Uxmal, the Beastlord
no movement speed [1]
no movement speed [1]
no movement speed [1]
monster dropped item rarity +% [2700]
monster slain experience +% [0]
unique monster guarantee one rare [0]
SpectreN
Area혼돈의 시련
Tagsbeast, Claw_onhit_audio, flying, mammal_beast, red_blood, slow_movement
생명력
250%
Ailment Threshold
%
저항
30 30 30 0
Damage
250%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
8 ~ 18
Attack Time
1.5 Second
Damage Spread
±20%
경험치
250%
Model Size
120%
Type
ChimeraWetlandsBoss
Metadata
ChimeraUltimatumBoss__
레벨
38
생명력
3,580
방어도
521
회피
191
에너지 보호막
0
Damage
208
주문 피해
208
정확도
0
Attack Time
1.5
경험치
9,115
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 167–250
[Critical|치명타 명중] 확률: 5%
Attack Time: 1.5 초
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [100]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GAChimeraBossGroundslam
Triggerable, Attack
Base Damage: 167–250
[Critical|치명타 명중] 확률: 5%
공격 피해: 200%
Attack Time: 1.5 초
재사용 대기시간: 10 초
주는 공격 피해 100% 증폭
action attack or cast time uses animation length [1]
attack maximum action distance + [25]
is area damage [1]
monster penalty against minions damage +% final vs player minions [200]
voll slam damage +% final at centre [100]
DTTChimeraBossLeap
Spell, Movement
시전 속도: 1 초
재사용 대기시간: 9 초
action attack or cast time uses animation length [1]
leap slam minimum distance [15]
spell maximum action distance +% [0]
walk emerge extra distance [-15]
MPSChimeraUltimatumBossLightningBreath
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
치명타 확률: 6%
시전 속도: 1 초
재사용 대기시간: 10 초
~ 번개 피해
투사체가 모든 대상 관통
action attack or cast time uses animation length [1]
ballistic projectiles always bounce [1]
base is projectile [1]
monster projectile variation [1134]
projectile ballistic angle from reference event [1]
projectile uses contact position [1]
spell maximum action distance +% [-20]
use scaled contact offset [1]
MPSChimeraWetlandsBossChaosSpray
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
치명타 확률: 5%
시전 속도: 1 초
재사용 대기시간: 20 초
3.108~4.662 카오스 피해
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
monster projectile variation [1135]
projectile ballistic angle from reference event [1]
projectile ballistic gravity override [2000]
projectile uses contact position [1]
spell maximum action distance +% [-35]
use scaled contact offset [1]
GSChimeraUltimatumBossFrostBreath
Triggerable, Spell, Damage
치명타 확률: 7%
시전 속도: 1 초
재사용 대기시간: 10 초
유발하는 냉각강도 200% 증폭
action attack or cast time uses animation length [1]
base deal no damage [1]
base skill effect duration [1000000]
ground ice art variation [1006]
infinite skill effect duration [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [200]
GSChimeraWetlandsBossFireSpray
Triggerable, Spell, Damage
치명타 확률: 5%
시전 속도: 1 초
재사용 대기시간: 8 초
17.72~26.58 화염 피해
100%의 확률로 적을 점화
action attack or cast time uses animation length [1]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
MPSChimeraWetlandsBossFireball
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
치명타 확률: 5%
시전 속도: 1 초
재사용 대기시간: 15 초
3.108~4.662 화염 피해
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1083]
projectile spread radius [0]
projectile uses contact position [1]
spell maximum action distance +% [-25]
use scaled contact offset [1]
EASChimeraUltimatumBossDragonBreath
재사용 대기시간: 10 초
action attack or cast time uses animation length [1]
EAAChimeraBossForwardDash180
재사용 대기시간: 7 초
action attack or cast time uses animation length [1]
skill does not pathfind [1]
EAAChimeraBossWindBlast180
재사용 대기시간: 10 초
action attack or cast time uses animation length [1]
action do not face target [1]
skill does not pathfind [1]
EAAChimeraBossDodgeBackwards
재사용 대기시간: 5 초
action attack or cast time uses animation length [1]
skill does not pathfind [1]
CTS5ChimeraBossGroundToOffscreen
재사용 대기시간: 18 초
action attack or cast time uses animation length [1]
CTS1ChimeraBossOffScreenToGround
action attack or cast time uses animation length [1]
GAChimeraBossLeapImpact
Triggerable, Attack
Base Damage: 167–250
[Critical|치명타 명중] 확률: 5%
Attack Time: 1.5 초
is area damage [1]
monster penalty against minions damage +% final vs player minions [200]
GSChimeraBossLightningBreath
Triggerable, Spell, Damage
치명타 확률: 6%
시전 속도: 1 초
9.228~27.68 번개 피해
is area damage [1]
monster penalty against minions damage +% final vs player minions [200]
GSChimeraBossLightningOrbArc
Triggerable, Spell, Damage
치명타 확률: 6%
시전 속도: 1 초
9.228~27.68 번개 피해
200%의 확률로 적을 감전
action attack or cast time uses animation length [1]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
GSChimeraBossLightningOrbExplosion
Triggerable, Spell, Damage
치명타 확률: 6%
시전 속도: 1 초
41.34~76.78 번개 피해
20%의 확률로 적을 감전
action attack or cast time uses animation length [1]
is area damage [1]
CGEChimeraUltimatumBossLightningBreath
Spell, Area, Damage, Triggerable, Duration, AreaSpell
시전 속도: 1 초
active skill area of effect radius +% final [-60]
ground lightning art variation [0]
infinite skill effect duration [1]
monster penalty against minions damage +% final vs player minions [200]
GSChimeraWetlandsBossChaosSprayImpact
Triggerable, Spell, Damage
치명타 확률: 5%
시전 속도: 1 초
29.53~44.29 카오스 피해
명중50%의 확률로 중독 유발
base is projectile [1]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
CGEChimeraBossPoisonSpray
Spell, Area, Damage, Triggerable, Duration, AreaSpell
시전 속도: 1 초
1초마다 45.1의 기본 카오스 피해를 줌
active skill area of effect radius +% final [-50]
base skill effect duration [10000]
ground caustic art variation [1015]
GSChimeraUltimatumBossFrostBreathImpact
Triggerable, Spell, Damage
치명타 확률: 7%
시전 속도: 1 초
4.725~7.087 냉기 피해
유발하는 냉각강도 200% 증폭
action attack or cast time uses animation length [1]
ground ice art variation [1006]
infinite skill effect duration [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [200]
GSChimeraWetlandsBossFireballImpactGround
Triggerable, Spell, Damage
치명타 확률: 5%
시전 속도: 1 초
53.15~79.73 화염 피해
base is projectile [1]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [200]
GSChimeraWetlandsBossFireballImpactWall
Triggerable, Spell, Damage
치명타 확률: 5%
시전 속도: 1 초
53.15~79.73 화염 피해
base is projectile [1]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [200]
GSChimeraUltimatumBossDragonBreath
Triggerable, Spell, Damage
시전 속도: 1 초
1초마다 51.3의 기본 화염 피해를 줌
active skill area of effect radius +% final [0]
base deal no spell damage [1]
base skill effect duration [1000000]
ground fire art variation [0]
infinite skill effect duration [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [200]
GAChimeraBossWindBlast
Triggerable, Spell, Damage
치명타 확률: 5%
시전 속도: 1 초
3.108~4.662 물리 피해
기절 축적 150% 증폭
action attack or cast time uses animation length [1]
base skill can be blocked [1]
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossBase"
extends "Metadata/Monsters/LeagueUltimatum/UltimatumBossBase"

/* ------------------------------------------------------------------------------------------------------------------- */
/* Generic */
/* ------------------------------------------------------------------------------------------------------------------- */

Actor
{
	basic_action = "ChangeToStance1"
	basic_action = "ChangeToStance2"
	basic_action = "ChangeToStance3"
	basic_action = "ChangeToStance4"
	basic_action = "ChangeToStance5"
	leveled_starting_effects = "DoLiterallyNothing"
}

StateMachine
{
	define_shared_state = "no_collision;"
	on_or_create_state_no_collision_1 = { RemoveCollidability(); }
	on_state_no_collision_0 = { MakeCollidable(); }
}

Animated
{
	always_interpolate_bearing = true
}

Functions
{
	fix_orientation =
	{
		AddOnActionEnd(
		{
			SetOrientation( GetOrientation() + arg1, false, true );
			PlayAnimationType( Idle, 1.0, 0, 0 );
		}, true );
	}
}

/* ------------------------------------------------------------------------------------------------------------------- */
/* Dragon Breath */
/* ------------------------------------------------------------------------------------------------------------------- */

StateMachine
{
	define_shared_state = "floating;"
	on_state_floating_0 = "MakeCollidable();"
	on_state_floating_1 = "RemoveCollidability();"
}

Functions
{
	track_target = "MoveToOverTime( arg1, arg2, false, true );"
	stop_tracking = "StopMoving();"
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossBase"
extends "Metadata/Monsters/LeagueUltimatum/UltimatumBossBase"

/* ------------------------------------------------------------------------------------------------------------------- */
/* Generic */
/* ------------------------------------------------------------------------------------------------------------------- */

Render
{
	use_ao_lights = true
	selection_size_override = "300, 400, 300"
	selection_position_offset = "0, -50, 0"
}

GlobalAudioParamEvents
{
	player_in_range_param = "ChimeraInRange"
	life_percent_param = "ChimeraLifePercentage"
	range = 130
	life_percent_value_max = 1.0
	life_percent_is_boolean = true
}

Life
{
	on_spawned_alive =
	{
		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/Chimera/epk/ambient_fire.epk' );
		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/Chimera/epk/ambient_ice.epk' );
		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/Chimera/epk/ambient_lightning.epk' );
		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/Chimera/epk/ambient_chaos.epk' );
	}

	on_death =
	{
		RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/Chimera/epk/ambient_fire.epk' );
		RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/Chimera/epk/ambient_ice.epk' );
		RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/Chimera/epk/ambient_lightning.epk' );
		RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/Chimera/epk/ambient_chaos.epk' );
		AddEffectPack( 'Metadata/Effects/Utility/EPKs/EmissiveChannel_FadeOut.epk' );
		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/Chimera/epk/ground_death_idle.epk' );
	}

	on_spawned_dead =
	{
		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/Chimera/epk/ground_death_idle.epk' );
		AddEffectPack( 'Metadata/Effects/Utility/EPKs/EmissiveChannel_FadeOut.epk' );
	}
}

/* ------------------------------------------------------------------------------------------------------------------- */
/* Preload */
/* ------------------------------------------------------------------------------------------------------------------- */

Preload
{
	preload_environment = "G3_5_boss"
	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/Chimera/epk/ambient_fire.epk"
	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/Chimera/epk/ambient_ice.epk"
	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/Chimera/epk/ambient_lightning.epk"
	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/Chimera/epk/ambient_chaos.epk"
	preload_epk = "Metadata/Effects/Utility/EPKs/EmissiveChannel_FadeOut.epk"
	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/Chimera/epk/ground_death_idle.epk"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Ultimatum/ChimeraUltimatumBoss__"] = {
    name = "Uxmal, the Beastlord",
    life = 2.5,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 2.5,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 18,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeedUnique",
        "MPSChimeraWetlandsBossFireball",
        "MPSChimeraUltimatumBossLightningBreath",
        "MPSChimeraWetlandsBossChaosSpray",
        "CGEChimeraUltimatumBossLightningBreath",
        "CGEChimeraBossPoisonSpray",
        "CTS5ChimeraBossGroundToOffscreen",
        "CTS1ChimeraBossOffScreenToGround",
        "GAChimeraBossGroundslam",
        "GAChimeraBossLeapImpact",
        "GSChimeraUltimatumBossDragonBreath",
        "GSChimeraWetlandsBossFireballImpactGround",
        "GSChimeraWetlandsBossFireballImpactWall",
        "GSChimeraBossLightningBreath",
        "GSChimeraWetlandsBossChaosSprayImpact",
        "GSChimeraUltimatumBossFrostBreath",
        "GSChimeraUltimatumBossFrostBreathImpact",
        "GSChimeraWetlandsBossFireSpray",
        "GAChimeraBossWindBlast",
        "GSChimeraBossLightningOrbExplosion",
        "GSChimeraBossLightningOrbArc",
        "EASChimeraUltimatumBossDragonBreath",
        "EAAChimeraBossForwardDash180",
        "EAAChimeraBossWindBlast180",
        "EAAChimeraBossDodgeBackwards",
        "DTTChimeraBossLeap",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedUnique"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPSChimeraWetlandsBossFireball"] = {
    name = "MPSChimeraWetlandsBossFireball",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "monster_projectile_variation",
        "spell_maximum_action_distance_+%",
        "projectile_spread_radius",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "maintain_projectile_direction_when_using_contact_position",
        "action_attack_or_cast_time_uses_animation_length",
        "base_deal_no_damage",
        "check_for_targets_between_initiator_and_projectile_source",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1083, -25, 0, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPSChimeraUltimatumBossLightningBreath"] = {
    name = "MPSChimeraUltimatumBossLightningBreath",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "monster_projectile_variation",
        "spell_maximum_action_distance_+%",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_ballistic_angle_from_reference_event",
        "always_pierce",
        "use_scaled_contact_offset",
        "ballistic_projectiles_always_bounce",
    },
    levels = {
        [1] = {0.5, 1.5, 1134, -20, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPSChimeraWetlandsBossChaosSpray"] = {
    name = "MPSChimeraWetlandsBossChaosSpray",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_chaos_damage",
        "spell_maximum_base_chaos_damage",
        "monster_projectile_variation",
        "spell_maximum_action_distance_+%",
        "projectile_ballistic_gravity_override",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_ballistic_angle_from_reference_event",
        "use_scaled_contact_offset",
        "base_deal_no_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1135, -35, 2000, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CGEChimeraUltimatumBossLightningBreath"] = {
    name = "CGEChimeraUltimatumBossLightningBreath",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_area_of_effect_radius_+%_final",
        "ground_lightning_art_variation",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "infinite_skill_effect_duration",
    },
    levels = {
        [1] = {-60, 0, 200, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CGEChimeraBossPoisonSpray"] = {
    name = "CGEChimeraBossPoisonSpray",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_chaos_damage_to_deal_per_minute",
        "active_skill_area_of_effect_radius_+%_final",
        "base_skill_effect_duration",
        "ground_caustic_art_variation",
    },
    levels = {
        [1] = {1, -50, 10000, 1015, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CTS5ChimeraBossGroundToOffscreen"] = {
    name = "CTS5ChimeraBossGroundToOffscreen",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CTS1ChimeraBossOffScreenToGround"] = {
    name = "CTS1ChimeraBossOffScreenToGround",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAChimeraBossGroundslam"] = {
    name = "GAChimeraBossGroundslam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {25, 200, 100, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAChimeraBossLeapImpact"] = {
    name = "GAChimeraBossLeapImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
    },
    levels = {
        [1] = {200, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSChimeraUltimatumBossDragonBreath"] = {
    name = "GSChimeraUltimatumBossDragonBreath",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_fire_damage_to_deal_per_minute",
        "active_skill_area_of_effect_radius_+%_final",
        "ground_fire_art_variation",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "base_skill_effect_duration",
        "is_area_damage",
        "base_deal_no_spell_damage",
        "infinite_skill_effect_duration",
    },
    levels = {
        [1] = {1, 0, 0, 200, 1000000, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSChimeraWetlandsBossFireballImpactGround"] = {
    name = "GSChimeraWetlandsBossFireballImpactGround",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "base_is_projectile",
        "base_skill_can_be_blocked",
        "base_skill_can_be_avoided_by_dodge_roll",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSChimeraWetlandsBossFireballImpactWall"] = {
    name = "GSChimeraWetlandsBossFireballImpactWall",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "base_is_projectile",
        "base_skill_can_be_blocked",
        "base_skill_can_be_avoided_by_dodge_roll",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSChimeraBossLightningBreath"] = {
    name = "GSChimeraBossLightningBreath",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
    },
    levels = {
        [1] = {0.5, 1.5, 200, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSChimeraWetlandsBossChaosSprayImpact"] = {
    name = "GSChimeraWetlandsBossChaosSprayImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_chaos_damage",
        "spell_maximum_base_chaos_damage",
        "base_chance_to_poison_on_hit_%",
        "is_area_damage",
        "base_is_projectile",
        "base_skill_can_be_blocked",
        "base_skill_can_be_avoided_by_dodge_roll",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSChimeraUltimatumBossFrostBreath"] = {
    name = "GSChimeraUltimatumBossFrostBreath",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "ground_ice_art_variation",
        "active_skill_chill_effect_+%_final",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "base_skill_effect_duration",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_deal_no_damage",
        "infinite_skill_effect_duration",
    },
    levels = {
        [1] = {1006, 200, 200, 1000000, critChance = 7, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSChimeraUltimatumBossFrostBreathImpact"] = {
    name = "GSChimeraUltimatumBossFrostBreathImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "ground_ice_art_variation",
        "active_skill_chill_effect_+%_final",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "infinite_skill_effect_duration",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1006, 200, 200, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSChimeraWetlandsBossFireSpray"] = {
    name = "GSChimeraWetlandsBossFireSpray",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "base_chance_to_ignite_%",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_skill_can_be_avoided_by_dodge_roll",
        "base_skill_can_be_blocked",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAChimeraBossWindBlast"] = {
    name = "GAChimeraBossWindBlast",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "active_skill_hit_damage_stun_multiplier_+%_final",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_skill_can_be_blocked",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 150, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSChimeraBossLightningOrbExplosion"] = {
    name = "GSChimeraBossLightningOrbExplosion",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "base_chance_to_shock_%",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.69999998807907, 1.2999999523163, 20, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSChimeraBossLightningOrbArc"] = {
    name = "GSChimeraBossLightningOrbArc",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "base_chance_to_shock_%",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_skill_can_be_blocked",
        "base_skill_can_be_avoided_by_dodge_roll",
    },
    levels = {
        [1] = {0.5, 1.5, 200, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASChimeraUltimatumBossDragonBreath"] = {
    name = "EASChimeraUltimatumBossDragonBreath",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EAAChimeraBossForwardDash180"] = {
    name = "EAAChimeraBossForwardDash180",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "skill_does_not_pathfind",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EAAChimeraBossWindBlast180"] = {
    name = "EAAChimeraBossWindBlast180",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "skill_does_not_pathfind",
        "action_do_not_face_target",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EAAChimeraBossDodgeBackwards"] = {
    name = "EAAChimeraBossDodgeBackwards",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "skill_does_not_pathfind",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["DTTChimeraBossLeap"] = {
    name = "DTTChimeraBossLeap",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Movement] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "walk_emerge_extra_distance",
        "leap_slam_minimum_distance",
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {-15, 15, 0, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
IdNothing
FamilyNothing
DomainsMonster (3)
GenerationType고유 (3)
Req. level1
IdNothing
FamilyNothing
DomainsMonster (3)
GenerationType고유 (3)
Req. level1
no movement speed [1]
IdStanceSalmon
FamilyStance
DomainsMonster (3)
GenerationType고유 (3)
Req. level1
Stats
  • no movement speed Min: 1 Max: 1 Global
  • no movement speed [1]
    IdStanceSalmon
    FamilyStance
    DomainsMonster (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • no movement speed Min: 1 Max: 1 Global
  • no movement speed [1]
    IdStanceSalmon
    FamilyStance
    DomainsMonster (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • no movement speed Min: 1 Max: 1 Global
  • monster dropped item rarity +% [2700]
    monster slain experience +% [0]
    unique monster guarantee one rare [0]
    IdMonsterUniqueT2Boss
    FamilyMonsterActBoss
    DomainsMonster (3)
    GenerationType고유 (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 0 Max: 0 Global
  • monster dropped item rarity +% Min: 2700 Max: 2700 Global
  • unique monster guarantee one rare Min: 0 Max: 0 Global