Клон
Механизм
+10 к максимуму энергетического щита
Clone
SpectreN
Tags1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon
Здоровье
100%
Сопротивление
0 0 0 0
Damage
100%
Меткость
340%
Критические попадания Chance
5%
Бонус к критическому урону
+30%
Attack Distance
6 ~ 6
Время атаки
0.83 Second
Damage Spread
±0%
Опыт
100%
Model Size
100%
Type
Clone
Metadata
MarauderClone
IsSummoned
Y

Object Type

version 2
extends "Metadata/Monsters/Monster"

Positioned
{
}

Pathfinding
{
}

Stats
{
	set_item_drop_slots = 0
	set_is_double = 1
	set_suppress_mod_stat_display = 1
	set_energy_shield_recharge_rate_per_minute_% = 0
	defences_are_zero = 1
	hide_mini_life_bar = 1
	enable_weapon_sets = true
	base_number_of_weapon_sets = 2
}

Actor
{
	slow_animations_go_to_idle = false
}

Life
{
	corpse_usable = false

	on_death = 
	"
		RemoveCollidability();
		If( VariableExists( on_death_delete_delay ), ()
		{
			Delay( this.on_death_delete_delay,
			{
				Delete();
			} );
		}, ()
		{
			Delete();
		} );
	"
}

Animated
{
}

DiesAfterTime
{
	delete_on_sleep_if_counting = true
}

MinimapIcon
{
	imitate_player = true
	icon = 1
}

PlayerClass
{
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Clone/MarauderClone"] = {
    name = "Clone",
    life = 1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0,
    attackTime = 0.83,
    attackRange = 6,
    accuracy = 3.4,
    skillList = {
    },
    modList = {
    },
}
+10 к максимуму энергетического щита
IdMirrorArrowEnergyShield
FamilyMirrorArrowEnergyShield
DomainsMonster (3)
GenerationTypeуник (3)
Req. level1
Stats
  • base maximum energy shield Min: 10 Max: 10 Global
  • Craft Tagsenergy_shield defences
    Клон
    Механизм
    +10 к максимуму энергетического щита
    Clone
    SpectreN
    Tags1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon
    Здоровье
    100%
    Сопротивление
    0 0 0 0
    Damage
    100%
    Меткость
    340%
    Критические попадания Chance
    5%
    Бонус к критическому урону
    +30%
    Attack Distance
    6 ~ 6
    Время атаки
    0.83 Second
    Damage Spread
    ±0%
    Опыт
    100%
    Model Size
    100%
    Type
    Clone
    Metadata
    RangerClone
    IsSummoned
    Y

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Positioned
    {
    }
    
    Pathfinding
    {
    }
    
    Stats
    {
    	set_item_drop_slots = 0
    	set_is_double = 1
    	set_suppress_mod_stat_display = 1
    	set_energy_shield_recharge_rate_per_minute_% = 0
    	defences_are_zero = 1
    	hide_mini_life_bar = 1
    	enable_weapon_sets = true
    	base_number_of_weapon_sets = 2
    }
    
    Actor
    {
    	slow_animations_go_to_idle = false
    }
    
    Life
    {
    	corpse_usable = false
    
    	on_death = 
    	"
    		RemoveCollidability();
    		If( VariableExists( on_death_delete_delay ), ()
    		{
    			Delay( this.on_death_delete_delay,
    			{
    				Delete();
    			} );
    		}, ()
    		{
    			Delete();
    		} );
    	"
    }
    
    Animated
    {
    }
    
    DiesAfterTime
    {
    	delete_on_sleep_if_counting = true
    }
    
    MinimapIcon
    {
    	imitate_player = true
    	icon = 1
    }
    
    PlayerClass
    {
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Clone/RangerClone"] = {
        name = "Clone",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0,
        attackTime = 0.83,
        attackRange = 6,
        accuracy = 3.4,
        skillList = {
        },
        modList = {
        },
    }
    
    +10 к максимуму энергетического щита
    IdMirrorArrowEnergyShield
    FamilyMirrorArrowEnergyShield
    DomainsMonster (3)
    GenerationTypeуник (3)
    Req. level1
    Stats
  • base maximum energy shield Min: 10 Max: 10 Global
  • Craft Tagsenergy_shield defences
    Клон
    Механизм
    +10 к максимуму энергетического щита
    Clone
    SpectreN
    Tags1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon
    Здоровье
    100%
    Сопротивление
    0 0 0 0
    Damage
    100%
    Меткость
    340%
    Критические попадания Chance
    5%
    Бонус к критическому урону
    +30%
    Attack Distance
    6 ~ 6
    Время атаки
    0.83 Second
    Damage Spread
    ±0%
    Опыт
    100%
    Model Size
    100%
    Type
    Clone
    Metadata
    WitchClone
    IsSummoned
    Y

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Positioned
    {
    }
    
    Pathfinding
    {
    }
    
    Stats
    {
    	set_item_drop_slots = 0
    	set_is_double = 1
    	set_suppress_mod_stat_display = 1
    	set_energy_shield_recharge_rate_per_minute_% = 0
    	defences_are_zero = 1
    	hide_mini_life_bar = 1
    	enable_weapon_sets = true
    	base_number_of_weapon_sets = 2
    }
    
    Actor
    {
    	slow_animations_go_to_idle = false
    }
    
    Life
    {
    	corpse_usable = false
    
    	on_death = 
    	"
    		RemoveCollidability();
    		If( VariableExists( on_death_delete_delay ), ()
    		{
    			Delay( this.on_death_delete_delay,
    			{
    				Delete();
    			} );
    		}, ()
    		{
    			Delete();
    		} );
    	"
    }
    
    Animated
    {
    }
    
    DiesAfterTime
    {
    	delete_on_sleep_if_counting = true
    }
    
    MinimapIcon
    {
    	imitate_player = true
    	icon = 1
    }
    
    PlayerClass
    {
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Clone/WitchClone"] = {
        name = "Clone",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0,
        attackTime = 0.83,
        attackRange = 6,
        accuracy = 3.4,
        skillList = {
        },
        modList = {
        },
    }
    
    +10 к максимуму энергетического щита
    IdMirrorArrowEnergyShield
    FamilyMirrorArrowEnergyShield
    DomainsMonster (3)
    GenerationTypeуник (3)
    Req. level1
    Stats
  • base maximum energy shield Min: 10 Max: 10 Global
  • Craft Tagsenergy_shield defences
    Клон
    Механизм
    +10 к максимуму энергетического щита
    Clone
    SpectreN
    Tags1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon
    Здоровье
    100%
    Сопротивление
    0 0 0 0
    Damage
    100%
    Меткость
    340%
    Критические попадания Chance
    5%
    Бонус к критическому урону
    +30%
    Attack Distance
    6 ~ 6
    Время атаки
    0.83 Second
    Damage Spread
    ±0%
    Опыт
    100%
    Model Size
    100%
    Type
    Clone
    Metadata
    DuelistClone
    IsSummoned
    Y

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Positioned
    {
    }
    
    Pathfinding
    {
    }
    
    Stats
    {
    	set_item_drop_slots = 0
    	set_is_double = 1
    	set_suppress_mod_stat_display = 1
    	set_energy_shield_recharge_rate_per_minute_% = 0
    	defences_are_zero = 1
    	hide_mini_life_bar = 1
    	enable_weapon_sets = true
    	base_number_of_weapon_sets = 2
    }
    
    Actor
    {
    	slow_animations_go_to_idle = false
    }
    
    Life
    {
    	corpse_usable = false
    
    	on_death = 
    	"
    		RemoveCollidability();
    		If( VariableExists( on_death_delete_delay ), ()
    		{
    			Delay( this.on_death_delete_delay,
    			{
    				Delete();
    			} );
    		}, ()
    		{
    			Delete();
    		} );
    	"
    }
    
    Animated
    {
    }
    
    DiesAfterTime
    {
    	delete_on_sleep_if_counting = true
    }
    
    MinimapIcon
    {
    	imitate_player = true
    	icon = 1
    }
    
    PlayerClass
    {
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Clone/DuelistClone"] = {
        name = "Clone",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0,
        attackTime = 0.83,
        attackRange = 6,
        accuracy = 3.4,
        skillList = {
        },
        modList = {
        },
    }
    
    +10 к максимуму энергетического щита
    IdMirrorArrowEnergyShield
    FamilyMirrorArrowEnergyShield
    DomainsMonster (3)
    GenerationTypeуник (3)
    Req. level1
    Stats
  • base maximum energy shield Min: 10 Max: 10 Global
  • Craft Tagsenergy_shield defences
    Клон
    Механизм
    +10 к максимуму энергетического щита
    Clone
    SpectreN
    Tags1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon
    Здоровье
    100%
    Сопротивление
    0 0 0 0
    Damage
    100%
    Меткость
    340%
    Критические попадания Chance
    5%
    Бонус к критическому урону
    +30%
    Attack Distance
    6 ~ 6
    Время атаки
    0.83 Second
    Damage Spread
    ±0%
    Опыт
    100%
    Model Size
    100%
    Type
    Clone
    Metadata
    TemplarClone
    IsSummoned
    Y

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Positioned
    {
    }
    
    Pathfinding
    {
    }
    
    Stats
    {
    	set_item_drop_slots = 0
    	set_is_double = 1
    	set_suppress_mod_stat_display = 1
    	set_energy_shield_recharge_rate_per_minute_% = 0
    	defences_are_zero = 1
    	hide_mini_life_bar = 1
    	enable_weapon_sets = true
    	base_number_of_weapon_sets = 2
    }
    
    Actor
    {
    	slow_animations_go_to_idle = false
    }
    
    Life
    {
    	corpse_usable = false
    
    	on_death = 
    	"
    		RemoveCollidability();
    		If( VariableExists( on_death_delete_delay ), ()
    		{
    			Delay( this.on_death_delete_delay,
    			{
    				Delete();
    			} );
    		}, ()
    		{
    			Delete();
    		} );
    	"
    }
    
    Animated
    {
    }
    
    DiesAfterTime
    {
    	delete_on_sleep_if_counting = true
    }
    
    MinimapIcon
    {
    	imitate_player = true
    	icon = 1
    }
    
    PlayerClass
    {
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Clone/TemplarClone"] = {
        name = "Clone",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0,
        attackTime = 0.83,
        attackRange = 6,
        accuracy = 3.4,
        skillList = {
        },
        modList = {
        },
    }
    
    +10 к максимуму энергетического щита
    IdMirrorArrowEnergyShield
    FamilyMirrorArrowEnergyShield
    DomainsMonster (3)
    GenerationTypeуник (3)
    Req. level1
    Stats
  • base maximum energy shield Min: 10 Max: 10 Global
  • Craft Tagsenergy_shield defences
    Клон
    Механизм
    +10 к максимуму энергетического щита
    Clone
    SpectreN
    Tags1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon
    Здоровье
    100%
    Сопротивление
    0 0 0 0
    Damage
    100%
    Меткость
    340%
    Критические попадания Chance
    5%
    Бонус к критическому урону
    +30%
    Attack Distance
    6 ~ 6
    Время атаки
    0.83 Second
    Damage Spread
    ±0%
    Опыт
    100%
    Model Size
    100%
    Type
    Clone
    Metadata
    ShadowClone
    IsSummoned
    Y

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Positioned
    {
    }
    
    Pathfinding
    {
    }
    
    Stats
    {
    	set_item_drop_slots = 0
    	set_is_double = 1
    	set_suppress_mod_stat_display = 1
    	set_energy_shield_recharge_rate_per_minute_% = 0
    	defences_are_zero = 1
    	hide_mini_life_bar = 1
    	enable_weapon_sets = true
    	base_number_of_weapon_sets = 2
    }
    
    Actor
    {
    	slow_animations_go_to_idle = false
    }
    
    Life
    {
    	corpse_usable = false
    
    	on_death = 
    	"
    		RemoveCollidability();
    		If( VariableExists( on_death_delete_delay ), ()
    		{
    			Delay( this.on_death_delete_delay,
    			{
    				Delete();
    			} );
    		}, ()
    		{
    			Delete();
    		} );
    	"
    }
    
    Animated
    {
    }
    
    DiesAfterTime
    {
    	delete_on_sleep_if_counting = true
    }
    
    MinimapIcon
    {
    	imitate_player = true
    	icon = 1
    }
    
    PlayerClass
    {
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Clone/ShadowClone"] = {
        name = "Clone",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0,
        attackTime = 0.83,
        attackRange = 6,
        accuracy = 3.4,
        skillList = {
        },
        modList = {
        },
    }
    
    +10 к максимуму энергетического щита
    IdMirrorArrowEnergyShield
    FamilyMirrorArrowEnergyShield
    DomainsMonster (3)
    GenerationTypeуник (3)
    Req. level1
    Stats
  • base maximum energy shield Min: 10 Max: 10 Global
  • Craft Tagsenergy_shield defences
    Клон
    Механизм
    +10 к максимуму энергетического щита
    Clone
    SpectreN
    Tags1HSword_onhit_audio, construct, fast_movement
    Здоровье
    100%
    Сопротивление
    0 0 0 0
    Damage
    100%
    Меткость
    340%
    Критические попадания Chance
    5%
    Бонус к критическому урону
    +30%
    Attack Distance
    6 ~ 6
    Время атаки
    0.83 Second
    Damage Spread
    ±0%
    Опыт
    100%
    Model Size
    100%
    Type
    Clone
    Metadata
    MarauderFourCloneImmobile
    IsSummoned
    Y
    Уровень
    68
    Здоровье
    7,757
    Броня
    2,413
    Уклонение
    477
    Damage
    233
    Урон от чар
    233
    Меткость
    4,796
    Время атаки
    0.83
    Опыт
    28,634
    Minion Life
    6,930
    Minion Damage
    969
    Minion Armour
    2,413
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
    Обычная атака
    Base Damage: 233
    Шанс крит. попадания: 5%
    Время атаки: 0.83 сек.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Clone/Clone"
    
    Positioned
    {
    	ignore_being_pushed = true
    }
    
    BaseEvents
    {
    	on_construction_complete = "this.on_death_delete_delay = 0.25;"
    }
    
    Stats
    {
    	action_speed_-% = 100
    	cannot_be_knocked_back = 1
    	base_cannot_be_stunned = 1
    }
    
    Pathfinding
    {
    	immobile = true
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Clone/Clone"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Clone/MarauderFourCloneImmobile"] = {
        name = "Clone",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0,
        attackTime = 0.83,
        attackRange = 6,
        accuracy = 3.4,
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    +10 к максимуму энергетического щита
    IdMirrorArrowEnergyShield
    FamilyMirrorArrowEnergyShield
    DomainsMonster (3)
    GenerationTypeуник (3)
    Req. level1
    Stats
  • base maximum energy shield Min: 10 Max: 10 Global
  • Craft Tagsenergy_shield defences
    Клон
    Механизм
    +10 к максимуму энергетического щита
    Clone
    SpectreN
    Tags1HSword_onhit_audio, construct, fast_movement
    Здоровье
    100%
    Сопротивление
    0 0 0 0
    Damage
    100%
    Меткость
    340%
    Критические попадания Chance
    5%
    Бонус к критическому урону
    +30%
    Attack Distance
    6 ~ 6
    Время атаки
    0.83 Second
    Damage Spread
    ±0%
    Опыт
    100%
    Model Size
    100%
    Type
    Clone
    Metadata
    RangerFourCloneImmobile
    IsSummoned
    Y
    Уровень
    68
    Здоровье
    7,757
    Броня
    2,413
    Уклонение
    477
    Damage
    233
    Урон от чар
    233
    Меткость
    4,796
    Время атаки
    0.83
    Опыт
    28,634
    Minion Life
    6,930
    Minion Damage
    969
    Minion Armour
    2,413
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
    Обычная атака
    Base Damage: 233
    Шанс крит. попадания: 5%
    Время атаки: 0.83 сек.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Clone/Clone"
    
    Positioned
    {
    	ignore_being_pushed = true
    }
    
    BaseEvents
    {
    	on_construction_complete = "this.on_death_delete_delay = 0.25;"
    }
    
    Stats
    {
    	action_speed_-% = 100
    	cannot_be_knocked_back = 1
    	base_cannot_be_stunned = 1
    }
    
    Pathfinding
    {
    	immobile = true
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Clone/Clone"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Clone/RangerFourCloneImmobile"] = {
        name = "Clone",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0,
        attackTime = 0.83,
        attackRange = 6,
        accuracy = 3.4,
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    +10 к максимуму энергетического щита
    IdMirrorArrowEnergyShield
    FamilyMirrorArrowEnergyShield
    DomainsMonster (3)
    GenerationTypeуник (3)
    Req. level1
    Stats
  • base maximum energy shield Min: 10 Max: 10 Global
  • Craft Tagsenergy_shield defences
    Клон
    Механизм
    +10 к максимуму энергетического щита
    Clone
    SpectreN
    Tags1HSword_onhit_audio, construct, fast_movement
    Здоровье
    100%
    Сопротивление
    0 0 0 0
    Damage
    100%
    Меткость
    340%
    Критические попадания Chance
    5%
    Бонус к критическому урону
    +30%
    Attack Distance
    6 ~ 6
    Время атаки
    0.83 Second
    Damage Spread
    ±0%
    Опыт
    100%
    Model Size
    100%
    Type
    Clone
    Metadata
    WitchFourCloneImmobile_
    IsSummoned
    Y
    Уровень
    68
    Здоровье
    7,757
    Броня
    2,413
    Уклонение
    477
    Damage
    233
    Урон от чар
    233
    Меткость
    4,796
    Время атаки
    0.83
    Опыт
    28,634
    Minion Life
    6,930
    Minion Damage
    969
    Minion Armour
    2,413
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
    Обычная атака
    Base Damage: 233
    Шанс крит. попадания: 5%
    Время атаки: 0.83 сек.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Clone/Clone"
    
    Positioned
    {
    	ignore_being_pushed = true
    }
    
    BaseEvents
    {
    	on_construction_complete = "this.on_death_delete_delay = 0.25;"
    }
    
    Stats
    {
    	action_speed_-% = 100
    	cannot_be_knocked_back = 1
    	base_cannot_be_stunned = 1
    }
    
    Pathfinding
    {
    	immobile = true
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Clone/Clone"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Clone/WitchFourCloneImmobile_"] = {
        name = "Clone",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0,
        attackTime = 0.83,
        attackRange = 6,
        accuracy = 3.4,
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    +10 к максимуму энергетического щита
    IdMirrorArrowEnergyShield
    FamilyMirrorArrowEnergyShield
    DomainsMonster (3)
    GenerationTypeуник (3)
    Req. level1
    Stats
  • base maximum energy shield Min: 10 Max: 10 Global
  • Craft Tagsenergy_shield defences
    Клон
    Механизм
    +10 к максимуму энергетического щита
    Clone
    SpectreN
    Tags1HSword_onhit_audio, construct, fast_movement
    Здоровье
    100%
    Сопротивление
    0 0 0 0
    Damage
    100%
    Меткость
    340%
    Критические попадания Chance
    5%
    Бонус к критическому урону
    +30%
    Attack Distance
    6 ~ 6
    Время атаки
    0.83 Second
    Damage Spread
    ±0%
    Опыт
    100%
    Model Size
    100%
    Type
    Clone
    Metadata
    DuelistFourCloneImmobile
    IsSummoned
    Y
    Уровень
    68
    Здоровье
    7,757
    Броня
    2,413
    Уклонение
    477
    Damage
    233
    Урон от чар
    233
    Меткость
    4,796
    Время атаки
    0.83
    Опыт
    28,634
    Minion Life
    6,930
    Minion Damage
    969
    Minion Armour
    2,413
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
    Обычная атака
    Base Damage: 233
    Шанс крит. попадания: 5%
    Время атаки: 0.83 сек.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Clone/Clone"
    
    Positioned
    {
    	ignore_being_pushed = true
    }
    
    BaseEvents
    {
    	on_construction_complete = "this.on_death_delete_delay = 0.25;"
    }
    
    Stats
    {
    	action_speed_-% = 100
    	cannot_be_knocked_back = 1
    	base_cannot_be_stunned = 1
    }
    
    Pathfinding
    {
    	immobile = true
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Clone/Clone"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Clone/DuelistFourCloneImmobile"] = {
        name = "Clone",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0,
        attackTime = 0.83,
        attackRange = 6,
        accuracy = 3.4,
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    +10 к максимуму энергетического щита
    IdMirrorArrowEnergyShield
    FamilyMirrorArrowEnergyShield
    DomainsMonster (3)
    GenerationTypeуник (3)
    Req. level1
    Stats
  • base maximum energy shield Min: 10 Max: 10 Global
  • Craft Tagsenergy_shield defences
    Клон
    Механизм
    +10 к максимуму энергетического щита
    Clone
    SpectreN
    Tags1HSword_onhit_audio, construct, fast_movement
    Здоровье
    100%
    Сопротивление
    0 0 0 0
    Damage
    100%
    Меткость
    340%
    Критические попадания Chance
    5%
    Бонус к критическому урону
    +30%
    Attack Distance
    6 ~ 6
    Время атаки
    0.83 Second
    Damage Spread
    ±0%
    Опыт
    100%
    Model Size
    100%
    Type
    Clone
    Metadata
    TemplarFourCloneImmobile
    IsSummoned
    Y
    Уровень
    68
    Здоровье
    7,757
    Броня
    2,413
    Уклонение
    477
    Damage
    233
    Урон от чар
    233
    Меткость
    4,796
    Время атаки
    0.83
    Опыт
    28,634
    Minion Life
    6,930
    Minion Damage
    969
    Minion Armour
    2,413
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
    Обычная атака
    Base Damage: 233
    Шанс крит. попадания: 5%
    Время атаки: 0.83 сек.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Clone/Clone"
    
    Positioned
    {
    	ignore_being_pushed = true
    }
    
    BaseEvents
    {
    	on_construction_complete = "this.on_death_delete_delay = 0.25;"
    }
    
    Stats
    {
    	action_speed_-% = 100
    	cannot_be_knocked_back = 1
    	base_cannot_be_stunned = 1
    }
    
    Pathfinding
    {
    	immobile = true
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Clone/Clone"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Clone/TemplarFourCloneImmobile"] = {
        name = "Clone",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0,
        attackTime = 0.83,
        attackRange = 6,
        accuracy = 3.4,
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    +10 к максимуму энергетического щита
    IdMirrorArrowEnergyShield
    FamilyMirrorArrowEnergyShield
    DomainsMonster (3)
    GenerationTypeуник (3)
    Req. level1
    Stats
  • base maximum energy shield Min: 10 Max: 10 Global
  • Craft Tagsenergy_shield defences
    Клон
    Механизм
    +10 к максимуму энергетического щита
    Clone
    SpectreN
    Tags1HSword_onhit_audio, construct, fast_movement
    Здоровье
    100%
    Сопротивление
    0 0 0 0
    Damage
    100%
    Меткость
    340%
    Критические попадания Chance
    5%
    Бонус к критическому урону
    +30%
    Attack Distance
    6 ~ 6
    Время атаки
    0.83 Second
    Damage Spread
    ±0%
    Опыт
    100%
    Model Size
    100%
    Type
    Clone
    Metadata
    ShadowFourCloneImmobile_
    IsSummoned
    Y
    Уровень
    68
    Здоровье
    7,757
    Броня
    2,413
    Уклонение
    477
    Damage
    233
    Урон от чар
    233
    Меткость
    4,796
    Время атаки
    0.83
    Опыт
    28,634
    Minion Life
    6,930
    Minion Damage
    969
    Minion Armour
    2,413
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
    Обычная атака
    Base Damage: 233
    Шанс крит. попадания: 5%
    Время атаки: 0.83 сек.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Clone/Clone"
    
    Positioned
    {
    	ignore_being_pushed = true
    }
    
    BaseEvents
    {
    	on_construction_complete = "this.on_death_delete_delay = 0.25;"
    }
    
    Stats
    {
    	action_speed_-% = 100
    	cannot_be_knocked_back = 1
    	base_cannot_be_stunned = 1
    }
    
    Pathfinding
    {
    	immobile = true
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Clone/Clone"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Clone/ShadowFourCloneImmobile_"] = {
        name = "Clone",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0,
        attackTime = 0.83,
        attackRange = 6,
        accuracy = 3.4,
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    +10 к максимуму энергетического щита
    IdMirrorArrowEnergyShield
    FamilyMirrorArrowEnergyShield
    DomainsMonster (3)
    GenerationTypeуник (3)
    Req. level1
    Stats
  • base maximum energy shield Min: 10 Max: 10 Global
  • Craft Tagsenergy_shield defences
    Клон
    Механизм
    Clone
    SpectreN
    Tags1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon
    Здоровье
    100%
    Сопротивление
    0 0 0 0
    Damage
    100%
    Меткость
    340%
    Критические попадания Chance
    5%
    Бонус к критическому урону
    +30%
    Attack Distance
    6 ~ 6
    Время атаки
    0.83 Second
    Damage Spread
    ±0%
    Опыт
    100%
    Model Size
    100%
    Type
    Clone
    Metadata
    MarauderReplicateClone
    IsSummoned
    Y

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Positioned
    {
    	blocking = false
    }
    
    Pathfinding
    {
    	immobile = false
    }
    
    Stats
    {
    	uses_no_mana = 1
    	set_item_drop_slots = 0
    	set_is_double = 1
    	set_suppress_mod_stat_display = 1
    	set_energy_shield_recharge_rate_per_minute_% = 0
    	set_base_cannot_be_damaged = 1
    	set_cannot_gain_charges = 1
    	set_object_cannot_taunt_enemies = 1
    }
    
    Actor
    {
    	slow_animations_go_to_idle = false
    }
    
    Life
    {
    	corpse_usable = false
    	on_death = "Delete();"
    }
    
    Animated
    {
    }
    
    DiesAfterTime
    {
    	delete_on_sleep_if_counting = true
    }
    
    PlayerClass
    {
    	
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Render
    {
    	hide_mini_life_bar = true
    }
    
    Targetable
    {
    	targetable = false
    	no_highlight = true
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Mirage/MarauderReplicateClone"] = {
        name = "Clone",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0,
        attackTime = 0.83,
        attackRange = 6,
        accuracy = 3.4,
        skillList = {
        },
        modList = {
        },
    }
    
    Клон
    Механизм
    Clone
    SpectreN
    Tags1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon
    Здоровье
    100%
    Сопротивление
    0 0 0 0
    Damage
    100%
    Меткость
    340%
    Критические попадания Chance
    5%
    Бонус к критическому урону
    +30%
    Attack Distance
    6 ~ 6
    Время атаки
    0.83 Second
    Damage Spread
    ±0%
    Опыт
    100%
    Model Size
    100%
    Type
    Clone
    Metadata
    RangerReplicateClone
    IsSummoned
    Y

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Positioned
    {
    	blocking = false
    }
    
    Pathfinding
    {
    	immobile = false
    }
    
    Stats
    {
    	uses_no_mana = 1
    	set_item_drop_slots = 0
    	set_is_double = 1
    	set_suppress_mod_stat_display = 1
    	set_energy_shield_recharge_rate_per_minute_% = 0
    	set_base_cannot_be_damaged = 1
    	set_cannot_gain_charges = 1
    	set_object_cannot_taunt_enemies = 1
    }
    
    Actor
    {
    	slow_animations_go_to_idle = false
    }
    
    Life
    {
    	corpse_usable = false
    	on_death = "Delete();"
    }
    
    Animated
    {
    }
    
    DiesAfterTime
    {
    	delete_on_sleep_if_counting = true
    }
    
    PlayerClass
    {
    	
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Render
    {
    	hide_mini_life_bar = true
    }
    
    Targetable
    {
    	targetable = false
    	no_highlight = true
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Mirage/RangerReplicateClone"] = {
        name = "Clone",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0,
        attackTime = 0.83,
        attackRange = 6,
        accuracy = 3.4,
        skillList = {
        },
        modList = {
        },
    }
    
    Клон
    Механизм
    Clone
    SpectreN
    Tags1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon
    Здоровье
    100%
    Сопротивление
    0 0 0 0
    Damage
    100%
    Меткость
    340%
    Критические попадания Chance
    5%
    Бонус к критическому урону
    +30%
    Attack Distance
    6 ~ 6
    Время атаки
    0.83 Second
    Damage Spread
    ±0%
    Опыт
    100%
    Model Size
    100%
    Type
    Clone
    Metadata
    WitchReplicateClone
    IsSummoned
    Y

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Positioned
    {
    	blocking = false
    }
    
    Pathfinding
    {
    	immobile = false
    }
    
    Stats
    {
    	uses_no_mana = 1
    	set_item_drop_slots = 0
    	set_is_double = 1
    	set_suppress_mod_stat_display = 1
    	set_energy_shield_recharge_rate_per_minute_% = 0
    	set_base_cannot_be_damaged = 1
    	set_cannot_gain_charges = 1
    	set_object_cannot_taunt_enemies = 1
    }
    
    Actor
    {
    	slow_animations_go_to_idle = false
    }
    
    Life
    {
    	corpse_usable = false
    	on_death = "Delete();"
    }
    
    Animated
    {
    }
    
    DiesAfterTime
    {
    	delete_on_sleep_if_counting = true
    }
    
    PlayerClass
    {
    	
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Render
    {
    	hide_mini_life_bar = true
    }
    
    Targetable
    {
    	targetable = false
    	no_highlight = true
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Mirage/WitchReplicateClone"] = {
        name = "Clone",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0,
        attackTime = 0.83,
        attackRange = 6,
        accuracy = 3.4,
        skillList = {
        },
        modList = {
        },
    }
    
    Edit

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