香炉侍者
Censer
| Spectre | N |
|---|---|
| Tags | 2HSharpMetal_onhit_audio, very_slow_movement |
生命
100%
抗性
伤害
67%
命中
100%
暴击 Chance
5%
+30%
Attack Distance
6 ~ 6
攻击间隔
1 Second
Damage Spread
±20%
经验值
100%
Model Size
100%
Type
Daemon
Metadata
MundaneMagiCenser
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
GSMundaneMagiNova
可触发, 法术, 伤害, AttackInPlace
暴击率: 5%
施放间隔: 3 秒
击中有 25% 的几率施加灰烬缠身
active skill area of effect radius +% final [20]
base deal no damage [1]
base skill effect duration [4000]
MMSMundaneMagiMortar
DoLiterallyNothing
???
Object Type
version 2
extends "Metadata/Monsters/Monster"
Pathfinding
{
immobile = true
}
StateMachine
{
define_shared_state = "shimmer;"
}
Positioned
{
ignore_being_pushed = true
}
Stats
{
set_immune_to_cheats = 1
set_no_mana_cost = 1
immune_to_curses = 1
immune_to_marks = 1
immune_to_auras_from_other_entities = 1
set_item_drop_slots = 0
set_max_endurance_charges = 0
set_max_frenzy_charges = 0
set_max_power_charges = 0
base_cannot_be_stunned = 1
base_cannot_be_electrocuted = 1
base_cannot_be_pinned = 1
cannot_be_knocked_back = 1
set_immune_to_status_ailments = 1
cannot_be_converted_or_dominated = 1
monster_slain_flask_charges_granted_+% = -100
base_cannot_be_leeched_from = 1
set_immune_vaal_lighting_warp = 1
set_cannot_recover_life = 1
cannot_be_poisoned = 1
immune_to_bleeding = 1
set_unaffected_by_life_modifiers = 1
set_monster_no_additional_player_scaling = 1
set_cannot_be_chained_from = 1
set_cannot_be_splashed_from = 1
set_cannot_be_afflicted = 1
set_monster_no_beyond_portal = 1
set_ignore_on_kill_effects_on_self = 1
set_cannot_grant_charges_or_volatility_from_self = 1
set_cannot_be_culled = 1
is_inanimate_object = 1
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/MundaneMagi/Censer/MundaneMagiCenser"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Censer",
life = 1,
damage = 0.67,
damageSpread = 0.2,
attackTime = 1,
attackRange = 6,
accuracy = 1,
skillList = {
"DoLiterallyNothing",
"GSMundaneMagiNova",
"GSMundaneMagiBeam",
"MMSMundaneMagiMortar",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["DoLiterallyNothing"] = {
name = "???",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSMundaneMagiNova"] = {
name = "GSMundaneMagiNova",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 3,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_area_of_effect_radius_+%_final",
"base_skill_effect_duration",
"cover_in_ash_on_hit_%",
"base_deal_no_damage",
},
levels = {
[1] = {20, 4000, 25, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSMundaneMagiBeam"] = {
name = "GSMundaneMagiBeam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 3,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"cover_in_ash_on_hit_%",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 15, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MMSMundaneMagiMortar"] = {
name = "MMSMundaneMagiMortar",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"projectile_minimum_range",
"cover_in_ash_on_hit_%",
"is_area_damage",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 20, 15, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
| key | val |
|---|---|
| Stats.item_drop_slots | 0 |
| Stats.energy_shield_recharge_rate_per_minute_% | 750 |
| Stats.base_maximum_mana | 200 |
| Stats.maximum_physical_damage_reduction_% | 75 |
| Stats.base_maximum_all_resistances_% | 75 |
| Stats.monster_base_flask_charges_percent_of_monster_power | 50 |
| Stats.base_critical_hit_damage_bonus | 30 |
| Stats.max_endurance_charges | 0 |
| Stats.max_frenzy_charges | 0 |
| Stats.max_power_charges | 0 |
| Stats.object_inherent_base_maximum_block_%_from_ot | 50 |
| Stats.movement_velocity_cap | 128 |
| Stats.max_azurite_debuff_stacks | 10 |
| Stats.ignore_skill_weapon_restrictions | 1 |
| Stats.melee_hit_damage_stun_multiplier_+%_final_from_ot | 33 |
| Stats.physical_hit_damage_stun_multiplier_+%_final_from_ot | 100 |
| Stats.scale_melee_range_to_actor_scale | 1 |
| Stats.use_melee_pattern_range | 1 |
| Stats.melee_swing_not_scaled_by_area_modifiers | 1 |
| Stats.actor_scale_+%_limit | 200 |
| Stats.base_heavy_stun_duration_ms | 2000 |
| Stats.melee_defer_damage_prediction | 1 |
| Stats.poise_decay_delay_ms | 8000 |
| Stats.poise_decay_%_per_second | 5 |
| Stats.base_block_angle_degrees | 180 |
| Stats.action_attack_or_cast_time_uses_animation_length | 1 |
| Stats.slow_potency_+%_final_per_additional_player | -10 |
| Stats.check_for_targets_between_initiator_and_projectile_source | 1 |
| Stats.maximum_life_+%_final_per_additional_player | 50 |
| Stats.maximum_energy_shield_+%_final_per_additional_player | 50 |
| Stats.poise_threshold_+%_final_per_additional_player | 50 |
| Stats.stun_base_duration_override_ms | 500 |
| Stats.bleeding_moving_damage_%_of_base_override | 200 |
| Stats.immune_to_cheats | 1 |
| Stats.no_mana_cost | 1 |
| Stats.immune_to_curses | 1 |
| Stats.immune_to_marks | 1 |
| Stats.immune_to_auras_from_other_entities | 1 |
| Stats.base_cannot_be_stunned | 1 |
| Stats.base_cannot_be_electrocuted | 1 |
| Stats.base_cannot_be_pinned | 1 |
| Stats.cannot_be_knocked_back | 1 |
| Stats.immune_to_status_ailments | 1 |
| Stats.cannot_be_converted_or_dominated | 1 |
| Stats.monster_slain_flask_charges_granted_+% | -100 |
| Stats.base_cannot_be_leeched_from | 1 |
| Stats.immune_vaal_lighting_warp | 1 |
| Stats.cannot_recover_life | 1 |
| Stats.cannot_be_poisoned | 1 |
| Stats.immune_to_bleeding | 1 |
| Stats.unaffected_by_life_modifiers | 1 |
| Stats.monster_no_additional_player_scaling | 1 |
| Stats.cannot_be_chained_from | 1 |
| Stats.cannot_be_splashed_from | 1 |
| Stats.cannot_be_afflicted | 1 |
| Stats.monster_no_beyond_portal | 1 |
| Stats.ignore_on_kill_effects_on_self | 1 |
| Stats.cannot_grant_charges_or_volatility_from_self | 1 |
| Stats.cannot_be_culled | 1 |
| Stats.is_inanimate_object | 1 |
| ObjectMagicProperties.stat_description_list | Metadata/StatDescriptions/monster_stat_descriptions.csd |
| Positioned.blocking | true |
| Positioned.team | 0 |
| Positioned.serialise_collidable | true |
| Positioned.ignore_being_pushed | true |
| BaseEvents.server_only | true |
| Actor.basic_action | Move, MoveForced, MoveToFormation, Flee, StrafeLeft, StrafeRight, StrafeRandom, Advance, DoNothing, MonsterPickup, MinionInteraction |
| Actor.slow_animations_go_to_idle | false |
| Pathfinding.immobile | true |
| StateMachine.define_shared_state | shimmer; |
香炉侍者
Censer
| Spectre | N |
|---|---|
| Tags | 2HSharpMetal_onhit_audio, sanctum_monster, very_slow_movement |
生命
100%
抗性
伤害
67%
命中
100%
暴击 Chance
5%
+30%
Attack Distance
6 ~ 6
攻击间隔
1 Second
Damage Spread
±20%
经验值
100%
Model Size
100%
Type
Daemon
Metadata
MundaneMagiCenserSanctum
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
GSMundaneMagiNova
可触发, 法术, 伤害, AttackInPlace
暴击率: 5%
施放间隔: 3 秒
击中有 25% 的几率施加灰烬缠身
active skill area of effect radius +% final [20]
base deal no damage [1]
base skill effect duration [4000]
MMSMundaneMagiMortarSanctum
DoLiterallyNothing
???
Object Type
version 2
extends "Metadata/Monsters/Monster"
Pathfinding
{
immobile = true
}
StateMachine
{
define_shared_state = "shimmer;"
}
Positioned
{
ignore_being_pushed = true
}
Stats
{
set_immune_to_cheats = 1
set_no_mana_cost = 1
immune_to_curses = 1
immune_to_marks = 1
immune_to_auras_from_other_entities = 1
set_item_drop_slots = 0
set_max_endurance_charges = 0
set_max_frenzy_charges = 0
set_max_power_charges = 0
base_cannot_be_stunned = 1
base_cannot_be_electrocuted = 1
base_cannot_be_pinned = 1
cannot_be_knocked_back = 1
set_immune_to_status_ailments = 1
cannot_be_converted_or_dominated = 1
monster_slain_flask_charges_granted_+% = -100
base_cannot_be_leeched_from = 1
set_immune_vaal_lighting_warp = 1
set_cannot_recover_life = 1
cannot_be_poisoned = 1
immune_to_bleeding = 1
set_unaffected_by_life_modifiers = 1
set_monster_no_additional_player_scaling = 1
set_cannot_be_chained_from = 1
set_cannot_be_splashed_from = 1
set_cannot_be_afflicted = 1
set_monster_no_beyond_portal = 1
set_ignore_on_kill_effects_on_self = 1
set_cannot_grant_charges_or_volatility_from_self = 1
set_cannot_be_culled = 1
is_inanimate_object = 1
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/MundaneMagi/Censer/MundaneMagiCenserSanctum"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Censer",
life = 1,
damage = 0.67,
damageSpread = 0.2,
attackTime = 1,
attackRange = 6,
accuracy = 1,
skillList = {
"MMSMundaneMagiMortarSanctum",
"DoLiterallyNothing",
"GSMundaneMagiNova",
"GSMundaneMagiBeam",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MMSMundaneMagiMortarSanctum"] = {
name = "MMSMundaneMagiMortarSanctum",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"projectile_minimum_range",
"cover_in_ash_on_hit_%",
"is_area_damage",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 20, 15, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DoLiterallyNothing"] = {
name = "???",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSMundaneMagiNova"] = {
name = "GSMundaneMagiNova",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 3,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_area_of_effect_radius_+%_final",
"base_skill_effect_duration",
"cover_in_ash_on_hit_%",
"base_deal_no_damage",
},
levels = {
[1] = {20, 4000, 25, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSMundaneMagiBeam"] = {
name = "GSMundaneMagiBeam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 3,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"cover_in_ash_on_hit_%",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 15, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
| key | val |
|---|---|
| Stats.item_drop_slots | 0 |
| Stats.energy_shield_recharge_rate_per_minute_% | 750 |
| Stats.base_maximum_mana | 200 |
| Stats.maximum_physical_damage_reduction_% | 75 |
| Stats.base_maximum_all_resistances_% | 75 |
| Stats.monster_base_flask_charges_percent_of_monster_power | 50 |
| Stats.base_critical_hit_damage_bonus | 30 |
| Stats.max_endurance_charges | 0 |
| Stats.max_frenzy_charges | 0 |
| Stats.max_power_charges | 0 |
| Stats.object_inherent_base_maximum_block_%_from_ot | 50 |
| Stats.movement_velocity_cap | 128 |
| Stats.max_azurite_debuff_stacks | 10 |
| Stats.ignore_skill_weapon_restrictions | 1 |
| Stats.melee_hit_damage_stun_multiplier_+%_final_from_ot | 33 |
| Stats.physical_hit_damage_stun_multiplier_+%_final_from_ot | 100 |
| Stats.scale_melee_range_to_actor_scale | 1 |
| Stats.use_melee_pattern_range | 1 |
| Stats.melee_swing_not_scaled_by_area_modifiers | 1 |
| Stats.actor_scale_+%_limit | 200 |
| Stats.base_heavy_stun_duration_ms | 2000 |
| Stats.melee_defer_damage_prediction | 1 |
| Stats.poise_decay_delay_ms | 8000 |
| Stats.poise_decay_%_per_second | 5 |
| Stats.base_block_angle_degrees | 180 |
| Stats.action_attack_or_cast_time_uses_animation_length | 1 |
| Stats.slow_potency_+%_final_per_additional_player | -10 |
| Stats.check_for_targets_between_initiator_and_projectile_source | 1 |
| Stats.maximum_life_+%_final_per_additional_player | 50 |
| Stats.maximum_energy_shield_+%_final_per_additional_player | 50 |
| Stats.poise_threshold_+%_final_per_additional_player | 50 |
| Stats.stun_base_duration_override_ms | 500 |
| Stats.bleeding_moving_damage_%_of_base_override | 200 |
| Stats.immune_to_cheats | 1 |
| Stats.no_mana_cost | 1 |
| Stats.immune_to_curses | 1 |
| Stats.immune_to_marks | 1 |
| Stats.immune_to_auras_from_other_entities | 1 |
| Stats.base_cannot_be_stunned | 1 |
| Stats.base_cannot_be_electrocuted | 1 |
| Stats.base_cannot_be_pinned | 1 |
| Stats.cannot_be_knocked_back | 1 |
| Stats.immune_to_status_ailments | 1 |
| Stats.cannot_be_converted_or_dominated | 1 |
| Stats.monster_slain_flask_charges_granted_+% | -100 |
| Stats.base_cannot_be_leeched_from | 1 |
| Stats.immune_vaal_lighting_warp | 1 |
| Stats.cannot_recover_life | 1 |
| Stats.cannot_be_poisoned | 1 |
| Stats.immune_to_bleeding | 1 |
| Stats.unaffected_by_life_modifiers | 1 |
| Stats.monster_no_additional_player_scaling | 1 |
| Stats.cannot_be_chained_from | 1 |
| Stats.cannot_be_splashed_from | 1 |
| Stats.cannot_be_afflicted | 1 |
| Stats.monster_no_beyond_portal | 1 |
| Stats.ignore_on_kill_effects_on_self | 1 |
| Stats.cannot_grant_charges_or_volatility_from_self | 1 |
| Stats.cannot_be_culled | 1 |
| Stats.is_inanimate_object | 1 |
| ObjectMagicProperties.stat_description_list | Metadata/StatDescriptions/monster_stat_descriptions.csd |
| Positioned.blocking | true |
| Positioned.team | 0 |
| Positioned.serialise_collidable | true |
| Positioned.ignore_being_pushed | true |
| BaseEvents.server_only | true |
| Actor.basic_action | Move, MoveForced, MoveToFormation, Flee, StrafeLeft, StrafeRight, StrafeRandom, Advance, DoNothing, MonsterPickup, MinionInteraction |
| Actor.slow_animations_go_to_idle | false |
| Pathfinding.immobile | true |
| StateMachine.define_shared_state | shimmer; |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.