Tactician Ascendancy /19
Ascendancy: Tactician
Character: Mercenary
Grants Skill: Supporting Fire
Ascendancy: Tactician
Character: Mercenary
Totems have 30% more Skill Speed
Totems only use Skills when you fire an Attack Projectile
is focused totem [1]
Ascendancy: Tactician
Character: Mercenary
Defend with 200% of Armour
Enemies have an Accuracy Penalty against you based on Distance
Maximum Chance to Evade is 50%
Maximum Physical Damage Reduction is 50%
Ascendancy: Tactician
Character: Mercenary
Gain 100% of Armour as extra Stun Threshold
Gain 100% of Evasion Rating as extra Ailment Threshold
Ascendancy: Tactician
Character: Mercenary
Pinned enemies cannot perform actions
Ascendancy: Tactician
Character: Mercenary
Projectile Damage builds Pin
Ascendancy: Tactician
Character: Mercenary
Can place multiple Banners
Ascendancy: Tactician
Character: Mercenary
Allies in your Presence gain added Attack Damage equal
to 25% of your main hand Weapon's Damage
Ascendancy: Tactician
Character: Mercenary
Persistent Buffs have 50% less Reservation
Ascendancy: Tactician
Character: Mercenary
Minions deal 20% increased Damage
Ascendancy: Tactician
Character: Mercenary
20% increased Totem Damage
Ascendancy: Tactician
Character: Mercenary
15% increased Armour and Evasion Rating
Ascendancy: Tactician
Character: Mercenary
15% increased Armour and Evasion Rating
Ascendancy: Tactician
Character: Mercenary
20% increased Pin Buildup
Ascendancy: Tactician
Character: Mercenary
20% increased Pin Buildup
Ascendancy: Tactician
Character: Mercenary
20% increased Presence Area of Effect
Ascendancy: Tactician
Character: Mercenary
Banner Skills have 20% increased Area of Effect
Ascendancy: Tactician
Character: Mercenary
8% increased Spirit
Ascendancy: Tactician
Character: Mercenary

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