Areagne, Vergessene Hexe
Areagne, Forgotten Witch
SpectreN
Tagsghost, not_dex, not_str, quest_null_monster_mods, red_blood, Unarmed_onhit_audio, very_slow_movement
Leben
160%
Energy Shield From Life
5%
Widerstand
0 0 0 0
Damage
160%
Genauigkeit
100%
Kritische Treffer Chance
5%
Bonus für kritische Treffer
+30%
Attack Distance
6 ~ 14
Angriffszeit
1.5 Second
Damage Spread
±20%
Erfahrung
160%
Model Size
100%
Type
WitchHutBanshee
Metadata
WitchHutBanshee
Stufe
68
Leben
11,791
Rüstung
3,451
Ausweichwert
477
Energieschild
621
Damage
373
Zauberschaden
373
Genauigkeit
2,180
Angriffszeit
1.5
Erfahrung
45,814
Minion Life
17,146
Minion Energy Shield
902
Minion Damage
3,034
Minion Armour
3,451
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Basisangriff
Base Damage: 298–448
Kritische Trefferchance: 5%
Angriffszeit: 1.5 Sek.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GSWitchHutBansheeScreech
Triggerable, Spell, Damage
Kritische Trefferchance: 5%
Zauberzeit: 1 Sek.
Abklingzeit: 8 Sek.
Verursacht 1475 bis 2213 physischen Schaden
action attack or cast time uses animation length [1]
is area damage [1]
EASWitchHutBansheeScaryNoises
Abklingzeit: 20 Sek.
action attack or cast time uses animation length [1]
CGEWitchHutHagIceRune
Spell, Area, Damage, Triggerable, Duration, AreaSpell
Zauberzeit: 1 Sek.
Verursacht 5122.9 Basis-Kälteschaden pro Sekunde
200% mehr Magnitude von verursachtem Unterkühlen
active skill area of effect radius +% final [0]
base skill effect duration [12000]
ground maelstrom art variation [1008]

Object Type

version 2
extends "Metadata/Monsters/Monster"

StateMachine
{
	define_shared_state = "screeching; waiting_outside;"
	define_shared_checkpoint_state = "dead"
}

Stats
{
	set_base_heavy_stun_duration_ms = 2633
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Functions
{
	spooky_wiggle = "PlayAdditiveAnimation( wiggle_01 );"

	tele_out =
	"
		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Azmeri/monsters/ScreecherMiniboss/epk/teleport_out.epk' );
		SetLightState( light_off, 0.4 );
		DisableHighlighting();
	"

	tele_in =
	"
		EnableRendering();
		EnableHighlighting();
		RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Azmeri/monsters/ScreecherMiniboss/epk/teleport_out.epk' );
		SetLightState( idle_light_on, 0.4 );
		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Azmeri/monsters/ScreecherMiniboss/epk/teleport_in.epk', 0.75 );
	"
}

StateMachine
{
	on_or_create_state_screeching_1 = "AddAttached( 'Metadata/Effects/Spells/monsters_effects/League_Azmeri/monsters/ScreecherMiniboss/icethrower.ao', jaw_jntBnd );"
	on_state_screeching_0 = "RemoveAttachedObjectFromBones( jaw_jntBnd );"

	create_state_waiting_outside_1 =
	"
		DisableRendering();
		SetLightState( light_off, 0 );
	"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/BansheeRemake/WitchHutBanshee"] = {
    name = "Areagne, Forgotten Witch",
    life = 1.6,
    energyShield = 0.05,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.6,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 14,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeed",
        "CGEWitchHutHagIceRune",
        "GSWitchHutBansheeScreech",
        "EASWitchHutBansheeScaryNoises",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CGEWitchHutHagIceRune"] = {
    name = "CGEWitchHutHagIceRune",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_cold_damage_to_deal_per_minute",
        "ground_maelstrom_art_variation",
        "base_skill_effect_duration",
        "active_skill_area_of_effect_radius_+%_final",
        "active_skill_chill_effect_+%_final",
    },
    levels = {
        [1] = {1, 1008, 12000, 0, 200, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSWitchHutBansheeScreech"] = {
    name = "GSWitchHutBansheeScreech",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASWitchHutBansheeScaryNoises"] = {
    name = "EASWitchHutBansheeScaryNoises",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
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