Abyss Fish
stance movement speed +% final [-51]
no movement speed [1]
stance movement speed +% final [44]
no movement speed [1]
stance movement speed +% final [44]
Spectre | Y |
---|---|
Tags | allows_additional_projectiles, beast, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement, Unarmed_onhit_audio |
Здоровье
60%
Уклонение
+25%
Ailment Threshold
%
Сопротивление
0
0
-30
0
Damage
60%
Меткость
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
3 ~ 6
Attack Time
1.5 Second
Damage Spread
±20%
Опыт
60%
Model Size
100%
Type
ParasiteFish
Metadata
PirateFishParasite
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
4,654
Броня
3,451
Уклонение
477
Энерг. щит
0
Damage
140
Урон от чар
140
Меткость
0
Attack Time
1.5
Опыт
17,180
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Обычная атака
Base Damage: 112–168
Шанс крит. попадания: 5%
Attack Time: 1.5 сек.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MMSFishParasiteWaterMortar
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Время применения: 1 сек.
Перезарядка: 3 сек.
Наносит от 19.88 до 29.81 физического урона
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
monster projectile variation [1137]
projectile ballistic angle from target distance [1]
projectile uses contact position [1]
spell maximum action distance +% [-35]
use scaled contact offset [1]
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
monster projectile variation [1137]
projectile ballistic angle from target distance [1]
projectile uses contact position [1]
spell maximum action distance +% [-35]
use scaled contact offset [1]
EASFishJump
action attack or cast time uses animation length [1]
GSParasiticFishMortarGround
Triggerable, Spell, Damage
Шанс крит. попадания: 5%
Время применения: 1 сек.
Наносит от до физического урона
Отравляет врагов при нанесении удара
action attack or cast time uses animation length [1]
base is projectile [1]
is area damage [1]
Отравляет врагов при нанесении удара
action attack or cast time uses animation length [1]
base is projectile [1]
is area damage [1]
GSParasiticFishMortarAir
Triggerable, Spell, Damage
Шанс крит. попадания: 5%
Время применения: 1 сек.
Наносит от до физического урона
Отравляет врагов при нанесении удара
action attack or cast time uses animation length [1]
base is projectile [1]
is area damage [1]
Отравляет врагов при нанесении удара
action attack or cast time uses animation length [1]
base is projectile [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" basic_action = "ChangeToStance3" basic_action = "ChangeToStance4" basic_action = "Emerge" } Stats { set_base_heavy_stun_duration_ms = 2667 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Parasites/PirateFishParasite"] = { name = "Abyss Fish", life = 0.6, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.6, damageSpread = 0.2, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "MMSFishParasiteWaterMortar", "GSParasiticFishMortarGround", "GSParasiticFishMortarAir", "EASFishJump", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MMSFishParasiteWaterMortar"] = { name = "MMSFishParasiteWaterMortar", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "spell_maximum_action_distance_+%", "monster_projectile_variation", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_attack_or_cast_time_uses_animation_length", "projectile_ballistic_angle_from_target_distance", "base_deal_no_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -35, 1137, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSParasiticFishMortarGround"] = { name = "GSParasiticFishMortarGround", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "global_poison_on_hit", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSParasiticFishMortarAir"] = { name = "GSParasiticFishMortarAir", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "global_poison_on_hit", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASFishJump"] = { name = "EASFishJump", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Id | Nothing |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
stance movement speed +% final [-51]
Id | StanceParasiticFishWalk |
---|---|
Family | Stance |
Domains | Monster (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
Id | Nothing |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
no movement speed [1]
Id | StanceSalmon |
---|---|
Family | Stance |
Domains | Monster (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
stance movement speed +% final [44]
Id | StanceMovementSpeed44 |
---|---|
Family | Stance |
Domains | Monster (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.