Gem
Old: chuanhsing#2097 2024-12-08 20:36:47
New: chuanhsing#2097 2024-12-09 05:17:50
Old | New | Differences | |
---|---|---|---|
1 | - | # | |
1 | + | # Gems | |
2 | 2 | ||
3 | - | ||
3 | + | Tier information was added to the skills on the poe2db website. Tier will require the corresponding Uncut Gem Level to unlock. Tier will also affect the Skill Gem/Spirit Gem minimum required level. Class within Tier is a source, not limit. Most gems without Tier information have been removed at the start of Early Access. | |
4 | 4 | ||
5 | - | * Permanent effects reserve spirit now, instead of mana of having standard limits. | |
6 | - | * 0 Spirit by default. Increases can be obtained from boss drops, quest item, item modifiers, and sceptre implicits. | |
7 | - | * Act 1 quest reward 30 Spirit | |
8 | - | * Quest grant total 100 | |
9 | - | * Sceptres grant 100 Spirit and Aura-like or summon skills. | |
10 | - | * you can't dual wield Sceptres | |
11 | - | * grant a Sceptre at start chest as Witch | |
12 | - | * Reservations can be dynamically swapped based on weapon set. | |
13 | - | * Reservations do not deactivate on death. | |
14 | - | * Reserve flat amounts of Spirit to enable auras or trigger-able meta skills. | |
15 | - | * Permanent minions reserve spirit while alive, so are complimented by temporary minions that just cost mana to summon. | |
16 | - | * Many Trigger mechanics are Spirit Reservations now. | |
17 | - | * Buff and Auras from Spirit can be set per weapon set. | |
18 | - | ||
5 | + | Path of Exile 2 features 300 Skill Gems that grant devastating active skills and 200 Support Gems that modify their behaviour. Combine these together to create your perfect build. | |
6 | + | ||
7 | + | This is the next generation of Path of Exile's famous skill system. [Support Gems](Support_Gems) are now socketed directly into [Skill Gems](Skill_Gems), removing many of the frustrations present in the old system while maintaining all the previous depth. It's now possible to six-link every skill your character uses. | |
8 | + | ||
9 | + | Skill Gems | |
10 | + | * Characters start with 9 Skill gem sockets. | |
11 | + | * "Effectiveness of Added Damage" has also been removed | |
12 | + | * Skill gems have their own sockets, always have 2 gem sockets by default. | |
13 | + | * Attacks scale more significantly with levels. | |
14 | + | * Socket crafting (extra sockets) is deterministic. | |
15 | + | * Socket has no colour | |
16 | + | * Jeweller's Orb tiers: Each upgrade tier is rarer than the previous. | |
17 | + | * [[Lesser Jeweller's Orb]]: Upgrades 2 → 3 additional gem sockets on a Skill Gem | |
18 | + | * [[Greater Jeweller's Orb]]: Upgrades 3 → 4 additional gem sockets on a Skill Gem | |
19 | + | * [[Perfect Jeweller's Orb]]: Upgrades 4 → 5 additional gem sockets on a Skill Gem | |
20 | + | * Summons reservation Spirit | |
21 | + | * High level summon gems require less Spirit | |
22 | + | * Vaal gems will not be composite gems | |
23 | + | * Uncut Skill Gems have levels, which can be used to improve the gem level by [[Uncut Skill Gem]] | |
24 | + | * Uncut Skill Gem Level can unlock Gem below the same level Gem Tier. They are 1/3/5/7/9/11/13 Levels. | |
25 | + | ||
26 | + | Support Gems | |
27 | + | * Each support gem can only be used once | |
28 | + | * All Support gems with Level 1 requirements | |
29 | + | * Support Gems don't have levels | |
30 | + | * Uncut Support Gem Level can unlock Gem below the same level Gem Tier, only 3 Tiers. | |
31 | + | * Support Gems do not grant raw damage modifiers. | |
32 | + | * Support Gems add additional attribute requirements to Skill Gems based on the support's attribute theme. | |
33 | + | * If a Support gem does not support the Skill gem, it cannot be placed in the socket of the active gem. | |
34 | + | * Support gems no longer have the Support ending | |
35 | + | * Support gems have no "Cost & Reservation Multiplier", only "Cost Multiplier" | |
36 | + | * You can have one support gem per 5 points in that attribute | |
37 | + | * You cannot have multiple copies of the same Support Gem socketed at the same time | |
38 | + | ||
39 | + | Spirit Gems | |
40 | + | * Buff reservation Spirit | |
41 | + | * [[Uncut Spirit Gem]] Level can unlock Gem below the same level Gem Tier. They are 4/8/14 Levels. | |
42 | + | ||
43 | + | Meta Gems | |
44 | + | ||
45 | + | * Meta gems are special types of skill gems that and can be supported by both support gems and other skill gems. | |
46 | + | * Meta gems can trigger skills or provide more complex effects. | |
47 | + | * Most trigger meta gems activate the supported gems when you fulfill the condition enough times. | |
48 | + | * Meta Gems reservation Spirit | |
49 | + | * Triggered skill can't generate Energy | |
50 | + | ||
51 | + | ## Uncut Skill Gem | |
52 | + | ||
53 | + | * Uncut Gem Level can unlock Gem below the same level Gem Tier. | |
54 | + | * [[Uncut Skill Gem]] are 1/3/5/7/9/11/13 Levels. | |
55 | + | * [[Uncut Support Gem]] are 1/2/3 Levels. | |
56 | + | * [[Uncut Spirit Gem]] are 4/8/14 Levels. | |
57 | + | ||
58 | + | Players can find "Uncut Skill Gem" which can be crafted into a skill gem in the Gemcutting menu. Skills in the Gemcutting menu are categorized by each of the 12 character classes, but are not class-locked; any skill of appropriate level can be crafted on any character. The resulting gem's level will be scaled relative to its item level. | |
59 | + | ||
60 | + | Uncut Gems can be turned into specific gems via the Gemcutting menu. Skills are not locked by class and are only sorted by theme per class. | |
61 | + | ||
62 | + | ## New Skills | |
63 | + | ||
64 | + | Many skills have in-built dynamic movement to close gaps if targeting far away or move away from enemies for some charge-up skills, and can change directions mid-skill (longer animations can turn further). | |
65 | + | ||
66 | + | Extra skill options and shift-attack behaviours, as well as targeting options | |
67 | + | ||
68 | + | Skills will mostly be limited to a single type of weapon. | |
69 | + | ||
70 | + | * Brands somewhat merged with Totems | |
71 | + | * Mines and traps are no longer spells or attacks and instead a separate damage type. They also are a separate weapon type with different detonation types (proximity, manual, etc) | |
72 | + | * Wand skills now are spells (as wands do not have attack stats) | |
73 | + | ||
74 | + | ## Raise Spectre | |
75 | + | ||
76 | + | Though now the gem functions kind of like a pokeball, where you [[Bind Spectre]] to the gem once and then it will permanently summon that spectre when used, reserved Spirit, rather than having to stress about corpses all the time. | |
77 | + | ||
78 | + | * Faridun Impaler: 120 Spirit | |
79 | + | * Winged Fiend: 40 Spirit |