Ареагна, забытая ведьма
Areagne, Forgotten Witch
Spectre | Y |
---|---|
Tags | ghost, not_dex, not_str, quest_null_monster_mods, red_blood, Unarmed_onhit_audio, very_slow_movement |
Здоровье
160%
Energy Shield From Life
5%
Ailment Threshold
%
Сопротивление
0
0
0
0
Damage
160%
Меткость
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 14
Attack Time
1.5 Second
Damage Spread
±20%
Опыт
160%
Model Size
100%
Type
WitchHutBanshee
Metadata
WitchHutBanshee
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
12,411
Доспехи
3,451
Уклонение
477
Энерг. щит
0
Damage
373
Урон от чар
373
Меткость
0
Attack Time
1.5
Опыт
45,814
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Обычная атака
Base Damage: 298–448
Шанс [Critical|крит. попадания]: 5%
Attack Time: 1.5 сек.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GSWitchHutBansheeScreech
Triggerable, Spell, Damage
Шанс критического удара: 5%
Время применения: 1 сек.
Перезарядка: 8 сек.
Наносит от 7.951 до 11.93 физического урона
action attack or cast time uses animation length [1]
is area damage [1]
action attack or cast time uses animation length [1]
is area damage [1]
EASWitchHutBansheeScaryNoises
Перезарядка: 20 сек.
action attack or cast time uses animation length [1]
CGEWitchHutHagIceRune
Spell, Area, Damage, Triggerable, Duration, AreaSpell
Время применения: 1 сек.
Наносит 27.6 базового урона от холода в секунду
На 200% больше силы накладываемого охлаждения
active skill area of effect radius +% final [0]
base skill effect duration [12000]
ground maelstrom art variation [1008]
На 200% больше силы накладываемого охлаждения
active skill area of effect radius +% final [0]
base skill effect duration [12000]
ground maelstrom art variation [1008]
Object Type
version 2 extends "Metadata/Monsters/Monster" StateMachine { define_shared_state = "screeching; waiting_outside;" define_shared_checkpoint_state = "dead" } Stats { set_base_heavy_stun_duration_ms = 2633 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Functions { spooky_wiggle = "PlayAdditiveAnimation( wiggle_01 );" tele_out = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Azmeri/monsters/ScreecherMiniboss/epk/teleport_out.epk' ); SetLightState( light_off, 0.4 ); DisableHighlighting(); " tele_in = " EnableRendering(); EnableHighlighting(); RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Azmeri/monsters/ScreecherMiniboss/epk/teleport_out.epk' ); SetLightState( idle_light_on, 0.4 ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Azmeri/monsters/ScreecherMiniboss/epk/teleport_in.epk', 0.75 ); " } StateMachine { on_or_create_state_screeching_1 = "AddAttached( 'Metadata/Effects/Spells/monsters_effects/League_Azmeri/monsters/ScreecherMiniboss/icethrower.ao', jaw_jntBnd );" on_state_screeching_0 = "RemoveAttachedObjectFromBones( jaw_jntBnd );" create_state_waiting_outside_1 = " DisableRendering(); SetLightState( light_off, 0 ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/BansheeRemake/WitchHutBanshee"] = { name = "Areagne, Forgotten Witch", life = 1.6, energyShield = 0.05, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.6, damageSpread = 0.2, attackTime = 1.5, attackRange = 14, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "CGEWitchHutHagIceRune", "GSWitchHutBansheeScreech", "EASWitchHutBansheeScaryNoises", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CGEWitchHutHagIceRune"] = { name = "CGEWitchHutHagIceRune", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_cold_damage_to_deal_per_minute", "ground_maelstrom_art_variation", "base_skill_effect_duration", "active_skill_area_of_effect_radius_+%_final", "active_skill_chill_effect_+%_final", }, levels = { [1] = {1, 1008, 12000, 0, 200, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSWitchHutBansheeScreech"] = { name = "GSWitchHutBansheeScreech", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASWitchHutBansheeScaryNoises"] = { name = "EASWitchHutBansheeScaryNoises", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }