Scourge of the Skies
Spectre | Y |
---|---|
Tags | beast, Beast_onhit_audio, flying, immobile, red_blood |
生命
132%
Ailment Threshold
%
抗性
0
0
0
0
伤害
121%
命中
100%
攻击暴击率
+5%
暴击伤害
+130%
Attack Distance
6 ~ 45
Attack Time
2.01 Second
Damage Spread
±20%
经验值
110%
Model Size
100%
Type
MutantBird
Metadata
MutantBird
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
10,239
Armour
3,451
闪避值
477
能量护盾
0
伤害
282
法术伤害
282
命中
0
Attack Time
2.01
经验值
31,497
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MutantBirdPeck
可触发, 攻击
Base Damage: 226–338
暴击几率: 5%
Attack Time: 2.01 秒
is area damage [1]
MutantBirdMultiPeck
可触发, 攻击
Base Damage: 226–338
暴击几率: 5%
Attack Time: 2.01 秒
is area damage [1]
MutantBirdSpawnDog
法术, 法术可重复, 可触发
施放间隔: 3.2 秒
alternate minion [1000]
number of monsters to summon [1]
summon specific monsters in front offset [300]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
number of monsters to summon [1]
summon specific monsters in front offset [300]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
MutantBirdVomitSpray
可触发, 法术, 伤害
施放间隔: 3 秒
is area damage [1]
MutantBirdSpawnDogLongRange
法术, 法术可重复, 可触发
施放间隔: 3.2 秒
alternate minion [1000]
number of monsters to summon [1]
summon specific monsters in front offset [25]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
number of monsters to summon [1]
summon specific monsters in front offset [25]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
MutantBirdMortar
投射物, 玩家投射物, 法术, 伤害, 范围, 陷阱技能, 图腾技能, 地雷技能, 法术可重复, 可触发, 范围法术
攻击暴击率: 5%
施放间隔: 1.5 秒
通用的怪物炮击技能。与怪物投射物相似,但带有冲击效果。
造成 12.42 - 18.63 物理伤害
base is projectile [1]
is area damage [1]
projectile minimum range [45]
projectile spread radius [10]
projectile uses contact position [1]
base is projectile [1]
is area damage [1]
projectile minimum range [45]
projectile spread radius [10]
projectile uses contact position [1]
MutantBirdFirstEncounter
MutantBirdDespawnDogStart
MutantBirdDespawnDogFinish
MutantBirdTurnLeft
MutantBirdTurnRight
MutantBirdVomitMortarSmall
投射物, 玩家投射物, 法术, 伤害, 范围, 陷阱技能, 图腾技能, 地雷技能, 法术可重复, 可触发, 范围法术
攻击暴击率: 5%
施放间隔: 1.5 秒
通用的怪物炮击技能。与怪物投射物相似,但带有冲击效果。
造成 12.42 - 18.63 物理伤害
base is projectile [1]
is area damage [1]
projectile minimum range [45]
projectile spread radius [10]
projectile uses contact position [1]
base is projectile [1]
is area damage [1]
projectile minimum range [45]
projectile spread radius [10]
projectile uses contact position [1]
MutantBirdVomitMortarMedium
投射物, 玩家投射物, 法术, 伤害, 范围, 陷阱技能, 图腾技能, 地雷技能, 法术可重复, 可触发, 范围法术
攻击暴击率: 5%
施放间隔: 1.5 秒
通用的怪物炮击技能。与怪物投射物相似,但带有冲击效果。
造成 12.42 - 18.63 物理伤害
base is projectile [1]
is area damage [1]
projectile minimum range [45]
projectile spread radius [10]
projectile uses contact position [1]
base is projectile [1]
is area damage [1]
projectile minimum range [45]
projectile spread radius [10]
projectile uses contact position [1]
MutantBirdVomitMortarLarge
投射物, 玩家投射物, 法术, 伤害, 范围, 陷阱技能, 图腾技能, 地雷技能, 法术可重复, 可触发, 范围法术
攻击暴击率: 5%
施放间隔: 1.5 秒
通用的怪物炮击技能。与怪物投射物相似,但带有冲击效果。
造成 12.42 - 18.63 物理伤害
base is projectile [1]
is area damage [1]
projectile minimum range [45]
projectile spread radius [10]
projectile uses contact position [1]
base is projectile [1]
is area damage [1]
projectile minimum range [45]
projectile spread radius [10]
projectile uses contact position [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" basic_action = "ChangeToStance3" basic_action = "ChangeToStance4" } Pathfinding { immobile = true } Positioned { update_max_entity_size = true force_placement = true } Transitionable {} StateMachine {} Animated { on_turn_left_01 = "UnlockOrientation();" on_end_turn_left_01 = "LockOrientation();" on_turn_right_01 = "UnlockOrientation();" on_end_turn_right_01 = "LockOrientation();" } ControlZone { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Bird/MutantBird"] = { name = "Scourge of the Skies", life = 1.32, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.21, damageSpread = 0.2, attackTime = 2.01, attackRange = 45, accuracy = 1, skillList = { "MutantBirdPeck", "MutantBirdMultiPeck", "MutantBirdVomitSpray", "MutantBirdSpawnDog", "MutantBirdSpawnDogLongRange", "MutantBirdMortar", "MutantBirdVomitMortarSmall", "MutantBirdVomitMortarMedium", "MutantBirdVomitMortarLarge", "MutantBirdFirstEncounter", "MutantBirdDespawnDogStart", "MutantBirdDespawnDogFinish", "MutantBirdTurnLeft", "MutantBirdTurnRight", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MutantBirdPeck"] = { name = "MutantBirdPeck", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MutantBirdMultiPeck"] = { name = "MutantBirdMultiPeck", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MutantBirdVomitSpray"] = { name = "MutantBirdVomitSpray", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 3, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MutantBirdSpawnDog"] = { name = "MutantBirdSpawnDog", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summon_specific_monsters_in_front_offset", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", }, levels = { [1] = {1000, 1, 300, -99, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MutantBirdSpawnDogLongRange"] = { name = "MutantBirdSpawnDogLongRange", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summon_specific_monsters_in_front_offset", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", }, levels = { [1] = {1000, 1, 25, -99, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MutantBirdMortar"] = { name = "MutantBirdMortar", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "projectile_spread_radius", "projectile_minimum_range", "is_area_damage", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 10, 45, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MutantBirdVomitMortarSmall"] = { name = "MutantBirdVomitMortarSmall", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "projectile_spread_radius", "projectile_minimum_range", "is_area_damage", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 10, 45, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MutantBirdVomitMortarMedium"] = { name = "MutantBirdVomitMortarMedium", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "projectile_spread_radius", "projectile_minimum_range", "is_area_damage", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 10, 45, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MutantBirdVomitMortarLarge"] = { name = "MutantBirdVomitMortarLarge", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "projectile_spread_radius", "projectile_minimum_range", "is_area_damage", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 10, 45, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MutantBirdFirstEncounter"] = { name = "MutantBirdFirstEncounter", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 5.07, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MutantBirdDespawnDogStart"] = { name = "MutantBirdDespawnDogStart", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MutantBirdDespawnDogFinish"] = { name = "MutantBirdDespawnDogFinish", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.2, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MutantBirdTurnLeft"] = { name = "MutantBirdTurnLeft", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.933, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MutantBirdTurnRight"] = { name = "MutantBirdTurnRight", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.933, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }