Клон
        
     Механизм
Механизм+10 к максимуму энергетического щита
        
            Clone
        
    | Spectre | N | 
|---|---|
| Tags | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon | 
Здоровье
100%
Сопротивление
 0
0
 0
0
 0
0
 0
0Damage
100%
Меткость
340%
Критические попадания Chance
5%
Attack Distance
6 ~ 6
Время атаки
0.83 Second
Damage Spread
±0%
Опыт
100%
Model Size
100%
Type
Clone
Metadata
MarauderClone
IsSummoned
Y
Object Type
version 2
extends "Metadata/Monsters/Monster"
Positioned
{
}
Pathfinding
{
}
Stats
{
	set_item_drop_slots = 0
	set_is_double = 1
	set_suppress_mod_stat_display = 1
	set_energy_shield_recharge_rate_per_minute_% = 0
	defences_are_zero = 1
	hide_mini_life_bar = 1
	enable_weapon_sets = true
	base_number_of_weapon_sets = 2
}
Actor
{
	slow_animations_go_to_idle = false
}
Life
{
	corpse_usable = false
	on_death = 
	"
		RemoveCollidability();
		If( VariableExists( on_death_delete_delay ), ()
		{
			Delay( this.on_death_delete_delay,
			{
				Delete();
			} );
		}, ()
		{
			Delete();
		} );
	"
}
Animated
{
}
DiesAfterTime
{
	delete_on_sleep_if_counting = true
}
MinimapIcon
{
	imitate_player = true
	icon = 1
}
PlayerClass
{
}Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Clone/MarauderClone"] = {
    name = "Clone",
    life = 1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0,
    attackTime = 0.83,
    attackRange = 6,
    accuracy = 3.4,
    skillList = {
    },
    modList = {
    },
}
 +10 к максимуму энергетического щита
| Family | MirrorArrowEnergyShield | 
|---|---|
| Domains | Monster (3) | 
| GenerationType | Уникальный (3) | 
| Req. level | 1 | 
| Stats | |
| Craft Tags | energy_shield Защита | 
| key | val | 
|---|---|
| Stats.item_drop_slots | 0 | 
| Stats.energy_shield_recharge_rate_per_minute_% | 0 | 
| Stats.base_maximum_mana | 200 | 
| Stats.maximum_physical_damage_reduction_% | 75 | 
| Stats.base_maximum_all_resistances_% | 75 | 
| Stats.monster_base_flask_charges_percent_of_monster_power | 50 | 
| Stats.base_critical_hit_damage_bonus | 30 | 
| Stats.max_endurance_charges | 3 | 
| Stats.max_frenzy_charges | 3 | 
| Stats.max_power_charges | 3 | 
| Stats.object_inherent_base_maximum_block_%_from_ot | 50 | 
| Stats.movement_velocity_cap | 128 | 
| Stats.max_azurite_debuff_stacks | 10 | 
| Stats.ignore_skill_weapon_restrictions | 1 | 
| Stats.melee_hit_damage_stun_multiplier_+%_final_from_ot | 33 | 
| Stats.physical_hit_damage_stun_multiplier_+%_final_from_ot | 100 | 
| Stats.scale_melee_range_to_actor_scale | 1 | 
| Stats.use_melee_pattern_range | 1 | 
| Stats.melee_swing_not_scaled_by_area_modifiers | 1 | 
| Stats.actor_scale_+%_limit | 200 | 
| Stats.base_heavy_stun_duration_ms | 2000 | 
| Stats.melee_defer_damage_prediction | 1 | 
| Stats.poise_decay_delay_ms | 8000 | 
| Stats.poise_decay_%_per_second | 5 | 
| Stats.base_block_angle_degrees | 180 | 
| Stats.action_attack_or_cast_time_uses_animation_length | 1 | 
| Stats.slow_potency_+%_final_per_additional_player | -10 | 
| Stats.check_for_targets_between_initiator_and_projectile_source | 1 | 
| Stats.maximum_life_+%_final_per_additional_player | 50 | 
| Stats.maximum_energy_shield_+%_final_per_additional_player | 50 | 
| Stats.poise_threshold_+%_final_per_additional_player | 50 | 
| Stats.stun_base_duration_override_ms | 500 | 
| Stats.bleeding_moving_damage_%_of_base_override | 200 | 
| Stats.is_double | 1 | 
| Stats.suppress_mod_stat_display | 1 | 
| Stats.defences_are_zero | 1 | 
| Stats.hide_mini_life_bar | 1 | 
| Stats.enable_weapon_sets | true | 
| Stats.base_number_of_weapon_sets | 2 | 
| ObjectMagicProperties.stat_description_list | Metadata/StatDescriptions/monster_stat_descriptions.csd | 
| Positioned.blocking | true | 
| Positioned.team | 0 | 
| Positioned.serialise_collidable | true | 
| BaseEvents.server_only | true | 
| Actor.basic_action | Move, MoveForced, MoveToFormation, Flee, StrafeLeft, StrafeRight, StrafeRandom, Advance, DoNothing, MonsterPickup, MinionInteraction | 
| Actor.slow_animations_go_to_idle | false, false | 
| Life.corpse_usable | false | 
| Life.on_death = | |
| Life." | , | 
| Life.RemoveCollidability(); | |
| Life.If( VariableExists( on_death_delete_delay ), () | |
| Life.Delay( this.on_death_delete_delay, | |
| Life.Delete(); | , | 
| Life.} ); | , | 
| Life.}, () | |
| DiesAfterTime.delete_on_sleep_if_counting | true | 
| MinimapIcon.imitate_player | true | 
| MinimapIcon.icon | 1 | 
| PlayerClass.class | Marauder | 
            Клон
        
     Механизм
Механизм+10 к максимуму энергетического щита
        
            Clone
        
    | Spectre | N | 
|---|---|
| Tags | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon | 
Здоровье
100%
Сопротивление
 0
0
 0
0
 0
0
 0
0Damage
100%
Меткость
340%
Критические попадания Chance
5%
Attack Distance
6 ~ 6
Время атаки
0.83 Second
Damage Spread
±0%
Опыт
100%
Model Size
100%
Type
Clone
Metadata
RangerClone
IsSummoned
Y
Object Type
version 2
extends "Metadata/Monsters/Monster"
Positioned
{
}
Pathfinding
{
}
Stats
{
	set_item_drop_slots = 0
	set_is_double = 1
	set_suppress_mod_stat_display = 1
	set_energy_shield_recharge_rate_per_minute_% = 0
	defences_are_zero = 1
	hide_mini_life_bar = 1
	enable_weapon_sets = true
	base_number_of_weapon_sets = 2
}
Actor
{
	slow_animations_go_to_idle = false
}
Life
{
	corpse_usable = false
	on_death = 
	"
		RemoveCollidability();
		If( VariableExists( on_death_delete_delay ), ()
		{
			Delay( this.on_death_delete_delay,
			{
				Delete();
			} );
		}, ()
		{
			Delete();
		} );
	"
}
Animated
{
}
DiesAfterTime
{
	delete_on_sleep_if_counting = true
}
MinimapIcon
{
	imitate_player = true
	icon = 1
}
PlayerClass
{
}Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Clone/RangerClone"] = {
    name = "Clone",
    life = 1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0,
    attackTime = 0.83,
    attackRange = 6,
    accuracy = 3.4,
    skillList = {
    },
    modList = {
    },
}
 +10 к максимуму энергетического щита
| Family | MirrorArrowEnergyShield | 
|---|---|
| Domains | Monster (3) | 
| GenerationType | Уникальный (3) | 
| Req. level | 1 | 
| Stats | |
| Craft Tags | energy_shield Защита | 
| key | val | 
|---|---|
| Stats.item_drop_slots | 0 | 
| Stats.energy_shield_recharge_rate_per_minute_% | 0 | 
| Stats.base_maximum_mana | 200 | 
| Stats.maximum_physical_damage_reduction_% | 75 | 
| Stats.base_maximum_all_resistances_% | 75 | 
| Stats.monster_base_flask_charges_percent_of_monster_power | 50 | 
| Stats.base_critical_hit_damage_bonus | 30 | 
| Stats.max_endurance_charges | 3 | 
| Stats.max_frenzy_charges | 3 | 
| Stats.max_power_charges | 3 | 
| Stats.object_inherent_base_maximum_block_%_from_ot | 50 | 
| Stats.movement_velocity_cap | 128 | 
| Stats.max_azurite_debuff_stacks | 10 | 
| Stats.ignore_skill_weapon_restrictions | 1 | 
| Stats.melee_hit_damage_stun_multiplier_+%_final_from_ot | 33 | 
| Stats.physical_hit_damage_stun_multiplier_+%_final_from_ot | 100 | 
| Stats.scale_melee_range_to_actor_scale | 1 | 
| Stats.use_melee_pattern_range | 1 | 
| Stats.melee_swing_not_scaled_by_area_modifiers | 1 | 
| Stats.actor_scale_+%_limit | 200 | 
| Stats.base_heavy_stun_duration_ms | 2000 | 
| Stats.melee_defer_damage_prediction | 1 | 
| Stats.poise_decay_delay_ms | 8000 | 
| Stats.poise_decay_%_per_second | 5 | 
| Stats.base_block_angle_degrees | 180 | 
| Stats.action_attack_or_cast_time_uses_animation_length | 1 | 
| Stats.slow_potency_+%_final_per_additional_player | -10 | 
| Stats.check_for_targets_between_initiator_and_projectile_source | 1 | 
| Stats.maximum_life_+%_final_per_additional_player | 50 | 
| Stats.maximum_energy_shield_+%_final_per_additional_player | 50 | 
| Stats.poise_threshold_+%_final_per_additional_player | 50 | 
| Stats.stun_base_duration_override_ms | 500 | 
| Stats.bleeding_moving_damage_%_of_base_override | 200 | 
| Stats.is_double | 1 | 
| Stats.suppress_mod_stat_display | 1 | 
| Stats.defences_are_zero | 1 | 
| Stats.hide_mini_life_bar | 1 | 
| Stats.enable_weapon_sets | true | 
| Stats.base_number_of_weapon_sets | 2 | 
| ObjectMagicProperties.stat_description_list | Metadata/StatDescriptions/monster_stat_descriptions.csd | 
| Positioned.blocking | true | 
| Positioned.team | 0 | 
| Positioned.serialise_collidable | true | 
| BaseEvents.server_only | true | 
| Actor.basic_action | Move, MoveForced, MoveToFormation, Flee, StrafeLeft, StrafeRight, StrafeRandom, Advance, DoNothing, MonsterPickup, MinionInteraction | 
| Actor.slow_animations_go_to_idle | false, false | 
| Life.corpse_usable | false | 
| Life.on_death = | |
| Life." | , | 
| Life.RemoveCollidability(); | |
| Life.If( VariableExists( on_death_delete_delay ), () | |
| Life.Delay( this.on_death_delete_delay, | |
| Life.Delete(); | , | 
| Life.} ); | , | 
| Life.}, () | |
| DiesAfterTime.delete_on_sleep_if_counting | true | 
| MinimapIcon.imitate_player | true | 
| MinimapIcon.icon | 1 | 
| PlayerClass.class | Ranger | 
            Клон
        
     Механизм
Механизм+10 к максимуму энергетического щита
        
            Clone
        
    | Spectre | N | 
|---|---|
| Tags | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon | 
Здоровье
100%
Сопротивление
 0
0
 0
0
 0
0
 0
0Damage
100%
Меткость
340%
Критические попадания Chance
5%
Attack Distance
6 ~ 6
Время атаки
0.83 Second
Damage Spread
±0%
Опыт
100%
Model Size
100%
Type
Clone
Metadata
WitchClone
IsSummoned
Y
Object Type
version 2
extends "Metadata/Monsters/Monster"
Positioned
{
}
Pathfinding
{
}
Stats
{
	set_item_drop_slots = 0
	set_is_double = 1
	set_suppress_mod_stat_display = 1
	set_energy_shield_recharge_rate_per_minute_% = 0
	defences_are_zero = 1
	hide_mini_life_bar = 1
	enable_weapon_sets = true
	base_number_of_weapon_sets = 2
}
Actor
{
	slow_animations_go_to_idle = false
}
Life
{
	corpse_usable = false
	on_death = 
	"
		RemoveCollidability();
		If( VariableExists( on_death_delete_delay ), ()
		{
			Delay( this.on_death_delete_delay,
			{
				Delete();
			} );
		}, ()
		{
			Delete();
		} );
	"
}
Animated
{
}
DiesAfterTime
{
	delete_on_sleep_if_counting = true
}
MinimapIcon
{
	imitate_player = true
	icon = 1
}
PlayerClass
{
}Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Clone/WitchClone"] = {
    name = "Clone",
    life = 1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0,
    attackTime = 0.83,
    attackRange = 6,
    accuracy = 3.4,
    skillList = {
    },
    modList = {
    },
}
 +10 к максимуму энергетического щита
| Family | MirrorArrowEnergyShield | 
|---|---|
| Domains | Monster (3) | 
| GenerationType | Уникальный (3) | 
| Req. level | 1 | 
| Stats | |
| Craft Tags | energy_shield Защита | 
| key | val | 
|---|---|
| Stats.item_drop_slots | 0 | 
| Stats.energy_shield_recharge_rate_per_minute_% | 0 | 
| Stats.base_maximum_mana | 200 | 
| Stats.maximum_physical_damage_reduction_% | 75 | 
| Stats.base_maximum_all_resistances_% | 75 | 
| Stats.monster_base_flask_charges_percent_of_monster_power | 50 | 
| Stats.base_critical_hit_damage_bonus | 30 | 
| Stats.max_endurance_charges | 3 | 
| Stats.max_frenzy_charges | 3 | 
| Stats.max_power_charges | 3 | 
| Stats.object_inherent_base_maximum_block_%_from_ot | 50 | 
| Stats.movement_velocity_cap | 128 | 
| Stats.max_azurite_debuff_stacks | 10 | 
| Stats.ignore_skill_weapon_restrictions | 1 | 
| Stats.melee_hit_damage_stun_multiplier_+%_final_from_ot | 33 | 
| Stats.physical_hit_damage_stun_multiplier_+%_final_from_ot | 100 | 
| Stats.scale_melee_range_to_actor_scale | 1 | 
| Stats.use_melee_pattern_range | 1 | 
| Stats.melee_swing_not_scaled_by_area_modifiers | 1 | 
| Stats.actor_scale_+%_limit | 200 | 
| Stats.base_heavy_stun_duration_ms | 2000 | 
| Stats.melee_defer_damage_prediction | 1 | 
| Stats.poise_decay_delay_ms | 8000 | 
| Stats.poise_decay_%_per_second | 5 | 
| Stats.base_block_angle_degrees | 180 | 
| Stats.action_attack_or_cast_time_uses_animation_length | 1 | 
| Stats.slow_potency_+%_final_per_additional_player | -10 | 
| Stats.check_for_targets_between_initiator_and_projectile_source | 1 | 
| Stats.maximum_life_+%_final_per_additional_player | 50 | 
| Stats.maximum_energy_shield_+%_final_per_additional_player | 50 | 
| Stats.poise_threshold_+%_final_per_additional_player | 50 | 
| Stats.stun_base_duration_override_ms | 500 | 
| Stats.bleeding_moving_damage_%_of_base_override | 200 | 
| Stats.is_double | 1 | 
| Stats.suppress_mod_stat_display | 1 | 
| Stats.defences_are_zero | 1 | 
| Stats.hide_mini_life_bar | 1 | 
| Stats.enable_weapon_sets | true | 
| Stats.base_number_of_weapon_sets | 2 | 
| ObjectMagicProperties.stat_description_list | Metadata/StatDescriptions/monster_stat_descriptions.csd | 
| Positioned.blocking | true | 
| Positioned.team | 0 | 
| Positioned.serialise_collidable | true | 
| BaseEvents.server_only | true | 
| Actor.basic_action | Move, MoveForced, MoveToFormation, Flee, StrafeLeft, StrafeRight, StrafeRandom, Advance, DoNothing, MonsterPickup, MinionInteraction | 
| Actor.slow_animations_go_to_idle | false, false | 
| Life.corpse_usable | false | 
| Life.on_death = | |
| Life." | , | 
| Life.RemoveCollidability(); | |
| Life.If( VariableExists( on_death_delete_delay ), () | |
| Life.Delay( this.on_death_delete_delay, | |
| Life.Delete(); | , | 
| Life.} ); | , | 
| Life.}, () | |
| DiesAfterTime.delete_on_sleep_if_counting | true | 
| MinimapIcon.imitate_player | true | 
| MinimapIcon.icon | 1 | 
| PlayerClass.class | Witch | 
            Клон
        
     Механизм
Механизм+10 к максимуму энергетического щита
        
            Clone
        
    | Spectre | N | 
|---|---|
| Tags | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon | 
Здоровье
100%
Сопротивление
 0
0
 0
0
 0
0
 0
0Damage
100%
Меткость
340%
Критические попадания Chance
5%
Attack Distance
6 ~ 6
Время атаки
0.83 Second
Damage Spread
±0%
Опыт
100%
Model Size
100%
Type
Clone
Metadata
DuelistClone
IsSummoned
Y
Object Type
version 2
extends "Metadata/Monsters/Monster"
Positioned
{
}
Pathfinding
{
}
Stats
{
	set_item_drop_slots = 0
	set_is_double = 1
	set_suppress_mod_stat_display = 1
	set_energy_shield_recharge_rate_per_minute_% = 0
	defences_are_zero = 1
	hide_mini_life_bar = 1
	enable_weapon_sets = true
	base_number_of_weapon_sets = 2
}
Actor
{
	slow_animations_go_to_idle = false
}
Life
{
	corpse_usable = false
	on_death = 
	"
		RemoveCollidability();
		If( VariableExists( on_death_delete_delay ), ()
		{
			Delay( this.on_death_delete_delay,
			{
				Delete();
			} );
		}, ()
		{
			Delete();
		} );
	"
}
Animated
{
}
DiesAfterTime
{
	delete_on_sleep_if_counting = true
}
MinimapIcon
{
	imitate_player = true
	icon = 1
}
PlayerClass
{
}Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Clone/DuelistClone"] = {
    name = "Clone",
    life = 1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0,
    attackTime = 0.83,
    attackRange = 6,
    accuracy = 3.4,
    skillList = {
    },
    modList = {
    },
}
 +10 к максимуму энергетического щита
| Family | MirrorArrowEnergyShield | 
|---|---|
| Domains | Monster (3) | 
| GenerationType | Уникальный (3) | 
| Req. level | 1 | 
| Stats | |
| Craft Tags | energy_shield Защита | 
| key | val | 
|---|---|
| Stats.item_drop_slots | 0 | 
| Stats.energy_shield_recharge_rate_per_minute_% | 0 | 
| Stats.base_maximum_mana | 200 | 
| Stats.maximum_physical_damage_reduction_% | 75 | 
| Stats.base_maximum_all_resistances_% | 75 | 
| Stats.monster_base_flask_charges_percent_of_monster_power | 50 | 
| Stats.base_critical_hit_damage_bonus | 30 | 
| Stats.max_endurance_charges | 3 | 
| Stats.max_frenzy_charges | 3 | 
| Stats.max_power_charges | 3 | 
| Stats.object_inherent_base_maximum_block_%_from_ot | 50 | 
| Stats.movement_velocity_cap | 128 | 
| Stats.max_azurite_debuff_stacks | 10 | 
| Stats.ignore_skill_weapon_restrictions | 1 | 
| Stats.melee_hit_damage_stun_multiplier_+%_final_from_ot | 33 | 
| Stats.physical_hit_damage_stun_multiplier_+%_final_from_ot | 100 | 
| Stats.scale_melee_range_to_actor_scale | 1 | 
| Stats.use_melee_pattern_range | 1 | 
| Stats.melee_swing_not_scaled_by_area_modifiers | 1 | 
| Stats.actor_scale_+%_limit | 200 | 
| Stats.base_heavy_stun_duration_ms | 2000 | 
| Stats.melee_defer_damage_prediction | 1 | 
| Stats.poise_decay_delay_ms | 8000 | 
| Stats.poise_decay_%_per_second | 5 | 
| Stats.base_block_angle_degrees | 180 | 
| Stats.action_attack_or_cast_time_uses_animation_length | 1 | 
| Stats.slow_potency_+%_final_per_additional_player | -10 | 
| Stats.check_for_targets_between_initiator_and_projectile_source | 1 | 
| Stats.maximum_life_+%_final_per_additional_player | 50 | 
| Stats.maximum_energy_shield_+%_final_per_additional_player | 50 | 
| Stats.poise_threshold_+%_final_per_additional_player | 50 | 
| Stats.stun_base_duration_override_ms | 500 | 
| Stats.bleeding_moving_damage_%_of_base_override | 200 | 
| Stats.is_double | 1 | 
| Stats.suppress_mod_stat_display | 1 | 
| Stats.defences_are_zero | 1 | 
| Stats.hide_mini_life_bar | 1 | 
| Stats.enable_weapon_sets | true | 
| Stats.base_number_of_weapon_sets | 2 | 
| ObjectMagicProperties.stat_description_list | Metadata/StatDescriptions/monster_stat_descriptions.csd | 
| Positioned.blocking | true | 
| Positioned.team | 0 | 
| Positioned.serialise_collidable | true | 
| BaseEvents.server_only | true | 
| Actor.basic_action | Move, MoveForced, MoveToFormation, Flee, StrafeLeft, StrafeRight, StrafeRandom, Advance, DoNothing, MonsterPickup, MinionInteraction | 
| Actor.slow_animations_go_to_idle | false, false | 
| Life.corpse_usable | false | 
| Life.on_death = | |
| Life." | , | 
| Life.RemoveCollidability(); | |
| Life.If( VariableExists( on_death_delete_delay ), () | |
| Life.Delay( this.on_death_delete_delay, | |
| Life.Delete(); | , | 
| Life.} ); | , | 
| Life.}, () | |
| DiesAfterTime.delete_on_sleep_if_counting | true | 
| MinimapIcon.imitate_player | true | 
| MinimapIcon.icon | 1 | 
| PlayerClass.class | StrDex | 
            Клон
        
     Механизм
Механизм+10 к максимуму энергетического щита
        
            Clone
        
    | Spectre | N | 
|---|---|
| Tags | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon | 
Здоровье
100%
Сопротивление
 0
0
 0
0
 0
0
 0
0Damage
100%
Меткость
340%
Критические попадания Chance
5%
Attack Distance
6 ~ 6
Время атаки
0.83 Second
Damage Spread
±0%
Опыт
100%
Model Size
100%
Type
Clone
Metadata
TemplarClone
IsSummoned
Y
Object Type
version 2
extends "Metadata/Monsters/Monster"
Positioned
{
}
Pathfinding
{
}
Stats
{
	set_item_drop_slots = 0
	set_is_double = 1
	set_suppress_mod_stat_display = 1
	set_energy_shield_recharge_rate_per_minute_% = 0
	defences_are_zero = 1
	hide_mini_life_bar = 1
	enable_weapon_sets = true
	base_number_of_weapon_sets = 2
}
Actor
{
	slow_animations_go_to_idle = false
}
Life
{
	corpse_usable = false
	on_death = 
	"
		RemoveCollidability();
		If( VariableExists( on_death_delete_delay ), ()
		{
			Delay( this.on_death_delete_delay,
			{
				Delete();
			} );
		}, ()
		{
			Delete();
		} );
	"
}
Animated
{
}
DiesAfterTime
{
	delete_on_sleep_if_counting = true
}
MinimapIcon
{
	imitate_player = true
	icon = 1
}
PlayerClass
{
}Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Clone/TemplarClone"] = {
    name = "Clone",
    life = 1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0,
    attackTime = 0.83,
    attackRange = 6,
    accuracy = 3.4,
    skillList = {
    },
    modList = {
    },
}
 +10 к максимуму энергетического щита
| Family | MirrorArrowEnergyShield | 
|---|---|
| Domains | Monster (3) | 
| GenerationType | Уникальный (3) | 
| Req. level | 1 | 
| Stats | |
| Craft Tags | energy_shield Защита | 
| key | val | 
|---|---|
| Stats.item_drop_slots | 0 | 
| Stats.energy_shield_recharge_rate_per_minute_% | 0 | 
| Stats.base_maximum_mana | 200 | 
| Stats.maximum_physical_damage_reduction_% | 75 | 
| Stats.base_maximum_all_resistances_% | 75 | 
| Stats.monster_base_flask_charges_percent_of_monster_power | 50 | 
| Stats.base_critical_hit_damage_bonus | 30 | 
| Stats.max_endurance_charges | 3 | 
| Stats.max_frenzy_charges | 3 | 
| Stats.max_power_charges | 3 | 
| Stats.object_inherent_base_maximum_block_%_from_ot | 50 | 
| Stats.movement_velocity_cap | 128 | 
| Stats.max_azurite_debuff_stacks | 10 | 
| Stats.ignore_skill_weapon_restrictions | 1 | 
| Stats.melee_hit_damage_stun_multiplier_+%_final_from_ot | 33 | 
| Stats.physical_hit_damage_stun_multiplier_+%_final_from_ot | 100 | 
| Stats.scale_melee_range_to_actor_scale | 1 | 
| Stats.use_melee_pattern_range | 1 | 
| Stats.melee_swing_not_scaled_by_area_modifiers | 1 | 
| Stats.actor_scale_+%_limit | 200 | 
| Stats.base_heavy_stun_duration_ms | 2000 | 
| Stats.melee_defer_damage_prediction | 1 | 
| Stats.poise_decay_delay_ms | 8000 | 
| Stats.poise_decay_%_per_second | 5 | 
| Stats.base_block_angle_degrees | 180 | 
| Stats.action_attack_or_cast_time_uses_animation_length | 1 | 
| Stats.slow_potency_+%_final_per_additional_player | -10 | 
| Stats.check_for_targets_between_initiator_and_projectile_source | 1 | 
| Stats.maximum_life_+%_final_per_additional_player | 50 | 
| Stats.maximum_energy_shield_+%_final_per_additional_player | 50 | 
| Stats.poise_threshold_+%_final_per_additional_player | 50 | 
| Stats.stun_base_duration_override_ms | 500 | 
| Stats.bleeding_moving_damage_%_of_base_override | 200 | 
| Stats.is_double | 1 | 
| Stats.suppress_mod_stat_display | 1 | 
| Stats.defences_are_zero | 1 | 
| Stats.hide_mini_life_bar | 1 | 
| Stats.enable_weapon_sets | true | 
| Stats.base_number_of_weapon_sets | 2 | 
| ObjectMagicProperties.stat_description_list | Metadata/StatDescriptions/monster_stat_descriptions.csd | 
| Positioned.blocking | true | 
| Positioned.team | 0 | 
| Positioned.serialise_collidable | true | 
| BaseEvents.server_only | true | 
| Actor.basic_action | Move, MoveForced, MoveToFormation, Flee, StrafeLeft, StrafeRight, StrafeRandom, Advance, DoNothing, MonsterPickup, MinionInteraction | 
| Actor.slow_animations_go_to_idle | false, false | 
| Life.corpse_usable | false | 
| Life.on_death = | |
| Life." | , | 
| Life.RemoveCollidability(); | |
| Life.If( VariableExists( on_death_delete_delay ), () | |
| Life.Delay( this.on_death_delete_delay, | |
| Life.Delete(); | , | 
| Life.} ); | , | 
| Life.}, () | |
| DiesAfterTime.delete_on_sleep_if_counting | true | 
| MinimapIcon.imitate_player | true | 
| MinimapIcon.icon | 1 | 
| PlayerClass.class | Templar | 
            Клон
        
     Механизм
Механизм+10 к максимуму энергетического щита
        
            Clone
        
    | Spectre | N | 
|---|---|
| Tags | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon | 
Здоровье
100%
Сопротивление
 0
0
 0
0
 0
0
 0
0Damage
100%
Меткость
340%
Критические попадания Chance
5%
Attack Distance
6 ~ 6
Время атаки
0.83 Second
Damage Spread
±0%
Опыт
100%
Model Size
100%
Type
Clone
Metadata
ShadowClone
IsSummoned
Y
Object Type
version 2
extends "Metadata/Monsters/Monster"
Positioned
{
}
Pathfinding
{
}
Stats
{
	set_item_drop_slots = 0
	set_is_double = 1
	set_suppress_mod_stat_display = 1
	set_energy_shield_recharge_rate_per_minute_% = 0
	defences_are_zero = 1
	hide_mini_life_bar = 1
	enable_weapon_sets = true
	base_number_of_weapon_sets = 2
}
Actor
{
	slow_animations_go_to_idle = false
}
Life
{
	corpse_usable = false
	on_death = 
	"
		RemoveCollidability();
		If( VariableExists( on_death_delete_delay ), ()
		{
			Delay( this.on_death_delete_delay,
			{
				Delete();
			} );
		}, ()
		{
			Delete();
		} );
	"
}
Animated
{
}
DiesAfterTime
{
	delete_on_sleep_if_counting = true
}
MinimapIcon
{
	imitate_player = true
	icon = 1
}
PlayerClass
{
}Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Clone/ShadowClone"] = {
    name = "Clone",
    life = 1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0,
    attackTime = 0.83,
    attackRange = 6,
    accuracy = 3.4,
    skillList = {
    },
    modList = {
    },
}
 +10 к максимуму энергетического щита
| Family | MirrorArrowEnergyShield | 
|---|---|
| Domains | Monster (3) | 
| GenerationType | Уникальный (3) | 
| Req. level | 1 | 
| Stats | |
| Craft Tags | energy_shield Защита | 
| key | val | 
|---|---|
| Stats.item_drop_slots | 0 | 
| Stats.energy_shield_recharge_rate_per_minute_% | 0 | 
| Stats.base_maximum_mana | 200 | 
| Stats.maximum_physical_damage_reduction_% | 75 | 
| Stats.base_maximum_all_resistances_% | 75 | 
| Stats.monster_base_flask_charges_percent_of_monster_power | 50 | 
| Stats.base_critical_hit_damage_bonus | 30 | 
| Stats.max_endurance_charges | 3 | 
| Stats.max_frenzy_charges | 3 | 
| Stats.max_power_charges | 3 | 
| Stats.object_inherent_base_maximum_block_%_from_ot | 50 | 
| Stats.movement_velocity_cap | 128 | 
| Stats.max_azurite_debuff_stacks | 10 | 
| Stats.ignore_skill_weapon_restrictions | 1 | 
| Stats.melee_hit_damage_stun_multiplier_+%_final_from_ot | 33 | 
| Stats.physical_hit_damage_stun_multiplier_+%_final_from_ot | 100 | 
| Stats.scale_melee_range_to_actor_scale | 1 | 
| Stats.use_melee_pattern_range | 1 | 
| Stats.melee_swing_not_scaled_by_area_modifiers | 1 | 
| Stats.actor_scale_+%_limit | 200 | 
| Stats.base_heavy_stun_duration_ms | 2000 | 
| Stats.melee_defer_damage_prediction | 1 | 
| Stats.poise_decay_delay_ms | 8000 | 
| Stats.poise_decay_%_per_second | 5 | 
| Stats.base_block_angle_degrees | 180 | 
| Stats.action_attack_or_cast_time_uses_animation_length | 1 | 
| Stats.slow_potency_+%_final_per_additional_player | -10 | 
| Stats.check_for_targets_between_initiator_and_projectile_source | 1 | 
| Stats.maximum_life_+%_final_per_additional_player | 50 | 
| Stats.maximum_energy_shield_+%_final_per_additional_player | 50 | 
| Stats.poise_threshold_+%_final_per_additional_player | 50 | 
| Stats.stun_base_duration_override_ms | 500 | 
| Stats.bleeding_moving_damage_%_of_base_override | 200 | 
| Stats.is_double | 1 | 
| Stats.suppress_mod_stat_display | 1 | 
| Stats.defences_are_zero | 1 | 
| Stats.hide_mini_life_bar | 1 | 
| Stats.enable_weapon_sets | true | 
| Stats.base_number_of_weapon_sets | 2 | 
| ObjectMagicProperties.stat_description_list | Metadata/StatDescriptions/monster_stat_descriptions.csd | 
| Positioned.blocking | true | 
| Positioned.team | 0 | 
| Positioned.serialise_collidable | true | 
| BaseEvents.server_only | true | 
| Actor.basic_action | Move, MoveForced, MoveToFormation, Flee, StrafeLeft, StrafeRight, StrafeRandom, Advance, DoNothing, MonsterPickup, MinionInteraction | 
| Actor.slow_animations_go_to_idle | false, false | 
| Life.corpse_usable | false | 
| Life.on_death = | |
| Life." | , | 
| Life.RemoveCollidability(); | |
| Life.If( VariableExists( on_death_delete_delay ), () | |
| Life.Delay( this.on_death_delete_delay, | |
| Life.Delete(); | , | 
| Life.} ); | , | 
| Life.}, () | |
| DiesAfterTime.delete_on_sleep_if_counting | true | 
| MinimapIcon.imitate_player | true | 
| MinimapIcon.icon | 1 | 
| PlayerClass.class | Shadow | 
            Клон
        
     Механизм
Механизм+10 к максимуму энергетического щита
        
            Clone
        
    | Spectre | N | 
|---|---|
| Tags | 1HSword_onhit_audio, construct, fast_movement | 
Здоровье
100%
Сопротивление
 0
0
 0
0
 0
0
 0
0Damage
100%
Меткость
340%
Критические попадания Chance
5%
Attack Distance
6 ~ 6
Время атаки
0.83 Second
Damage Spread
±0%
Опыт
100%
Model Size
100%
Type
Clone
Metadata
MarauderFourCloneImmobile
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
7,757
2,413
708
Damage
233
Урон от чар
233
Меткость
5,504
Время атаки
0.83
Опыт
28,634
Minion Life
6,930
Minion Damage
969
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Обычная атака
Base Damage: 233
Шанс крит. попадания: 5%
Время атаки: 0.83 сек.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

Object Type
version 2
extends "Metadata/Monsters/Clone/Clone"
Positioned
{
	ignore_being_pushed = true
}
BaseEvents
{
	on_construction_complete = "this.on_death_delete_delay = 0.25;"
}
Stats
{
	cannot_be_knocked_back = 1
	base_cannot_be_stunned = 1
	uses_no_mana = 1
}
Pathfinding
{
	immobile = true
}Object Type Codes
version 2 extends "Metadata/Monsters/Clone/Clone"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Clone/MarauderFourCloneImmobile"] = {
    name = "Clone",
    life = 1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0,
    attackTime = 0.83,
    attackRange = 6,
    accuracy = 3.4,
    skillList = {
        "MeleeAtAnimationSpeed",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
 +10 к максимуму энергетического щита
| Family | MirrorArrowEnergyShield | 
|---|---|
| Domains | Monster (3) | 
| GenerationType | Уникальный (3) | 
| Req. level | 1 | 
| Stats | |
| Craft Tags | energy_shield Защита | 
| key | val | 
|---|---|
| Stats.item_drop_slots | 0 | 
| Stats.energy_shield_recharge_rate_per_minute_% | 0 | 
| Stats.base_maximum_mana | 200 | 
| Stats.maximum_physical_damage_reduction_% | 75 | 
| Stats.base_maximum_all_resistances_% | 75 | 
| Stats.monster_base_flask_charges_percent_of_monster_power | 50 | 
| Stats.base_critical_hit_damage_bonus | 30 | 
| Stats.max_endurance_charges | 3 | 
| Stats.max_frenzy_charges | 3 | 
| Stats.max_power_charges | 3 | 
| Stats.object_inherent_base_maximum_block_%_from_ot | 50 | 
| Stats.movement_velocity_cap | 128 | 
| Stats.max_azurite_debuff_stacks | 10 | 
| Stats.ignore_skill_weapon_restrictions | 1 | 
| Stats.melee_hit_damage_stun_multiplier_+%_final_from_ot | 33 | 
| Stats.physical_hit_damage_stun_multiplier_+%_final_from_ot | 100 | 
| Stats.scale_melee_range_to_actor_scale | 1 | 
| Stats.use_melee_pattern_range | 1 | 
| Stats.melee_swing_not_scaled_by_area_modifiers | 1 | 
| Stats.actor_scale_+%_limit | 200 | 
| Stats.base_heavy_stun_duration_ms | 2000 | 
| Stats.melee_defer_damage_prediction | 1 | 
| Stats.poise_decay_delay_ms | 8000 | 
| Stats.poise_decay_%_per_second | 5 | 
| Stats.base_block_angle_degrees | 180 | 
| Stats.action_attack_or_cast_time_uses_animation_length | 1 | 
| Stats.slow_potency_+%_final_per_additional_player | -10 | 
| Stats.check_for_targets_between_initiator_and_projectile_source | 1 | 
| Stats.maximum_life_+%_final_per_additional_player | 50 | 
| Stats.maximum_energy_shield_+%_final_per_additional_player | 50 | 
| Stats.poise_threshold_+%_final_per_additional_player | 50 | 
| Stats.stun_base_duration_override_ms | 500 | 
| Stats.bleeding_moving_damage_%_of_base_override | 200 | 
| Stats.is_double | 1 | 
| Stats.suppress_mod_stat_display | 1 | 
| Stats.defences_are_zero | 1 | 
| Stats.hide_mini_life_bar | 1 | 
| Stats.enable_weapon_sets | true | 
| Stats.base_number_of_weapon_sets | 2 | 
| Stats.cannot_be_knocked_back | 1 | 
| Stats.base_cannot_be_stunned | 1 | 
| Stats.uses_no_mana | 1 | 
| ObjectMagicProperties.stat_description_list | Metadata/StatDescriptions/monster_stat_descriptions.csd | 
| Positioned.blocking | true | 
| Positioned.team | 0 | 
| Positioned.serialise_collidable | true | 
| Positioned.ignore_being_pushed | true | 
| BaseEvents.server_only | true | 
| BaseEvents.on_construction_complete | this.on_death_delete_delay = 0.25; | 
| Actor.basic_action | Move, MoveForced, MoveToFormation, Flee, StrafeLeft, StrafeRight, StrafeRandom, Advance, DoNothing, MonsterPickup, MinionInteraction | 
| Actor.slow_animations_go_to_idle | false, false | 
| Life.corpse_usable | false | 
| Life.on_death = | |
| Life." | , | 
| Life.RemoveCollidability(); | |
| Life.If( VariableExists( on_death_delete_delay ), () | |
| Life.Delay( this.on_death_delete_delay, | |
| Life.Delete(); | , | 
| Life.} ); | , | 
| Life.}, () | |
| DiesAfterTime.delete_on_sleep_if_counting | true | 
| MinimapIcon.imitate_player | true | 
| MinimapIcon.icon | 1 | 
| Pathfinding.immobile | true | 
| PlayerClass.class | StrFour | 
            Клон
        
     Механизм
Механизм+10 к максимуму энергетического щита
        
            Clone
        
    | Spectre | N | 
|---|---|
| Tags | 1HSword_onhit_audio, construct, fast_movement | 
Здоровье
100%
Сопротивление
 0
0
 0
0
 0
0
 0
0Damage
100%
Меткость
340%
Критические попадания Chance
5%
Attack Distance
6 ~ 6
Время атаки
0.83 Second
Damage Spread
±0%
Опыт
100%
Model Size
100%
Type
Clone
Metadata
RangerFourCloneImmobile
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
7,757
2,413
708
Damage
233
Урон от чар
233
Меткость
5,504
Время атаки
0.83
Опыт
28,634
Minion Life
6,930
Minion Damage
969
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Обычная атака
Base Damage: 233
Шанс крит. попадания: 5%
Время атаки: 0.83 сек.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

Object Type
version 2
extends "Metadata/Monsters/Clone/Clone"
Positioned
{
	ignore_being_pushed = true
}
BaseEvents
{
	on_construction_complete = "this.on_death_delete_delay = 0.25;"
}
Stats
{
	cannot_be_knocked_back = 1
	base_cannot_be_stunned = 1
	uses_no_mana = 1
}
Pathfinding
{
	immobile = true
}Object Type Codes
version 2 extends "Metadata/Monsters/Clone/Clone"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Clone/RangerFourCloneImmobile"] = {
    name = "Clone",
    life = 1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0,
    attackTime = 0.83,
    attackRange = 6,
    accuracy = 3.4,
    skillList = {
        "MeleeAtAnimationSpeed",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
 +10 к максимуму энергетического щита
| Family | MirrorArrowEnergyShield | 
|---|---|
| Domains | Monster (3) | 
| GenerationType | Уникальный (3) | 
| Req. level | 1 | 
| Stats | |
| Craft Tags | energy_shield Защита | 
| key | val | 
|---|---|
| Stats.item_drop_slots | 0 | 
| Stats.energy_shield_recharge_rate_per_minute_% | 0 | 
| Stats.base_maximum_mana | 200 | 
| Stats.maximum_physical_damage_reduction_% | 75 | 
| Stats.base_maximum_all_resistances_% | 75 | 
| Stats.monster_base_flask_charges_percent_of_monster_power | 50 | 
| Stats.base_critical_hit_damage_bonus | 30 | 
| Stats.max_endurance_charges | 3 | 
| Stats.max_frenzy_charges | 3 | 
| Stats.max_power_charges | 3 | 
| Stats.object_inherent_base_maximum_block_%_from_ot | 50 | 
| Stats.movement_velocity_cap | 128 | 
| Stats.max_azurite_debuff_stacks | 10 | 
| Stats.ignore_skill_weapon_restrictions | 1 | 
| Stats.melee_hit_damage_stun_multiplier_+%_final_from_ot | 33 | 
| Stats.physical_hit_damage_stun_multiplier_+%_final_from_ot | 100 | 
| Stats.scale_melee_range_to_actor_scale | 1 | 
| Stats.use_melee_pattern_range | 1 | 
| Stats.melee_swing_not_scaled_by_area_modifiers | 1 | 
| Stats.actor_scale_+%_limit | 200 | 
| Stats.base_heavy_stun_duration_ms | 2000 | 
| Stats.melee_defer_damage_prediction | 1 | 
| Stats.poise_decay_delay_ms | 8000 | 
| Stats.poise_decay_%_per_second | 5 | 
| Stats.base_block_angle_degrees | 180 | 
| Stats.action_attack_or_cast_time_uses_animation_length | 1 | 
| Stats.slow_potency_+%_final_per_additional_player | -10 | 
| Stats.check_for_targets_between_initiator_and_projectile_source | 1 | 
| Stats.maximum_life_+%_final_per_additional_player | 50 | 
| Stats.maximum_energy_shield_+%_final_per_additional_player | 50 | 
| Stats.poise_threshold_+%_final_per_additional_player | 50 | 
| Stats.stun_base_duration_override_ms | 500 | 
| Stats.bleeding_moving_damage_%_of_base_override | 200 | 
| Stats.is_double | 1 | 
| Stats.suppress_mod_stat_display | 1 | 
| Stats.defences_are_zero | 1 | 
| Stats.hide_mini_life_bar | 1 | 
| Stats.enable_weapon_sets | true | 
| Stats.base_number_of_weapon_sets | 2 | 
| Stats.cannot_be_knocked_back | 1 | 
| Stats.base_cannot_be_stunned | 1 | 
| Stats.uses_no_mana | 1 | 
| ObjectMagicProperties.stat_description_list | Metadata/StatDescriptions/monster_stat_descriptions.csd | 
| Positioned.blocking | true | 
| Positioned.team | 0 | 
| Positioned.serialise_collidable | true | 
| Positioned.ignore_being_pushed | true | 
| BaseEvents.server_only | true | 
| BaseEvents.on_construction_complete | this.on_death_delete_delay = 0.25; | 
| Actor.basic_action | Move, MoveForced, MoveToFormation, Flee, StrafeLeft, StrafeRight, StrafeRandom, Advance, DoNothing, MonsterPickup, MinionInteraction | 
| Actor.slow_animations_go_to_idle | false, false | 
| Life.corpse_usable | false | 
| Life.on_death = | |
| Life." | , | 
| Life.RemoveCollidability(); | |
| Life.If( VariableExists( on_death_delete_delay ), () | |
| Life.Delay( this.on_death_delete_delay, | |
| Life.Delete(); | , | 
| Life.} ); | , | 
| Life.}, () | |
| DiesAfterTime.delete_on_sleep_if_counting | true | 
| MinimapIcon.imitate_player | true | 
| MinimapIcon.icon | 1 | 
| Pathfinding.immobile | true | 
| PlayerClass.class | DexFour | 
            Клон
        
     Механизм
Механизм+10 к максимуму энергетического щита
        
            Clone
        
    | Spectre | N | 
|---|---|
| Tags | 1HSword_onhit_audio, construct, fast_movement | 
Здоровье
100%
Сопротивление
 0
0
 0
0
 0
0
 0
0Damage
100%
Меткость
340%
Критические попадания Chance
5%
Attack Distance
6 ~ 6
Время атаки
0.83 Second
Damage Spread
±0%
Опыт
100%
Model Size
100%
Type
Clone
Metadata
WitchFourCloneImmobile_
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
7,757
2,413
708
Damage
233
Урон от чар
233
Меткость
5,504
Время атаки
0.83
Опыт
28,634
Minion Life
6,930
Minion Damage
969
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Обычная атака
Base Damage: 233
Шанс крит. попадания: 5%
Время атаки: 0.83 сек.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

Object Type
version 2
extends "Metadata/Monsters/Clone/Clone"
Positioned
{
	ignore_being_pushed = true
}
BaseEvents
{
	on_construction_complete = "this.on_death_delete_delay = 0.25;"
}
Stats
{
	cannot_be_knocked_back = 1
	base_cannot_be_stunned = 1
	uses_no_mana = 1
}
Pathfinding
{
	immobile = true
}Object Type Codes
version 2 extends "Metadata/Monsters/Clone/Clone"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Clone/WitchFourCloneImmobile_"] = {
    name = "Clone",
    life = 1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0,
    attackTime = 0.83,
    attackRange = 6,
    accuracy = 3.4,
    skillList = {
        "MeleeAtAnimationSpeed",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
 +10 к максимуму энергетического щита
| Family | MirrorArrowEnergyShield | 
|---|---|
| Domains | Monster (3) | 
| GenerationType | Уникальный (3) | 
| Req. level | 1 | 
| Stats | |
| Craft Tags | energy_shield Защита | 
            Клон
        
     Механизм
Механизм+10 к максимуму энергетического щита
        
            Clone
        
    | Spectre | N | 
|---|---|
| Tags | 1HSword_onhit_audio, construct, fast_movement | 
Здоровье
100%
Сопротивление
 0
0
 0
0
 0
0
 0
0Damage
100%
Меткость
340%
Критические попадания Chance
5%
Attack Distance
6 ~ 6
Время атаки
0.83 Second
Damage Spread
±0%
Опыт
100%
Model Size
100%
Type
Clone
Metadata
DuelistFourCloneImmobile
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
7,757
2,413
708
Damage
233
Урон от чар
233
Меткость
5,504
Время атаки
0.83
Опыт
28,634
Minion Life
6,930
Minion Damage
969
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Обычная атака
Base Damage: 233
Шанс крит. попадания: 5%
Время атаки: 0.83 сек.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

Object Type
version 2
extends "Metadata/Monsters/Clone/Clone"
Positioned
{
	ignore_being_pushed = true
}
BaseEvents
{
	on_construction_complete = "this.on_death_delete_delay = 0.25;"
}
Stats
{
	cannot_be_knocked_back = 1
	base_cannot_be_stunned = 1
	uses_no_mana = 1
}
Pathfinding
{
	immobile = true
}Object Type Codes
version 2 extends "Metadata/Monsters/Clone/Clone"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Clone/DuelistFourCloneImmobile"] = {
    name = "Clone",
    life = 1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0,
    attackTime = 0.83,
    attackRange = 6,
    accuracy = 3.4,
    skillList = {
        "MeleeAtAnimationSpeed",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
 +10 к максимуму энергетического щита
| Family | MirrorArrowEnergyShield | 
|---|---|
| Domains | Monster (3) | 
| GenerationType | Уникальный (3) | 
| Req. level | 1 | 
| Stats | |
| Craft Tags | energy_shield Защита | 
| key | val | 
|---|---|
| Stats.item_drop_slots | 0 | 
| Stats.energy_shield_recharge_rate_per_minute_% | 0 | 
| Stats.base_maximum_mana | 200 | 
| Stats.maximum_physical_damage_reduction_% | 75 | 
| Stats.base_maximum_all_resistances_% | 75 | 
| Stats.monster_base_flask_charges_percent_of_monster_power | 50 | 
| Stats.base_critical_hit_damage_bonus | 30 | 
| Stats.max_endurance_charges | 3 | 
| Stats.max_frenzy_charges | 3 | 
| Stats.max_power_charges | 3 | 
| Stats.object_inherent_base_maximum_block_%_from_ot | 50 | 
| Stats.movement_velocity_cap | 128 | 
| Stats.max_azurite_debuff_stacks | 10 | 
| Stats.ignore_skill_weapon_restrictions | 1 | 
| Stats.melee_hit_damage_stun_multiplier_+%_final_from_ot | 33 | 
| Stats.physical_hit_damage_stun_multiplier_+%_final_from_ot | 100 | 
| Stats.scale_melee_range_to_actor_scale | 1 | 
| Stats.use_melee_pattern_range | 1 | 
| Stats.melee_swing_not_scaled_by_area_modifiers | 1 | 
| Stats.actor_scale_+%_limit | 200 | 
| Stats.base_heavy_stun_duration_ms | 2000 | 
| Stats.melee_defer_damage_prediction | 1 | 
| Stats.poise_decay_delay_ms | 8000 | 
| Stats.poise_decay_%_per_second | 5 | 
| Stats.base_block_angle_degrees | 180 | 
| Stats.action_attack_or_cast_time_uses_animation_length | 1 | 
| Stats.slow_potency_+%_final_per_additional_player | -10 | 
| Stats.check_for_targets_between_initiator_and_projectile_source | 1 | 
| Stats.maximum_life_+%_final_per_additional_player | 50 | 
| Stats.maximum_energy_shield_+%_final_per_additional_player | 50 | 
| Stats.poise_threshold_+%_final_per_additional_player | 50 | 
| Stats.stun_base_duration_override_ms | 500 | 
| Stats.bleeding_moving_damage_%_of_base_override | 200 | 
| Stats.is_double | 1 | 
| Stats.suppress_mod_stat_display | 1 | 
| Stats.defences_are_zero | 1 | 
| Stats.hide_mini_life_bar | 1 | 
| Stats.enable_weapon_sets | true | 
| Stats.base_number_of_weapon_sets | 2 | 
| Stats.cannot_be_knocked_back | 1 | 
| Stats.base_cannot_be_stunned | 1 | 
| Stats.uses_no_mana | 1 | 
| ObjectMagicProperties.stat_description_list | Metadata/StatDescriptions/monster_stat_descriptions.csd | 
| Positioned.blocking | true | 
| Positioned.team | 0 | 
| Positioned.serialise_collidable | true | 
| Positioned.ignore_being_pushed | true | 
| BaseEvents.server_only | true | 
| BaseEvents.on_construction_complete | this.on_death_delete_delay = 0.25; | 
| Actor.basic_action | Move, MoveForced, MoveToFormation, Flee, StrafeLeft, StrafeRight, StrafeRandom, Advance, DoNothing, MonsterPickup, MinionInteraction | 
| Actor.slow_animations_go_to_idle | false, false | 
| Life.corpse_usable | false | 
| Life.on_death = | |
| Life." | , | 
| Life.RemoveCollidability(); | |
| Life.If( VariableExists( on_death_delete_delay ), () | |
| Life.Delay( this.on_death_delete_delay, | |
| Life.Delete(); | , | 
| Life.} ); | , | 
| Life.}, () | |
| DiesAfterTime.delete_on_sleep_if_counting | true | 
| MinimapIcon.imitate_player | true | 
| MinimapIcon.icon | 1 | 
| Pathfinding.immobile | true | 
| PlayerClass.class | StrDexFour | 
            Клон
        
     Механизм
Механизм+10 к максимуму энергетического щита
        
            Clone
        
    | Spectre | N | 
|---|---|
| Tags | 1HSword_onhit_audio, construct, fast_movement | 
Здоровье
100%
Сопротивление
 0
0
 0
0
 0
0
 0
0Damage
100%
Меткость
340%
Критические попадания Chance
5%
Attack Distance
6 ~ 6
Время атаки
0.83 Second
Damage Spread
±0%
Опыт
100%
Model Size
100%
Type
Clone
Metadata
TemplarFourCloneImmobile
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
7,757
2,413
708
Damage
233
Урон от чар
233
Меткость
5,504
Время атаки
0.83
Опыт
28,634
Minion Life
6,930
Minion Damage
969
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Обычная атака
Base Damage: 233
Шанс крит. попадания: 5%
Время атаки: 0.83 сек.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

Object Type
version 2
extends "Metadata/Monsters/Clone/Clone"
Positioned
{
	ignore_being_pushed = true
}
BaseEvents
{
	on_construction_complete = "this.on_death_delete_delay = 0.25;"
}
Stats
{
	cannot_be_knocked_back = 1
	base_cannot_be_stunned = 1
	uses_no_mana = 1
}
Pathfinding
{
	immobile = true
}Object Type Codes
version 2 extends "Metadata/Monsters/Clone/Clone"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Clone/TemplarFourCloneImmobile"] = {
    name = "Clone",
    life = 1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0,
    attackTime = 0.83,
    attackRange = 6,
    accuracy = 3.4,
    skillList = {
        "MeleeAtAnimationSpeed",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
 +10 к максимуму энергетического щита
| Family | MirrorArrowEnergyShield | 
|---|---|
| Domains | Monster (3) | 
| GenerationType | Уникальный (3) | 
| Req. level | 1 | 
| Stats | |
| Craft Tags | energy_shield Защита | 
| key | val | 
|---|---|
| Stats.item_drop_slots | 0 | 
| Stats.energy_shield_recharge_rate_per_minute_% | 0 | 
| Stats.base_maximum_mana | 200 | 
| Stats.maximum_physical_damage_reduction_% | 75 | 
| Stats.base_maximum_all_resistances_% | 75 | 
| Stats.monster_base_flask_charges_percent_of_monster_power | 50 | 
| Stats.base_critical_hit_damage_bonus | 30 | 
| Stats.max_endurance_charges | 3 | 
| Stats.max_frenzy_charges | 3 | 
| Stats.max_power_charges | 3 | 
| Stats.object_inherent_base_maximum_block_%_from_ot | 50 | 
| Stats.movement_velocity_cap | 128 | 
| Stats.max_azurite_debuff_stacks | 10 | 
| Stats.ignore_skill_weapon_restrictions | 1 | 
| Stats.melee_hit_damage_stun_multiplier_+%_final_from_ot | 33 | 
| Stats.physical_hit_damage_stun_multiplier_+%_final_from_ot | 100 | 
| Stats.scale_melee_range_to_actor_scale | 1 | 
| Stats.use_melee_pattern_range | 1 | 
| Stats.melee_swing_not_scaled_by_area_modifiers | 1 | 
| Stats.actor_scale_+%_limit | 200 | 
| Stats.base_heavy_stun_duration_ms | 2000 | 
| Stats.melee_defer_damage_prediction | 1 | 
| Stats.poise_decay_delay_ms | 8000 | 
| Stats.poise_decay_%_per_second | 5 | 
| Stats.base_block_angle_degrees | 180 | 
| Stats.action_attack_or_cast_time_uses_animation_length | 1 | 
| Stats.slow_potency_+%_final_per_additional_player | -10 | 
| Stats.check_for_targets_between_initiator_and_projectile_source | 1 | 
| Stats.maximum_life_+%_final_per_additional_player | 50 | 
| Stats.maximum_energy_shield_+%_final_per_additional_player | 50 | 
| Stats.poise_threshold_+%_final_per_additional_player | 50 | 
| Stats.stun_base_duration_override_ms | 500 | 
| Stats.bleeding_moving_damage_%_of_base_override | 200 | 
| Stats.is_double | 1 | 
| Stats.suppress_mod_stat_display | 1 | 
| Stats.defences_are_zero | 1 | 
| Stats.hide_mini_life_bar | 1 | 
| Stats.enable_weapon_sets | true | 
| Stats.base_number_of_weapon_sets | 2 | 
| Stats.cannot_be_knocked_back | 1 | 
| Stats.base_cannot_be_stunned | 1 | 
| Stats.uses_no_mana | 1 | 
| ObjectMagicProperties.stat_description_list | Metadata/StatDescriptions/monster_stat_descriptions.csd | 
| Positioned.blocking | true | 
| Positioned.team | 0 | 
| Positioned.serialise_collidable | true | 
| Positioned.ignore_being_pushed | true | 
| BaseEvents.server_only | true | 
| BaseEvents.on_construction_complete | this.on_death_delete_delay = 0.25; | 
| Actor.basic_action | Move, MoveForced, MoveToFormation, Flee, StrafeLeft, StrafeRight, StrafeRandom, Advance, DoNothing, MonsterPickup, MinionInteraction | 
| Actor.slow_animations_go_to_idle | false, false | 
| Life.corpse_usable | false | 
| Life.on_death = | |
| Life." | , | 
| Life.RemoveCollidability(); | |
| Life.If( VariableExists( on_death_delete_delay ), () | |
| Life.Delay( this.on_death_delete_delay, | |
| Life.Delete(); | , | 
| Life.} ); | , | 
| Life.}, () | |
| DiesAfterTime.delete_on_sleep_if_counting | true | 
| MinimapIcon.imitate_player | true | 
| MinimapIcon.icon | 1 | 
| Pathfinding.immobile | true | 
| PlayerClass.class | StrIntFour | 
            Клон
        
     Механизм
Механизм+10 к максимуму энергетического щита
        
            Clone
        
    | Spectre | N | 
|---|---|
| Tags | 1HSword_onhit_audio, construct, fast_movement | 
Здоровье
100%
Сопротивление
 0
0
 0
0
 0
0
 0
0Damage
100%
Меткость
340%
Критические попадания Chance
5%
Attack Distance
6 ~ 6
Время атаки
0.83 Second
Damage Spread
±0%
Опыт
100%
Model Size
100%
Type
Clone
Metadata
ShadowFourCloneImmobile_
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
7,757
2,413
708
Damage
233
Урон от чар
233
Меткость
5,504
Время атаки
0.83
Опыт
28,634
Minion Life
6,930
Minion Damage
969
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Обычная атака
Base Damage: 233
Шанс крит. попадания: 5%
Время атаки: 0.83 сек.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

Object Type
version 2
extends "Metadata/Monsters/Clone/Clone"
Positioned
{
	ignore_being_pushed = true
}
BaseEvents
{
	on_construction_complete = "this.on_death_delete_delay = 0.25;"
}
Stats
{
	cannot_be_knocked_back = 1
	base_cannot_be_stunned = 1
	uses_no_mana = 1
}
Pathfinding
{
	immobile = true
}Object Type Codes
version 2 extends "Metadata/Monsters/Clone/Clone"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Clone/ShadowFourCloneImmobile_"] = {
    name = "Clone",
    life = 1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0,
    attackTime = 0.83,
    attackRange = 6,
    accuracy = 3.4,
    skillList = {
        "MeleeAtAnimationSpeed",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
 +10 к максимуму энергетического щита
| Family | MirrorArrowEnergyShield | 
|---|---|
| Domains | Monster (3) | 
| GenerationType | Уникальный (3) | 
| Req. level | 1 | 
| Stats | |
| Craft Tags | energy_shield Защита | 
| key | val | 
|---|---|
| Stats.item_drop_slots | 0 | 
| Stats.energy_shield_recharge_rate_per_minute_% | 0 | 
| Stats.base_maximum_mana | 200 | 
| Stats.maximum_physical_damage_reduction_% | 75 | 
| Stats.base_maximum_all_resistances_% | 75 | 
| Stats.monster_base_flask_charges_percent_of_monster_power | 50 | 
| Stats.base_critical_hit_damage_bonus | 30 | 
| Stats.max_endurance_charges | 3 | 
| Stats.max_frenzy_charges | 3 | 
| Stats.max_power_charges | 3 | 
| Stats.object_inherent_base_maximum_block_%_from_ot | 50 | 
| Stats.movement_velocity_cap | 128 | 
| Stats.max_azurite_debuff_stacks | 10 | 
| Stats.ignore_skill_weapon_restrictions | 1 | 
| Stats.melee_hit_damage_stun_multiplier_+%_final_from_ot | 33 | 
| Stats.physical_hit_damage_stun_multiplier_+%_final_from_ot | 100 | 
| Stats.scale_melee_range_to_actor_scale | 1 | 
| Stats.use_melee_pattern_range | 1 | 
| Stats.melee_swing_not_scaled_by_area_modifiers | 1 | 
| Stats.actor_scale_+%_limit | 200 | 
| Stats.base_heavy_stun_duration_ms | 2000 | 
| Stats.melee_defer_damage_prediction | 1 | 
| Stats.poise_decay_delay_ms | 8000 | 
| Stats.poise_decay_%_per_second | 5 | 
| Stats.base_block_angle_degrees | 180 | 
| Stats.action_attack_or_cast_time_uses_animation_length | 1 | 
| Stats.slow_potency_+%_final_per_additional_player | -10 | 
| Stats.check_for_targets_between_initiator_and_projectile_source | 1 | 
| Stats.maximum_life_+%_final_per_additional_player | 50 | 
| Stats.maximum_energy_shield_+%_final_per_additional_player | 50 | 
| Stats.poise_threshold_+%_final_per_additional_player | 50 | 
| Stats.stun_base_duration_override_ms | 500 | 
| Stats.bleeding_moving_damage_%_of_base_override | 200 | 
| Stats.is_double | 1 | 
| Stats.suppress_mod_stat_display | 1 | 
| Stats.defences_are_zero | 1 | 
| Stats.hide_mini_life_bar | 1 | 
| Stats.enable_weapon_sets | true | 
| Stats.base_number_of_weapon_sets | 2 | 
| Stats.cannot_be_knocked_back | 1 | 
| Stats.base_cannot_be_stunned | 1 | 
| Stats.uses_no_mana | 1 | 
| ObjectMagicProperties.stat_description_list | Metadata/StatDescriptions/monster_stat_descriptions.csd | 
| Positioned.blocking | true | 
| Positioned.team | 0 | 
| Positioned.serialise_collidable | true | 
| Positioned.ignore_being_pushed | true | 
| BaseEvents.server_only | true | 
| BaseEvents.on_construction_complete | this.on_death_delete_delay = 0.25; | 
| Actor.basic_action | Move, MoveForced, MoveToFormation, Flee, StrafeLeft, StrafeRight, StrafeRandom, Advance, DoNothing, MonsterPickup, MinionInteraction | 
| Actor.slow_animations_go_to_idle | false, false | 
| Life.corpse_usable | false | 
| Life.on_death = | |
| Life." | , | 
| Life.RemoveCollidability(); | |
| Life.If( VariableExists( on_death_delete_delay ), () | |
| Life.Delay( this.on_death_delete_delay, | |
| Life.Delete(); | , | 
| Life.} ); | , | 
| Life.}, () | |
| DiesAfterTime.delete_on_sleep_if_counting | true | 
| MinimapIcon.imitate_player | true | 
| MinimapIcon.icon | 1 | 
| Pathfinding.immobile | true | 
| PlayerClass.class | DexIntFour | 
            Клон
        
     Механизм
Механизм
            Clone
        
    | Spectre | N | 
|---|---|
| Tags | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon | 
Здоровье
100%
Сопротивление
 0
0
 0
0
 0
0
 0
0Damage
100%
Меткость
340%
Критические попадания Chance
5%
Attack Distance
6 ~ 6
Время атаки
0.83 Second
Damage Spread
±0%
Опыт
100%
Model Size
100%
Type
Clone
Metadata
MarauderReplicateClone
IsSummoned
Y
Object Type
version 2
extends "Metadata/Monsters/Monster"
Positioned
{
	blocking = false
}
Pathfinding
{
	immobile = false
}
Stats
{
	uses_no_mana = 1
	set_item_drop_slots = 0
	set_is_double = 1
	set_suppress_mod_stat_display = 1
	set_energy_shield_recharge_rate_per_minute_% = 0
	set_base_cannot_be_damaged = 1
	set_cannot_gain_charges = 1
	set_object_cannot_taunt_enemies = 1
}
Actor
{
	slow_animations_go_to_idle = false
}
Life
{
	corpse_usable = false
	on_death = "Delete();"
}
Animated
{
}
DiesAfterTime
{
	delete_on_sleep_if_counting = true
}
PlayerClass
{
	
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
Render
{
	hide_mini_life_bar = true
}
Targetable
{
	targetable = false
	no_highlight = true
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Mirage/MarauderReplicateClone"] = {
    name = "Clone",
    life = 1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0,
    attackTime = 0.83,
    attackRange = 6,
    accuracy = 3.4,
    skillList = {
    },
    modList = {
    },
}
 | key | val | 
|---|---|
| Stats.item_drop_slots | 0 | 
| Stats.energy_shield_recharge_rate_per_minute_% | 0 | 
| Stats.base_maximum_mana | 200 | 
| Stats.maximum_physical_damage_reduction_% | 75 | 
| Stats.base_maximum_all_resistances_% | 75 | 
| Stats.monster_base_flask_charges_percent_of_monster_power | 50 | 
| Stats.base_critical_hit_damage_bonus | 30 | 
| Stats.max_endurance_charges | 3 | 
| Stats.max_frenzy_charges | 3 | 
| Stats.max_power_charges | 3 | 
| Stats.object_inherent_base_maximum_block_%_from_ot | 50 | 
| Stats.movement_velocity_cap | 128 | 
| Stats.max_azurite_debuff_stacks | 10 | 
| Stats.ignore_skill_weapon_restrictions | 1 | 
| Stats.melee_hit_damage_stun_multiplier_+%_final_from_ot | 33 | 
| Stats.physical_hit_damage_stun_multiplier_+%_final_from_ot | 100 | 
| Stats.scale_melee_range_to_actor_scale | 1 | 
| Stats.use_melee_pattern_range | 1 | 
| Stats.melee_swing_not_scaled_by_area_modifiers | 1 | 
| Stats.actor_scale_+%_limit | 200 | 
| Stats.base_heavy_stun_duration_ms | 2000 | 
| Stats.melee_defer_damage_prediction | 1 | 
| Stats.poise_decay_delay_ms | 8000 | 
| Stats.poise_decay_%_per_second | 5 | 
| Stats.base_block_angle_degrees | 180 | 
| Stats.action_attack_or_cast_time_uses_animation_length | 1 | 
| Stats.slow_potency_+%_final_per_additional_player | -10 | 
| Stats.check_for_targets_between_initiator_and_projectile_source | 1 | 
| Stats.maximum_life_+%_final_per_additional_player | 50 | 
| Stats.maximum_energy_shield_+%_final_per_additional_player | 50 | 
| Stats.poise_threshold_+%_final_per_additional_player | 50 | 
| Stats.stun_base_duration_override_ms | 500 | 
| Stats.bleeding_moving_damage_%_of_base_override | 200 | 
| Stats.uses_no_mana | 1 | 
| Stats.is_double | 1 | 
| Stats.suppress_mod_stat_display | 1 | 
| Stats.base_cannot_be_damaged | 1 | 
| Stats.cannot_gain_charges | 1 | 
| Stats.object_cannot_taunt_enemies | 1 | 
| ObjectMagicProperties.stat_description_list | Metadata/StatDescriptions/monster_stat_descriptions.csd | 
| Positioned.blocking | true, false | 
| Positioned.team | 0 | 
| Positioned.serialise_collidable | true | 
| BaseEvents.server_only | true | 
| Actor.basic_action | Move, MoveForced, MoveToFormation, Flee, StrafeLeft, StrafeRight, StrafeRandom, Advance, DoNothing, MonsterPickup, MinionInteraction | 
| Actor.slow_animations_go_to_idle | false, false | 
| Pathfinding.immobile | false | 
| Life.corpse_usable | false | 
| Life.on_death | Delete(); | 
| DiesAfterTime.delete_on_sleep_if_counting | true | 
| PlayerClass.class | Marauder | 
            Клон
        
     Механизм
Механизм
            Clone
        
    | Spectre | N | 
|---|---|
| Tags | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon | 
Здоровье
100%
Сопротивление
 0
0
 0
0
 0
0
 0
0Damage
100%
Меткость
340%
Критические попадания Chance
5%
Attack Distance
6 ~ 6
Время атаки
0.83 Second
Damage Spread
±0%
Опыт
100%
Model Size
100%
Type
Clone
Metadata
RangerReplicateClone
IsSummoned
Y
Object Type
version 2
extends "Metadata/Monsters/Monster"
Positioned
{
	blocking = false
}
Pathfinding
{
	immobile = false
}
Stats
{
	uses_no_mana = 1
	set_item_drop_slots = 0
	set_is_double = 1
	set_suppress_mod_stat_display = 1
	set_energy_shield_recharge_rate_per_minute_% = 0
	set_base_cannot_be_damaged = 1
	set_cannot_gain_charges = 1
	set_object_cannot_taunt_enemies = 1
}
Actor
{
	slow_animations_go_to_idle = false
}
Life
{
	corpse_usable = false
	on_death = "Delete();"
}
Animated
{
}
DiesAfterTime
{
	delete_on_sleep_if_counting = true
}
PlayerClass
{
	
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
Render
{
	hide_mini_life_bar = true
}
Targetable
{
	targetable = false
	no_highlight = true
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Mirage/RangerReplicateClone"] = {
    name = "Clone",
    life = 1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0,
    attackTime = 0.83,
    attackRange = 6,
    accuracy = 3.4,
    skillList = {
    },
    modList = {
    },
}
 | key | val | 
|---|---|
| Stats.item_drop_slots | 0 | 
| Stats.energy_shield_recharge_rate_per_minute_% | 0 | 
| Stats.base_maximum_mana | 200 | 
| Stats.maximum_physical_damage_reduction_% | 75 | 
| Stats.base_maximum_all_resistances_% | 75 | 
| Stats.monster_base_flask_charges_percent_of_monster_power | 50 | 
| Stats.base_critical_hit_damage_bonus | 30 | 
| Stats.max_endurance_charges | 3 | 
| Stats.max_frenzy_charges | 3 | 
| Stats.max_power_charges | 3 | 
| Stats.object_inherent_base_maximum_block_%_from_ot | 50 | 
| Stats.movement_velocity_cap | 128 | 
| Stats.max_azurite_debuff_stacks | 10 | 
| Stats.ignore_skill_weapon_restrictions | 1 | 
| Stats.melee_hit_damage_stun_multiplier_+%_final_from_ot | 33 | 
| Stats.physical_hit_damage_stun_multiplier_+%_final_from_ot | 100 | 
| Stats.scale_melee_range_to_actor_scale | 1 | 
| Stats.use_melee_pattern_range | 1 | 
| Stats.melee_swing_not_scaled_by_area_modifiers | 1 | 
| Stats.actor_scale_+%_limit | 200 | 
| Stats.base_heavy_stun_duration_ms | 2000 | 
| Stats.melee_defer_damage_prediction | 1 | 
| Stats.poise_decay_delay_ms | 8000 | 
| Stats.poise_decay_%_per_second | 5 | 
| Stats.base_block_angle_degrees | 180 | 
| Stats.action_attack_or_cast_time_uses_animation_length | 1 | 
| Stats.slow_potency_+%_final_per_additional_player | -10 | 
| Stats.check_for_targets_between_initiator_and_projectile_source | 1 | 
| Stats.maximum_life_+%_final_per_additional_player | 50 | 
| Stats.maximum_energy_shield_+%_final_per_additional_player | 50 | 
| Stats.poise_threshold_+%_final_per_additional_player | 50 | 
| Stats.stun_base_duration_override_ms | 500 | 
| Stats.bleeding_moving_damage_%_of_base_override | 200 | 
| Stats.uses_no_mana | 1 | 
| Stats.is_double | 1 | 
| Stats.suppress_mod_stat_display | 1 | 
| Stats.base_cannot_be_damaged | 1 | 
| Stats.cannot_gain_charges | 1 | 
| Stats.object_cannot_taunt_enemies | 1 | 
| ObjectMagicProperties.stat_description_list | Metadata/StatDescriptions/monster_stat_descriptions.csd | 
| Positioned.blocking | true, false | 
| Positioned.team | 0 | 
| Positioned.serialise_collidable | true | 
| BaseEvents.server_only | true | 
| Actor.basic_action | Move, MoveForced, MoveToFormation, Flee, StrafeLeft, StrafeRight, StrafeRandom, Advance, DoNothing, MonsterPickup, MinionInteraction | 
| Actor.slow_animations_go_to_idle | false, false | 
| Pathfinding.immobile | false | 
| Life.corpse_usable | false | 
| Life.on_death | Delete(); | 
| DiesAfterTime.delete_on_sleep_if_counting | true | 
| PlayerClass.class | Ranger | 
            Клон
        
     Механизм
Механизм
            Clone
        
    | Spectre | N | 
|---|---|
| Tags | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon | 
Здоровье
100%
Сопротивление
 0
0
 0
0
 0
0
 0
0Damage
100%
Меткость
340%
Критические попадания Chance
5%
Attack Distance
6 ~ 6
Время атаки
0.83 Second
Damage Spread
±0%
Опыт
100%
Model Size
100%
Type
Clone
Metadata
WitchReplicateClone
IsSummoned
Y
Object Type
version 2
extends "Metadata/Monsters/Monster"
Positioned
{
	blocking = false
}
Pathfinding
{
	immobile = false
}
Stats
{
	uses_no_mana = 1
	set_item_drop_slots = 0
	set_is_double = 1
	set_suppress_mod_stat_display = 1
	set_energy_shield_recharge_rate_per_minute_% = 0
	set_base_cannot_be_damaged = 1
	set_cannot_gain_charges = 1
	set_object_cannot_taunt_enemies = 1
}
Actor
{
	slow_animations_go_to_idle = false
}
Life
{
	corpse_usable = false
	on_death = "Delete();"
}
Animated
{
}
DiesAfterTime
{
	delete_on_sleep_if_counting = true
}
PlayerClass
{
	
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
Render
{
	hide_mini_life_bar = true
}
Targetable
{
	targetable = false
	no_highlight = true
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Mirage/WitchReplicateClone"] = {
    name = "Clone",
    life = 1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0,
    attackTime = 0.83,
    attackRange = 6,
    accuracy = 3.4,
    skillList = {
    },
    modList = {
    },
}
 | key | val | 
|---|---|
| Stats.item_drop_slots | 0 | 
| Stats.energy_shield_recharge_rate_per_minute_% | 0 | 
| Stats.base_maximum_mana | 200 | 
| Stats.maximum_physical_damage_reduction_% | 75 | 
| Stats.base_maximum_all_resistances_% | 75 | 
| Stats.monster_base_flask_charges_percent_of_monster_power | 50 | 
| Stats.base_critical_hit_damage_bonus | 30 | 
| Stats.max_endurance_charges | 3 | 
| Stats.max_frenzy_charges | 3 | 
| Stats.max_power_charges | 3 | 
| Stats.object_inherent_base_maximum_block_%_from_ot | 50 | 
| Stats.movement_velocity_cap | 128 | 
| Stats.max_azurite_debuff_stacks | 10 | 
| Stats.ignore_skill_weapon_restrictions | 1 | 
| Stats.melee_hit_damage_stun_multiplier_+%_final_from_ot | 33 | 
| Stats.physical_hit_damage_stun_multiplier_+%_final_from_ot | 100 | 
| Stats.scale_melee_range_to_actor_scale | 1 | 
| Stats.use_melee_pattern_range | 1 | 
| Stats.melee_swing_not_scaled_by_area_modifiers | 1 | 
| Stats.actor_scale_+%_limit | 200 | 
| Stats.base_heavy_stun_duration_ms | 2000 | 
| Stats.melee_defer_damage_prediction | 1 | 
| Stats.poise_decay_delay_ms | 8000 | 
| Stats.poise_decay_%_per_second | 5 | 
| Stats.base_block_angle_degrees | 180 | 
| Stats.action_attack_or_cast_time_uses_animation_length | 1 | 
| Stats.slow_potency_+%_final_per_additional_player | -10 | 
| Stats.check_for_targets_between_initiator_and_projectile_source | 1 | 
| Stats.maximum_life_+%_final_per_additional_player | 50 | 
| Stats.maximum_energy_shield_+%_final_per_additional_player | 50 | 
| Stats.poise_threshold_+%_final_per_additional_player | 50 | 
| Stats.stun_base_duration_override_ms | 500 | 
| Stats.bleeding_moving_damage_%_of_base_override | 200 | 
| Stats.uses_no_mana | 1 | 
| Stats.is_double | 1 | 
| Stats.suppress_mod_stat_display | 1 | 
| Stats.base_cannot_be_damaged | 1 | 
| Stats.cannot_gain_charges | 1 | 
| Stats.object_cannot_taunt_enemies | 1 | 
| ObjectMagicProperties.stat_description_list | Metadata/StatDescriptions/monster_stat_descriptions.csd | 
| Positioned.blocking | true, false | 
| Positioned.team | 0 | 
| Positioned.serialise_collidable | true | 
| BaseEvents.server_only | true | 
| Actor.basic_action | Move, MoveForced, MoveToFormation, Flee, StrafeLeft, StrafeRight, StrafeRandom, Advance, DoNothing, MonsterPickup, MinionInteraction | 
| Actor.slow_animations_go_to_idle | false, false | 
| Pathfinding.immobile | false | 
| Life.corpse_usable | false | 
| Life.on_death | Delete(); | 
| DiesAfterTime.delete_on_sleep_if_counting | true | 
| PlayerClass.class | Witch | 
        Edit
        
        
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
    
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.

















