TakeManaCostAsDamage Ref /1
Take Mana Costs as Damage
Upfront Costs will result in taking the damage all at once as a Hit.

A per-second costs will instead result in taking Damage per second, which is damage over time, and thus not a Hit.
+(75–150) to maximum Energy Shield
(60–100)% increased Spell Damage
+(80–100) to maximum Mana
15% reduced Cast Speed
Take (25–100)% of Mana Costs you pay for Skills as Physical Damage
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