Кадило
Censer
Spectre | N |
---|---|
Tags | 2HSharpMetal_onhit_audio, very_slow_movement |
Здоровье
100%
Сопротивление




Damage
67%
Меткость
100%
Критические попадания Chance
5%
Attack Distance
6 ~ 6
Время атаки
1 Second
Damage Spread
±20%
Опыт
100%
Model Size
100%
Type
Daemon
Metadata
MundaneMagiCenser
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
7,757
2,413
708
Damage
156
Урон от чар
156
Меткость
2,464
Время атаки
1
Опыт
28,634
Minion Life
6,930
Minion Damage
649
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
GSMundaneMagiNova
Triggerable, Spell, Damage
Шанс крит. попадания: 5%
Время применения: 3 сек.
25% шанс покрыть врагов пеплом при нанесении удара
active skill area of effect radius +% final [20]
base deal no damage [1]
base skill effect duration [4000]
MMSMundaneMagiMortar
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Шанс крит. попадания: 5%
Время применения: 1 сек.
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
15% шанс покрыть врагов пеплом при нанесении удара
base is projectile [1]
is area damage [1]
projectile minimum range [20]
projectile uses contact position [1]
use scaled contact offset [1]
DoLiterallyNothing
???
GSMundaneMagiBeam
Triggerable, Spell, Damage
Шанс крит. попадания: 5%
Время применения: 3 сек.
15% шанс покрыть врагов пеплом при нанесении удара
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Pathfinding { immobile = true } StateMachine { define_shared_state = "shimmer;" } Positioned { ignore_being_pushed = true } Stats { set_immune_to_cheats = 1 set_no_mana_cost = 1 immune_to_curses = 1 immune_to_marks = 1 immune_to_auras_from_other_entities = 1 set_item_drop_slots = 0 set_max_endurance_charges = 0 set_max_frenzy_charges = 0 set_max_power_charges = 0 base_cannot_be_stunned = 1 base_cannot_be_electrocuted = 1 base_cannot_be_pinned = 1 cannot_be_knocked_back = 1 set_immune_to_status_ailments = 1 cannot_be_converted_or_dominated = 1 monster_slain_flask_charges_granted_+% = -100 base_cannot_be_leeched_from = 1 set_immune_vaal_lighting_warp = 1 set_cannot_recover_life = 1 cannot_be_poisoned = 1 immune_to_bleeding = 1 set_unaffected_by_life_modifiers = 1 set_monster_no_additional_player_scaling = 1 set_cannot_be_chained_from = 1 set_cannot_be_splashed_from = 1 set_cannot_be_afflicted = 1 set_monster_no_beyond_portal = 1 set_ignore_on_kill_effects_on_self = 1 set_cannot_grant_charges_or_volatility_from_self = 1 set_cannot_be_culled = 1 is_inanimate_object = 1 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" BaseEvents { on_construction_complete = " IfDead( {}, { AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/EPKs/censer_smoke.epk' ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/EPKs/censer_ground_fadein.epk' ); PlayAttachedEffect( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/censer_ashes.ao', censer_jntBnd, 3 ); Delay( 1.15, { RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/EPKs/censer_ground_fadein.epk' ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/EPKs/censer_ground_idle.epk' ); } ); AddAttached( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/on_act/censer_light.ao', root_jntBnd ); } ); " } Life { on_death = " RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/EPKs/censer_smoke.epk' ); RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/EPKs/censer_ground_idle.epk' ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/EPKs/censer_ground_fadeout.epk' ); Delay( 1.25, { RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/EPKs/censer_ground_fadeout.epk' ); } ); PlayAnimationAttached( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/on_act/censer_light.ao', light_off ); DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/censer_ashes.ao' ); Delay( 1.0, { DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/on_act/censer_light.ao' ); } ); " on_spawned_dead = " RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/EPKs/censer_smoke.epk' ); RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/EPKs/censer_ground_idle.epk' ); DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/on_act/censer_light.ao' ); DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/censer_ashes.ao' ); " } Animated { on_event_cast_light = " PlayAttachedEffect( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/on_act/cast_light.ao', root_jntBnd ); Delay( 1.0, { DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/on_act/cast_light.ao' ); } ); " on_event_cast_light_fast = " PlayAttachedEffect( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/on_act/cast_light_fast.ao', root_jntBnd ); Delay( 0.25, { DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/on_act/cast_light_fast.ao' ); } ); " on_event_light_off_for_cencer_pick_01 = " PlayAnimationAttached( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/on_act/censer_light.ao', light_off ); RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/EPKs/censer_ground_idle.epk' ); RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/EPKs/censer_ground_fadein.epk' ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/EPKs/censer_ground_fadeout.epk' ); Delay( 1.25, { RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/EPKs/censer_ground_fadeout.epk' ); } ); " } StateMachine { create_state_shimmer_0 = "PlayEffect( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/coverup.ao' );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/MundaneMagi/Censer/MundaneMagiCenser"] = { name = "Censer", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.67, damageSpread = 0.2, attackTime = 1, attackRange = 6, accuracy = 1, skillList = { "DoLiterallyNothing", "GSMundaneMagiNova", "GSMundaneMagiBeam", "MMSMundaneMagiMortar", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["DoLiterallyNothing"] = { name = "???", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSMundaneMagiNova"] = { name = "GSMundaneMagiNova", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 3, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_area_of_effect_radius_+%_final", "base_skill_effect_duration", "cover_in_ash_on_hit_%", "base_deal_no_damage", }, levels = { [1] = {20, 4000, 25, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSMundaneMagiBeam"] = { name = "GSMundaneMagiBeam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 3, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "cover_in_ash_on_hit_%", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 15, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MMSMundaneMagiMortar"] = { name = "MMSMundaneMagiMortar", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "projectile_minimum_range", "cover_in_ash_on_hit_%", "is_area_damage", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 20, 15, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
key | val |
---|---|
Stats.item_drop_slots | 0 |
Stats.energy_shield_recharge_rate_per_minute_% | 750 |
Stats.base_maximum_mana | 200 |
Stats.maximum_physical_damage_reduction_% | 75 |
Stats.base_maximum_all_resistances_% | 75 |
Stats.monster_base_flask_charges_percent_of_monster_power | 50 |
Stats.base_critical_hit_damage_bonus | 30 |
Stats.max_endurance_charges | 0 |
Stats.max_frenzy_charges | 0 |
Stats.max_power_charges | 0 |
Stats.object_inherent_base_maximum_block_%_from_ot | 50 |
Stats.movement_velocity_cap | 128 |
Stats.max_azurite_debuff_stacks | 10 |
Stats.ignore_skill_weapon_restrictions | 1 |
Stats.melee_hit_damage_stun_multiplier_+%_final_from_ot | 33 |
Stats.physical_hit_damage_stun_multiplier_+%_final_from_ot | 100 |
Stats.scale_melee_range_to_actor_scale | 1 |
Stats.use_melee_pattern_range | 1 |
Stats.melee_swing_not_scaled_by_area_modifiers | 1 |
Stats.actor_scale_+%_limit | 200 |
Stats.base_heavy_stun_duration_ms | 2000 |
Stats.melee_defer_damage_prediction | 1 |
Stats.poise_decay_delay_ms | 8000 |
Stats.poise_decay_%_per_second | 5 |
Stats.base_block_angle_degrees | 180 |
Stats.action_attack_or_cast_time_uses_animation_length | 1 |
Stats.slow_potency_+%_final_per_additional_player | -10 |
Stats.check_for_targets_between_initiator_and_projectile_source | 1 |
Stats.maximum_life_+%_final_per_additional_player | 50 |
Stats.maximum_energy_shield_+%_final_per_additional_player | 50 |
Stats.poise_threshold_+%_final_per_additional_player | 50 |
Stats.stun_base_duration_override_ms | 500 |
Stats.bleeding_moving_damage_%_of_base_override | 200 |
Stats.immune_to_cheats | 1 |
Stats.no_mana_cost | 1 |
Stats.immune_to_curses | 1 |
Stats.immune_to_marks | 1 |
Stats.immune_to_auras_from_other_entities | 1 |
Stats.base_cannot_be_stunned | 1 |
Stats.base_cannot_be_electrocuted | 1 |
Stats.base_cannot_be_pinned | 1 |
Stats.cannot_be_knocked_back | 1 |
Stats.immune_to_status_ailments | 1 |
Stats.cannot_be_converted_or_dominated | 1 |
Stats.monster_slain_flask_charges_granted_+% | -100 |
Stats.base_cannot_be_leeched_from | 1 |
Stats.immune_vaal_lighting_warp | 1 |
Stats.cannot_recover_life | 1 |
Stats.cannot_be_poisoned | 1 |
Stats.immune_to_bleeding | 1 |
Stats.unaffected_by_life_modifiers | 1 |
Stats.monster_no_additional_player_scaling | 1 |
Stats.cannot_be_chained_from | 1 |
Stats.cannot_be_splashed_from | 1 |
Stats.cannot_be_afflicted | 1 |
Stats.monster_no_beyond_portal | 1 |
Stats.ignore_on_kill_effects_on_self | 1 |
Stats.cannot_grant_charges_or_volatility_from_self | 1 |
Stats.cannot_be_culled | 1 |
Stats.is_inanimate_object | 1 |
ObjectMagicProperties.stat_description_list | Metadata/StatDescriptions/monster_stat_descriptions.csd |
Positioned.blocking | true |
Positioned.team | 0 |
Positioned.serialise_collidable | true |
Positioned.ignore_being_pushed | true |
BaseEvents.server_only | true |
Actor.basic_action | Move, MoveForced, MoveToFormation, Flee, StrafeLeft, StrafeRight, StrafeRandom, Advance, DoNothing, MonsterPickup, MinionInteraction |
Actor.slow_animations_go_to_idle | false |
Pathfinding.immobile | true |
StateMachine.define_shared_state | shimmer; |
Кадило
Censer
Spectre | N |
---|---|
Tags | 2HSharpMetal_onhit_audio, sanctum_monster, very_slow_movement |
Здоровье
100%
Сопротивление




Damage
67%
Меткость
100%
Критические попадания Chance
5%
Attack Distance
6 ~ 6
Время атаки
1 Second
Damage Spread
±20%
Опыт
100%
Model Size
100%
Type
Daemon
Metadata
MundaneMagiCenserSanctum
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
7,757
2,413
708
Damage
156
Урон от чар
156
Меткость
2,464
Время атаки
1
Опыт
28,634
Minion Life
6,930
Minion Damage
649
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
GSMundaneMagiNova
Triggerable, Spell, Damage
Шанс крит. попадания: 5%
Время применения: 3 сек.
25% шанс покрыть врагов пеплом при нанесении удара
active skill area of effect radius +% final [20]
base deal no damage [1]
base skill effect duration [4000]
MMSMundaneMagiMortarSanctum
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Шанс крит. попадания: 5%
Время применения: 1 сек.
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
15% шанс покрыть врагов пеплом при нанесении удара
base is projectile [1]
is area damage [1]
projectile minimum range [20]
projectile uses contact position [1]
use scaled contact offset [1]
DoLiterallyNothing
???
GSMundaneMagiBeam
Triggerable, Spell, Damage
Шанс крит. попадания: 5%
Время применения: 3 сек.
15% шанс покрыть врагов пеплом при нанесении удара
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Pathfinding { immobile = true } StateMachine { define_shared_state = "shimmer;" } Positioned { ignore_being_pushed = true } Stats { set_immune_to_cheats = 1 set_no_mana_cost = 1 immune_to_curses = 1 immune_to_marks = 1 immune_to_auras_from_other_entities = 1 set_item_drop_slots = 0 set_max_endurance_charges = 0 set_max_frenzy_charges = 0 set_max_power_charges = 0 base_cannot_be_stunned = 1 base_cannot_be_electrocuted = 1 base_cannot_be_pinned = 1 cannot_be_knocked_back = 1 set_immune_to_status_ailments = 1 cannot_be_converted_or_dominated = 1 monster_slain_flask_charges_granted_+% = -100 base_cannot_be_leeched_from = 1 set_immune_vaal_lighting_warp = 1 set_cannot_recover_life = 1 cannot_be_poisoned = 1 immune_to_bleeding = 1 set_unaffected_by_life_modifiers = 1 set_monster_no_additional_player_scaling = 1 set_cannot_be_chained_from = 1 set_cannot_be_splashed_from = 1 set_cannot_be_afflicted = 1 set_monster_no_beyond_portal = 1 set_ignore_on_kill_effects_on_self = 1 set_cannot_grant_charges_or_volatility_from_self = 1 set_cannot_be_culled = 1 is_inanimate_object = 1 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" BaseEvents { on_construction_complete = " IfDead( {}, { AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/EPKs/censer_smoke.epk' ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/EPKs/censer_ground_fadein.epk' ); Delay( 1.15, { RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/EPKs/censer_ground_fadein.epk' ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/EPKs/censer_ground_idle.epk' ); } ); AddAttached( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/on_act/censer_light.ao', root_jntBnd ); } ); " } Life { on_death = " RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/EPKs/censer_smoke.epk' ); RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/EPKs/censer_ground_idle.epk' ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/EPKs/censer_ground_fadeout.epk' ); Delay( 1.25, { RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/EPKs/censer_ground_fadeout.epk' ); } ); PlayAnimationAttached( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/on_act/censer_light.ao', light_off ); DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/censer_ashes.ao' ); Delay( 1.0, { DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/on_act/censer_light.ao' ); } ); " on_spawned_dead = " RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/EPKs/censer_smoke.epk' ); RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/EPKs/censer_ground_idle.epk' ); DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/on_act/censer_light.ao' ); DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/censer_ashes.ao' ); " } Animated { on_event_cast_light = " PlayAttachedEffect( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/on_act/cast_light.ao', root_jntBnd ); Delay( 1.0, { DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/on_act/cast_light.ao' ); } ); " on_event_cast_light_fast = " PlayAttachedEffect( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/on_act/cast_light_fast.ao', root_jntBnd ); Delay( 0.25, { DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/on_act/cast_light_fast.ao' ); } ); " on_event_light_off_for_cencer_pick_01 = " PlayAnimationAttached( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/on_act/censer_light.ao', light_off ); RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/EPKs/censer_ground_idle.epk' ); RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/EPKs/censer_ground_fadein.epk' ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/EPKs/censer_ground_fadeout.epk' ); Delay( 1.25, { RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/EPKs/censer_ground_fadeout.epk' ); } ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/MundaneMagi/Censer/MundaneMagiCenserSanctum"] = { name = "Censer", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.67, damageSpread = 0.2, attackTime = 1, attackRange = 6, accuracy = 1, skillList = { "MMSMundaneMagiMortarSanctum", "DoLiterallyNothing", "GSMundaneMagiNova", "GSMundaneMagiBeam", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MMSMundaneMagiMortarSanctum"] = { name = "MMSMundaneMagiMortarSanctum", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "projectile_minimum_range", "cover_in_ash_on_hit_%", "is_area_damage", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 20, 15, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DoLiterallyNothing"] = { name = "???", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSMundaneMagiNova"] = { name = "GSMundaneMagiNova", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 3, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_area_of_effect_radius_+%_final", "base_skill_effect_duration", "cover_in_ash_on_hit_%", "base_deal_no_damage", }, levels = { [1] = {20, 4000, 25, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSMundaneMagiBeam"] = { name = "GSMundaneMagiBeam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 3, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "cover_in_ash_on_hit_%", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 15, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
key | val |
---|---|
Stats.item_drop_slots | 0 |
Stats.energy_shield_recharge_rate_per_minute_% | 750 |
Stats.base_maximum_mana | 200 |
Stats.maximum_physical_damage_reduction_% | 75 |
Stats.base_maximum_all_resistances_% | 75 |
Stats.monster_base_flask_charges_percent_of_monster_power | 50 |
Stats.base_critical_hit_damage_bonus | 30 |
Stats.max_endurance_charges | 0 |
Stats.max_frenzy_charges | 0 |
Stats.max_power_charges | 0 |
Stats.object_inherent_base_maximum_block_%_from_ot | 50 |
Stats.movement_velocity_cap | 128 |
Stats.max_azurite_debuff_stacks | 10 |
Stats.ignore_skill_weapon_restrictions | 1 |
Stats.melee_hit_damage_stun_multiplier_+%_final_from_ot | 33 |
Stats.physical_hit_damage_stun_multiplier_+%_final_from_ot | 100 |
Stats.scale_melee_range_to_actor_scale | 1 |
Stats.use_melee_pattern_range | 1 |
Stats.melee_swing_not_scaled_by_area_modifiers | 1 |
Stats.actor_scale_+%_limit | 200 |
Stats.base_heavy_stun_duration_ms | 2000 |
Stats.melee_defer_damage_prediction | 1 |
Stats.poise_decay_delay_ms | 8000 |
Stats.poise_decay_%_per_second | 5 |
Stats.base_block_angle_degrees | 180 |
Stats.action_attack_or_cast_time_uses_animation_length | 1 |
Stats.slow_potency_+%_final_per_additional_player | -10 |
Stats.check_for_targets_between_initiator_and_projectile_source | 1 |
Stats.maximum_life_+%_final_per_additional_player | 50 |
Stats.maximum_energy_shield_+%_final_per_additional_player | 50 |
Stats.poise_threshold_+%_final_per_additional_player | 50 |
Stats.stun_base_duration_override_ms | 500 |
Stats.bleeding_moving_damage_%_of_base_override | 200 |
Stats.immune_to_cheats | 1 |
Stats.no_mana_cost | 1 |
Stats.immune_to_curses | 1 |
Stats.immune_to_marks | 1 |
Stats.immune_to_auras_from_other_entities | 1 |
Stats.base_cannot_be_stunned | 1 |
Stats.base_cannot_be_electrocuted | 1 |
Stats.base_cannot_be_pinned | 1 |
Stats.cannot_be_knocked_back | 1 |
Stats.immune_to_status_ailments | 1 |
Stats.cannot_be_converted_or_dominated | 1 |
Stats.monster_slain_flask_charges_granted_+% | -100 |
Stats.base_cannot_be_leeched_from | 1 |
Stats.immune_vaal_lighting_warp | 1 |
Stats.cannot_recover_life | 1 |
Stats.cannot_be_poisoned | 1 |
Stats.immune_to_bleeding | 1 |
Stats.unaffected_by_life_modifiers | 1 |
Stats.monster_no_additional_player_scaling | 1 |
Stats.cannot_be_chained_from | 1 |
Stats.cannot_be_splashed_from | 1 |
Stats.cannot_be_afflicted | 1 |
Stats.monster_no_beyond_portal | 1 |
Stats.ignore_on_kill_effects_on_self | 1 |
Stats.cannot_grant_charges_or_volatility_from_self | 1 |
Stats.cannot_be_culled | 1 |
Stats.is_inanimate_object | 1 |
ObjectMagicProperties.stat_description_list | Metadata/StatDescriptions/monster_stat_descriptions.csd |
Positioned.blocking | true |
Positioned.team | 0 |
Positioned.serialise_collidable | true |
Positioned.ignore_being_pushed | true |
BaseEvents.server_only | true |
Actor.basic_action | Move, MoveForced, MoveToFormation, Flee, StrafeLeft, StrafeRight, StrafeRandom, Advance, DoNothing, MonsterPickup, MinionInteraction |
Actor.slow_animations_go_to_idle | false |
Pathfinding.immobile | true |
StateMachine.define_shared_state | shimmer; |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.