哀泣之子卡勒姆
亡灵
Calum, Weeping Child
| Spectre | |
|---|---|
| Tags | 2HBluntWood_onhit_audio, ghost, ghost_blood, immobile, not_str, undead |
生命
100%
Energy Shield From Life
25%
闪避
+50%
抗性
伤害
100%
命中
100%
暴击 Chance
5%
+30%
Attack Distance
6 ~ 8
攻击时间
1.5 Second
Damage Spread
±20%
经验值
100%
Model Size
100%
Type
BitterGuyChildGhost
Metadata
BitterGuyChild1Surge_
Spectre Reservation
50%
Companion Reservation
30%
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
8,257
2,413
1,062
2,064
伤害
233
法术伤害
233
命中
2,502
攻击时间
1.5
经验值
28,634
召唤物生命
6,930
Minion Energy Shield
1,733
召唤物伤害
969
召唤物护甲
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
BitterGuyChildSwim
法术
施放时间: 1.67 秒
CGEBitterGuyColdGroundDegen
法术, 范围, 伤害, 可触发, 持续时间, 范围法术, AttackInPlace
施放时间: 1 秒
每秒造成 212.6 冰霜伤害
active skill area of effect radius +% final [-30]
base skill effect duration [30000]
ground maelstrom art variation [1010]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Positioned
{
blocking = false
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/BitterGuy/BitterGuyChild1Surge_"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Calum, Weeping Child",
life = 1,
energyShield = 0.25,
damage = 1,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 8,
accuracy = 1,
skillList = {
"CGEBitterGuyColdGroundDegen",
"BitterGuyChildSwim",
"BitterGuyChildDamage",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["CGEBitterGuyColdGroundDegen"] = {
name = "CGEBitterGuyColdGroundDegen",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.Duration] = true,
[SkillType.AreaSpell] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_cold_damage_to_deal_per_minute",
"ground_maelstrom_art_variation",
"base_skill_effect_duration",
"active_skill_area_of_effect_radius_+%_final",
},
levels = {
[1] = {1, 1010, 30000, -30, levelRequirement = 1, statInterpolation = {3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BitterGuyChildSwim"] = {
name = "BitterGuyChildSwim",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.67,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BitterGuyChildDamage"] = {
name = "BitterGuyChildDamage",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"base_skill_effect_duration",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 2000, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.













