Skill Gem /15
Skill Gem Quality /2
Item | Stats |
---|---|
Siphoning Strike | (0–40)% more Stun buildup |
Overwhelming Presence | Enemies in your Presence have (0–5)% reduced Elemental Ailment ThresholdEnemies in your Presence have (0–5)% reduced Stun Threshold |
Support Gem /9
Item mods /59
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
Beetle's | 10 | Prefix | (6–13)% increased Armour +(8–13) to Stun Threshold | body_armour 0 helmet 0 gloves 0 str_armour 1 default 0 |
Crab's | 19 | Prefix | (14–20)% increased Armour +(14–24) to Stun Threshold | body_armour 0 helmet 0 gloves 0 str_armour 1 default 0 |
Armadillo's | 30 | Prefix | (21–26)% increased Armour +(25–40) to Stun Threshold | body_armour 0 helmet 0 gloves 0 str_armour 1 default 0 |
Rhino's | 44 | Prefix | (27–32)% increased Armour +(41–63) to Stun Threshold | body_armour 0 helmet 0 gloves 0 str_armour 1 default 0 |
Elephant's | 60 | Prefix | (33–38)% increased Armour +(64–94) to Stun Threshold | body_armour 0 helmet 0 gloves 0 str_armour 1 default 0 |
Mammoth's | 78 | Prefix | (39–42)% increased Armour +(95–136) to Stun Threshold | body_armour 0 helmet 0 gloves 0 str_armour 1 default 0 |
Mosquito's | 10 | Prefix | (6–13)% increased Evasion Rating +(8–13) to Stun Threshold | body_armour 0 helmet 0 gloves 0 dex_armour 1 default 0 |
Moth's | 19 | Prefix | (14–20)% increased Evasion Rating +(14–24) to Stun Threshold | body_armour 0 helmet 0 gloves 0 dex_armour 1 default 0 |
Butterfly's | 30 | Prefix | (21–26)% increased Evasion Rating +(25–40) to Stun Threshold | body_armour 0 helmet 0 gloves 0 dex_armour 1 default 0 |
Wasp's | 44 | Prefix | (27–32)% increased Evasion Rating +(41–63) to Stun Threshold | body_armour 0 helmet 0 gloves 0 dex_armour 1 default 0 |
Dragonfly's | 60 | Prefix | (33–38)% increased Evasion Rating +(64–94) to Stun Threshold | body_armour 0 helmet 0 gloves 0 dex_armour 1 default 0 |
Hummingbird's | 78 | Prefix | (39–42)% increased Evasion Rating +(95–136) to Stun Threshold | body_armour 0 helmet 0 gloves 0 dex_armour 1 default 0 |
Pixie's | 10 | Prefix | (6–13)% increased Energy Shield +(8–13) to Stun Threshold | body_armour 0 helmet 0 gloves 0 focus 0 int_armour 1 default 0 |
Gremlin's | 19 | Prefix | (14–20)% increased Energy Shield +(14–24) to Stun Threshold | body_armour 0 helmet 0 gloves 0 focus 0 int_armour 1 default 0 |
Boggart's | 30 | Prefix | (21–26)% increased Energy Shield +(25–40) to Stun Threshold | body_armour 0 helmet 0 gloves 0 focus 0 int_armour 1 default 0 |
Naga's | 44 | Prefix | (27–32)% increased Energy Shield +(41–63) to Stun Threshold | body_armour 0 helmet 0 gloves 0 focus 0 int_armour 1 default 0 |
Djinn's | 60 | Prefix | (33–38)% increased Energy Shield +(64–94) to Stun Threshold | body_armour 0 helmet 0 gloves 0 focus 0 int_armour 1 default 0 |
Seraphim's | 78 | Prefix | (39–42)% increased Energy Shield +(95–136) to Stun Threshold | body_armour 0 helmet 0 gloves 0 focus 0 int_armour 1 default 0 |
Captain's | 10 | Prefix | (6–13)% increased Armour and Evasion +(8–13) to Stun Threshold | body_armour 0 helmet 0 gloves 0 str_dex_armour 1 default 0 |
Commander's | 19 | Prefix | (14–20)% increased Armour and Evasion +(14–24) to Stun Threshold | body_armour 0 helmet 0 gloves 0 str_dex_armour 1 default 0 |
Magnate's | 30 | Prefix | (21–26)% increased Armour and Evasion +(25–40) to Stun Threshold | body_armour 0 helmet 0 gloves 0 str_dex_armour 1 default 0 |
Marshal's | 44 | Prefix | (27–32)% increased Armour and Evasion +(41–63) to Stun Threshold | body_armour 0 helmet 0 gloves 0 str_dex_armour 1 default 0 |
General's | 60 | Prefix | (33–38)% increased Armour and Evasion +(64–94) to Stun Threshold | body_armour 0 helmet 0 gloves 0 str_dex_armour 1 default 0 |
Warlord's | 78 | Prefix | (39–42)% increased Armour and Evasion +(95–136) to Stun Threshold | body_armour 0 helmet 0 gloves 0 str_dex_armour 1 default 0 |
Defender's | 10 | Prefix | (6–13)% increased Armour and Energy Shield +(8–13) to Stun Threshold | body_armour 0 helmet 0 gloves 0 str_int_armour 1 default 0 |
Protector's | 19 | Prefix | (14–20)% increased Armour and Energy Shield +(14–24) to Stun Threshold | body_armour 0 helmet 0 gloves 0 str_int_armour 1 default 0 |
Keeper's | 30 | Prefix | (21–26)% increased Armour and Energy Shield +(25–40) to Stun Threshold | body_armour 0 helmet 0 gloves 0 str_int_armour 1 default 0 |
Guardian's | 44 | Prefix | (27–32)% increased Armour and Energy Shield +(41–63) to Stun Threshold | body_armour 0 helmet 0 gloves 0 str_int_armour 1 default 0 |
Warden's | 60 | Prefix | (33–38)% increased Armour and Energy Shield +(64–94) to Stun Threshold | body_armour 0 helmet 0 gloves 0 str_int_armour 1 default 0 |
Sentinel's | 78 | Prefix | (39–42)% increased Armour and Energy Shield +(95–136) to Stun Threshold | body_armour 0 helmet 0 gloves 0 str_int_armour 1 default 0 |
Intuitive | 10 | Prefix | (6–13)% increased Evasion and Energy Shield +(8–13) to Stun Threshold | body_armour 0 helmet 0 gloves 0 dex_int_armour 1 default 0 |
Psychic | 19 | Prefix | (14–20)% increased Evasion and Energy Shield +(14–24) to Stun Threshold | body_armour 0 helmet 0 gloves 0 dex_int_armour 1 default 0 |
Telepath's | 30 | Prefix | (21–26)% increased Evasion and Energy Shield +(25–40) to Stun Threshold | body_armour 0 helmet 0 gloves 0 dex_int_armour 1 default 0 |
Illusionist's | 44 | Prefix | (27–32)% increased Evasion and Energy Shield +(41–63) to Stun Threshold | body_armour 0 helmet 0 gloves 0 dex_int_armour 1 default 0 |
Mentalist's | 60 | Prefix | (33–38)% increased Evasion and Energy Shield +(64–94) to Stun Threshold | body_armour 0 helmet 0 gloves 0 dex_int_armour 1 default 0 |
Trickster's | 78 | Prefix | (39–42)% increased Evasion and Energy Shield +(95–136) to Stun Threshold | body_armour 0 helmet 0 gloves 0 dex_int_armour 1 default 0 |
of Thick Skin | 1 | Suffix | +(6–11) to Stun Threshold | body_armour 1 boots 1 shield 1 belt 1 default 0 |
of Reinforced Skin | 8 | Suffix | +(12–29) to Stun Threshold | body_armour 1 boots 1 shield 1 belt 1 default 0 |
of Stone Skin | 15 | Suffix | +(30–49) to Stun Threshold | body_armour 1 boots 1 shield 1 belt 1 default 0 |
of Iron Skin | 22 | Suffix | +(50–72) to Stun Threshold | body_armour 1 boots 1 shield 1 belt 1 default 0 |
of Steel Skin | 29 | Suffix | +(73–97) to Stun Threshold | body_armour 1 boots 1 shield 1 belt 1 default 0 |
of Granite Skin | 36 | Suffix | +(98–124) to Stun Threshold | body_armour 1 boots 1 shield 1 belt 1 default 0 |
of Platinum Skin | 45 | Suffix | +(125–163) to Stun Threshold | body_armour 1 boots 1 shield 1 belt 1 default 0 |
of Adamantite Skin | 54 | Suffix | +(164–206) to Stun Threshold | body_armour 1 boots 1 shield 1 belt 1 default 0 |
of Corundum Skin | 63 | Suffix | +(207–253) to Stun Threshold | body_armour 1 boots 1 shield 1 belt 1 default 0 |
of Obsidian Skin | 72 | Suffix | +(254–304) to Stun Threshold | body_armour 1 boots 1 shield 1 belt 1 default 0 |
of Titanium Skin | 80 | Suffix | +(305–352) to Stun Threshold | boots 1 default 0 |
of Impact | 5 | Suffix | (11–13)% increased Stun Duration | ranged 0 weapon 1 default 0 |
of Dazing | 18 | Suffix | (14–16)% increased Stun Duration | ranged 0 weapon 1 default 0 |
of Stunning | 30 | Suffix | (17–19)% increased Stun Duration | ranged 0 weapon 1 default 0 |
of Slamming | 44 | Suffix | (20–22)% increased Stun Duration | ranged 0 weapon 1 default 0 |
of Staggering | 58 | Suffix | (23–26)% increased Stun Duration | ranged 0 weapon 1 default 0 |
of the Concussion | 71 | Suffix | (27–30)% increased Stun Duration | ranged 0 weapon 1 default 0 |
of the Pugilist | 5 | Suffix | Causes (21–30)% increased Stun Buildup | ranged 0 weapon 1 default 0 |
of the Brawler | 20 | Suffix | Causes (31–40)% increased Stun Buildup | ranged 0 weapon 1 default 0 |
of the Boxer | 30 | Suffix | Causes (41–50)% increased Stun Buildup | ranged 0 weapon 1 default 0 |
of the Combatant | 44 | Suffix | Causes (51–60)% increased Stun Buildup | ranged 0 weapon 1 default 0 |
of the Gladiator | 58 | Suffix | Causes (61–70)% increased Stun Buildup | ranged 0 weapon 1 default 0 |
of the Champion | 74 | Suffix | Causes (71–80)% increased Stun Buildup | ranged 0 weapon 1 default 0 |
Monsters mods /26
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
of the Brawler | 1 | Suffix | 100% increased Stun Buildup | |
of Stone Skin | 1 | Suffix | Cannot be Stunned | |
of Stone Skin | 1 | Suffix | 250% increased Stun Threshold | |
Steadfast | 1 | Unique | Cannot be Stunned | |
1 | Unique | Cannot be Stunned | ||
1 | Unique | 100% increased Stun Duration on you | ||
1 | Unique | (20–50)% increased Stun Duration on you | ||
1 | Unique | (30–50)% increased Stun Duration on you | ||
1 | Unique | Cannot be Knocked Back Cannot be Stunned not affected by action speed modifiers [1] | ||
1 | Unique | Cannot be Stunned base cannot be damaged [1] is hidden monster [1] stance movement speed +% final [-16] | ||
1 | Unique | Cannot be Stunned no movement speed [1] | ||
1 | Unique | 50% Chance to Block Attack Damage +5% to maximum Block chance Cannot be Stunned by Hits you Block | ||
1 | Unique | Cannot be Stunned base cannot be damaged [1] is hidden monster [1] | ||
1 | Unique | 30% increased Stun Threshold | ||
1 | Unique | Stun Threshold is based on Energy Shield instead of Life | ||
1 | Unique | Cannot be Stunned 50% reduced Damage taken stance movement speed +% final [-41] speed | ||
Fertile Presence | 20 | Bestiary | 50% increased maximum Life 30% increased Damage Cannot be Stunned Action Speed cannot be modified to below base value monster dropped item rarity +% [0] life speed | |
1 | Unique | base chance to stun % [25] | ||
1 | Unique | Cannot be Knocked Back Cannot be Stunned Action Speed cannot be modified to below base value | ||
1 | Unique | cannot be stunned for ms after stun finished [0] cannot be stunned while stunned [1] | ||
1 | Unique | cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | ||
1 | Unique | cannot be stunned for ms after stun finished [4000] cannot be stunned while stunned [1] | ||
1 | Unique | 300% increased Stun Threshold | ||
1 | Unique | Cannot be Frozen Cannot be Stunned base cannot be electrocuted [1] | ||
1 | Unique | Monsters have (90–99)% increased Ailment Threshold Monsters have (90–99)% increased Stun Threshold | ||
1 | Unique | Monsters have 200% increased Stun Buildup |
Delve Area mods /1
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
1 | DelveArea | Monsters cannot be Stunned (5–10)% increased Quantity of Items found in this Area (3–6)% increased Rarity of Items found in this Area (3–6)% increased Pack size life |
Heist Area mods /5
Name | Level | Pre/Suf | Description | Weight |
---|---|---|---|---|
Unwavering | 1 | Prefix | 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area (5–9)% more Monster Life Monsters cannot be Stunned heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] life | |
Unwavering | 46 | Prefix | 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area (10–14)% more Monster Life Monsters cannot be Stunned heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] life | |
Unwavering | 68 | Prefix | 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area (15–19)% more Monster Life Monsters cannot be Stunned heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] life | |
Unwavering | 73 | Prefix | 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area (20–24)% more Monster Life Monsters cannot be Stunned heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] life | |
Unwavering | 78 | Prefix | 13% increased Quantity of Items found in this Area 8% increased Rarity of Items found in this Area (25–30)% more Monster Life Monsters cannot be Stunned heist contract alert level +% final [-5] heist contract lockdown timer +% [5] heist monster spawner alive limit +% [5] life |
Misc mods /19
Name | Level | Domain | Pre/Suf | Description | Weight |
---|---|---|---|---|---|
1 | Flask | Unique | Used when you become Stunned | ||
1 | Flask | Unique | Cannot be Stunned during Effect | ||
1 | Flask | Unique | Immunity to Freeze, Chill, Curses and Stuns during Effect | ||
of Thumping | 1 | Jewel | Suffix | (15–25)% increased Stun Buildup with Maces attack | |
of Stunning | 1 | Jewel | Suffix | (10–20)% increased Stun Buildup | |
of Withstanding | 1 | Jewel | Suffix | (6–16)% increased Stun Threshold | |
of Barriers | 1 | Jewel | Suffix | Gain (5–10)% of maximum Energy Shield as additional Stun Threshold | |
of Stoutness | 1 | Jewel | Suffix | (15–25)% increased Stun Threshold if you haven't been Stunned Recently | |
of Thumping | 1 | Jewel | Suffix | (6–12)% increased Stun Buildup with Maces attack | |
of Stunning | 1 | Jewel | Suffix | (5–10)% increased Stun Buildup | |
of Withstanding | 1 | Jewel | Suffix | (1–2)% increased Stun Threshold | |
of Barriers | 1 | Jewel | Suffix | Gain 1% of maximum Energy Shield as additional Stun Threshold | |
of Stoutness | 1 | Jewel | Suffix | (2–3)% increased Stun Threshold if you haven't been Stunned Recently | |
of Stunning | 1 | Jewel | Unique | (10–14)% increased Stun Duration on Enemies | |
of Recovery | 1 | Jewel | Unique | (25–35)% increased Stun Recovery | |
FIX ME | 1 | Jewel | Unique | (6–8)% chance to Avoid being Stunned | |
1 | Jewel | Unique | Totems cannot be Stunned | ||
1 | Jewel | Unique | With at least 40 Strength in Radius, Ground Slam has a 35% chance to grant an Endurance Charge when you Stun an Enemy attack | ||
1 | MapDevice | Unique | 10% more Monster Life % increased Monster Damage 10% improved Rewards Monsters gain +20% chance to Avoid being Stunned each time they are Revived Monsters Regenerate 1% of Life per second for each time they have been Revived Monsters gain 10% increased Maximum Life each time they are Revived map fragment level + [2] life damage |
Item /9
Unrelenting Timeless Karui Emblem
Monsters gain 10% increased Maximum Life each time they are Revived
Monsters Regenerate 1% of Life per second for each time they have been Revived
Monsters gain +20% chance to Avoid being Stunned for each time they are Revived
10% improved Rewards
Monsters Regenerate 1% of Life per second for each time they have been Revived
Monsters gain +20% chance to Avoid being Stunned for each time they are Revived
10% improved Rewards
Blunt Quiver
Requires: Level 33
(20–30)% reduced Enemy Stun Threshold
Heavy Belt
Requires: Level 50
(20–30)% increased Stun Threshold
Stone Charm
Lasts 2.5 Second
Consumes 40 of 80 Charges on use
Currently has 80 Charges
Cannot be Stunned
Requires: Level 8
Used when you become Stunned
Expert Vaal Cuirass
Armour: 445
Movement Speed: -5%
Requires: Level 75, 157 Str
(30–40)% increased Stun Threshold
Conqueror Plate
Armour: 445
Movement Speed: -5%
Requires: Level 68, 157 Str
(30–40)% increased Stun Threshold
Expert Oak Greathammer
Physical Damage: 94-174
Critical Hit Chance: 5%
Attacks per Second: 1.05
Weapon Range: 1.3
Requires: Level 77, 212 Str
Causes (30–50)% increased Stun Buildup
Advanced Oak Greathammer
Physical Damage: 59-109
Critical Hit Chance: 5%
Attacks per Second: 1.05
Weapon Range: 1.3
Requires: Level 45, 104 Str
Causes (30–50)% increased Stun Buildup
Oak Greathammer
Physical Damage: 14-26
Critical Hit Chance: 5%
Attacks per Second: 1.05
Weapon Range: 1.3
Requires: Level 4, 11 Str
Causes (30–50)% increased Stun Buildup
Unique /21
10% increased Movement Speed
(30–50)% increased Armour and Evasion
+(30–50) to Stun Threshold
Iron Reflexes
Grants Skill: Raise Shield
(30–50)% increased Block chance
(60–80)% increased Armour and Evasion
+(60–80) to Stun Threshold
Allies in your Presence have Block Chance equal to yours
Grants Skill: Raise Shield
10% reduced Movement Speed
(100–150)% increased Armour
+(100–150) to Stun Threshold
Can Block damage from all Hits
Cannot use Shield Skills
Grants Skill: Raise Shield
+(40–60) to maximum Life
+(10–15) to Strength
+(60–80) to Stun Threshold
Permanently Intimidate enemies on Block
(12–20)% increased Rarity of Items found
(20–30)% reduced maximum Life
+(10–15) to all Attributes
+2500 to Stun Threshold
(20–30)% increased Mana Regeneration Rate
+(30–50) to maximum Life
+(30–50) to maximum Mana
100% increased Critical Hit Chance
+(60–100) to Stun Threshold
Your Critical Hits do not deal extra Damage
+(50–80) to maximum Life
+(60–100) to Stun Threshold
250% of Melee Physical Damage taken reflected to Attacker
+(5–15) to Strength
+(5–15) to Intelligence
+(40–60) to Stun Threshold
Armour applies to Elemental Damage
(80–100)% increased Armour and Evasion
+(80–100) to maximum Life
+(75–150) to Stun Threshold
25% chance to be inflicted with Bleeding when Hit
(100–150)% increased Armour and Evasion
+(100–150) to Stun Threshold
Iron Grip
Iron Will
(100–150)% increased Armour and Evasion
+(100–150) to maximum Life
+(100–150) to Stun Threshold
Life Recovery from Flasks is instant
(10–20)% increased Movement Speed
+(40–60) to maximum Life
+(60–80) to Stun Threshold
+15% to Thorns Critical Hit Chance
(50–80)% increased Armour
+(30–50) to Stun Threshold
-10 Physical damage taken from Projectile Attacks
+10% to Block chance
(150–200)% increased Armour and Evasion
(20–25) Life Regeneration per second
200% increased Stun Recovery
(30–50)% reduced Chill Duration on you
(30–50)% reduced Freeze Duration on you
(30–50)% reduced Shock duration on you
(5–15)% increased Rarity of Items found
+(20–30) to Dexterity
Gain 1 Rage on Melee Hit
Every Rage also grants 1% increased Stun Threshold
Adds (3–4) to (6–8) Physical Damage
+(30–50) to Accuracy Rating
+(5–10) to Strength
Causes Double Stun Buildup
(80–120)% increased Physical Damage
+(50–100) to Accuracy Rating
(10–20)% increased Stun Duration
Causes Daze buildup equal to 100% of Damage dealt
Grants Skill: Raise Shield
(60–80)% increased Armour
+(10–15) to Strength
30% reduced Stun Threshold
Double Stun Threshold while Shield is Raised
Grants Skill: Raise Shield
(40–60)% increased Block chance
(150–200)% increased Armour
+(150–200) to Stun Threshold
Adds (7–10) to (12–18) Physical Damage
(10–15)% increased Attack Speed
Causes (30–50)% increased Stun Buildup
Always deals Critical Hits against Heavy Stunned Enemies
(300–400)% increased Armour
-5% to all Maximum Elemental Resistances
+(200–300) to Stun Threshold
Take no Extra Damage from Critical Hits
Passive /53
30% increased Defences while wielding a Staff
30% increased Stun Buildup with Quarterstaves
30% increased Daze Buildup with Quarterstaves
30% increased Freeze Buildup with Quarterstaves
20% more Damage against Heavy Stunned Enemies with Maces
5% reduced Attack Speed
20% increased Stun Buildup
40% increased Damage with Two Handed Weapons
Hits that Heavy Stun Enemies have Culling Strike
30% increased Area of Effect if you've Stunned an Enemy with a Two Handed Melee Weapon Recently
5% reduced Attack Speed
20% increased Stun Buildup
40% increased Damage with Two Handed Weapons
50% increased Evasion Rating when on Full Life
25% increased Stun Threshold while on Full Life
28% increased maximum Energy Shield
Gain 12% of maximum Energy Shield as additional Stun Threshold
Gain Stun Threshold equal to the lowest of Evasion and Armour on your Helmet
30% increased Evasion Rating if you have been Hit Recently
60% faster start of Energy Shield Recharge if you've been Stunned Recently
30% faster start of Energy Shield Recharge
30% increased Stun Threshold while on Full Life
+3 to Stun Threshold per Strength
+5 to all Attributes
Gain 20% of maximum Energy Shield as additional Stun Threshold
Stun Threshold is based on 30% of your Energy Shield instead of Life
Gain 20% of maximum Energy Shield as additional Stun Threshold
20% increased Stun Threshold while on Full Life
3% increased maximum Life, Mana and Energy Shield
Gain 20% of maximum Energy Shield as additional Stun Threshold
60% increased Stun Threshold for each time you've been Stunned Recently
30% increased Stun Recovery
30% increased Stun Threshold if you haven't been Stunned Recently
80% increased Stun Recovery
25% increased Critical Damage Bonus for Attack Damage
+25% to Critical Damage Bonus against Stunned Enemies
20% increased Critical Hit Chance for Attacks
20% increased Critical Damage Bonus for Attack Damage
20% increased Stun Buildup with Critical Hits
30% increased Stun Buildup
Gain an Endurance Charge when you Heavy Stun a Rare or Unique Enemy
30% increased Stun Buildup
Damage with Hits is Lucky against Heavy Stunned Enemies
Break 50% of Armour on Heavy Stunning an Enemy
Recover 20% of Life when you Heavy Stun a Rare or Unique Enemy
Empowered Attacks have 50% increased Stun Buildup
100% increased Stun Threshold during Empowered Attacks
30% increased Stun Buildup
15% increased Area of Effect if you have Stunned an Enemy Recently
8% reduced Attack Speed
40% increased Projectile Damage
40% increased Projectile Stun Buildup
60% increased Damage with Hits against Enemies that are on Low Life
30% increased Stun Buildup against Enemies that are on Low Life
15% increased Area of Effect if you have Stunned an Enemy Recently
15% increased Area of Effect for Attacks
15% increased Projectile Damage
30% increased Stun Buildup against enemies within 2 metres
+5 to Strength and Dexterity
Hits that Heavy Stun inflict Fire Exposure
Your Stun Threshold is doubled
Cannot Dodge Roll
Cannot Dodge Roll
Ascendancy Passive /1
Timeless Jewel Passive /3
Faction | Category | Name | Show Full Descriptions |
---|---|---|---|
Vaal | Notable | Jungle Paths | (8–10)% chance to Avoid Elemental Ailments(8–10)% chance to Avoid being Stunned |
Kalguuran | Notable | Force of Will | 2% increased maximum Mana30% increased Stun Buildup |
Kalguuran | Notable | Mercenary's Lot | 10% increased Attack Speed15% increased Stun Threshold |
Timeless Jewel Passive Additions /3
Faction | Category | Show Full Descriptions | Code |
---|---|---|---|
Karui | Notable | 20% increased Stun Duration on Enemies | karui_notable_add_stun_duration |
Karui | Notable | 10% reduced Enemy Stun Threshold | karui_notable_add_reduced_stun_threshold |
Maraketh | Notable | 20% chance to Avoid being Stunned | maraketh_notable_add_ailment_avoid |