灵魂吞食
灵魂吞食
grant_actor_scale_+%_to_aura_owner_on_death
grant_attack_speed_+%_to_aura_owner_on_death
grant_cast_speed_+%_to_aura_owner_on_death
grant_damage_reduction_%_to_aura_owner_on_death
soul_is_consumed_on_death
Soul Eater
Attribute /4
soul_eater_aura
Key | Value |
---|---|
IsInvisible | 1 |
BuffGroupsID | 29 |
IsBuffDefinition | 1 |
BuffMergeModesID | 3 |
Code | grant actor scale +% to aura owner on death |
---|---|
IsPublic | 1 |
IsLocal | 0 |
IsWeaponLocal | 0 |
IsProxied | |
IsParty | 0 |
IsVirtual | 0 |
IsScalable | 1 |
StatSemantics | Percentage |
Code | grant attack speed +% to aura owner on death |
---|---|
IsPublic | 1 |
IsLocal | 0 |
IsWeaponLocal | 0 |
IsProxied | |
IsParty | 0 |
IsVirtual | 0 |
IsScalable | 1 |
StatSemantics | Percentage |
Code | grant cast speed +% to aura owner on death |
---|---|
IsPublic | 1 |
IsLocal | 0 |
IsWeaponLocal | 0 |
IsProxied | |
IsParty | 0 |
IsVirtual | 0 |
IsScalable | 1 |
StatSemantics | Percentage |
Code | grant damage reduction % to aura owner on death |
---|---|
IsPublic | 1 |
IsLocal | 0 |
IsWeaponLocal | 0 |
IsProxied | |
IsParty | 0 |
IsVirtual | 0 |
IsScalable | 1 |
StatSemantics | Percentage |
Code | soul is consumed on death |
---|---|
IsPublic | 1 |
IsLocal | 0 |
IsWeaponLocal | 0 |
IsProxied | |
IsParty | 0 |
IsVirtual | 0 |
IsScalable | 0 |
StatSemantics | Boolean |
灵魂吞食
你获得额外攻击, 施法速度, 体型获得强化.
attack_speed_+%
base_cast_speed_+%
capped_actor_scale_+%
damage_taken_+%_final_from_soul_eater_if_not_player
Soul Eater
Attribute /5
soul_eater
Key | Value |
---|---|
IsCharged | 1 |
BuffGroupsID | 29 |
MaxStacks | 45 |
IsBuffDefinition | 1 |
BuffMergeModesID | 12 |
Code | capped actor scale +% |
---|---|
IsPublic | 1 |
IsLocal | 0 |
IsWeaponLocal | 0 |
IsProxied | |
IsParty | 0 |
IsVirtual | 0 |
IsScalable | 1 |
StatSemantics | Percentage |
Attack Speed +%
Code | attack speed +% |
---|---|
IsPublic | 1 |
IsLocal | 0 |
IsWeaponLocal | 0 |
IsProxied | |
IsParty | 0 |
IsVirtual | 0 |
IsScalable | 1 |
StatSemantics | Percentage |
Cast Speed +%
Code | base cast speed +% |
---|---|
IsPublic | 1 |
IsLocal | 0 |
IsWeaponLocal | 0 |
IsProxied | |
IsParty | 0 |
IsVirtual | 0 |
IsScalable | 1 |
StatSemantics | Percentage |
Code | damage taken +% final from soul eater if not player |
---|---|
IsPublic | 0 |
IsLocal | 0 |
IsWeaponLocal | 0 |
IsProxied | |
IsParty | 0 |
IsVirtual | 0 |
IsScalable | 1 |
StatSemantics | Percentage |
Soul Eater
Gain 5% increased Attack and Cast Speed for 4 seconds when an enemy dies in your Presence, stacking up to 45 times. A stack is lost every 0.5 seconds if one has not been gained within the past 4 seconds.
其他属性 词缀 /2
名字 | 等级 | Domain | Pre/Suf | Description | Weight |
---|---|---|---|---|---|
1 | Jewel | 传奇 | 装备 5 个被腐化物品时,瓦尔技能获得 10 秒【灵魂吞食】 | ||
1 | Jewel | 传奇 | 若范围内至少有 40 点智慧,【召唤灵体】击败敌人时有 50% 的几率获得 20 秒的噬魂者效果 local jewel effect base radius [1200] 召唤生物 |
Passive /1
Catalysts dropped from Rare Breach Monsters in your Maps have 10% chance to be a full stack
Rare Breach Monsters in your Maps have the Soul Eater Modifier
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.