Тасгул, глотатель света
ДемонОбласть: Бессветная пустота
i am boss of tier [2]
monster dropped item rarity +% [1600]
monster slain experience +% [0]
monster dropped item quantity +% [800]
monster dropped item rarity +% [1600]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [7500]
unique monster guarantee one rare [1]
monster dropped item rarity +% [1600]
monster slain experience +% [0]
monster dropped item quantity +% [800]
monster dropped item rarity +% [1600]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [7500]
unique monster guarantee one rare [1]
Tasgul, Swallower of Light
| Spectre | N |
|---|---|
| Area | Бессветная пустота |
| Tags | demon, humanoid, not_dex, slow_movement |
Здоровье
438%
Energy Shield From Life
10%
+60%
Сопротивление
Damage
275%
Меткость
100%
Критические попадания Chance
5%
Attack Distance
6 ~ 14
Время атаки
1.335 Second
Damage Spread
±20%
Опыт
250%
Model Size
120%
Type
AbyssConsumeBoss
Metadata
ConsumeBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
79
Здоровье
64,496
7,264
887
6,450
Damage
892
Урон от чар
892
Меткость
3,786
Время атаки
1.335
Опыт
204,160
Minion Life
42,850
Minion Energy Shield
4,285
Minion Damage
4,649
Minion Armour
12,712
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedFire
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Обычная атака
Base Damage: 713—1070
Шанс крит. попадания: 5%
Время атаки: 1.335 сек.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GSConsumeBossDashSlam
Triggerable, Spell, Damage, AttackInPlace
Время применения: 1 сек.
action attack or cast time uses animation length [1]
is area damage [1]
GSConsumeBossDonutSlam
Triggerable, Spell, Damage, AttackInPlace
Шанс крит. попадания: 5%
Время применения: 1 сек.
Перезарядка: 25 сек.
action attack or cast time uses animation length [1]
is area damage [1]
DTTConsumeBossDash
Spell, Movement, AttackInPlace
Время применения: 1 сек.
Перезарядка: 15 сек.
action attack or cast time uses animation length [1]
leap slam minimum distance [20]
skill maximum travel distance [60]
spell maximum action distance +% [0]
walk emerge extra distance [0]
MPWConsumeBossChaosProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
Время применения: 1 сек.
Усиленные умения выпускают снаряды кольцом
Выпускает дополнительных снарядов:
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [1425]
projectile uses contact direction [1]
projectile uses contact position [1]
projectiles travel at fixed height [1]
EASConsumeBossSummonTheAbyss
Перезарядка: 50 сек.
action attack or cast time uses animation length [1]
TBConsumeBossAbyssBeam
Spell, Triggerable, Attack, Damage, AttackInPlace
Base Damage: 713—1070
Время применения: 1 сек.
Время атаки: 1.335 сек.
Перезарядка: 30 сек.
GSConsumeBossOrbBlast
Triggerable, Spell, Damage, AttackInPlace
Время применения: 1 сек.
action attack or cast time uses animation length [1]
is area damage [1]
GSAbyssRollerBallImpact
Triggerable, Spell, Damage, AttackInPlace
Шанс крит. попадания: 5%
Время применения: 1 сек.
base skill cannot be avoided by dodge roll or evaded or blocked [1]
is area damage [1]
EASConsumeBossDarknessSlam
Перезарядка: 25 сек.
action attack or cast time uses animation length [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossBase"
/* ------------------------------------------------------------------------------------------------------------------- */
/* Generic */
/* ------------------------------------------------------------------------------------------------------------------- */
Actor
{
basic_action = "ChangeToStance1"
}
BaseEvents
{
post_generation =
"
ForEachOfType( 'Metadata/Monsters/LeagueAbyss/BossLichSpire', ( spire ){ this.myspire = spire; } );
"
}
Life
{
on_death = "myspire.SetStateTo( animstate, 2 );"
}
Actor
{
on_effect_event_darkness_for_EASConsumeBossSummonTheAbyss = "myspire.SetStateTo( animstate, 3 );"
}
Animated
{
on_event_destruction = "myspire.SetStateTo( animstate, 1 );"
on_event_retract = "myspire.SetStateTo( animstate, 1 );"
}
Stats
{
set_monster_delay_item_drops_millis = 4700
set_base_heavy_stun_duration_ms = 4866
}
StateMachine
{
define_shared_state = "darkness;"
}
/* ------------------------------------------------------------------------------------------------------------------- */
/* Skill 1 */
/* ------------------------------------------------------------------------------------------------------------------- */
BaseEvents {}
Actor {}
Animated {}
Preload
{
preload_object = "Metadata/Terrain/Gallows/Leagues/Abyss/AbyssalCity/Objects/CircleRollerBall"
preload_misc_beam = "ConsumeBossAbyssOrbBeam"
preload_misc_object = "ConsumeBossOrb"
preload_object = "Metadata/Monsters/LeagueAbyss/Lightless/ConsumeBoss/Objects/DarknessWave"
}
Functions
{
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossBase"
/* ------------------------------------------------------------------------------------------------------------------- */
/* Generic */
/* ------------------------------------------------------------------------------------------------------------------- */
Render
{
use_ao_lights = true
}
StateMachine
{
on_or_create_state_darkness_1 = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Abyss/ConsumeBoss/epk/abyss_summon.epk' );"
on_or_create_state_darkness_0 = "RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Abyss/ConsumeBoss/epk/abyss_summon.epk' );"
create_state_dead_1 = "ShowNPCSummon( globals.player, 'Metadata/NPC/Abyss/AbyssReturnToSurface', 0 );"
}
Functions
{
SendKeyPickup =
"
If( arg1 == GetLocalPlayer(), (){ PlayTextAudio( 'AbyssVoice_TakeRing_Random', 'Metadata/Monsters/Abyss/AbyssVoice_' ); } );
"
}
/* ------------------------------------------------------------------------------------------------------------------- */
/* Preload */
/* ------------------------------------------------------------------------------------------------------------------- */
Preload {}
/* ------------------------------------------------------------------------------------------------------------------- */
/* Skill 1 */
/* ------------------------------------------------------------------------------------------------------------------- */
BaseEvents {}
Actor {}
Animated
{
on_event_halo_emerge_for_entrance_01 =
"
this.halo = GetAttachedAOByType( 'Metadata/Effects/Spells/monsters_effects/League_Abyss/general_effects/faction_halos/halo_lightless_01.ao' );
this.halo.SetDynamicFloat( 'abyss_halo_DRIVER', 1, true, 0.5 );
"
on_end_death_01 = "ShowNPCSummon( globals.player, 'Metadata/NPC/Abyss/AbyssReturnToSurface', 0 );"
}
Life
{
on_death = "this.halo.SetDynamicFloat( 'abyss_halo_DRIVER', 0, true, 0.3 );"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueAbyss/Lightless/ConsumeBoss"] = {
name = "Tasgul, Swallower of Light",
life = 4.38,
energyShield = 0.1,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 2.75,
damageSpread = 0.2,
attackTime = 1.335,
attackRange = 14,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeedFire",
"MPWConsumeBossChaosProjectile",
"GSAbyssRollerBallImpact",
"GSConsumeBossDashSlam",
"GSConsumeBossDonutSlam",
"GSConsumeBossOrbBlast",
"EASConsumeBossSummonTheAbyss",
"EASConsumeBossDarknessSlam",
"TBConsumeBossAbyssBeam",
"DTTConsumeBossDash",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedFire"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_fire",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {40, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPWConsumeBossChaosProjectile"] = {
name = "MPWConsumeBossChaosProjectile",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"monster_projectile_variation",
"number_of_additional_projectiles",
"base_is_projectile",
"projectile_uses_contact_position",
"projectile_uses_contact_direction",
"action_attack_or_cast_time_uses_animation_length",
"projectiles_nova",
"projectiles_travel_at_fixed_height",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1425, 11, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSAbyssRollerBallImpact"] = {
name = "GSAbyssRollerBallImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"is_area_damage",
"base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSConsumeBossDashSlam"] = {
name = "GSConsumeBossDashSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSConsumeBossDonutSlam"] = {
name = "GSConsumeBossDonutSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"active_skill_base_fire_damage_%_to_convert_to_chaos",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSConsumeBossOrbBlast"] = {
name = "GSConsumeBossOrbBlast",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASConsumeBossSummonTheAbyss"] = {
name = "EASConsumeBossSummonTheAbyss",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASConsumeBossDarknessSlam"] = {
name = "EASConsumeBossDarknessSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TBConsumeBossAbyssBeam"] = {
name = "TBConsumeBossAbyssBeam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DTTConsumeBossDash"] = {
name = "DTTConsumeBossDash",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Movement] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"walk_emerge_extra_distance",
"leap_slam_minimum_distance",
"skill_maximum_travel_distance",
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0, 20, 60, 0, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
i am boss of tier [2]
monster dropped item rarity +% [1600]
monster slain experience +% [0]
| Family | MonsterActBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | уник (3) |
| Req. level | 1 |
| Stats |
monster dropped item quantity +% [800]
monster dropped item rarity +% [1600]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [7500]
unique monster guarantee one rare [1]
| Family | MonsterMapBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | уник (3) |
| Req. level | 1 |
| Stats |
Тасгул, глотатель света
Демонi am boss of tier [2]
monster dropped item rarity +% [1600]
monster slain experience +% [0]
monster dropped item quantity +% [800]
monster dropped item rarity +% [1600]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [7500]
unique monster guarantee one rare [1]
monster dropped item rarity +% [1600]
monster slain experience +% [0]
monster dropped item quantity +% [800]
monster dropped item rarity +% [1600]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [7500]
unique monster guarantee one rare [1]
Tasgul, Swallower of Light
| Spectre | N |
|---|---|
| Tags | demon, humanoid, not_dex, slow_movement |
Здоровье
438%
Energy Shield From Life
10%
+60%
Сопротивление
Damage
275%
Меткость
100%
Критические попадания Chance
5%
Attack Distance
6 ~ 14
Время атаки
1.335 Second
Damage Spread
±20%
Опыт
250%
Model Size
120%
Type
AbyssConsumeBossSTANDALONE
Metadata
ConsumeBossSTANDALONE
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
33,976
3,861
708
3,398
Damage
641
Урон от чар
641
Меткость
2,502
Время атаки
1.335
Опыт
71,585
Minion Life
30,353
Minion Energy Shield
3,035
Minion Damage
2,664
Minion Armour
6,756
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedFire
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Обычная атака
Base Damage: 513—769
Шанс крит. попадания: 5%
Время атаки: 1.335 сек.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GSConsumeBossDashSlam
Triggerable, Spell, Damage, AttackInPlace
Время применения: 1 сек.
action attack or cast time uses animation length [1]
is area damage [1]
GSConsumeBossDonutSlam
Triggerable, Spell, Damage, AttackInPlace
Шанс крит. попадания: 5%
Время применения: 1 сек.
Перезарядка: 25 сек.
action attack or cast time uses animation length [1]
is area damage [1]
DTTConsumeBossDash
Spell, Movement, AttackInPlace
Время применения: 1 сек.
Перезарядка: 15 сек.
action attack or cast time uses animation length [1]
leap slam minimum distance [20]
skill maximum travel distance [60]
spell maximum action distance +% [0]
walk emerge extra distance [0]
MPWConsumeBossChaosProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
Время применения: 1 сек.
Усиленные умения выпускают снаряды кольцом
Выпускает дополнительных снарядов:
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [1425]
projectile uses contact direction [1]
projectile uses contact position [1]
projectiles travel at fixed height [1]
TBConsumeBossAbyssBeam
Spell, Triggerable, Attack, Damage, AttackInPlace
Base Damage: 513—769
Время применения: 1 сек.
Время атаки: 1.335 сек.
Перезарядка: 30 сек.
GSConsumeBossOrbBlast
Triggerable, Spell, Damage, AttackInPlace
Время применения: 1 сек.
action attack or cast time uses animation length [1]
is area damage [1]
GSAbyssRollerBallImpact
Triggerable, Spell, Damage, AttackInPlace
Шанс крит. попадания: 5%
Время применения: 1 сек.
base skill cannot be avoided by dodge roll or evaded or blocked [1]
is area damage [1]
EASConsumeBossDarknessSlam
Перезарядка: 25 сек.
action attack or cast time uses animation length [1]
Object Type
Object Type Codes
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueAbyss/Lightless/ConsumeBossSTANDALONE"] = {
name = "Tasgul, Swallower of Light",
life = 4.38,
energyShield = 0.1,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 2.75,
damageSpread = 0.2,
attackTime = 1.335,
attackRange = 14,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeedFire",
"MPWConsumeBossChaosProjectile",
"GSAbyssRollerBallImpact",
"GSConsumeBossDashSlam",
"GSConsumeBossDonutSlam",
"GSConsumeBossOrbBlast",
"EASConsumeBossDarknessSlam",
"TBConsumeBossAbyssBeam",
"DTTConsumeBossDash",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedFire"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_fire",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {40, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPWConsumeBossChaosProjectile"] = {
name = "MPWConsumeBossChaosProjectile",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"monster_projectile_variation",
"number_of_additional_projectiles",
"base_is_projectile",
"projectile_uses_contact_position",
"projectile_uses_contact_direction",
"action_attack_or_cast_time_uses_animation_length",
"projectiles_nova",
"projectiles_travel_at_fixed_height",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 1425, 11, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSAbyssRollerBallImpact"] = {
name = "GSAbyssRollerBallImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"is_area_damage",
"base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSConsumeBossDashSlam"] = {
name = "GSConsumeBossDashSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSConsumeBossDonutSlam"] = {
name = "GSConsumeBossDonutSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"active_skill_base_fire_damage_%_to_convert_to_chaos",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSConsumeBossOrbBlast"] = {
name = "GSConsumeBossOrbBlast",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASConsumeBossDarknessSlam"] = {
name = "EASConsumeBossDarknessSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TBConsumeBossAbyssBeam"] = {
name = "TBConsumeBossAbyssBeam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DTTConsumeBossDash"] = {
name = "DTTConsumeBossDash",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Movement] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"walk_emerge_extra_distance",
"leap_slam_minimum_distance",
"skill_maximum_travel_distance",
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0, 20, 60, 0, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
i am boss of tier [2]
monster dropped item rarity +% [1600]
monster slain experience +% [0]
| Family | MonsterActBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | уник (3) |
| Req. level | 1 |
| Stats |
monster dropped item quantity +% [800]
monster dropped item rarity +% [1600]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [7500]
unique monster guarantee one rare [1]
| Family | MonsterMapBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | уник (3) |
| Req. level | 1 |
| Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.