Weihrauchmagier
Censer
| Spectre | N |
|---|---|
| Tags | 2HSharpMetal_onhit_audio, very_slow_movement |
Leben
100%
Widerstand
Damage
67%
Genauigkeit
100%
Kritische Treffer Chance
5%
Attack Distance
6 ~ 6
Angriffszeit
1 Second
Damage Spread
±20%
Erfahrung
100%
Model Size
100%
Type
Daemon
Metadata
MundaneMagiCenser
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
7,757
2,413
708
Damage
156
Zauberschaden
156
Genauigkeit
2,502
Angriffszeit
1
Erfahrung
28,634
Minion Life
6,930
Minion Damage
649
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
GSMundaneMagiNova
Triggerable, Spell, Damage
Zauberzeit: 3 Sek.
25% Chance, Gegner bei Treffer mit Asche zu bedecken
active skill area of effect radius +% final [20]
base deal no damage [1]
base skill effect duration [4000]
MMSMundaneMagiMortar
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Zauberzeit: 1 Sek.
Generische Monster-Mörser-Fertigkeit. Wie Monsterprojektil, nur mit Aufprall-Effekt.
15% Chance, Gegner bei Treffer mit Asche zu bedecken
base is projectile [1]
is area damage [1]
projectile minimum range [20]
projectile uses contact position [1]
use scaled contact offset [1]
DoLiterallyNothing
???
GSMundaneMagiBeam
Triggerable, Spell, Damage
Zauberzeit: 3 Sek.
15% Chance, Gegner bei Treffer mit Asche zu bedecken
is area damage [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Pathfinding
{
immobile = true
}
StateMachine
{
define_shared_state = "shimmer;"
}
Positioned
{
ignore_being_pushed = true
}
Stats
{
set_immune_to_cheats = 1
set_no_mana_cost = 1
immune_to_curses = 1
immune_to_marks = 1
immune_to_auras_from_other_entities = 1
set_item_drop_slots = 0
set_max_endurance_charges = 0
set_max_frenzy_charges = 0
set_max_power_charges = 0
base_cannot_be_stunned = 1
base_cannot_be_electrocuted = 1
base_cannot_be_pinned = 1
cannot_be_knocked_back = 1
set_immune_to_status_ailments = 1
cannot_be_converted_or_dominated = 1
monster_slain_flask_charges_granted_+% = -100
base_cannot_be_leeched_from = 1
set_immune_vaal_lighting_warp = 1
set_cannot_recover_life = 1
cannot_be_poisoned = 1
immune_to_bleeding = 1
set_unaffected_by_life_modifiers = 1
set_monster_no_additional_player_scaling = 1
set_cannot_be_chained_from = 1
set_cannot_be_splashed_from = 1
set_cannot_be_afflicted = 1
set_monster_no_beyond_portal = 1
set_ignore_on_kill_effects_on_self = 1
set_cannot_grant_charges_or_volatility_from_self = 1
set_cannot_be_culled = 1
is_inanimate_object = 1
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
BaseEvents
{
on_construction_complete =
"
IfDead( {},
{
AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/EPKs/censer_smoke.epk' );
AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/EPKs/censer_ground_fadein.epk' );
PlayAttachedEffect( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/censer_ashes.ao', censer_jntBnd, 3 );
Delay( 1.15,
{
RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/EPKs/censer_ground_fadein.epk' );
AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/EPKs/censer_ground_idle.epk' );
} );
AddAttached( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/on_act/censer_light.ao', root_jntBnd );
} );
"
}
Life
{
on_death =
"
RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/EPKs/censer_smoke.epk' );
RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/EPKs/censer_ground_idle.epk' );
AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/EPKs/censer_ground_fadeout.epk' );
Delay( 1.25, { RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/EPKs/censer_ground_fadeout.epk' ); } );
PlayAnimationAttached( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/on_act/censer_light.ao', light_off );
DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/censer_ashes.ao' );
Delay( 1.0, { DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/on_act/censer_light.ao' ); } );
"
on_spawned_dead =
"
RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/EPKs/censer_smoke.epk' );
RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/EPKs/censer_ground_idle.epk' );
DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/on_act/censer_light.ao' );
DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/censer_ashes.ao' );
"
}
Animated
{
on_event_cast_light =
"
PlayAttachedEffect( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/on_act/cast_light.ao', root_jntBnd );
Delay( 1.0, { DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/on_act/cast_light.ao' ); } );
"
on_event_cast_light_fast =
"
PlayAttachedEffect( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/on_act/cast_light_fast.ao', root_jntBnd );
Delay( 0.25, { DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/on_act/cast_light_fast.ao' ); } );
"
on_event_light_off_for_cencer_pick_01 =
"
PlayAnimationAttached( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/on_act/censer_light.ao', light_off );
RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/EPKs/censer_ground_idle.epk' );
RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/EPKs/censer_ground_fadein.epk' );
AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/EPKs/censer_ground_fadeout.epk' );
Delay( 1.25, { RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/EPKs/censer_ground_fadeout.epk' ); } );
"
}
StateMachine
{
create_state_shimmer_0 = "PlayEffect( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/coverup.ao' );"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/MundaneMagi/Censer/MundaneMagiCenser"] = {
name = "Censer",
life = 1,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 0.67,
damageSpread = 0.2,
attackTime = 1,
attackRange = 6,
accuracy = 1,
skillList = {
"DoLiterallyNothing",
"GSMundaneMagiNova",
"GSMundaneMagiBeam",
"MMSMundaneMagiMortar",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["DoLiterallyNothing"] = {
name = "???",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSMundaneMagiNova"] = {
name = "GSMundaneMagiNova",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 3,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_area_of_effect_radius_+%_final",
"base_skill_effect_duration",
"cover_in_ash_on_hit_%",
"base_deal_no_damage",
},
levels = {
[1] = {20, 4000, 25, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSMundaneMagiBeam"] = {
name = "GSMundaneMagiBeam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 3,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"cover_in_ash_on_hit_%",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 15, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MMSMundaneMagiMortar"] = {
name = "MMSMundaneMagiMortar",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"projectile_minimum_range",
"cover_in_ash_on_hit_%",
"is_area_damage",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 20, 15, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
| key | val |
|---|---|
| Stats.item_drop_slots | 0 |
| Stats.energy_shield_recharge_rate_per_minute_% | 750 |
| Stats.base_maximum_mana | 200 |
| Stats.maximum_physical_damage_reduction_% | 75 |
| Stats.base_maximum_all_resistances_% | 75 |
| Stats.monster_base_flask_charges_percent_of_monster_power | 50 |
| Stats.base_critical_hit_damage_bonus | 30 |
| Stats.max_endurance_charges | 0 |
| Stats.max_frenzy_charges | 0 |
| Stats.max_power_charges | 0 |
| Stats.object_inherent_base_maximum_block_%_from_ot | 50 |
| Stats.movement_velocity_cap | 128 |
| Stats.max_azurite_debuff_stacks | 10 |
| Stats.ignore_skill_weapon_restrictions | 1 |
| Stats.melee_hit_damage_stun_multiplier_+%_final_from_ot | 33 |
| Stats.physical_hit_damage_stun_multiplier_+%_final_from_ot | 100 |
| Stats.scale_melee_range_to_actor_scale | 1 |
| Stats.use_melee_pattern_range | 1 |
| Stats.melee_swing_not_scaled_by_area_modifiers | 1 |
| Stats.actor_scale_+%_limit | 200 |
| Stats.base_heavy_stun_duration_ms | 2000 |
| Stats.melee_defer_damage_prediction | 1 |
| Stats.poise_decay_delay_ms | 8000 |
| Stats.poise_decay_%_per_second | 5 |
| Stats.base_block_angle_degrees | 180 |
| Stats.action_attack_or_cast_time_uses_animation_length | 1 |
| Stats.slow_potency_+%_final_per_additional_player | -10 |
| Stats.check_for_targets_between_initiator_and_projectile_source | 1 |
| Stats.maximum_life_+%_final_per_additional_player | 50 |
| Stats.maximum_energy_shield_+%_final_per_additional_player | 50 |
| Stats.poise_threshold_+%_final_per_additional_player | 50 |
| Stats.stun_base_duration_override_ms | 500 |
| Stats.bleeding_moving_damage_%_of_base_override | 200 |
| Stats.immune_to_cheats | 1 |
| Stats.no_mana_cost | 1 |
| Stats.immune_to_curses | 1 |
| Stats.immune_to_marks | 1 |
| Stats.immune_to_auras_from_other_entities | 1 |
| Stats.base_cannot_be_stunned | 1 |
| Stats.base_cannot_be_electrocuted | 1 |
| Stats.base_cannot_be_pinned | 1 |
| Stats.cannot_be_knocked_back | 1 |
| Stats.immune_to_status_ailments | 1 |
| Stats.cannot_be_converted_or_dominated | 1 |
| Stats.monster_slain_flask_charges_granted_+% | -100 |
| Stats.base_cannot_be_leeched_from | 1 |
| Stats.immune_vaal_lighting_warp | 1 |
| Stats.cannot_recover_life | 1 |
| Stats.cannot_be_poisoned | 1 |
| Stats.immune_to_bleeding | 1 |
| Stats.unaffected_by_life_modifiers | 1 |
| Stats.monster_no_additional_player_scaling | 1 |
| Stats.cannot_be_chained_from | 1 |
| Stats.cannot_be_splashed_from | 1 |
| Stats.cannot_be_afflicted | 1 |
| Stats.monster_no_beyond_portal | 1 |
| Stats.ignore_on_kill_effects_on_self | 1 |
| Stats.cannot_grant_charges_or_volatility_from_self | 1 |
| Stats.cannot_be_culled | 1 |
| Stats.is_inanimate_object | 1 |
| ObjectMagicProperties.stat_description_list | Metadata/StatDescriptions/monster_stat_descriptions.csd |
| Positioned.blocking | true |
| Positioned.team | 0 |
| Positioned.serialise_collidable | true |
| Positioned.ignore_being_pushed | true |
| BaseEvents.server_only | true |
| Actor.basic_action | Move, MoveForced, MoveToFormation, Flee, StrafeLeft, StrafeRight, StrafeRandom, Advance, DoNothing, MonsterPickup, MinionInteraction |
| Actor.slow_animations_go_to_idle | false |
| Pathfinding.immobile | true |
| StateMachine.define_shared_state | shimmer; |
Weihrauchmagier
Censer
| Spectre | N |
|---|---|
| Tags | 2HSharpMetal_onhit_audio, sanctum_monster, very_slow_movement |
Leben
100%
Widerstand
Damage
67%
Genauigkeit
100%
Kritische Treffer Chance
5%
Attack Distance
6 ~ 6
Angriffszeit
1 Second
Damage Spread
±20%
Erfahrung
100%
Model Size
100%
Type
Daemon
Metadata
MundaneMagiCenserSanctum
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
7,757
2,413
708
Damage
156
Zauberschaden
156
Genauigkeit
2,502
Angriffszeit
1
Erfahrung
28,634
Minion Life
6,930
Minion Damage
649
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
GSMundaneMagiNova
Triggerable, Spell, Damage
Zauberzeit: 3 Sek.
25% Chance, Gegner bei Treffer mit Asche zu bedecken
active skill area of effect radius +% final [20]
base deal no damage [1]
base skill effect duration [4000]
MMSMundaneMagiMortarSanctum
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Zauberzeit: 1 Sek.
Generische Monster-Mörser-Fertigkeit. Wie Monsterprojektil, nur mit Aufprall-Effekt.
15% Chance, Gegner bei Treffer mit Asche zu bedecken
base is projectile [1]
is area damage [1]
projectile minimum range [20]
projectile uses contact position [1]
use scaled contact offset [1]
DoLiterallyNothing
???
GSMundaneMagiBeam
Triggerable, Spell, Damage
Zauberzeit: 3 Sek.
15% Chance, Gegner bei Treffer mit Asche zu bedecken
is area damage [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Pathfinding
{
immobile = true
}
StateMachine
{
define_shared_state = "shimmer;"
}
Positioned
{
ignore_being_pushed = true
}
Stats
{
set_immune_to_cheats = 1
set_no_mana_cost = 1
immune_to_curses = 1
immune_to_marks = 1
immune_to_auras_from_other_entities = 1
set_item_drop_slots = 0
set_max_endurance_charges = 0
set_max_frenzy_charges = 0
set_max_power_charges = 0
base_cannot_be_stunned = 1
base_cannot_be_electrocuted = 1
base_cannot_be_pinned = 1
cannot_be_knocked_back = 1
set_immune_to_status_ailments = 1
cannot_be_converted_or_dominated = 1
monster_slain_flask_charges_granted_+% = -100
base_cannot_be_leeched_from = 1
set_immune_vaal_lighting_warp = 1
set_cannot_recover_life = 1
cannot_be_poisoned = 1
immune_to_bleeding = 1
set_unaffected_by_life_modifiers = 1
set_monster_no_additional_player_scaling = 1
set_cannot_be_chained_from = 1
set_cannot_be_splashed_from = 1
set_cannot_be_afflicted = 1
set_monster_no_beyond_portal = 1
set_ignore_on_kill_effects_on_self = 1
set_cannot_grant_charges_or_volatility_from_self = 1
set_cannot_be_culled = 1
is_inanimate_object = 1
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
BaseEvents
{
on_construction_complete =
"
IfDead( {},
{
AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/EPKs/censer_smoke.epk' );
AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/EPKs/censer_ground_fadein.epk' );
Delay( 1.15,
{
RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/EPKs/censer_ground_fadein.epk' );
AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/EPKs/censer_ground_idle.epk' );
} );
AddAttached( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/on_act/censer_light.ao', root_jntBnd );
} );
"
}
Life
{
on_death =
"
RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/EPKs/censer_smoke.epk' );
RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/EPKs/censer_ground_idle.epk' );
AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/EPKs/censer_ground_fadeout.epk' );
Delay( 1.25, { RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/EPKs/censer_ground_fadeout.epk' ); } );
PlayAnimationAttached( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/on_act/censer_light.ao', light_off );
DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/censer_ashes.ao' );
Delay( 1.0, { DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/on_act/censer_light.ao' ); } );
"
on_spawned_dead =
"
RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/EPKs/censer_smoke.epk' );
RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/EPKs/censer_ground_idle.epk' );
DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/on_act/censer_light.ao' );
DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/censer_ashes.ao' );
"
}
Animated
{
on_event_cast_light =
"
PlayAttachedEffect( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/on_act/cast_light.ao', root_jntBnd );
Delay( 1.0, { DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/on_act/cast_light.ao' ); } );
"
on_event_cast_light_fast =
"
PlayAttachedEffect( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/on_act/cast_light_fast.ao', root_jntBnd );
Delay( 0.25, { DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/on_act/cast_light_fast.ao' ); } );
"
on_event_light_off_for_cencer_pick_01 =
"
PlayAnimationAttached( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/on_act/censer_light.ao', light_off );
RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/EPKs/censer_ground_idle.epk' );
RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/EPKs/censer_ground_fadein.epk' );
AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/EPKs/censer_ground_fadeout.epk' );
Delay( 1.25, { RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/EPKs/censer_ground_fadeout.epk' ); } );
"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/MundaneMagi/Censer/MundaneMagiCenserSanctum"] = {
name = "Censer",
life = 1,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 0.67,
damageSpread = 0.2,
attackTime = 1,
attackRange = 6,
accuracy = 1,
skillList = {
"MMSMundaneMagiMortarSanctum",
"DoLiterallyNothing",
"GSMundaneMagiNova",
"GSMundaneMagiBeam",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MMSMundaneMagiMortarSanctum"] = {
name = "MMSMundaneMagiMortarSanctum",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"projectile_minimum_range",
"cover_in_ash_on_hit_%",
"is_area_damage",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 20, 15, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DoLiterallyNothing"] = {
name = "???",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSMundaneMagiNova"] = {
name = "GSMundaneMagiNova",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 3,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_area_of_effect_radius_+%_final",
"base_skill_effect_duration",
"cover_in_ash_on_hit_%",
"base_deal_no_damage",
},
levels = {
[1] = {20, 4000, 25, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSMundaneMagiBeam"] = {
name = "GSMundaneMagiBeam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 3,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"cover_in_ash_on_hit_%",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 15, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
| key | val |
|---|---|
| Stats.item_drop_slots | 0 |
| Stats.energy_shield_recharge_rate_per_minute_% | 750 |
| Stats.base_maximum_mana | 200 |
| Stats.maximum_physical_damage_reduction_% | 75 |
| Stats.base_maximum_all_resistances_% | 75 |
| Stats.monster_base_flask_charges_percent_of_monster_power | 50 |
| Stats.base_critical_hit_damage_bonus | 30 |
| Stats.max_endurance_charges | 0 |
| Stats.max_frenzy_charges | 0 |
| Stats.max_power_charges | 0 |
| Stats.object_inherent_base_maximum_block_%_from_ot | 50 |
| Stats.movement_velocity_cap | 128 |
| Stats.max_azurite_debuff_stacks | 10 |
| Stats.ignore_skill_weapon_restrictions | 1 |
| Stats.melee_hit_damage_stun_multiplier_+%_final_from_ot | 33 |
| Stats.physical_hit_damage_stun_multiplier_+%_final_from_ot | 100 |
| Stats.scale_melee_range_to_actor_scale | 1 |
| Stats.use_melee_pattern_range | 1 |
| Stats.melee_swing_not_scaled_by_area_modifiers | 1 |
| Stats.actor_scale_+%_limit | 200 |
| Stats.base_heavy_stun_duration_ms | 2000 |
| Stats.melee_defer_damage_prediction | 1 |
| Stats.poise_decay_delay_ms | 8000 |
| Stats.poise_decay_%_per_second | 5 |
| Stats.base_block_angle_degrees | 180 |
| Stats.action_attack_or_cast_time_uses_animation_length | 1 |
| Stats.slow_potency_+%_final_per_additional_player | -10 |
| Stats.check_for_targets_between_initiator_and_projectile_source | 1 |
| Stats.maximum_life_+%_final_per_additional_player | 50 |
| Stats.maximum_energy_shield_+%_final_per_additional_player | 50 |
| Stats.poise_threshold_+%_final_per_additional_player | 50 |
| Stats.stun_base_duration_override_ms | 500 |
| Stats.bleeding_moving_damage_%_of_base_override | 200 |
| Stats.immune_to_cheats | 1 |
| Stats.no_mana_cost | 1 |
| Stats.immune_to_curses | 1 |
| Stats.immune_to_marks | 1 |
| Stats.immune_to_auras_from_other_entities | 1 |
| Stats.base_cannot_be_stunned | 1 |
| Stats.base_cannot_be_electrocuted | 1 |
| Stats.base_cannot_be_pinned | 1 |
| Stats.cannot_be_knocked_back | 1 |
| Stats.immune_to_status_ailments | 1 |
| Stats.cannot_be_converted_or_dominated | 1 |
| Stats.monster_slain_flask_charges_granted_+% | -100 |
| Stats.base_cannot_be_leeched_from | 1 |
| Stats.immune_vaal_lighting_warp | 1 |
| Stats.cannot_recover_life | 1 |
| Stats.cannot_be_poisoned | 1 |
| Stats.immune_to_bleeding | 1 |
| Stats.unaffected_by_life_modifiers | 1 |
| Stats.monster_no_additional_player_scaling | 1 |
| Stats.cannot_be_chained_from | 1 |
| Stats.cannot_be_splashed_from | 1 |
| Stats.cannot_be_afflicted | 1 |
| Stats.monster_no_beyond_portal | 1 |
| Stats.ignore_on_kill_effects_on_self | 1 |
| Stats.cannot_grant_charges_or_volatility_from_self | 1 |
| Stats.cannot_be_culled | 1 |
| Stats.is_inanimate_object | 1 |
| ObjectMagicProperties.stat_description_list | Metadata/StatDescriptions/monster_stat_descriptions.csd |
| Positioned.blocking | true |
| Positioned.team | 0 |
| Positioned.serialise_collidable | true |
| Positioned.ignore_being_pushed | true |
| BaseEvents.server_only | true |
| Actor.basic_action | Move, MoveForced, MoveToFormation, Flee, StrafeLeft, StrafeRight, StrafeRandom, Advance, DoNothing, MonsterPickup, MinionInteraction |
| Actor.slow_animations_go_to_idle | false |
| Pathfinding.immobile | true |
| StateMachine.define_shared_state | shimmer; |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.