잊혀진 마녀 아리아그네
언데드
cant possess this [1]
Areagne, Forgotten Witch
SpectreN
Tagsghost, not_dex, not_str, quest_null_monster_mods, red_blood, Unarmed_onhit_audio, undead, very_slow_movement
생명력
160%
Energy Shield From Life
5%
저항
0 0 0 0
Damage
160%
정확도
100%
치명타 명중 Chance
5%
치명타 피해 보너스
+30%
Attack Distance
6 ~ 14
공격 속도
1.5 Second
Damage Spread
±20%
경험치
160%
Model Size
100%
Type
WitchHutBanshee
Metadata
WitchHutBanshee
레벨
68
생명력
11,791
Damage
373
주문 피해
373
정확도
2,464
공격 속도
1.5
경험치
45,814
Minion Life
10,534
Minion Energy Shield
554
Minion Damage
1,550
Minion Armour
2,413
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
기본 공격
Base Damage: 298–448
치명타 명중 확률: 5%
공격 속도: 1.5 초
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GSWitchHutBansheeScreech
Triggerable, Spell, Damage
치명타 명중 확률: 5%
시전 속도: 1 초
재사용 대기시간: 8 초
61.22~91.83 물리 피해
action attack or cast time uses animation length [1]
is area damage [1]
EASWitchHutBansheeScaryNoises
재사용 대기시간: 20 초
action attack or cast time uses animation length [1]
CGEWitchHutHagIceRune
Spell, Area, Damage, Triggerable, Duration, AreaSpell
시전 속도: 1 초
1초마다 212.6의 기본 냉기 피해를 줌
active skill area of effect radius +% final [0]
base skill effect duration [12000]
ground maelstrom art variation [1008]

Object Type

version 2
extends "Metadata/Monsters/Monster"

StateMachine
{
	define_shared_state = "screeching; waiting_outside;"
	define_shared_checkpoint_state = "dead"
}

Stats
{
	set_base_heavy_stun_duration_ms = 2633
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Functions
{
	spooky_wiggle = "PlayAdditiveAnimation( wiggle_01 );"

	tele_out =
	"
		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Azmeri/monsters/ScreecherMiniboss/epk/teleport_out.epk' );
		SetLightState( light_off, 0.4 );
		DisableHighlighting();
	"

	tele_in =
	"
		EnableRendering();
		EnableHighlighting();
		RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Azmeri/monsters/ScreecherMiniboss/epk/teleport_out.epk' );
		SetLightState( idle_light_on, 0.4 );
		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Azmeri/monsters/ScreecherMiniboss/epk/teleport_in.epk', 0.75 );
	"
}

StateMachine
{
	on_or_create_state_screeching_1 = "AddAttached( 'Metadata/Effects/Spells/monsters_effects/League_Azmeri/monsters/ScreecherMiniboss/icethrower.ao', jaw_jntBnd );"
	on_state_screeching_0 = "RemoveAttachedObjectFromBones( jaw_jntBnd );"

	create_state_waiting_outside_1 =
	"
		DisableRendering();
		SetLightState( light_off, 0 );
	"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/BansheeRemake/WitchHutBanshee"] = {
    name = "Areagne, Forgotten Witch",
    life = 1.6,
    energyShield = 0.05,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.6,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 14,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeed",
        "CGEWitchHutHagIceRune",
        "GSWitchHutBansheeScreech",
        "EASWitchHutBansheeScaryNoises",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CGEWitchHutHagIceRune"] = {
    name = "CGEWitchHutHagIceRune",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_cold_damage_to_deal_per_minute",
        "ground_maelstrom_art_variation",
        "base_skill_effect_duration",
        "active_skill_area_of_effect_radius_+%_final",
    },
    levels = {
        [1] = {1, 1008, 12000, 0, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSWitchHutBansheeScreech"] = {
    name = "GSWitchHutBansheeScreech",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASWitchHutBansheeScaryNoises"] = {
    name = "EASWitchHutBansheeScaryNoises",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
cant possess this [1]
FamilyNothing
DomainsMonster (3)
GenerationType고유 (3)
Req. level1
Stats
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