Turíbulo
Censer
Spectre | N |
---|---|
Tags | 2HSharpMetal_onhit_audio, very_slow_movement |
Vida
100%
Resistência




Damage
67%
Precisão
100%
Acertos Críticos Chance
5%
Attack Distance
6 ~ 6
Tempo de Ataque
1 Second
Damage Spread
±20%
Experiência
100%
Model Size
100%
Type
Daemon
Metadata
MundaneMagiCenser
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
7,757
2,413
708
Damage
156
Dano Mágico
156
Precisão
2,464
Tempo de Ataque
1
Experiência
28,634
Minion Life
6,930
Minion Damage
649
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
GSMundaneMagiNova
Triggerable, Spell, Damage
Chance de Acerto Crítico: 5%
Tempo de Conjuração: 3 seg
25% de chance de Cobrir Inimigos em Cinzas ao Acertar
active skill area of effect radius +% final [20]
base deal no damage [1]
base skill effect duration [4000]
MMSMundaneMagiMortar
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Chance de Acerto Crítico: 5%
Tempo de Conjuração: 1 seg
Habilidade de morteiro de monstro genérico. Como Projétil de Monstro, mas com um efeito de impacto.
Causa 217.3 a 326 de Dano de Fogo
15% de chance de Cobrir Inimigos em Cinzas ao Acertar
base is projectile [1]
is area damage [1]
projectile minimum range [20]
projectile uses contact position [1]
use scaled contact offset [1]
DoLiterallyNothing
???
GSMundaneMagiBeam
Triggerable, Spell, Damage
Chance de Acerto Crítico: 5%
Tempo de Conjuração: 3 seg
Causa 246.9 a 370.4 de Dano de Fogo
15% de chance de Cobrir Inimigos em Cinzas ao Acertar
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Pathfinding { immobile = true } StateMachine { define_shared_state = "shimmer;" } Positioned { ignore_being_pushed = true } Stats { set_immune_to_cheats = 1 set_no_mana_cost = 1 immune_to_curses = 1 immune_to_marks = 1 immune_to_auras_from_other_entities = 1 set_item_drop_slots = 0 set_max_endurance_charges = 0 set_max_frenzy_charges = 0 set_max_power_charges = 0 base_cannot_be_stunned = 1 base_cannot_be_electrocuted = 1 base_cannot_be_pinned = 1 cannot_be_knocked_back = 1 set_immune_to_status_ailments = 1 cannot_be_converted_or_dominated = 1 monster_slain_flask_charges_granted_+% = -100 base_cannot_be_leeched_from = 1 set_immune_vaal_lighting_warp = 1 set_cannot_recover_life = 1 cannot_be_poisoned = 1 immune_to_bleeding = 1 set_unaffected_by_life_modifiers = 1 set_monster_no_additional_player_scaling = 1 set_cannot_be_chained_from = 1 set_cannot_be_splashed_from = 1 set_cannot_be_afflicted = 1 set_monster_no_beyond_portal = 1 set_ignore_on_kill_effects_on_self = 1 set_cannot_grant_charges_or_volatility_from_self = 1 set_cannot_be_culled = 1 is_inanimate_object = 1 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" BaseEvents { on_construction_complete = " IfDead( {}, { AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/EPKs/censer_smoke.epk' ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/EPKs/censer_ground_fadein.epk' ); PlayAttachedEffect( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/censer_ashes.ao', censer_jntBnd, 3 ); Delay( 1.15, { RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/EPKs/censer_ground_fadein.epk' ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/EPKs/censer_ground_idle.epk' ); } ); AddAttached( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/on_act/censer_light.ao', root_jntBnd ); } ); " } Life { on_death = " RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/EPKs/censer_smoke.epk' ); RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/EPKs/censer_ground_idle.epk' ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/EPKs/censer_ground_fadeout.epk' ); Delay( 1.25, { RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/EPKs/censer_ground_fadeout.epk' ); } ); PlayAnimationAttached( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/on_act/censer_light.ao', light_off ); DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/censer_ashes.ao' ); Delay( 1.0, { DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/on_act/censer_light.ao' ); } ); " on_spawned_dead = " RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/EPKs/censer_smoke.epk' ); RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/EPKs/censer_ground_idle.epk' ); DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/on_act/censer_light.ao' ); DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/censer_ashes.ao' ); " } Animated { on_event_cast_light = " PlayAttachedEffect( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/on_act/cast_light.ao', root_jntBnd ); Delay( 1.0, { DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/on_act/cast_light.ao' ); } ); " on_event_cast_light_fast = " PlayAttachedEffect( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/on_act/cast_light_fast.ao', root_jntBnd ); Delay( 0.25, { DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/on_act/cast_light_fast.ao' ); } ); " on_event_light_off_for_cencer_pick_01 = " PlayAnimationAttached( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/on_act/censer_light.ao', light_off ); RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/EPKs/censer_ground_idle.epk' ); RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/EPKs/censer_ground_fadein.epk' ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/EPKs/censer_ground_fadeout.epk' ); Delay( 1.25, { RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/EPKs/censer_ground_fadeout.epk' ); } ); " } StateMachine { create_state_shimmer_0 = "PlayEffect( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/coverup.ao' );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/MundaneMagi/Censer/MundaneMagiCenser"] = { name = "Censer", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.67, damageSpread = 0.2, attackTime = 1, attackRange = 6, accuracy = 1, skillList = { "DoLiterallyNothing", "GSMundaneMagiNova", "GSMundaneMagiBeam", "MMSMundaneMagiMortar", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["DoLiterallyNothing"] = { name = "???", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSMundaneMagiNova"] = { name = "GSMundaneMagiNova", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 3, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_area_of_effect_radius_+%_final", "base_skill_effect_duration", "cover_in_ash_on_hit_%", "base_deal_no_damage", }, levels = { [1] = {20, 4000, 25, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSMundaneMagiBeam"] = { name = "GSMundaneMagiBeam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 3, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "cover_in_ash_on_hit_%", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 15, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MMSMundaneMagiMortar"] = { name = "MMSMundaneMagiMortar", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "projectile_minimum_range", "cover_in_ash_on_hit_%", "is_area_damage", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 20, 15, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
key | val |
---|---|
Stats.item_drop_slots | 0 |
Stats.energy_shield_recharge_rate_per_minute_% | 750 |
Stats.base_maximum_mana | 200 |
Stats.maximum_physical_damage_reduction_% | 75 |
Stats.base_maximum_all_resistances_% | 75 |
Stats.monster_base_flask_charges_percent_of_monster_power | 50 |
Stats.base_critical_hit_damage_bonus | 30 |
Stats.max_endurance_charges | 0 |
Stats.max_frenzy_charges | 0 |
Stats.max_power_charges | 0 |
Stats.object_inherent_base_maximum_block_%_from_ot | 50 |
Stats.movement_velocity_cap | 128 |
Stats.max_azurite_debuff_stacks | 10 |
Stats.ignore_skill_weapon_restrictions | 1 |
Stats.melee_hit_damage_stun_multiplier_+%_final_from_ot | 33 |
Stats.physical_hit_damage_stun_multiplier_+%_final_from_ot | 100 |
Stats.scale_melee_range_to_actor_scale | 1 |
Stats.use_melee_pattern_range | 1 |
Stats.melee_swing_not_scaled_by_area_modifiers | 1 |
Stats.actor_scale_+%_limit | 200 |
Stats.base_heavy_stun_duration_ms | 2000 |
Stats.melee_defer_damage_prediction | 1 |
Stats.poise_decay_delay_ms | 8000 |
Stats.poise_decay_%_per_second | 5 |
Stats.base_block_angle_degrees | 180 |
Stats.action_attack_or_cast_time_uses_animation_length | 1 |
Stats.slow_potency_+%_final_per_additional_player | -10 |
Stats.check_for_targets_between_initiator_and_projectile_source | 1 |
Stats.maximum_life_+%_final_per_additional_player | 50 |
Stats.maximum_energy_shield_+%_final_per_additional_player | 50 |
Stats.poise_threshold_+%_final_per_additional_player | 50 |
Stats.stun_base_duration_override_ms | 500 |
Stats.bleeding_moving_damage_%_of_base_override | 200 |
Stats.immune_to_cheats | 1 |
Stats.no_mana_cost | 1 |
Stats.immune_to_curses | 1 |
Stats.immune_to_marks | 1 |
Stats.immune_to_auras_from_other_entities | 1 |
Stats.base_cannot_be_stunned | 1 |
Stats.base_cannot_be_electrocuted | 1 |
Stats.base_cannot_be_pinned | 1 |
Stats.cannot_be_knocked_back | 1 |
Stats.immune_to_status_ailments | 1 |
Stats.cannot_be_converted_or_dominated | 1 |
Stats.monster_slain_flask_charges_granted_+% | -100 |
Stats.base_cannot_be_leeched_from | 1 |
Stats.immune_vaal_lighting_warp | 1 |
Stats.cannot_recover_life | 1 |
Stats.cannot_be_poisoned | 1 |
Stats.immune_to_bleeding | 1 |
Stats.unaffected_by_life_modifiers | 1 |
Stats.monster_no_additional_player_scaling | 1 |
Stats.cannot_be_chained_from | 1 |
Stats.cannot_be_splashed_from | 1 |
Stats.cannot_be_afflicted | 1 |
Stats.monster_no_beyond_portal | 1 |
Stats.ignore_on_kill_effects_on_self | 1 |
Stats.cannot_grant_charges_or_volatility_from_self | 1 |
Stats.cannot_be_culled | 1 |
Stats.is_inanimate_object | 1 |
ObjectMagicProperties.stat_description_list | Metadata/StatDescriptions/monster_stat_descriptions.csd |
Positioned.blocking | true |
Positioned.team | 0 |
Positioned.serialise_collidable | true |
Positioned.ignore_being_pushed | true |
BaseEvents.server_only | true |
Actor.basic_action | Move, MoveForced, MoveToFormation, Flee, StrafeLeft, StrafeRight, StrafeRandom, Advance, DoNothing, MonsterPickup, MinionInteraction |
Actor.slow_animations_go_to_idle | false |
Pathfinding.immobile | true |
StateMachine.define_shared_state | shimmer; |
Turíbulo
Censer
Spectre | N |
---|---|
Tags | 2HSharpMetal_onhit_audio, sanctum_monster, very_slow_movement |
Vida
100%
Resistência




Damage
67%
Precisão
100%
Acertos Críticos Chance
5%
Attack Distance
6 ~ 6
Tempo de Ataque
1 Second
Damage Spread
±20%
Experiência
100%
Model Size
100%
Type
Daemon
Metadata
MundaneMagiCenserSanctum
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
7,757
2,413
708
Damage
156
Dano Mágico
156
Precisão
2,464
Tempo de Ataque
1
Experiência
28,634
Minion Life
6,930
Minion Damage
649
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
GSMundaneMagiNova
Triggerable, Spell, Damage
Chance de Acerto Crítico: 5%
Tempo de Conjuração: 3 seg
25% de chance de Cobrir Inimigos em Cinzas ao Acertar
active skill area of effect radius +% final [20]
base deal no damage [1]
base skill effect duration [4000]
MMSMundaneMagiMortarSanctum
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Chance de Acerto Crítico: 5%
Tempo de Conjuração: 1 seg
Habilidade de morteiro de monstro genérico. Como Projétil de Monstro, mas com um efeito de impacto.
Causa 217.3 a 326 de Dano de Fogo
15% de chance de Cobrir Inimigos em Cinzas ao Acertar
base is projectile [1]
is area damage [1]
projectile minimum range [20]
projectile uses contact position [1]
use scaled contact offset [1]
DoLiterallyNothing
???
GSMundaneMagiBeam
Triggerable, Spell, Damage
Chance de Acerto Crítico: 5%
Tempo de Conjuração: 3 seg
Causa 246.9 a 370.4 de Dano de Fogo
15% de chance de Cobrir Inimigos em Cinzas ao Acertar
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Pathfinding { immobile = true } StateMachine { define_shared_state = "shimmer;" } Positioned { ignore_being_pushed = true } Stats { set_immune_to_cheats = 1 set_no_mana_cost = 1 immune_to_curses = 1 immune_to_marks = 1 immune_to_auras_from_other_entities = 1 set_item_drop_slots = 0 set_max_endurance_charges = 0 set_max_frenzy_charges = 0 set_max_power_charges = 0 base_cannot_be_stunned = 1 base_cannot_be_electrocuted = 1 base_cannot_be_pinned = 1 cannot_be_knocked_back = 1 set_immune_to_status_ailments = 1 cannot_be_converted_or_dominated = 1 monster_slain_flask_charges_granted_+% = -100 base_cannot_be_leeched_from = 1 set_immune_vaal_lighting_warp = 1 set_cannot_recover_life = 1 cannot_be_poisoned = 1 immune_to_bleeding = 1 set_unaffected_by_life_modifiers = 1 set_monster_no_additional_player_scaling = 1 set_cannot_be_chained_from = 1 set_cannot_be_splashed_from = 1 set_cannot_be_afflicted = 1 set_monster_no_beyond_portal = 1 set_ignore_on_kill_effects_on_self = 1 set_cannot_grant_charges_or_volatility_from_self = 1 set_cannot_be_culled = 1 is_inanimate_object = 1 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" BaseEvents { on_construction_complete = " IfDead( {}, { AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/EPKs/censer_smoke.epk' ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/EPKs/censer_ground_fadein.epk' ); Delay( 1.15, { RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/EPKs/censer_ground_fadein.epk' ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/EPKs/censer_ground_idle.epk' ); } ); AddAttached( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/on_act/censer_light.ao', root_jntBnd ); } ); " } Life { on_death = " RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/EPKs/censer_smoke.epk' ); RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/EPKs/censer_ground_idle.epk' ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/EPKs/censer_ground_fadeout.epk' ); Delay( 1.25, { RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/EPKs/censer_ground_fadeout.epk' ); } ); PlayAnimationAttached( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/on_act/censer_light.ao', light_off ); DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/censer_ashes.ao' ); Delay( 1.0, { DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/on_act/censer_light.ao' ); } ); " on_spawned_dead = " RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/EPKs/censer_smoke.epk' ); RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/EPKs/censer_ground_idle.epk' ); DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/on_act/censer_light.ao' ); DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/censer_ashes.ao' ); " } Animated { on_event_cast_light = " PlayAttachedEffect( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/on_act/cast_light.ao', root_jntBnd ); Delay( 1.0, { DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/on_act/cast_light.ao' ); } ); " on_event_cast_light_fast = " PlayAttachedEffect( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/on_act/cast_light_fast.ao', root_jntBnd ); Delay( 0.25, { DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/on_act/cast_light_fast.ao' ); } ); " on_event_light_off_for_cencer_pick_01 = " PlayAnimationAttached( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/on_act/censer_light.ao', light_off ); RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/EPKs/censer_ground_idle.epk' ); RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/EPKs/censer_ground_fadein.epk' ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/EPKs/censer_ground_fadeout.epk' ); Delay( 1.25, { RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MundaneMagi/EPKs/censer_ground_fadeout.epk' ); } ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/MundaneMagi/Censer/MundaneMagiCenserSanctum"] = { name = "Censer", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.67, damageSpread = 0.2, attackTime = 1, attackRange = 6, accuracy = 1, skillList = { "MMSMundaneMagiMortarSanctum", "DoLiterallyNothing", "GSMundaneMagiNova", "GSMundaneMagiBeam", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MMSMundaneMagiMortarSanctum"] = { name = "MMSMundaneMagiMortarSanctum", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "projectile_minimum_range", "cover_in_ash_on_hit_%", "is_area_damage", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 20, 15, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DoLiterallyNothing"] = { name = "???", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSMundaneMagiNova"] = { name = "GSMundaneMagiNova", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 3, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_area_of_effect_radius_+%_final", "base_skill_effect_duration", "cover_in_ash_on_hit_%", "base_deal_no_damage", }, levels = { [1] = {20, 4000, 25, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSMundaneMagiBeam"] = { name = "GSMundaneMagiBeam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 3, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "cover_in_ash_on_hit_%", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 15, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
key | val |
---|---|
Stats.item_drop_slots | 0 |
Stats.energy_shield_recharge_rate_per_minute_% | 750 |
Stats.base_maximum_mana | 200 |
Stats.maximum_physical_damage_reduction_% | 75 |
Stats.base_maximum_all_resistances_% | 75 |
Stats.monster_base_flask_charges_percent_of_monster_power | 50 |
Stats.base_critical_hit_damage_bonus | 30 |
Stats.max_endurance_charges | 0 |
Stats.max_frenzy_charges | 0 |
Stats.max_power_charges | 0 |
Stats.object_inherent_base_maximum_block_%_from_ot | 50 |
Stats.movement_velocity_cap | 128 |
Stats.max_azurite_debuff_stacks | 10 |
Stats.ignore_skill_weapon_restrictions | 1 |
Stats.melee_hit_damage_stun_multiplier_+%_final_from_ot | 33 |
Stats.physical_hit_damage_stun_multiplier_+%_final_from_ot | 100 |
Stats.scale_melee_range_to_actor_scale | 1 |
Stats.use_melee_pattern_range | 1 |
Stats.melee_swing_not_scaled_by_area_modifiers | 1 |
Stats.actor_scale_+%_limit | 200 |
Stats.base_heavy_stun_duration_ms | 2000 |
Stats.melee_defer_damage_prediction | 1 |
Stats.poise_decay_delay_ms | 8000 |
Stats.poise_decay_%_per_second | 5 |
Stats.base_block_angle_degrees | 180 |
Stats.action_attack_or_cast_time_uses_animation_length | 1 |
Stats.slow_potency_+%_final_per_additional_player | -10 |
Stats.check_for_targets_between_initiator_and_projectile_source | 1 |
Stats.maximum_life_+%_final_per_additional_player | 50 |
Stats.maximum_energy_shield_+%_final_per_additional_player | 50 |
Stats.poise_threshold_+%_final_per_additional_player | 50 |
Stats.stun_base_duration_override_ms | 500 |
Stats.bleeding_moving_damage_%_of_base_override | 200 |
Stats.immune_to_cheats | 1 |
Stats.no_mana_cost | 1 |
Stats.immune_to_curses | 1 |
Stats.immune_to_marks | 1 |
Stats.immune_to_auras_from_other_entities | 1 |
Stats.base_cannot_be_stunned | 1 |
Stats.base_cannot_be_electrocuted | 1 |
Stats.base_cannot_be_pinned | 1 |
Stats.cannot_be_knocked_back | 1 |
Stats.immune_to_status_ailments | 1 |
Stats.cannot_be_converted_or_dominated | 1 |
Stats.monster_slain_flask_charges_granted_+% | -100 |
Stats.base_cannot_be_leeched_from | 1 |
Stats.immune_vaal_lighting_warp | 1 |
Stats.cannot_recover_life | 1 |
Stats.cannot_be_poisoned | 1 |
Stats.immune_to_bleeding | 1 |
Stats.unaffected_by_life_modifiers | 1 |
Stats.monster_no_additional_player_scaling | 1 |
Stats.cannot_be_chained_from | 1 |
Stats.cannot_be_splashed_from | 1 |
Stats.cannot_be_afflicted | 1 |
Stats.monster_no_beyond_portal | 1 |
Stats.ignore_on_kill_effects_on_self | 1 |
Stats.cannot_grant_charges_or_volatility_from_self | 1 |
Stats.cannot_be_culled | 1 |
Stats.is_inanimate_object | 1 |
ObjectMagicProperties.stat_description_list | Metadata/StatDescriptions/monster_stat_descriptions.csd |
Positioned.blocking | true |
Positioned.team | 0 |
Positioned.serialise_collidable | true |
Positioned.ignore_being_pushed | true |
BaseEvents.server_only | true |
Actor.basic_action | Move, MoveForced, MoveToFormation, Flee, StrafeLeft, StrafeRight, StrafeRandom, Advance, DoNothing, MonsterPickup, MinionInteraction |
Actor.slow_animations_go_to_idle | false |
Pathfinding.immobile | true |
StateMachine.define_shared_state | shimmer; |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.