Eingefangene Seele



monster no drops or experience [1]
Captured Soul
Spectre | Y |
---|---|
Tags | ghost, ghost_blood, Unarmed_onhit_audio, undead, very_slow_movement |
Leben
100%
Widerstand




Damage
100%
Genauigkeit
100%
Kritische Treffer Chance
5%
Attack Distance
3 ~ 6
Angriffszeit
1.755 Second
Damage Spread
±20%
Erfahrung
100%
Model Size
120%
Type
HusbandWifeSpiritPhantasm
Metadata
HusbandWifeSpirits
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
7,757
2,413
708
Damage
233
Zauberschaden
233
Genauigkeit
2,464
Angriffszeit
1.755
Erfahrung
28,634
Minion Life
6,930
Minion Damage
969
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
EASHusbandMonsterConsumeSpirit
action attack or cast time uses animation length [1]
GSHusbandWifeRevive
Triggerable, Spell, Damage
Zauberzeit: 1 Sek.
base deal no damage [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge" basic_action = "MoveForced" basic_action = "ChangeToStance2" } Positioned { collision_hull_type = "projectile" blocking = false } ControlZone { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Life { on_spawned_alive = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/HusbandBoss/epk/ghost_soul.epk' ); " on_death = "CancelAllStateTimers();" } Animated { on_event_die = " RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/HusbandBoss/epk/ghost_soul.epk' ); CancelAllStateTimers(); " } BaseEvents { on_construction_complete = "StartStateTimer( suck, 0.066 );" } StateMachine { on_timer_suck = " Call( update_positions ); StartStateTimer( suck, 0.066 ); " } Functions { update_positions = "this.specific_object_position = this.sucker.GetPositionValues();" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/SummonedPhantasm/HusbandWifeSpirits"] = { name = "Captured Soul", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.755, attackRange = 6, accuracy = 1, skillList = { "GSHusbandWifeRevive", "EASHusbandMonsterConsumeSpirit", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["GSHusbandWifeRevive"] = { name = "GSHusbandWifeRevive", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "base_deal_no_damage", "is_area_damage", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASHusbandMonsterConsumeSpirit"] = { name = "EASHusbandMonsterConsumeSpirit", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster no drops or experience [1]
Family | MonsterNoDropsOrExperience |
---|---|
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
Eingefangene Seele



monster no drops or experience [1]
Captured Soul
Spectre | Y |
---|---|
Tags | ghost, ghost_blood, Unarmed_onhit_audio, undead, very_slow_movement |
Leben
100%
Widerstand




Damage
100%
Genauigkeit
100%
Kritische Treffer Chance
5%
Attack Distance
3 ~ 6
Angriffszeit
1.755 Second
Damage Spread
±20%
Erfahrung
100%
Model Size
120%
Type
HusbandWifeSpiritPhantasm
Metadata
HusbandWifeSpiritsWild
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
7,757
2,413
708
Damage
233
Zauberschaden
233
Genauigkeit
2,464
Angriffszeit
1.755
Erfahrung
28,634
Minion Life
6,930
Minion Damage
969
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
EASHusbandMonsterConsumeSpirit
action attack or cast time uses animation length [1]
EGWildSpiritRevive
Triggerable
action attack or cast time uses animation length [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge" basic_action = "MoveForced" basic_action = "ChangeToStance2" } Positioned { collision_hull_type = "projectile" blocking = false } ControlZone { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/SummonedPhantasm/HusbandWifeSpiritsWild"] = { name = "Captured Soul", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.755, attackRange = 6, accuracy = 1, skillList = { "EASHusbandMonsterConsumeSpirit", "EGWildSpiritRevive", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["EASHusbandMonsterConsumeSpirit"] = { name = "EASHusbandMonsterConsumeSpirit", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EGWildSpiritRevive"] = { name = "EGWildSpiritRevive", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster no drops or experience [1]
Family | MonsterNoDropsOrExperience |
---|---|
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.