Захваченная душа
Нежить
monster no drops or experience [1]
Captured Soul
SpectreY
Tagsghost, ghost_blood, Unarmed_onhit_audio, undead, very_slow_movement
Здоровье
100%
Сопротивление
0 -30 75 0
Damage
100%
Меткость
100%
Attack Distance
3 ~ 6
Время атаки
1.755 Second
Damage Spread
±20%
Опыт
100%
Model Size
120%
Type
HusbandWifeSpiritPhantasm
Metadata
HusbandWifeSpirits
Уровень
68
Здоровье
7,757
Damage
233
Урон от чар
233
Меткость
2,464
Время атаки
1.755
Опыт
28,634
Minion Life
6,930
Minion Damage
969
Minion Armour
2,413
EASHusbandMonsterConsumeSpirit
action attack or cast time uses animation length [1]
GSHusbandWifeRevive
Triggerable, Spell, Damage
Время применения: 1 сек.
base deal no damage [1]
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Actor
{
	basic_action = "Emerge"
	basic_action = "MoveForced"
	basic_action = "ChangeToStance2"
}

Positioned
{
	collision_hull_type = "projectile"
	blocking = false
}

ControlZone
{
	
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Life
{
	on_spawned_alive =
	"
		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/HusbandBoss/epk/ghost_soul.epk' );
	"

	on_death = "CancelAllStateTimers();"
}

Animated
{
	on_event_die =
	"
		RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/HusbandBoss/epk/ghost_soul.epk' );
		CancelAllStateTimers();
	"
}

BaseEvents
{
	on_construction_complete = "StartStateTimer( suck, 0.066 );"
}

StateMachine
{
	on_timer_suck =
	"
		Call( update_positions );
		StartStateTimer( suck, 0.066 );
	"
}

Functions
{
	update_positions = "this.specific_object_position = this.sucker.GetPositionValues();"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/SummonedPhantasm/HusbandWifeSpirits"] = {
    name = "Captured Soul",
    life = 1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.755,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "GSHusbandWifeRevive",
        "EASHusbandMonsterConsumeSpirit",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["GSHusbandWifeRevive"] = {
    name = "GSHusbandWifeRevive",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_deal_no_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASHusbandMonsterConsumeSpirit"] = {
    name = "EASHusbandMonsterConsumeSpirit",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
monster no drops or experience [1]
FamilyMonsterNoDropsOrExperience
DomainsMonster (3)
GenerationTypeУникальный (3)
Req. level1
Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • Захваченная душа
    Нежить
    monster no drops or experience [1]
    Captured Soul
    SpectreY
    Tagsghost, ghost_blood, Unarmed_onhit_audio, undead, very_slow_movement
    Здоровье
    100%
    Сопротивление
    0 -30 75 0
    Damage
    100%
    Меткость
    100%
    Attack Distance
    3 ~ 6
    Время атаки
    1.755 Second
    Damage Spread
    ±20%
    Опыт
    100%
    Model Size
    120%
    Type
    HusbandWifeSpiritPhantasm
    Metadata
    HusbandWifeSpiritsWild
    Уровень
    68
    Здоровье
    7,757
    Damage
    233
    Урон от чар
    233
    Меткость
    2,464
    Время атаки
    1.755
    Опыт
    28,634
    Minion Life
    6,930
    Minion Damage
    969
    Minion Armour
    2,413
    EASHusbandMonsterConsumeSpirit
    action attack or cast time uses animation length [1]
    EGWildSpiritRevive
    Triggerable
    action attack or cast time uses animation length [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "Emerge"
    	basic_action = "MoveForced"
    	basic_action = "ChangeToStance2"
    }
    
    Positioned
    {
    	collision_hull_type = "projectile"
    	blocking = false
    }
    
    ControlZone
    {
    	
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/SummonedPhantasm/HusbandWifeSpiritsWild"] = {
        name = "Captured Soul",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0.2,
        attackTime = 1.755,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "EASHusbandMonsterConsumeSpirit",
            "EGWildSpiritRevive",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASHusbandMonsterConsumeSpirit"] = {
        name = "EASHusbandMonsterConsumeSpirit",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EGWildSpiritRevive"] = {
        name = "EGWildSpiritRevive",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster no drops or experience [1]
    FamilyMonsterNoDropsOrExperience
    DomainsMonster (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • Edit

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