Alma capturada
monster no drops or experience [1]
Captured Soul
Spectre | Y |
---|---|
Tags | ghost, ghost_blood, Unarmed_onhit_audio, undead, very_slow_movement |
Vida
100%
Ailment Threshold
%
Resistencia
0 0 0 0
Damage
100%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
3 ~ 6
Attack Time
1.755 Second
Damage Spread
±20%
Experiencia
100%
Model Size
120%
Type
HusbandWifeSpiritPhantasm
Metadata
HusbandWifeSpirits
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
7,757
Armadura
3,451
Evasión
477
Energy Shield
0
Damage
233
Daño de hechizos
233
Precisión
1,090
Attack Time
1.755
Experiencia
28,634
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
EASHusbandMonsterConsumeSpirit
action attack or cast time uses animation length [1]
GSHusbandWifeRevive
Triggerable, Spell, Damage
Tiempo de lanzamiento: 1 seg
base deal no damage [1]
is area damage [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge" basic_action = "MoveForced" basic_action = "ChangeToStance2" } Positioned { collision_hull_type = "projectile" blocking = false } ControlZone { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Life { on_spawned_alive = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/HusbandBoss/epk/ghost_soul.epk' ); " on_death = "CancelAllStateTimers();" } Animated { on_event_die = " RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/HusbandBoss/epk/ghost_soul.epk' ); CancelAllStateTimers(); " } BaseEvents { on_construction_complete = "StartStateTimer( suck, 0.066 );" } StateMachine { on_timer_suck = " Call( update_positions ); StartStateTimer( suck, 0.066 ); " } Functions { update_positions = "this.specific_object_position = this.sucker.GetPositionValues();" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/SummonedPhantasm/HusbandWifeSpirits"] = { name = "Captured Soul", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.755, attackRange = 6, accuracy = 1, skillList = { "GSHusbandWifeRevive", "EASHusbandMonsterConsumeSpirit", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["GSHusbandWifeRevive"] = { name = "GSHusbandWifeRevive", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "base_deal_no_damage", "is_area_damage", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASHusbandMonsterConsumeSpirit"] = { name = "EASHusbandMonsterConsumeSpirit", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | Monster (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Alma capturada
monster no drops or experience [1]
Captured Soul
Spectre | Y |
---|---|
Tags | ghost, ghost_blood, Unarmed_onhit_audio, undead, very_slow_movement |
Vida
100%
Ailment Threshold
%
Resistencia
0 0 0 0
Damage
100%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
3 ~ 6
Attack Time
1.755 Second
Damage Spread
±20%
Experiencia
100%
Model Size
120%
Type
HusbandWifeSpiritPhantasm
Metadata
HusbandWifeSpiritsWild
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
7,757
Armadura
3,451
Evasión
477
Energy Shield
0
Damage
233
Daño de hechizos
233
Precisión
1,090
Attack Time
1.755
Experiencia
28,634
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
EASHusbandMonsterConsumeSpirit
action attack or cast time uses animation length [1]
EGWildSpiritRevive
Triggerable
action attack or cast time uses animation length [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge" basic_action = "MoveForced" basic_action = "ChangeToStance2" } Positioned { collision_hull_type = "projectile" blocking = false } ControlZone { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/SummonedPhantasm/HusbandWifeSpiritsWild"] = { name = "Captured Soul", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.755, attackRange = 6, accuracy = 1, skillList = { "EASHusbandMonsterConsumeSpirit", "EGWildSpiritRevive", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["EASHusbandMonsterConsumeSpirit"] = { name = "EASHusbandMonsterConsumeSpirit", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EGWildSpiritRevive"] = { name = "EGWildSpiritRevive", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | Monster (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |