 0
str_dex_armour 1
default 0
Magnate's30Prefix(21–26)% increased Armour and Evasion
+(25–40) to Stun Threshold
body_armour 0
helmet 0
gloves 0
str_dex_armour 1
default 0
Marshal's44Prefix(27–32)% increased Armour and Evasion
+(41–63) to Stun Threshold
body_armour 0
helmet 0
gloves 0
str_dex_armour 1
default 0
General's60Prefix(33–38)% increased Armour and Evasion
+(64–94) to Stun Threshold
body_armour 0
helmet 0
gloves 0
str_dex_armour 1
default 0
Warlord's78Prefix(39–42)% increased Armour and Evasion
+(95–136) to Stun Threshold
body_armour 0
helmet 0
gloves 0
str_dex_armour 1
default 0
Defender's10Prefix(6–13)% increased Armour and Energy Shield
+(8–13) to Stun Threshold
body_armour 0
helmet 0
gloves 0
str_int_armour 1
default 0
Protector's19Prefix(14–20)% increased Armour and Energy Shield
+(14–24) to Stun Threshold
body_armour 0
helmet 0
gloves 0
str_int_armour 1
default 0
Keeper's30Prefix(21–26)% increased Armour and Energy Shield
+(25–40) to Stun Threshold
body_armour 0
helmet 0
gloves 0
str_int_armour 1
default 0
Guardian's44Prefix(27–32)% increased Armour and Energy Shield
+(41–63) to Stun Threshold
body_armour 0
helmet 0
gloves 0
str_int_armour 1
default 0
Warden's60Prefix(33–38)% increased Armour and Energy Shield
+(64–94) to Stun Threshold
body_armour 0
helmet 0
gloves 0
str_int_armour 1
default 0
Sentinel's78Prefix(39–42)% increased Armour and Energy Shield
+(95–136) to Stun Threshold
body_armour 0
helmet 0
gloves 0
str_int_armour 1
default 0
Intuitive10Prefix(6–13)% increased Evasion and Energy Shield
+(8–13) to Stun Threshold
body_armour 0
helmet 0
gloves 0
dex_int_armour 1
default 0
Psychic19Prefix(14–20)% increased Evasion and Energy Shield
+(14–24) to Stun Threshold
body_armour 0
helmet 0
gloves 0
dex_int_armour 1
default 0
Telepath's30Prefix(21–26)% increased Evasion and Energy Shield
+(25–40) to Stun Threshold
body_armour 0
helmet 0
gloves 0
dex_int_armour 1
default 0
Illusionist's44Prefix(27–32)% increased Evasion and Energy Shield
+(41–63) to Stun Threshold
body_armour 0
helmet 0
gloves 0
dex_int_armour 1
default 0
Mentalist's60Prefix(33–38)% increased Evasion and Energy Shield
+(64–94) to Stun Threshold
body_armour 0
helmet 0
gloves 0
dex_int_armour 1
default 0
Trickster's78Prefix(39–42)% increased Evasion and Energy Shield
+(95–136) to Stun Threshold
body_armour 0
helmet 0
gloves 0
dex_int_armour 1
default 0
of Thick Skin1Suffix+(6–11) to Stun Thresholdbody_armour 1
boots 1
shield 1
belt 1
default 0
of Reinforced Skin8Suffix+(12–29) to Stun Thresholdbody_armour 1
boots 1
shield 1
belt 1
default 0
of Stone Skin15Suffix+(30–49) to Stun Thresholdbody_armour 1
boots 1
shield 1
belt 1
default 0
of Iron Skin22Suffix+(50–72) to Stun Thresholdbody_armour 1
boots 1
shield 1
belt 1
default 0
of Steel Skin29Suffix+(73–97) to Stun Thresholdbody_armour 1
boots 1
shield 1
belt 1
default 0
of Granite Skin36Suffix+(98–124) to Stun Thresholdbody_armour 1
boots 1
shield 1
belt 1
default 0
of Platinum Skin45Suffix+(125–163) to Stun Thresholdbody_armour 1
boots 1
shield 1
belt 1
default 0
of Adamantite Skin54Suffix+(164–206) to Stun Thresholdbody_armour 1
boots 1
shield 1
belt 1
default 0
of Corundum Skin63Suffix+(207–253) to Stun Thresholdbody_armour 1
boots 1
shield 1
belt 1
default 0
of Obsidian Skin72Suffix+(254–304) to Stun Thresholdbody_armour 1
boots 1
shield 1
belt 1
default 0
of Titanium Skin80Suffix+(305–352) to Stun Thresholdboots 1
default 0
of Impact5Suffix(11–13)% increased Stun Durationranged 0
weapon 1
default 0
of Dazing18Suffix(14–16)% increased Stun Durationranged 0
weapon 1
default 0
of Stunning30Suffix(17–19)% increased Stun Durationranged 0
weapon 1
default 0
of Slamming44Suffix(20–22)% increased Stun Durationranged 0
weapon 1
default 0
of Staggering58Suffix(23–26)% increased Stun Durationranged 0
weapon 1
default 0
of the Concussion71Suffix(27–30)% increased Stun Durationranged 0
weapon 1
default 0
of the Pugilist5SuffixCauses (21–30)% increased Stun Buildupranged 0
weapon 1
default 0
of the Brawler20SuffixCauses (31–40)% increased Stun Buildupranged 0
weapon 1
default 0
of the Boxer30SuffixCauses (41–50)% increased Stun Buildupranged 0
weapon 1
default 0
of the Combatant44SuffixCauses (51–60)% increased Stun Buildupranged 0
weapon 1
default 0
of the Gladiator58SuffixCauses (61–70)% increased Stun Buildupranged 0
weapon 1
default 0
of the Champion74SuffixCauses (71–80)% increased Stun Buildupranged 0
weapon 1
default 0
Monsters mods /26
NameLevelPre/SufDescriptionWeight
of the Brawler1Suffix100% increased Stun Buildup
of Stone Skin1SuffixCannot be Stunned
of Stone Skin1Suffix250% increased Stun Threshold
Steadfast1UniqueCannot be Stunned
1UniqueCannot be Stunned
1Unique100% increased Stun Duration on you
1Unique(20–50)% increased Stun Duration on you
1Unique(30–50)% increased Stun Duration on you
1UniqueCannot be Knocked Back
Cannot be Stunned
not affected by action speed modifiers [1]
1UniqueCannot be Stunned
base cannot be damaged [1]
is hidden monster [1]
stance movement speed +% final [-16]
1UniqueCannot be Stunned
no movement speed [1]
1Unique50% Chance to Block Attack Damage
+5% to maximum Block chance
Cannot be Stunned by Hits you Block
1UniqueCannot be Stunned
base cannot be damaged [1]
is hidden monster [1]
1Unique30% increased Stun Threshold
1UniqueStun Threshold is based on Energy Shield instead of Life
1UniqueCannot be Stunned
50% reduced Damage taken
stance movement speed +% final [-41]
speed
Fertile Presence20Bestiary50% increased maximum Life
30% increased Damage
Cannot be Stunned
Action Speed cannot be modified to below base value
monster dropped item rarity +% [0]
life speed
1Uniquebase chance to stun % [25]
1UniqueCannot be Knocked Back
Cannot be Stunned
Action Speed cannot be modified to below base value
1Uniquecannot be stunned for ms after stun finished [0]
cannot be stunned while stunned [1]
1Uniquecannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
1Uniquecannot be stunned for ms after stun finished [4000]
cannot be stunned while stunned [1]
1Unique300% increased Stun Threshold
1UniqueCannot be Frozen
Cannot be Stunned
base cannot be electrocuted [1]
1UniqueMonsters have (90–99)% increased Ailment Threshold
Monsters have (90–99)% increased Stun Threshold
1UniqueMonsters have 200% increased Stun Buildup
Delve Area mods /1
NameLevelPre/SufDescriptionWeight
1DelveAreaMonsters cannot be Stunned
(5–10)% increased Quantity of Items found in this Area
(3–6)% increased Rarity of Items found in this Area
(3–6)% increased Pack size
life
Heist Area mods /5
NameLevelPre/SufDescriptionWeight
Unwavering1Prefix13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
(5–9)% more Monster Life
Monsters cannot be Stunned
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
life
Unwavering46Prefix13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
(10–14)% more Monster Life
Monsters cannot be Stunned
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
life
Unwavering68Prefix13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
(15–19)% more Monster Life
Monsters cannot be Stunned
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
life
Unwavering73Prefix13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
(20–24)% more Monster Life
Monsters cannot be Stunned
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
life
Unwavering78Prefix13% increased Quantity of Items found in this Area
8% increased Rarity of Items found in this Area
(25–30)% more Monster Life
Monsters cannot be Stunned
heist contract alert level +% final [-5]
heist contract lockdown timer +% [5]
heist monster spawner alive limit +% [5]
life
Misc mods /19
NameLevelDomainPre/SufDescriptionWeight
1FlaskUniqueUsed when you become Stunned
1FlaskUniqueCannot be Stunned during Effect
1FlaskUniqueImmunity to Freeze, Chill, Curses and Stuns during Effect
of Thumping1JewelSuffix(15–25)% increased Stun Buildup with Maces attack
of Stunning1JewelSuffix(10–20)% increased Stun Buildup
of Withstanding1JewelSuffix(6–16)% increased Stun Threshold
of Barriers1JewelSuffixGain (5–10)% of maximum Energy Shield as additional Stun Threshold
of Stoutness1JewelSuffix(15–25)% increased Stun Threshold if you haven't been Stunned Recently
of Thumping1JewelSuffix(6–12)% increased Stun Buildup with Maces attack
of Stunning1JewelSuffix(5–10)% increased Stun Buildup
of Withstanding1JewelSuffix(1–2)% increased Stun Threshold
of Barriers1JewelSuffixGain 1% of maximum Energy Shield as additional Stun Threshold
of Stoutness1JewelSuffix(2–3)% increased Stun Threshold if you haven't been Stunned Recently
of Stunning1JewelUnique(10–14)% increased Stun Duration on Enemies
of Recovery1JewelUnique(25–35)% increased Stun Recovery
FIX ME1JewelUnique(6–8)% chance to Avoid being Stunned
1JewelUniqueTotems cannot be Stunned
1JewelUniqueWith at least 40 Strength in Radius, Ground Slam has a 35% chance
to grant an Endurance Charge when you Stun an Enemy
attack
1MapDeviceUnique10% more Monster Life
% increased Monster Damage
10% improved Rewards
Monsters gain +20% chance to Avoid being Stunned each time they are Revived
Monsters Regenerate 1% of Life per second for each time they have been Revived
Monsters gain 10% increased Maximum Life each time they are Revived
map fragment level + [2]
life damage
Item /9
Unrelenting Timeless Karui Emblem
Monsters gain 10% increased Maximum Life each time they are Revived
Monsters Regenerate 1% of Life per second for each time they have been Revived
Monsters gain +20% chance to Avoid being Stunned for each time they are Revived
10% improved Rewards
Blunt Quiver
Requires: Level 33
(20–30)% reduced Enemy Stun Threshold
Heavy Belt
Requires: Level 50
(20–30)% increased Stun Threshold
Stone Charm
Lasts 2.5 Second
Consumes 40 of 80 Charges on use
Currently has 80 Charges
Cannot be Stunned
Requires: Level 8
Used when you become Stunned
Expert Vaal Cuirass
Armour: 445
Movement Speed: -5%
Requires: Level 75, 157 Str
(30–40)% increased Stun Threshold
Conqueror Plate
Armour: 445
Movement Speed: -5%
Requires: Level 68, 157 Str
(30–40)% increased Stun Threshold
Expert Oak Greathammer
Physical Damage: 94-174
Critical Hit Chance: 5%
Attacks per Second: 1.05
Weapon Range: 1.3
Requires: Level 77, 212 Str
Causes (30–50)% increased Stun Buildup
Advanced Oak Greathammer
Physical Damage: 59-109
Critical Hit Chance: 5%
Attacks per Second: 1.05
Weapon Range: 1.3
Requires: Level 45, 104 Str
Causes (30–50)% increased Stun Buildup
Oak Greathammer
Physical Damage: 14-26
Critical Hit Chance: 5%
Attacks per Second: 1.05
Weapon Range: 1.3
Requires: Level 4, 11 Str
Causes (30–50)% increased Stun Buildup
Unique /21
10% increased Movement Speed
(30–50)% increased Armour and Evasion
+(30–50) to Stun Threshold
Iron Reflexes
Grants Skill: Raise Shield
(30–50)% increased Block chance
(60–80)% increased Armour and Evasion
+(60–80) to Stun Threshold
Allies in your Presence have Block Chance equal to yours
Grants Skill: Raise Shield
10% reduced Movement Speed
(100–150)% increased Armour
+(100–150) to Stun Threshold
Can Block damage from all Hits
Cannot use Shield Skills
Grants Skill: Raise Shield
+(40–60) to maximum Life
+(10–15) to Strength
+(60–80) to Stun Threshold
Permanently Intimidate enemies on Block
(12–20)% increased Rarity of Items found
(20–30)% reduced maximum Life
+(10–15) to all Attributes
+2500 to Stun Threshold
(20–30)% increased Mana Regeneration Rate
+(30–50) to maximum Life
+(30–50) to maximum Mana
100% increased Critical Hit Chance
+(60–100) to Stun Threshold
Your Critical Hits do not deal extra Damage
+(50–80) to maximum Life
+(60–100) to Stun Threshold
250% of Melee Physical Damage taken reflected to Attacker
+(5–15) to Strength
+(5–15) to Intelligence
+(40–60) to Stun Threshold
Armour applies to Elemental Damage
(80–100)% increased Armour and Evasion
+(80–100) to maximum Life
+(75–150) to Stun Threshold
25% chance to be inflicted with Bleeding when Hit
(100–150)% increased Armour and Evasion
+(100–150) to Stun Threshold
Iron Grip
Iron Will
(100–150)% increased Armour and Evasion
+(100–150) to maximum Life
+(100–150) to Stun Threshold
Life Recovery from Flasks is instant
(10–20)% increased Movement Speed
+(40–60) to maximum Life
+(60–80) to Stun Threshold
+15% to Thorns Critical Hit Chance
(50–80)% increased Armour
+(30–50) to Stun Threshold
-10 Physical damage taken from Projectile Attacks
+10% to Block chance
(150–200)% increased Armour and Evasion
(20–25) Life Regeneration per second
200% increased Stun Recovery
(30–50)% reduced Chill Duration on you
(30–50)% reduced Freeze Duration on you
(30–50)% reduced Shock duration on you
(5–15)% increased Rarity of Items found
+(20–30) to Dexterity
Gain 1 Rage on Melee Hit
Every Rage also grants 1% increased Stun Threshold
Adds (3–4) to (6–8) Physical Damage
+(30–50) to Accuracy Rating
+(5–10) to Strength
Causes Double Stun Buildup
(80–120)% increased Physical Damage
+(50–100) to Accuracy Rating
(10–20)% increased Stun Duration
Causes Daze buildup equal to 100% of Damage dealt
Grants Skill: Raise Shield
(60–80)% increased Armour
+(10–15) to Strength
30% reduced Stun Threshold
Double Stun Threshold while Shield is Raised
Grants Skill: Raise Shield
(40–60)% increased Block chance
(150–200)% increased Armour
+(150–200) to Stun Threshold
Adds (7–10) to (12–18) Physical Damage
(10–15)% increased Attack Speed
Causes (30–50)% increased Stun Buildup
Always deals Critical Hits against Heavy Stunned Enemies
(300–400)% increased Armour
-5% to all Maximum Elemental Resistances
+(200–300) to Stun Threshold
Take no Extra Damage from Critical Hits
Passive /53
30% increased Defences while wielding a Staff
30% increased Stun Buildup with Quarterstaves
30% increased Daze Buildup with Quarterstaves
30% increased Freeze Buildup with Quarterstaves
20% more Damage against Heavy Stunned Enemies with Maces
5% reduced Attack Speed
20% increased Stun Buildup
40% increased Damage with Two Handed Weapons
Hits that Heavy Stun Enemies have Culling Strike
30% increased Area of Effect if you've Stunned an Enemy with a Two Handed Melee Weapon Recently
5% reduced Attack Speed
20% increased Stun Buildup
40% increased Damage with Two Handed Weapons
25% increased Armour
50% of Base Armour from Equipment also added to Stun Threshold
50% increased Evasion Rating when on Full Life
25% increased Stun Threshold while on Full Life
28% increased maximum Energy Shield
Gain 12% of maximum Energy Shield as additional Stun Threshold
Gain Stun Threshold equal to the lowest of Evasion and Armour on your Helmet
20% increased Armour and Evasion Rating
20% increased Stun Threshold
30% increased Evasion Rating if you have been Hit Recently
60% faster start of Energy Shield Recharge if you've been Stunned Recently
30% faster start of Energy Shield Recharge
30% increased Stun Threshold while on Full Life
10% increased Global Defences
25% increased Stun Threshold
40% increased Stun Recovery
Regenerate 5% of Life over 1 second when Stunned
25% increased Stun Threshold
20% increased Life Regeneration Rate while moving
30% increased Stun Threshold
30% increased Elemental Ailment Threshold
+3 to Stun Threshold per Strength
3% increased maximum Life
30% increased Stun Threshold
+5 to all Attributes
Gain 20% of maximum Energy Shield as additional Stun Threshold
Stun Threshold is based on 30% of your Energy Shield instead of Life
Gain 20% of maximum Energy Shield as additional Stun Threshold
20% increased Stun Threshold while on Full Life
20% increased Stun Recovery
Gain 20% of maximum Energy Shield as additional Stun Threshold
3% increased maximum Life, Mana and Energy Shield
Gain 20% of maximum Energy Shield as additional Stun Threshold
60% increased Stun Threshold for each time you've been Stunned Recently
30% increased Stun Recovery
30% increased Stun Threshold if you haven't been Stunned Recently
80% increased Stun Recovery
25% increased Critical Damage Bonus for Attack Damage
+25% to Critical Damage Bonus against Stunned Enemies
20% increased Critical Hit Chance for Attacks
20% increased Critical Damage Bonus for Attack Damage
20% increased Stun Buildup with Critical Hits
20% increased Blind Effect
Blind Enemies when they Stun you
30% increased Stun Buildup
+15 to Strength
30% increased Stun Buildup
30% increased Stun Threshold
5% increased Strength
30% increased Stun Buildup
Gain an Endurance Charge when you Heavy Stun a Rare or Unique Enemy
30% increased Stun Buildup
Damage with Hits is Lucky against Heavy Stunned Enemies
Break 50% of Armour on Heavy Stunning an Enemy
Recover 20% of Life when you Heavy Stun a Rare or Unique Enemy
Gain 3 Rage when Hit by an Enemy
Every Rage also grants 2% increased Stun Threshold
Empowered Attacks have 50% increased Stun Buildup
100% increased Stun Threshold during Empowered Attacks
15% increased Melee Damage
15% increased Stun Buildup with Melee Damage
+15 to Strength
30% increased Stun Buildup
15% increased Area of Effect if you have Stunned an Enemy Recently
20% increased Melee Damage
40% increased Melee Damage against Heavy Stunned enemies
8% reduced Attack Speed
40% increased Projectile Damage
40% increased Projectile Stun Buildup
30% increased Stun Buildup
30% increased Daze Buildup
60% increased Damage with Hits against Enemies that are on Low Life
30% increased Stun Buildup against Enemies that are on Low Life
15% increased Area of Effect if you have Stunned an Enemy Recently
15% increased Area of Effect for Attacks
20% increased Stun Buildup
25% increased Attack Area Damage
5% reduced Attack Speed
30% increased Stun Buildup
50% increased Attack Damage
10% increased Stun Buildup
16% increased Melee Damage
+10 to Strength
15% increased Projectile Damage
30% increased Stun Buildup against enemies within 2 metres
+5 to Strength and Dexterity
20% increased Stun Buildup
20% increased Knockback Distance
+10 to Strength
Hits that Heavy Stun inflict Fire Exposure
35% increased Stun Buildup
35% increased Freeze Buildup
Your Stun Threshold is doubled
Cannot Dodge Roll
Ascendancy Passive /1
Ascendancy: Titan
Character: Warrior
40% more Damage against Heavy Stunned Enemies
Timeless Jewel Passive /3
FactionCategoryNameShow Full Descriptions
VaalNotableJungle Paths
(8–10)% chance to Avoid Elemental Ailments(8–10)% chance to Avoid being Stunned
KalguuranNotableForce of Will
2% increased maximum Mana30% increased Stun Buildup
KalguuranNotableMercenary's Lot
10% increased Attack Speed15% increased Stun Threshold
Timeless Jewel Passive Additions /3
FactionCategoryShow Full DescriptionsCode
KaruiNotable
20% increased Stun Duration on Enemieskarui_notable_add_stun_duration
KaruiNotable
10% reduced Enemy Stun Thresholdkarui_notable_add_reduced_stun_threshold
MarakethNotable
20% chance to Avoid being Stunnedmaraketh_notable_add_ailment_avoid