Scourge of the Skies
Spectre | Y |
---|---|
Tags | beast, Beast_onhit_audio, flying, immobile, red_blood |
Life
132%
Resistance




Damage
121%
Accuracy
100%
Critical Hits Chance
5%
Critical Damage Bonus
+30%
Attack Distance
6 ~ 45
Attack Time
2.01 Second
Damage Spread
±20%
Experience
110%
Model Size
100%
Type
MutantBird
Metadata
MutantBird
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
10,239
Armour
3,451
Evasion Rating
477
Damage
282
Spell Damage
282
Accuracy
2,180
Attack Time
2.01
Experience
31,497
Minion Life
14,890
Minion Damage
2,295
Minion Armour
3,451
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MutantBirdPeck
Triggerable, Attack
Base Damage: 226–338
Critical Hit Chance: 5%
Attack Time: 2.01 sec
is area damage [1]
MutantBirdMultiPeck
Triggerable, Attack
Base Damage: 226–338
Critical Hit Chance: 5%
Attack Time: 2.01 sec
is area damage [1]
MutantBirdSpawnDog
Spell, Multicastable, Triggerable
Cast Time: 3.2 sec
alternate minion [1000]
number of monsters to summon [1]
summon specific monsters in front offset [300]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
MutantBirdVomitSpray
Triggerable, Spell, Damage
Cast Time: 3 sec
is area damage [1]
MutantBirdSpawnDogLongRange
Spell, Multicastable, Triggerable
Cast Time: 3.2 sec
alternate minion [1000]
number of monsters to summon [1]
summon specific monsters in front offset [25]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
MutantBirdMortar
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Critical Hit Chance: 5%
Cast Time: 1.5 sec
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
Deals 2305 to 3458 Physical Damage
base is projectile [1]
is area damage [1]
projectile minimum range [45]
projectile spread radius [10]
projectile uses contact position [1]
MutantBirdFirstEncounter
MutantBirdDespawnDogStart
MutantBirdDespawnDogFinish
MutantBirdTurnLeft
MutantBirdTurnRight
MutantBirdVomitMortarSmall
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Critical Hit Chance: 5%
Cast Time: 1.5 sec
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
Deals 2305 to 3458 Physical Damage
base is projectile [1]
is area damage [1]
projectile minimum range [45]
projectile spread radius [10]
projectile uses contact position [1]
MutantBirdVomitMortarMedium
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Critical Hit Chance: 5%
Cast Time: 1.5 sec
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
Deals 2305 to 3458 Physical Damage
base is projectile [1]
is area damage [1]
projectile minimum range [45]
projectile spread radius [10]
projectile uses contact position [1]
MutantBirdVomitMortarLarge
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Critical Hit Chance: 5%
Cast Time: 1.5 sec
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
Deals 2305 to 3458 Physical Damage
base is projectile [1]
is area damage [1]
projectile minimum range [45]
projectile spread radius [10]
projectile uses contact position [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" basic_action = "ChangeToStance3" basic_action = "ChangeToStance4" } Pathfinding { immobile = true } Positioned { update_max_entity_size = true force_placement = true } Transitionable {} StateMachine {} Animated { on_turn_left_01 = "UnlockOrientation();" on_end_turn_left_01 = "LockOrientation();" on_turn_right_01 = "UnlockOrientation();" on_end_turn_right_01 = "LockOrientation();" } ControlZone { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Bird/MutantBird"] = { name = "Scourge of the Skies", life = 1.32, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.21, damageSpread = 0.2, attackTime = 2.01, attackRange = 45, accuracy = 1, skillList = { "MutantBirdPeck", "MutantBirdMultiPeck", "MutantBirdVomitSpray", "MutantBirdSpawnDog", "MutantBirdSpawnDogLongRange", "MutantBirdMortar", "MutantBirdVomitMortarSmall", "MutantBirdVomitMortarMedium", "MutantBirdVomitMortarLarge", "MutantBirdFirstEncounter", "MutantBirdDespawnDogStart", "MutantBirdDespawnDogFinish", "MutantBirdTurnLeft", "MutantBirdTurnRight", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MutantBirdPeck"] = { name = "MutantBirdPeck", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MutantBirdMultiPeck"] = { name = "MutantBirdMultiPeck", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MutantBirdVomitSpray"] = { name = "MutantBirdVomitSpray", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 3, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MutantBirdSpawnDog"] = { name = "MutantBirdSpawnDog", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summon_specific_monsters_in_front_offset", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", }, levels = { [1] = {1000, 1, 300, -99, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MutantBirdSpawnDogLongRange"] = { name = "MutantBirdSpawnDogLongRange", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summon_specific_monsters_in_front_offset", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", }, levels = { [1] = {1000, 1, 25, -99, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MutantBirdMortar"] = { name = "MutantBirdMortar", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "projectile_spread_radius", "projectile_minimum_range", "is_area_damage", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 10, 45, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MutantBirdVomitMortarSmall"] = { name = "MutantBirdVomitMortarSmall", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "projectile_spread_radius", "projectile_minimum_range", "is_area_damage", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 10, 45, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MutantBirdVomitMortarMedium"] = { name = "MutantBirdVomitMortarMedium", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "projectile_spread_radius", "projectile_minimum_range", "is_area_damage", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 10, 45, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MutantBirdVomitMortarLarge"] = { name = "MutantBirdVomitMortarLarge", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "projectile_spread_radius", "projectile_minimum_range", "is_area_damage", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 10, 45, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MutantBirdFirstEncounter"] = { name = "MutantBirdFirstEncounter", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 5.07, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MutantBirdDespawnDogStart"] = { name = "MutantBirdDespawnDogStart", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MutantBirdDespawnDogFinish"] = { name = "MutantBirdDespawnDogFinish", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.2, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MutantBirdTurnLeft"] = { name = "MutantBirdTurnLeft", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.933, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MutantBirdTurnRight"] = { name = "MutantBirdTurnRight", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.933, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.