Mercenary /11

Explosive Grenade Launcher
Attack, AoE, Projectile, Duration
Level: 5
Cost: 18 Mana
Cooldown Time: 3.00 sec (3 uses)
Attack Speed: 75% of base
Attack Damage: 285%
Requires: Level 14, 20 Str, 20 Dex
Requires: Crossbow
Fire a bouncing grenade that unleashes a devastating blast when its fuse expires.
Converts 20% of Physical Damage to Fire Damage
Fuse duration is 2.5 seconds
Explosion radius is 1.9 metres
Skills can be managed in the Skills Panel.
Fragmentation Rounds
Ammunition, Attack, AoE, Projectile, Physical
Level: 5
Cost: 7 Mana
Requires: Level 14, 20 Str, 20 Dex, Crossbow
Load your Crossbow with Piercing bolts that fire in a burst. Bolts that hit a Frozen enemy or Ice Crystal consume the Freeze or shatter the Crystal and cause an explsion of shrapnel.
Attack Damage: 50%
Consumes Freeze on enemies to deal 300% more Damage
Multiple Bolts from one burst can hit the same target
Bolts Pierce 2 Targets
Fires 10 Bolts per Burst
Skills can be managed in the Skills Panel.
Armour Piercing Rounds
Ammunition, Attack, AoE, Projectile, Physical
Level: 5
Cost: 15 Mana
Requires: Level 14, 20 Str, 20 Dex
Requires: Crossbow
Load your Crossbow with a clip of bolts that can be fired rapidly and Break enemy Armour. Using this skill again reloads the clip.
Attack Speed: 425% of base
Attack Damage: 28%
Hits Break 7 Armour
Knocks Back Enemies
Can fire 14 Bolts before reloading
Skills can be managed in the Skills Panel.
Permafrost Bolts
Ammunition, Attack, AoE, Projectile, Cold
Level: 4
Cost: 6 Mana
Requires: Level 10, 15 Str, 15 Dex
Requires: Crossbow
Loads your Crossbow with icy bolts that fire in a burst, damaging enemies on hit and in a small cone behind the target. They icy coating on the bolts makes them extremely potent at Freezing enemies.
Attack Damage: 17%
Converts 80% of Physical Damage to Cold Damage
Knocks Back Enemies
300% more Freeze Buildup
Multiple Bolts from one burst can hit the same target
Bolts shatter on impact, dealing Damage in a 1.6 metre cone
Fires 10 Bolts per burst
Skills can be managed in the Skills Panel.
Flash Grenade Launcher
Attack, AoE, Projectile, Duration
Level: 5
Cost: 15 Mana
Cooldown Time: 4.00 sec
Attack Speed: 75% of base
Attack Damage: 142%
Requires: Level 14, 20 Str, 20 Dex, Crossbow
Fire a bouncing grenade that unleashes a Blinding, Stunning explosion when its fuse expires. This explosion can Blind both Allies and Enemies.
Blind Enemies
1000% more Stun buildup
Fuse Duration is 0.85 seconds
Explosion radius is 2.6 metres
Skills can be managed in the Skills Panel.
High Velocity Rounds
Ammunition, Attack, Projectile, Physical
Level: 5
Cost: 10 Mana
Requires: Level 14, 20 Str, 20 Dex
Requires: Crossbow
Load your Crossbow with Piercing bolts that can consume Fully Broken Armour on enemies to deal extra damage.
Attack Damage: 249%
Knocks Back Enemies
Consumes Fully Broken Armour on enemies to deal 150% more Damage
Bolts Pierce 6 Targets
Skills can be managed in the Skills Panel.
Incendiary Shot
Ammunition, Attack, AoE, Projectile, Fire
Level: 5
Cost: 18
Requires: Level 14, 20 Str, 20 Dex, Crossbow
Loads your Crossbow with flaming bolts that fire in a burst, damaging and Igniting enemies on hit and in a small cone behind the target.
Attack Damage: 19%
Hits always Ignite
Converts 80% of Physical Damage to Fire Damage
Knocks Back Enemies
Multiple Bolts from one burst can hit the same target
Bolts shatter on impact, dealing Damage in a 1.4 metre cone
Fires 10 Bolts per burst
Skills can be managed in the Skills Panel.
Rapid Shot
Ammunition, Attack, Projectile, Fire
Level: 5
Cost: 46 Mana
Attack Speed: 50% of base
Requires: Level 14, 20 Str, 20 Dex
Requires: Crossbow
Loads your Crossbow with a large clip of heavily modified bolts that cause Heat to build up on your crossbow, before unleashing a stream of flaming bolts that gain Fire Damage based on your Heat. Heat also grants bonus damage to Grenades you fire, but dissipates rapidly when not building up. Using this skill again reloads the clip.
Attack Speed: 550% of base
Attack Damage: 14%
Converts 60% of Physical Damage to Fire Damage
Knocks Back Enemies
Can fire 70 Bolts before reloading
Maximum 11 Heat
1 to 2 Added Fire Damage per Heat
Requires 7 Heat to fire Bolts
Grenades consume all Heat to deal 2 to 2 added Fire Damage per Heat
Skills can be managed in the Skills Panel.
Ice Shards
Ammunition, Attack, AoE, Projectile, Cold
Level: 5
Cost: 18
Requires: Level 14, 20 Str, 20 Dex
Requires: Crossbow
Loads your Crossbow with a clip of icy bolts that rapidly fire at the ground, leaving a shard of ice at impact location unless the bolt hits an enemy. The ice shards shatter when enemies step on them, dealing damage to nearby enemies. Using this skill again reloads the clip.
Projectile
Attack Speed: 550% of base
Attack Damage: 7%
Converts 60% of Physical Damage to Cold Damage
Knocks Back Enemies
Can fire 12 Bolts before reloading
Cannot Freeze
Skills can be managed in the Skills Panel.
Explosive Shot
Ammunition, Attack, AoE, Projectile, Fire, Detonator
Level: 7
Cost: 17 Mana
Attack Speed: 70% of base
Requires: Level 22, 30 Str, 30 Dex
Requires: Crossbow
Loads your Crossbow with flaming bolts that explode on impact. The explosion will detonate any grenades in its area of effect.
Converts 30% of Physical Damage to Fire Damage
Knocks Back Enemies
Skills can be managed in the Skills Panel.

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