IncursionAtziriActiveShrineStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
深淵の魚
CategoryBeasts
IconEnemyEvasion IconEnemyResistanceLightningWeak
stance movement speed +% final [-51]
no movement speed [1]
stance movement speed +% final [44]
Abyss Fish
SpectreY
Tagsallows_additional_projectiles, beast, melee, monster_applies_poison, not_int, not_str, physical_affinity, ranged, red_blood, slow_movement, Unarmed_onhit_audio
ライフ
60%
回避力
+25%
耐性
IconEnemyResistanceFire0 IconEnemyResistanceCold0 IconEnemyResistanceLightning-30 IconEnemyResistanceChaos0
Damage
60%
命中力
100%
Attack Distance
3 ~ 6
アタックタイム
1.5 Second
Damage Spread
±20%
経験値
60%
Model Size
100%
Type
ParasiteFish
Metadata
PirateFishParasite
レベル
68
ライフ
4,654
Damage
140
スペルダメージ
140
命中力
2,502
アタックタイム
1.5
経験値
17,180
Minion Life
4,158
Minion Damage
581
Minion Armour
2,413
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
基本アタック
Base Damage: 112—168
アタックタイム: 1.5 秒
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
iconbasicattack
MMSFishParasiteWaterMortar
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
キャストタイム: 1 秒
クールダウン時間: 3 秒
153から229.6物理ダメージを与える
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
monster projectile variation [1137]
projectile ballistic angle from target distance [1]
projectile uses contact position [1]
spell maximum action distance +% [-35]
use scaled contact offset [1]
MaceNotable2
EASFishJump
action attack or cast time uses animation length [1]
GSParasiticFishMortarGround
Triggerable, Spell, Damage, AttackInPlace
キャストタイム: 1 秒
からの物理ダメージを与える
ヒット時に敵にを付与する
action attack or cast time uses animation length [1]
base is projectile [1]
is area damage [1]
GSParasiticFishMortarAir
Triggerable, Spell, Damage, AttackInPlace
キャストタイム: 1 秒
からの物理ダメージを与える
ヒット時に敵にを付与する
action attack or cast time uses animation length [1]
base is projectile [1]
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Actor
{
	basic_action = "ChangeToStance1"
	basic_action = "ChangeToStance2"
	basic_action = "ChangeToStance3"
	basic_action = "ChangeToStance4"
	basic_action = "Emerge"
}

Stats
{
	set_base_heavy_stun_duration_ms = 2667
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Parasites/PirateFishParasite"] = {
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    name = "Abyss Fish",
    life = 0.6,
    damage = 0.6,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeed",
        "MMSFishParasiteWaterMortar",
        "GSParasiticFishMortarGround",
        "GSParasiticFishMortarAir",
        "EASFishJump",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MMSFishParasiteWaterMortar"] = {
    name = "MMSFishParasiteWaterMortar",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "spell_maximum_action_distance_+%",
        "monster_projectile_variation",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_ballistic_angle_from_target_distance",
        "base_deal_no_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, -35, 1137, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSParasiticFishMortarGround"] = {
    name = "GSParasiticFishMortarGround",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "global_poison_on_hit",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSParasiticFishMortarAir"] = {
    name = "GSParasiticFishMortarAir",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "global_poison_on_hit",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASFishJump"] = {
    name = "EASFishJump",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
FamilyNothing
DomainsMonster (3)
GenerationTypeユニーク (3)
Req. level1
stance movement speed +% final [-51]
FamilyStance
DomainsMonster (3)
GenerationTypeユニーク (3)
Req. level1
Stats
  • stance movement speed +% final -51 — -51 Global Unscalable Value
  • Craft Tagsスピード
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeユニーク (3)
    Req. level1
    no movement speed [1]
    FamilyStance
    DomainsMonster (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • no movement speed 1 — 1 Global Unscalable Value
  • stance movement speed +% final [44]
    FamilyStance
    DomainsMonster (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • stance movement speed +% final 44 — 44 Global Unscalable Value
  • Edit

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