Areagne, Vergessene Hexe

cant possess this [1]
Areagne, Forgotten Witch
Spectre | N |
---|---|
Tags | ghost, not_dex, not_str, quest_null_monster_mods, red_blood, Unarmed_onhit_audio, undead, very_slow_movement |
Leben
160%
Energy Shield From Life
5%
Widerstand




Damage
160%
Genauigkeit
100%
Kritische Treffer Chance
5%
Attack Distance
6 ~ 14
Angriffszeit
1.5 Second
Damage Spread
±20%
Erfahrung
160%
Model Size
100%
Type
WitchHutBanshee
Metadata
WitchHutBanshee
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
11,791
2,413
708
Damage
373
Zauberschaden
373
Genauigkeit
2,464
Angriffszeit
1.5
Erfahrung
45,814
Minion Life
10,534
Minion Energy Shield
554
Minion Damage
1,550
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Basisangriff
Base Damage: 298–448
Angriffszeit: 1.5 Sek.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

GSWitchHutBansheeScreech
Triggerable, Spell, Damage
Zauberzeit: 1 Sek.
Abklingzeit: 8 Sek.
action attack or cast time uses animation length [1]
is area damage [1]
EASWitchHutBansheeScaryNoises
Abklingzeit: 20 Sek.
action attack or cast time uses animation length [1]
CGEWitchHutHagIceRune
Spell, Area, Damage, Triggerable, Duration, AreaSpell
Zauberzeit: 1 Sek.
Verursacht 212.6 Basis-Kälteschaden pro Sekunde
active skill area of effect radius +% final [0]
base skill effect duration [12000]
ground maelstrom art variation [1008]
Object Type
version 2 extends "Metadata/Monsters/Monster" StateMachine { define_shared_state = "screeching; waiting_outside;" define_shared_checkpoint_state = "dead" } Stats { set_base_heavy_stun_duration_ms = 2633 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Functions { spooky_wiggle = "PlayAdditiveAnimation( wiggle_01 );" tele_out = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Azmeri/monsters/ScreecherMiniboss/epk/teleport_out.epk' ); SetLightState( light_off, 0.4 ); DisableHighlighting(); " tele_in = " EnableRendering(); EnableHighlighting(); RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Azmeri/monsters/ScreecherMiniboss/epk/teleport_out.epk' ); SetLightState( idle_light_on, 0.4 ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Azmeri/monsters/ScreecherMiniboss/epk/teleport_in.epk', 0.75 ); " } StateMachine { on_or_create_state_screeching_1 = "AddAttached( 'Metadata/Effects/Spells/monsters_effects/League_Azmeri/monsters/ScreecherMiniboss/icethrower.ao', jaw_jntBnd );" on_state_screeching_0 = "RemoveAttachedObjectFromBones( jaw_jntBnd );" create_state_waiting_outside_1 = " DisableRendering(); SetLightState( light_off, 0 ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/BansheeRemake/WitchHutBanshee"] = { name = "Areagne, Forgotten Witch", life = 1.6, energyShield = 0.05, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.6, damageSpread = 0.2, attackTime = 1.5, attackRange = 14, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "CGEWitchHutHagIceRune", "GSWitchHutBansheeScreech", "EASWitchHutBansheeScaryNoises", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CGEWitchHutHagIceRune"] = { name = "CGEWitchHutHagIceRune", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_cold_damage_to_deal_per_minute", "ground_maelstrom_art_variation", "base_skill_effect_duration", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {1, 1008, 12000, 0, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSWitchHutBansheeScreech"] = { name = "GSWitchHutBansheeScreech", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASWitchHutBansheeScaryNoises"] = { name = "EASWitchHutBansheeScaryNoises", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
cant possess this [1]
Family | Nothing |
---|---|
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.