Areagne, Forgotten Witch
Spectre | N |
---|---|
Tags | ghost, not_dex, not_str, quest_null_monster_mods, red_blood, Unarmed_onhit_audio, very_slow_movement |
Life
160%
Energy Shield From Life
5%
Ailment Threshold
%
Resistance
0
0
0
0
Damage
160%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 14
Attack Time
1.5 Second
Damage Spread
±20%
Experience
160%
Model Size
100%
Type
WitchHutBanshee
Metadata
WitchHutBanshee
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
12,411
Armour
3,451
Evasion
477
Energy Shield
0
Damage
373
Spell Damage
373
Accuracy
0
Attack Time
1.5
Experience
45,814
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Basic Attack
Base Damage: 298–448
[Critical|Critical Hit] Chance: 5%
Attack Time: 1.5 sec
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GSWitchHutBansheeScreech
Triggerable, Spell, Damage
Critical Strike Chance: 5%
Cast Time: 1 sec
Cooldown Time: 8 sec
Deals 7.951 to 11.93 Physical Damage
action attack or cast time uses animation length [1]
is area damage [1]
action attack or cast time uses animation length [1]
is area damage [1]
EASWitchHutBansheeScaryNoises
Cooldown Time: 20 sec
action attack or cast time uses animation length [1]
CGEWitchHutHagIceRune
Spell, Area, Damage, Triggerable, Duration, AreaSpell
Cast Time: 1 sec
Deals 27.6 Base Cold Damage per second
200% more Magnitude of Chill inflicted
active skill area of effect radius +% final [0]
base skill effect duration [12000]
ground maelstrom art variation [1008]
200% more Magnitude of Chill inflicted
active skill area of effect radius +% final [0]
base skill effect duration [12000]
ground maelstrom art variation [1008]
Object Type
version 2 extends "Metadata/Monsters/Monster" StateMachine { define_shared_state = "screeching; waiting_outside;" define_shared_checkpoint_state = "dead" } Stats { set_base_heavy_stun_duration_ms = 2633 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Functions { spooky_wiggle = "PlayAdditiveAnimation( wiggle_01 );" tele_out = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Azmeri/monsters/ScreecherMiniboss/epk/teleport_out.epk' ); SetLightState( light_off, 0.4 ); DisableHighlighting(); " tele_in = " EnableRendering(); EnableHighlighting(); RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Azmeri/monsters/ScreecherMiniboss/epk/teleport_out.epk' ); SetLightState( idle_light_on, 0.4 ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Azmeri/monsters/ScreecherMiniboss/epk/teleport_in.epk', 0.75 ); " } StateMachine { on_or_create_state_screeching_1 = "AddAttached( 'Metadata/Effects/Spells/monsters_effects/League_Azmeri/monsters/ScreecherMiniboss/icethrower.ao', jaw_jntBnd );" on_state_screeching_0 = "RemoveAttachedObjectFromBones( jaw_jntBnd );" create_state_waiting_outside_1 = " DisableRendering(); SetLightState( light_off, 0 ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/BansheeRemake/WitchHutBanshee"] = { name = "Areagne, Forgotten Witch", life = 1.6, energyShield = 0.05, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.6, damageSpread = 0.2, attackTime = 1.5, attackRange = 14, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "CGEWitchHutHagIceRune", "GSWitchHutBansheeScreech", "EASWitchHutBansheeScaryNoises", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CGEWitchHutHagIceRune"] = { name = "CGEWitchHutHagIceRune", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_cold_damage_to_deal_per_minute", "ground_maelstrom_art_variation", "base_skill_effect_duration", "active_skill_area_of_effect_radius_+%_final", "active_skill_chill_effect_+%_final", }, levels = { [1] = {1, 1008, 12000, 0, 200, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSWitchHutBansheeScreech"] = { name = "GSWitchHutBansheeScreech", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASWitchHutBansheeScaryNoises"] = { name = "EASWitchHutBansheeScaryNoises", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }