Encensoir
Censer
Spectre | N |
---|---|
Tags | 2HSharpMetal_onhit_audio, very_slow_movement |
Vie
100%
Résistance




Damage
67%
Précision
100%
Touches critiques Chance
5%
Attack Distance
6 ~ 6
Temps d'attaque
1 Second
Damage Spread
±20%
Expérience
100%
Model Size
100%
Type
Daemon
Metadata
MundaneMagiCenser
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
7,757
2,413
Damage
156
Dégâts des sorts
156
Précision
2,464
Temps d'attaque
1
Expérience
28,634
Minion Life
6,930
Minion Damage
649
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
GSMundaneMagiNova
Triggerable, Spell, Damage
Chances de Touche critique: 5%
Temps d'incantation: 3 sec.
25% de chances de Recouvrir les Ennemis de cendres au Toucher
active skill area of effect radius +% final [20]
base deal no damage [1]
base skill effect duration [4000]
MMSMundaneMagiMortar
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Chances de Touche critique: 5%
Temps d'incantation: 1 sec.
Compétence de mortier de monstre générique. Idem au Projectile de monstre, mais a un effet d'impact.
15% de chances de Recouvrir les Ennemis de cendres au Toucher
base is projectile [1]
is area damage [1]
projectile minimum range [20]
projectile uses contact position [1]
use scaled contact offset [1]
DoLiterallyNothing
???
GSMundaneMagiBeam
Triggerable, Spell, Damage
Chances de Touche critique: 5%
Temps d'incantation: 3 sec.
15% de chances de Recouvrir les Ennemis de cendres au Toucher
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Pathfinding { immobile = true } StateMachine { define_shared_state = "shimmer;" } Positioned { ignore_being_pushed = true } Stats { set_immune_to_cheats = 1 set_no_mana_cost = 1 immune_to_curses = 1 immune_to_marks = 1 immune_to_auras_from_other_entities = 1 set_item_drop_slots = 0 set_max_endurance_charges = 0 set_max_frenzy_charges = 0 set_max_power_charges = 0 base_cannot_be_stunned = 1 base_cannot_be_electrocuted = 1 base_cannot_be_pinned = 1 cannot_be_knocked_back = 1 set_immune_to_status_ailments = 1 cannot_be_converted_or_dominated = 1 monster_slain_flask_charges_granted_+% = -100 base_cannot_be_leeched_from = 1 set_immune_vaal_lighting_warp = 1 set_cannot_recover_life = 1 cannot_be_poisoned = 1 immune_to_bleeding = 1 set_unaffected_by_life_modifiers = 1 set_monster_no_additional_player_scaling = 1 set_cannot_be_chained_from = 1 set_cannot_be_splashed_from = 1 set_cannot_be_afflicted = 1 set_monster_no_beyond_portal = 1 set_ignore_on_kill_effects_on_self = 1 set_cannot_grant_charges_or_volatility_from_self = 1 set_cannot_be_culled = 1 is_inanimate_object = 1 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" BaseEvents { on_construction_complete = " IfDead( {}, { AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/EPKs/censer_smoke.epk' ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/EPKs/censer_ground_fadein.epk' ); PlayAttachedEffect( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/censer_ashes.ao', censer_jntBnd, 3 ); Delay( 1.15, { RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/EPKs/censer_ground_fadein.epk' ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/EPKs/censer_ground_idle.epk' ); } ); AddAttached( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/on_act/censer_light.ao', root_jntBnd ); } ); " } Life { on_death = " RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/EPKs/censer_smoke.epk' ); RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/EPKs/censer_ground_idle.epk' ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/EPKs/censer_ground_fadeout.epk' ); Delay( 1.25, { RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/EPKs/censer_ground_fadeout.epk' ); } ); PlayAnimationAttached( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/on_act/censer_light.ao', light_off ); DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/censer_ashes.ao' ); Delay( 1.0, { DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/on_act/censer_light.ao' ); } ); " on_spawned_dead = " RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/EPKs/censer_smoke.epk' ); RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/EPKs/censer_ground_idle.epk' ); DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/on_act/censer_light.ao' ); DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/censer_ashes.ao' ); " } Animated { on_event_cast_light = " PlayAttachedEffect( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/on_act/cast_light.ao', root_jntBnd ); Delay( 1.0, { DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/on_act/cast_light.ao' ); } ); " on_event_cast_light_fast = " PlayAttachedEffect( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/on_act/cast_light_fast.ao', root_jntBnd ); Delay( 0.25, { DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/on_act/cast_light_fast.ao' ); } ); " on_event_light_off_for_cencer_pick_01 = " PlayAnimationAttached( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/on_act/censer_light.ao', light_off ); RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/EPKs/censer_ground_idle.epk' ); RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/EPKs/censer_ground_fadein.epk' ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/EPKs/censer_ground_fadeout.epk' ); Delay( 1.25, { RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/EPKs/censer_ground_fadeout.epk' ); } ); " } StateMachine { create_state_shimmer_0 = "PlayEffect( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/coverup.ao' );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/MundaneMagi/Censer/MundaneMagiCenser"] = { name = "Censer", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.67, damageSpread = 0.2, attackTime = 1, attackRange = 6, accuracy = 1, skillList = { "DoLiterallyNothing", "GSMundaneMagiNova", "GSMundaneMagiBeam", "MMSMundaneMagiMortar", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["DoLiterallyNothing"] = { name = "???", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSMundaneMagiNova"] = { name = "GSMundaneMagiNova", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 3, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_area_of_effect_radius_+%_final", "base_skill_effect_duration", "cover_in_ash_on_hit_%", "base_deal_no_damage", }, levels = { [1] = {20, 4000, 25, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSMundaneMagiBeam"] = { name = "GSMundaneMagiBeam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 3, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "cover_in_ash_on_hit_%", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 15, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MMSMundaneMagiMortar"] = { name = "MMSMundaneMagiMortar", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "projectile_minimum_range", "cover_in_ash_on_hit_%", "is_area_damage", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 20, 15, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
key | val |
---|---|
Stats.item_drop_slots | 0 |
Stats.energy_shield_recharge_rate_per_minute_% | 750 |
Stats.base_maximum_mana | 200 |
Stats.maximum_physical_damage_reduction_% | 75 |
Stats.base_maximum_all_resistances_% | 75 |
Stats.monster_base_flask_charges_percent_of_monster_power | 50 |
Stats.base_critical_hit_damage_bonus | 30 |
Stats.max_endurance_charges | 0 |
Stats.max_frenzy_charges | 0 |
Stats.max_power_charges | 0 |
Stats.object_inherent_base_maximum_block_%_from_ot | 50 |
Stats.movement_velocity_cap | 128 |
Stats.max_azurite_debuff_stacks | 10 |
Stats.ignore_skill_weapon_restrictions | 1 |
Stats.melee_hit_damage_stun_multiplier_+%_final_from_ot | 33 |
Stats.physical_hit_damage_stun_multiplier_+%_final_from_ot | 100 |
Stats.scale_melee_range_to_actor_scale | 1 |
Stats.use_melee_pattern_range | 1 |
Stats.melee_swing_not_scaled_by_area_modifiers | 1 |
Stats.actor_scale_+%_limit | 200 |
Stats.base_heavy_stun_duration_ms | 2000 |
Stats.melee_defer_damage_prediction | 1 |
Stats.poise_decay_delay_ms | 8000 |
Stats.poise_decay_%_per_second | 5 |
Stats.base_block_angle_degrees | 180 |
Stats.action_attack_or_cast_time_uses_animation_length | 1 |
Stats.slow_potency_+%_final_per_additional_player | -10 |
Stats.check_for_targets_between_initiator_and_projectile_source | 1 |
Stats.maximum_life_+%_final_per_additional_player | 50 |
Stats.maximum_energy_shield_+%_final_per_additional_player | 50 |
Stats.poise_threshold_+%_final_per_additional_player | 50 |
Stats.stun_base_duration_override_ms | 500 |
Stats.bleeding_moving_damage_%_of_base_override | 200 |
Stats.immune_to_cheats | 1 |
Stats.no_mana_cost | 1 |
Stats.immune_to_curses | 1 |
Stats.immune_to_marks | 1 |
Stats.immune_to_auras_from_other_entities | 1 |
Stats.base_cannot_be_stunned | 1 |
Stats.base_cannot_be_electrocuted | 1 |
Stats.base_cannot_be_pinned | 1 |
Stats.cannot_be_knocked_back | 1 |
Stats.immune_to_status_ailments | 1 |
Stats.cannot_be_converted_or_dominated | 1 |
Stats.monster_slain_flask_charges_granted_+% | -100 |
Stats.base_cannot_be_leeched_from | 1 |
Stats.immune_vaal_lighting_warp | 1 |
Stats.cannot_recover_life | 1 |
Stats.cannot_be_poisoned | 1 |
Stats.immune_to_bleeding | 1 |
Stats.unaffected_by_life_modifiers | 1 |
Stats.monster_no_additional_player_scaling | 1 |
Stats.cannot_be_chained_from | 1 |
Stats.cannot_be_splashed_from | 1 |
Stats.cannot_be_afflicted | 1 |
Stats.monster_no_beyond_portal | 1 |
Stats.ignore_on_kill_effects_on_self | 1 |
Stats.cannot_grant_charges_or_volatility_from_self | 1 |
Stats.cannot_be_culled | 1 |
Stats.is_inanimate_object | 1 |
ObjectMagicProperties.stat_description_list | Metadata/StatDescriptions/monster_stat_descriptions.csd |
Positioned.blocking | true |
Positioned.team | 0 |
Positioned.serialise_collidable | true |
Positioned.ignore_being_pushed | true |
BaseEvents.server_only | true |
Actor.basic_action | Move, MoveForced, MoveToFormation, Flee, StrafeLeft, StrafeRight, StrafeRandom, Advance, DoNothing, MonsterPickup, MinionInteraction |
Actor.slow_animations_go_to_idle | false |
Pathfinding.immobile | true |
StateMachine.define_shared_state | shimmer; |
Encensoir
Censer
Spectre | N |
---|---|
Tags | 2HSharpMetal_onhit_audio, sanctum_monster, very_slow_movement |
Vie
100%
Résistance




Damage
67%
Précision
100%
Touches critiques Chance
5%
Attack Distance
6 ~ 6
Temps d'attaque
1 Second
Damage Spread
±20%
Expérience
100%
Model Size
100%
Type
Daemon
Metadata
MundaneMagiCenserSanctum
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
7,757
2,413
Damage
156
Dégâts des sorts
156
Précision
2,464
Temps d'attaque
1
Expérience
28,634
Minion Life
6,930
Minion Damage
649
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
GSMundaneMagiNova
Triggerable, Spell, Damage
Chances de Touche critique: 5%
Temps d'incantation: 3 sec.
25% de chances de Recouvrir les Ennemis de cendres au Toucher
active skill area of effect radius +% final [20]
base deal no damage [1]
base skill effect duration [4000]
MMSMundaneMagiMortarSanctum
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Chances de Touche critique: 5%
Temps d'incantation: 1 sec.
Compétence de mortier de monstre générique. Idem au Projectile de monstre, mais a un effet d'impact.
15% de chances de Recouvrir les Ennemis de cendres au Toucher
base is projectile [1]
is area damage [1]
projectile minimum range [20]
projectile uses contact position [1]
use scaled contact offset [1]
DoLiterallyNothing
???
GSMundaneMagiBeam
Triggerable, Spell, Damage
Chances de Touche critique: 5%
Temps d'incantation: 3 sec.
15% de chances de Recouvrir les Ennemis de cendres au Toucher
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Pathfinding { immobile = true } StateMachine { define_shared_state = "shimmer;" } Positioned { ignore_being_pushed = true } Stats { set_immune_to_cheats = 1 set_no_mana_cost = 1 immune_to_curses = 1 immune_to_marks = 1 immune_to_auras_from_other_entities = 1 set_item_drop_slots = 0 set_max_endurance_charges = 0 set_max_frenzy_charges = 0 set_max_power_charges = 0 base_cannot_be_stunned = 1 base_cannot_be_electrocuted = 1 base_cannot_be_pinned = 1 cannot_be_knocked_back = 1 set_immune_to_status_ailments = 1 cannot_be_converted_or_dominated = 1 monster_slain_flask_charges_granted_+% = -100 base_cannot_be_leeched_from = 1 set_immune_vaal_lighting_warp = 1 set_cannot_recover_life = 1 cannot_be_poisoned = 1 immune_to_bleeding = 1 set_unaffected_by_life_modifiers = 1 set_monster_no_additional_player_scaling = 1 set_cannot_be_chained_from = 1 set_cannot_be_splashed_from = 1 set_cannot_be_afflicted = 1 set_monster_no_beyond_portal = 1 set_ignore_on_kill_effects_on_self = 1 set_cannot_grant_charges_or_volatility_from_self = 1 set_cannot_be_culled = 1 is_inanimate_object = 1 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" BaseEvents { on_construction_complete = " IfDead( {}, { AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/EPKs/censer_smoke.epk' ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/EPKs/censer_ground_fadein.epk' ); Delay( 1.15, { RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/EPKs/censer_ground_fadein.epk' ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/EPKs/censer_ground_idle.epk' ); } ); AddAttached( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/on_act/censer_light.ao', root_jntBnd ); } ); " } Life { on_death = " RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/EPKs/censer_smoke.epk' ); RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/EPKs/censer_ground_idle.epk' ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/EPKs/censer_ground_fadeout.epk' ); Delay( 1.25, { RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/EPKs/censer_ground_fadeout.epk' ); } ); PlayAnimationAttached( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/on_act/censer_light.ao', light_off ); DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/censer_ashes.ao' ); Delay( 1.0, { DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/on_act/censer_light.ao' ); } ); " on_spawned_dead = " RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/EPKs/censer_smoke.epk' ); RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/EPKs/censer_ground_idle.epk' ); DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/on_act/censer_light.ao' ); DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/censer_ashes.ao' ); " } Animated { on_event_cast_light = " PlayAttachedEffect( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/on_act/cast_light.ao', root_jntBnd ); Delay( 1.0, { DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/on_act/cast_light.ao' ); } ); " on_event_cast_light_fast = " PlayAttachedEffect( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/on_act/cast_light_fast.ao', root_jntBnd ); Delay( 0.25, { DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/on_act/cast_light_fast.ao' ); } ); " on_event_light_off_for_cencer_pick_01 = " PlayAnimationAttached( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/on_act/censer_light.ao', light_off ); RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/EPKs/censer_ground_idle.epk' ); RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/EPKs/censer_ground_fadein.epk' ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/EPKs/censer_ground_fadeout.epk' ); Delay( 1.25, { RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/EPKs/censer_ground_fadeout.epk' ); } ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/MundaneMagi/Censer/MundaneMagiCenserSanctum"] = { name = "Censer", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.67, damageSpread = 0.2, attackTime = 1, attackRange = 6, accuracy = 1, skillList = { "MMSMundaneMagiMortarSanctum", "DoLiterallyNothing", "GSMundaneMagiNova", "GSMundaneMagiBeam", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MMSMundaneMagiMortarSanctum"] = { name = "MMSMundaneMagiMortarSanctum", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "projectile_minimum_range", "cover_in_ash_on_hit_%", "is_area_damage", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 20, 15, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DoLiterallyNothing"] = { name = "???", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSMundaneMagiNova"] = { name = "GSMundaneMagiNova", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 3, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_area_of_effect_radius_+%_final", "base_skill_effect_duration", "cover_in_ash_on_hit_%", "base_deal_no_damage", }, levels = { [1] = {20, 4000, 25, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSMundaneMagiBeam"] = { name = "GSMundaneMagiBeam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 3, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "cover_in_ash_on_hit_%", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 15, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
key | val |
---|---|
Stats.item_drop_slots | 0 |
Stats.energy_shield_recharge_rate_per_minute_% | 750 |
Stats.base_maximum_mana | 200 |
Stats.maximum_physical_damage_reduction_% | 75 |
Stats.base_maximum_all_resistances_% | 75 |
Stats.monster_base_flask_charges_percent_of_monster_power | 50 |
Stats.base_critical_hit_damage_bonus | 30 |
Stats.max_endurance_charges | 0 |
Stats.max_frenzy_charges | 0 |
Stats.max_power_charges | 0 |
Stats.object_inherent_base_maximum_block_%_from_ot | 50 |
Stats.movement_velocity_cap | 128 |
Stats.max_azurite_debuff_stacks | 10 |
Stats.ignore_skill_weapon_restrictions | 1 |
Stats.melee_hit_damage_stun_multiplier_+%_final_from_ot | 33 |
Stats.physical_hit_damage_stun_multiplier_+%_final_from_ot | 100 |
Stats.scale_melee_range_to_actor_scale | 1 |
Stats.use_melee_pattern_range | 1 |
Stats.melee_swing_not_scaled_by_area_modifiers | 1 |
Stats.actor_scale_+%_limit | 200 |
Stats.base_heavy_stun_duration_ms | 2000 |
Stats.melee_defer_damage_prediction | 1 |
Stats.poise_decay_delay_ms | 8000 |
Stats.poise_decay_%_per_second | 5 |
Stats.base_block_angle_degrees | 180 |
Stats.action_attack_or_cast_time_uses_animation_length | 1 |
Stats.slow_potency_+%_final_per_additional_player | -10 |
Stats.check_for_targets_between_initiator_and_projectile_source | 1 |
Stats.maximum_life_+%_final_per_additional_player | 50 |
Stats.maximum_energy_shield_+%_final_per_additional_player | 50 |
Stats.poise_threshold_+%_final_per_additional_player | 50 |
Stats.stun_base_duration_override_ms | 500 |
Stats.bleeding_moving_damage_%_of_base_override | 200 |
Stats.immune_to_cheats | 1 |
Stats.no_mana_cost | 1 |
Stats.immune_to_curses | 1 |
Stats.immune_to_marks | 1 |
Stats.immune_to_auras_from_other_entities | 1 |
Stats.base_cannot_be_stunned | 1 |
Stats.base_cannot_be_electrocuted | 1 |
Stats.base_cannot_be_pinned | 1 |
Stats.cannot_be_knocked_back | 1 |
Stats.immune_to_status_ailments | 1 |
Stats.cannot_be_converted_or_dominated | 1 |
Stats.monster_slain_flask_charges_granted_+% | -100 |
Stats.base_cannot_be_leeched_from | 1 |
Stats.immune_vaal_lighting_warp | 1 |
Stats.cannot_recover_life | 1 |
Stats.cannot_be_poisoned | 1 |
Stats.immune_to_bleeding | 1 |
Stats.unaffected_by_life_modifiers | 1 |
Stats.monster_no_additional_player_scaling | 1 |
Stats.cannot_be_chained_from | 1 |
Stats.cannot_be_splashed_from | 1 |
Stats.cannot_be_afflicted | 1 |
Stats.monster_no_beyond_portal | 1 |
Stats.ignore_on_kill_effects_on_self | 1 |
Stats.cannot_grant_charges_or_volatility_from_self | 1 |
Stats.cannot_be_culled | 1 |
Stats.is_inanimate_object | 1 |
ObjectMagicProperties.stat_description_list | Metadata/StatDescriptions/monster_stat_descriptions.csd |
Positioned.blocking | true |
Positioned.team | 0 |
Positioned.serialise_collidable | true |
Positioned.ignore_being_pushed | true |
BaseEvents.server_only | true |
Actor.basic_action | Move, MoveForced, MoveToFormation, Flee, StrafeLeft, StrafeRight, StrafeRandom, Advance, DoNothing, MonsterPickup, MinionInteraction |
Actor.slow_animations_go_to_idle | false |
Pathfinding.immobile | true |
StateMachine.define_shared_state | shimmer; |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.