Klon
Konstrukt+10 zu maximalem Energieschild
Clone
| Spectre | N |
|---|---|
| Tags | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
Leben
100%
Widerstand
Damage
100%
Genauigkeit
340%
Kritische Treffer Chance
5%
Attack Distance
6 ~ 6
Angriffszeit
0.83 Second
Damage Spread
±0%
Erfahrung
100%
Model Size
100%
Type
Clone
Metadata
MarauderClone
IsSummoned
Y
Object Type
version 2
extends "Metadata/Monsters/Monster"
Positioned
{
}
Pathfinding
{
}
Stats
{
set_item_drop_slots = 0
set_is_double = 1
set_suppress_mod_stat_display = 1
set_energy_shield_recharge_rate_per_minute_% = 0
defences_are_zero = 1
hide_mini_life_bar = 1
enable_weapon_sets = true
base_number_of_weapon_sets = 2
}
Actor
{
slow_animations_go_to_idle = false
}
Life
{
corpse_usable = false
on_death =
"
RemoveCollidability();
If( VariableExists( on_death_delete_delay ), ()
{
Delay( this.on_death_delete_delay,
{
Delete();
} );
}, ()
{
Delete();
} );
"
}
Animated
{
}
DiesAfterTime
{
delete_on_sleep_if_counting = true
}
MinimapIcon
{
imitate_player = true
icon = 1
}
PlayerClass
{
}Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Clone/MarauderClone"] = {
name = "Clone",
life = 1,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 1,
damageSpread = 0,
attackTime = 0.83,
attackRange = 6,
accuracy = 3.4,
skillList = {
},
modList = {
},
}
+10 zu maximalem Energieschild
| Family | MirrorArrowEnergyShield |
|---|---|
| Domains | Monster (3) |
| GenerationType | einzigartig (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | energy_shield Verteidigungen |
| key | val |
|---|---|
| Stats.item_drop_slots | 0 |
| Stats.energy_shield_recharge_rate_per_minute_% | 0 |
| Stats.base_maximum_mana | 200 |
| Stats.maximum_physical_damage_reduction_% | 75 |
| Stats.base_maximum_all_resistances_% | 75 |
| Stats.monster_base_flask_charges_percent_of_monster_power | 50 |
| Stats.base_critical_hit_damage_bonus | 30 |
| Stats.max_endurance_charges | 3 |
| Stats.max_frenzy_charges | 3 |
| Stats.max_power_charges | 3 |
| Stats.object_inherent_base_maximum_block_%_from_ot | 50 |
| Stats.movement_velocity_cap | 128 |
| Stats.max_azurite_debuff_stacks | 10 |
| Stats.ignore_skill_weapon_restrictions | 1 |
| Stats.melee_hit_damage_stun_multiplier_+%_final_from_ot | 33 |
| Stats.physical_hit_damage_stun_multiplier_+%_final_from_ot | 100 |
| Stats.scale_melee_range_to_actor_scale | 1 |
| Stats.use_melee_pattern_range | 1 |
| Stats.melee_swing_not_scaled_by_area_modifiers | 1 |
| Stats.actor_scale_+%_limit | 200 |
| Stats.base_heavy_stun_duration_ms | 2000 |
| Stats.melee_defer_damage_prediction | 1 |
| Stats.poise_decay_delay_ms | 8000 |
| Stats.poise_decay_%_per_second | 5 |
| Stats.base_block_angle_degrees | 180 |
| Stats.action_attack_or_cast_time_uses_animation_length | 1 |
| Stats.slow_potency_+%_final_per_additional_player | -10 |
| Stats.check_for_targets_between_initiator_and_projectile_source | 1 |
| Stats.maximum_life_+%_final_per_additional_player | 50 |
| Stats.maximum_energy_shield_+%_final_per_additional_player | 50 |
| Stats.poise_threshold_+%_final_per_additional_player | 50 |
| Stats.stun_base_duration_override_ms | 500 |
| Stats.bleeding_moving_damage_%_of_base_override | 200 |
| Stats.is_double | 1 |
| Stats.suppress_mod_stat_display | 1 |
| Stats.defences_are_zero | 1 |
| Stats.hide_mini_life_bar | 1 |
| Stats.enable_weapon_sets | true |
| Stats.base_number_of_weapon_sets | 2 |
| ObjectMagicProperties.stat_description_list | Metadata/StatDescriptions/monster_stat_descriptions.csd |
| Positioned.blocking | true |
| Positioned.team | 0 |
| Positioned.serialise_collidable | true |
| BaseEvents.server_only | true |
| Actor.basic_action | Move, MoveForced, MoveToFormation, Flee, StrafeLeft, StrafeRight, StrafeRandom, Advance, DoNothing, MonsterPickup, MinionInteraction |
| Actor.slow_animations_go_to_idle | false, false |
| Life.corpse_usable | false |
| Life.on_death = | |
| Life." | , |
| Life.RemoveCollidability(); | |
| Life.If( VariableExists( on_death_delete_delay ), () | |
| Life.Delay( this.on_death_delete_delay, | |
| Life.Delete(); | , |
| Life.} ); | , |
| Life.}, () | |
| DiesAfterTime.delete_on_sleep_if_counting | true |
| MinimapIcon.imitate_player | true |
| MinimapIcon.icon | 1 |
| PlayerClass.class | Marauder |
Klon
Konstrukt+10 zu maximalem Energieschild
Clone
| Spectre | N |
|---|---|
| Tags | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
Leben
100%
Widerstand
Damage
100%
Genauigkeit
340%
Kritische Treffer Chance
5%
Attack Distance
6 ~ 6
Angriffszeit
0.83 Second
Damage Spread
±0%
Erfahrung
100%
Model Size
100%
Type
Clone
Metadata
RangerClone
IsSummoned
Y
Object Type
version 2
extends "Metadata/Monsters/Monster"
Positioned
{
}
Pathfinding
{
}
Stats
{
set_item_drop_slots = 0
set_is_double = 1
set_suppress_mod_stat_display = 1
set_energy_shield_recharge_rate_per_minute_% = 0
defences_are_zero = 1
hide_mini_life_bar = 1
enable_weapon_sets = true
base_number_of_weapon_sets = 2
}
Actor
{
slow_animations_go_to_idle = false
}
Life
{
corpse_usable = false
on_death =
"
RemoveCollidability();
If( VariableExists( on_death_delete_delay ), ()
{
Delay( this.on_death_delete_delay,
{
Delete();
} );
}, ()
{
Delete();
} );
"
}
Animated
{
}
DiesAfterTime
{
delete_on_sleep_if_counting = true
}
MinimapIcon
{
imitate_player = true
icon = 1
}
PlayerClass
{
}Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Clone/RangerClone"] = {
name = "Clone",
life = 1,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 1,
damageSpread = 0,
attackTime = 0.83,
attackRange = 6,
accuracy = 3.4,
skillList = {
},
modList = {
},
}
+10 zu maximalem Energieschild
| Family | MirrorArrowEnergyShield |
|---|---|
| Domains | Monster (3) |
| GenerationType | einzigartig (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | energy_shield Verteidigungen |
| key | val |
|---|---|
| Stats.item_drop_slots | 0 |
| Stats.energy_shield_recharge_rate_per_minute_% | 0 |
| Stats.base_maximum_mana | 200 |
| Stats.maximum_physical_damage_reduction_% | 75 |
| Stats.base_maximum_all_resistances_% | 75 |
| Stats.monster_base_flask_charges_percent_of_monster_power | 50 |
| Stats.base_critical_hit_damage_bonus | 30 |
| Stats.max_endurance_charges | 3 |
| Stats.max_frenzy_charges | 3 |
| Stats.max_power_charges | 3 |
| Stats.object_inherent_base_maximum_block_%_from_ot | 50 |
| Stats.movement_velocity_cap | 128 |
| Stats.max_azurite_debuff_stacks | 10 |
| Stats.ignore_skill_weapon_restrictions | 1 |
| Stats.melee_hit_damage_stun_multiplier_+%_final_from_ot | 33 |
| Stats.physical_hit_damage_stun_multiplier_+%_final_from_ot | 100 |
| Stats.scale_melee_range_to_actor_scale | 1 |
| Stats.use_melee_pattern_range | 1 |
| Stats.melee_swing_not_scaled_by_area_modifiers | 1 |
| Stats.actor_scale_+%_limit | 200 |
| Stats.base_heavy_stun_duration_ms | 2000 |
| Stats.melee_defer_damage_prediction | 1 |
| Stats.poise_decay_delay_ms | 8000 |
| Stats.poise_decay_%_per_second | 5 |
| Stats.base_block_angle_degrees | 180 |
| Stats.action_attack_or_cast_time_uses_animation_length | 1 |
| Stats.slow_potency_+%_final_per_additional_player | -10 |
| Stats.check_for_targets_between_initiator_and_projectile_source | 1 |
| Stats.maximum_life_+%_final_per_additional_player | 50 |
| Stats.maximum_energy_shield_+%_final_per_additional_player | 50 |
| Stats.poise_threshold_+%_final_per_additional_player | 50 |
| Stats.stun_base_duration_override_ms | 500 |
| Stats.bleeding_moving_damage_%_of_base_override | 200 |
| Stats.is_double | 1 |
| Stats.suppress_mod_stat_display | 1 |
| Stats.defences_are_zero | 1 |
| Stats.hide_mini_life_bar | 1 |
| Stats.enable_weapon_sets | true |
| Stats.base_number_of_weapon_sets | 2 |
| ObjectMagicProperties.stat_description_list | Metadata/StatDescriptions/monster_stat_descriptions.csd |
| Positioned.blocking | true |
| Positioned.team | 0 |
| Positioned.serialise_collidable | true |
| BaseEvents.server_only | true |
| Actor.basic_action | Move, MoveForced, MoveToFormation, Flee, StrafeLeft, StrafeRight, StrafeRandom, Advance, DoNothing, MonsterPickup, MinionInteraction |
| Actor.slow_animations_go_to_idle | false, false |
| Life.corpse_usable | false |
| Life.on_death = | |
| Life." | , |
| Life.RemoveCollidability(); | |
| Life.If( VariableExists( on_death_delete_delay ), () | |
| Life.Delay( this.on_death_delete_delay, | |
| Life.Delete(); | , |
| Life.} ); | , |
| Life.}, () | |
| DiesAfterTime.delete_on_sleep_if_counting | true |
| MinimapIcon.imitate_player | true |
| MinimapIcon.icon | 1 |
| PlayerClass.class | Ranger |
Klon
Konstrukt+10 zu maximalem Energieschild
Clone
| Spectre | N |
|---|---|
| Tags | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
Leben
100%
Widerstand
Damage
100%
Genauigkeit
340%
Kritische Treffer Chance
5%
Attack Distance
6 ~ 6
Angriffszeit
0.83 Second
Damage Spread
±0%
Erfahrung
100%
Model Size
100%
Type
Clone
Metadata
WitchClone
IsSummoned
Y
Object Type
version 2
extends "Metadata/Monsters/Monster"
Positioned
{
}
Pathfinding
{
}
Stats
{
set_item_drop_slots = 0
set_is_double = 1
set_suppress_mod_stat_display = 1
set_energy_shield_recharge_rate_per_minute_% = 0
defences_are_zero = 1
hide_mini_life_bar = 1
enable_weapon_sets = true
base_number_of_weapon_sets = 2
}
Actor
{
slow_animations_go_to_idle = false
}
Life
{
corpse_usable = false
on_death =
"
RemoveCollidability();
If( VariableExists( on_death_delete_delay ), ()
{
Delay( this.on_death_delete_delay,
{
Delete();
} );
}, ()
{
Delete();
} );
"
}
Animated
{
}
DiesAfterTime
{
delete_on_sleep_if_counting = true
}
MinimapIcon
{
imitate_player = true
icon = 1
}
PlayerClass
{
}Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Clone/WitchClone"] = {
name = "Clone",
life = 1,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 1,
damageSpread = 0,
attackTime = 0.83,
attackRange = 6,
accuracy = 3.4,
skillList = {
},
modList = {
},
}
+10 zu maximalem Energieschild
| Family | MirrorArrowEnergyShield |
|---|---|
| Domains | Monster (3) |
| GenerationType | einzigartig (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | energy_shield Verteidigungen |
| key | val |
|---|---|
| Stats.item_drop_slots | 0 |
| Stats.energy_shield_recharge_rate_per_minute_% | 0 |
| Stats.base_maximum_mana | 200 |
| Stats.maximum_physical_damage_reduction_% | 75 |
| Stats.base_maximum_all_resistances_% | 75 |
| Stats.monster_base_flask_charges_percent_of_monster_power | 50 |
| Stats.base_critical_hit_damage_bonus | 30 |
| Stats.max_endurance_charges | 3 |
| Stats.max_frenzy_charges | 3 |
| Stats.max_power_charges | 3 |
| Stats.object_inherent_base_maximum_block_%_from_ot | 50 |
| Stats.movement_velocity_cap | 128 |
| Stats.max_azurite_debuff_stacks | 10 |
| Stats.ignore_skill_weapon_restrictions | 1 |
| Stats.melee_hit_damage_stun_multiplier_+%_final_from_ot | 33 |
| Stats.physical_hit_damage_stun_multiplier_+%_final_from_ot | 100 |
| Stats.scale_melee_range_to_actor_scale | 1 |
| Stats.use_melee_pattern_range | 1 |
| Stats.melee_swing_not_scaled_by_area_modifiers | 1 |
| Stats.actor_scale_+%_limit | 200 |
| Stats.base_heavy_stun_duration_ms | 2000 |
| Stats.melee_defer_damage_prediction | 1 |
| Stats.poise_decay_delay_ms | 8000 |
| Stats.poise_decay_%_per_second | 5 |
| Stats.base_block_angle_degrees | 180 |
| Stats.action_attack_or_cast_time_uses_animation_length | 1 |
| Stats.slow_potency_+%_final_per_additional_player | -10 |
| Stats.check_for_targets_between_initiator_and_projectile_source | 1 |
| Stats.maximum_life_+%_final_per_additional_player | 50 |
| Stats.maximum_energy_shield_+%_final_per_additional_player | 50 |
| Stats.poise_threshold_+%_final_per_additional_player | 50 |
| Stats.stun_base_duration_override_ms | 500 |
| Stats.bleeding_moving_damage_%_of_base_override | 200 |
| Stats.is_double | 1 |
| Stats.suppress_mod_stat_display | 1 |
| Stats.defences_are_zero | 1 |
| Stats.hide_mini_life_bar | 1 |
| Stats.enable_weapon_sets | true |
| Stats.base_number_of_weapon_sets | 2 |
| ObjectMagicProperties.stat_description_list | Metadata/StatDescriptions/monster_stat_descriptions.csd |
| Positioned.blocking | true |
| Positioned.team | 0 |
| Positioned.serialise_collidable | true |
| BaseEvents.server_only | true |
| Actor.basic_action | Move, MoveForced, MoveToFormation, Flee, StrafeLeft, StrafeRight, StrafeRandom, Advance, DoNothing, MonsterPickup, MinionInteraction |
| Actor.slow_animations_go_to_idle | false, false |
| Life.corpse_usable | false |
| Life.on_death = | |
| Life." | , |
| Life.RemoveCollidability(); | |
| Life.If( VariableExists( on_death_delete_delay ), () | |
| Life.Delay( this.on_death_delete_delay, | |
| Life.Delete(); | , |
| Life.} ); | , |
| Life.}, () | |
| DiesAfterTime.delete_on_sleep_if_counting | true |
| MinimapIcon.imitate_player | true |
| MinimapIcon.icon | 1 |
| PlayerClass.class | Witch |
Klon
Konstrukt+10 zu maximalem Energieschild
Clone
| Spectre | N |
|---|---|
| Tags | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
Leben
100%
Widerstand
Damage
100%
Genauigkeit
340%
Kritische Treffer Chance
5%
Attack Distance
6 ~ 6
Angriffszeit
0.83 Second
Damage Spread
±0%
Erfahrung
100%
Model Size
100%
Type
Clone
Metadata
DuelistClone
IsSummoned
Y
Object Type
version 2
extends "Metadata/Monsters/Monster"
Positioned
{
}
Pathfinding
{
}
Stats
{
set_item_drop_slots = 0
set_is_double = 1
set_suppress_mod_stat_display = 1
set_energy_shield_recharge_rate_per_minute_% = 0
defences_are_zero = 1
hide_mini_life_bar = 1
enable_weapon_sets = true
base_number_of_weapon_sets = 2
}
Actor
{
slow_animations_go_to_idle = false
}
Life
{
corpse_usable = false
on_death =
"
RemoveCollidability();
If( VariableExists( on_death_delete_delay ), ()
{
Delay( this.on_death_delete_delay,
{
Delete();
} );
}, ()
{
Delete();
} );
"
}
Animated
{
}
DiesAfterTime
{
delete_on_sleep_if_counting = true
}
MinimapIcon
{
imitate_player = true
icon = 1
}
PlayerClass
{
}Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Clone/DuelistClone"] = {
name = "Clone",
life = 1,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 1,
damageSpread = 0,
attackTime = 0.83,
attackRange = 6,
accuracy = 3.4,
skillList = {
},
modList = {
},
}
+10 zu maximalem Energieschild
| Family | MirrorArrowEnergyShield |
|---|---|
| Domains | Monster (3) |
| GenerationType | einzigartig (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | energy_shield Verteidigungen |
| key | val |
|---|---|
| Stats.item_drop_slots | 0 |
| Stats.energy_shield_recharge_rate_per_minute_% | 0 |
| Stats.base_maximum_mana | 200 |
| Stats.maximum_physical_damage_reduction_% | 75 |
| Stats.base_maximum_all_resistances_% | 75 |
| Stats.monster_base_flask_charges_percent_of_monster_power | 50 |
| Stats.base_critical_hit_damage_bonus | 30 |
| Stats.max_endurance_charges | 3 |
| Stats.max_frenzy_charges | 3 |
| Stats.max_power_charges | 3 |
| Stats.object_inherent_base_maximum_block_%_from_ot | 50 |
| Stats.movement_velocity_cap | 128 |
| Stats.max_azurite_debuff_stacks | 10 |
| Stats.ignore_skill_weapon_restrictions | 1 |
| Stats.melee_hit_damage_stun_multiplier_+%_final_from_ot | 33 |
| Stats.physical_hit_damage_stun_multiplier_+%_final_from_ot | 100 |
| Stats.scale_melee_range_to_actor_scale | 1 |
| Stats.use_melee_pattern_range | 1 |
| Stats.melee_swing_not_scaled_by_area_modifiers | 1 |
| Stats.actor_scale_+%_limit | 200 |
| Stats.base_heavy_stun_duration_ms | 2000 |
| Stats.melee_defer_damage_prediction | 1 |
| Stats.poise_decay_delay_ms | 8000 |
| Stats.poise_decay_%_per_second | 5 |
| Stats.base_block_angle_degrees | 180 |
| Stats.action_attack_or_cast_time_uses_animation_length | 1 |
| Stats.slow_potency_+%_final_per_additional_player | -10 |
| Stats.check_for_targets_between_initiator_and_projectile_source | 1 |
| Stats.maximum_life_+%_final_per_additional_player | 50 |
| Stats.maximum_energy_shield_+%_final_per_additional_player | 50 |
| Stats.poise_threshold_+%_final_per_additional_player | 50 |
| Stats.stun_base_duration_override_ms | 500 |
| Stats.bleeding_moving_damage_%_of_base_override | 200 |
| Stats.is_double | 1 |
| Stats.suppress_mod_stat_display | 1 |
| Stats.defences_are_zero | 1 |
| Stats.hide_mini_life_bar | 1 |
| Stats.enable_weapon_sets | true |
| Stats.base_number_of_weapon_sets | 2 |
| ObjectMagicProperties.stat_description_list | Metadata/StatDescriptions/monster_stat_descriptions.csd |
| Positioned.blocking | true |
| Positioned.team | 0 |
| Positioned.serialise_collidable | true |
| BaseEvents.server_only | true |
| Actor.basic_action | Move, MoveForced, MoveToFormation, Flee, StrafeLeft, StrafeRight, StrafeRandom, Advance, DoNothing, MonsterPickup, MinionInteraction |
| Actor.slow_animations_go_to_idle | false, false |
| Life.corpse_usable | false |
| Life.on_death = | |
| Life." | , |
| Life.RemoveCollidability(); | |
| Life.If( VariableExists( on_death_delete_delay ), () | |
| Life.Delay( this.on_death_delete_delay, | |
| Life.Delete(); | , |
| Life.} ); | , |
| Life.}, () | |
| DiesAfterTime.delete_on_sleep_if_counting | true |
| MinimapIcon.imitate_player | true |
| MinimapIcon.icon | 1 |
| PlayerClass.class | StrDex |
Klon
Konstrukt+10 zu maximalem Energieschild
Clone
| Spectre | N |
|---|---|
| Tags | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
Leben
100%
Widerstand
Damage
100%
Genauigkeit
340%
Kritische Treffer Chance
5%
Attack Distance
6 ~ 6
Angriffszeit
0.83 Second
Damage Spread
±0%
Erfahrung
100%
Model Size
100%
Type
Clone
Metadata
TemplarClone
IsSummoned
Y
Object Type
version 2
extends "Metadata/Monsters/Monster"
Positioned
{
}
Pathfinding
{
}
Stats
{
set_item_drop_slots = 0
set_is_double = 1
set_suppress_mod_stat_display = 1
set_energy_shield_recharge_rate_per_minute_% = 0
defences_are_zero = 1
hide_mini_life_bar = 1
enable_weapon_sets = true
base_number_of_weapon_sets = 2
}
Actor
{
slow_animations_go_to_idle = false
}
Life
{
corpse_usable = false
on_death =
"
RemoveCollidability();
If( VariableExists( on_death_delete_delay ), ()
{
Delay( this.on_death_delete_delay,
{
Delete();
} );
}, ()
{
Delete();
} );
"
}
Animated
{
}
DiesAfterTime
{
delete_on_sleep_if_counting = true
}
MinimapIcon
{
imitate_player = true
icon = 1
}
PlayerClass
{
}Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Clone/TemplarClone"] = {
name = "Clone",
life = 1,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 1,
damageSpread = 0,
attackTime = 0.83,
attackRange = 6,
accuracy = 3.4,
skillList = {
},
modList = {
},
}
+10 zu maximalem Energieschild
| Family | MirrorArrowEnergyShield |
|---|---|
| Domains | Monster (3) |
| GenerationType | einzigartig (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | energy_shield Verteidigungen |
| key | val |
|---|---|
| Stats.item_drop_slots | 0 |
| Stats.energy_shield_recharge_rate_per_minute_% | 0 |
| Stats.base_maximum_mana | 200 |
| Stats.maximum_physical_damage_reduction_% | 75 |
| Stats.base_maximum_all_resistances_% | 75 |
| Stats.monster_base_flask_charges_percent_of_monster_power | 50 |
| Stats.base_critical_hit_damage_bonus | 30 |
| Stats.max_endurance_charges | 3 |
| Stats.max_frenzy_charges | 3 |
| Stats.max_power_charges | 3 |
| Stats.object_inherent_base_maximum_block_%_from_ot | 50 |
| Stats.movement_velocity_cap | 128 |
| Stats.max_azurite_debuff_stacks | 10 |
| Stats.ignore_skill_weapon_restrictions | 1 |
| Stats.melee_hit_damage_stun_multiplier_+%_final_from_ot | 33 |
| Stats.physical_hit_damage_stun_multiplier_+%_final_from_ot | 100 |
| Stats.scale_melee_range_to_actor_scale | 1 |
| Stats.use_melee_pattern_range | 1 |
| Stats.melee_swing_not_scaled_by_area_modifiers | 1 |
| Stats.actor_scale_+%_limit | 200 |
| Stats.base_heavy_stun_duration_ms | 2000 |
| Stats.melee_defer_damage_prediction | 1 |
| Stats.poise_decay_delay_ms | 8000 |
| Stats.poise_decay_%_per_second | 5 |
| Stats.base_block_angle_degrees | 180 |
| Stats.action_attack_or_cast_time_uses_animation_length | 1 |
| Stats.slow_potency_+%_final_per_additional_player | -10 |
| Stats.check_for_targets_between_initiator_and_projectile_source | 1 |
| Stats.maximum_life_+%_final_per_additional_player | 50 |
| Stats.maximum_energy_shield_+%_final_per_additional_player | 50 |
| Stats.poise_threshold_+%_final_per_additional_player | 50 |
| Stats.stun_base_duration_override_ms | 500 |
| Stats.bleeding_moving_damage_%_of_base_override | 200 |
| Stats.is_double | 1 |
| Stats.suppress_mod_stat_display | 1 |
| Stats.defences_are_zero | 1 |
| Stats.hide_mini_life_bar | 1 |
| Stats.enable_weapon_sets | true |
| Stats.base_number_of_weapon_sets | 2 |
| ObjectMagicProperties.stat_description_list | Metadata/StatDescriptions/monster_stat_descriptions.csd |
| Positioned.blocking | true |
| Positioned.team | 0 |
| Positioned.serialise_collidable | true |
| BaseEvents.server_only | true |
| Actor.basic_action | Move, MoveForced, MoveToFormation, Flee, StrafeLeft, StrafeRight, StrafeRandom, Advance, DoNothing, MonsterPickup, MinionInteraction |
| Actor.slow_animations_go_to_idle | false, false |
| Life.corpse_usable | false |
| Life.on_death = | |
| Life." | , |
| Life.RemoveCollidability(); | |
| Life.If( VariableExists( on_death_delete_delay ), () | |
| Life.Delay( this.on_death_delete_delay, | |
| Life.Delete(); | , |
| Life.} ); | , |
| Life.}, () | |
| DiesAfterTime.delete_on_sleep_if_counting | true |
| MinimapIcon.imitate_player | true |
| MinimapIcon.icon | 1 |
| PlayerClass.class | Templar |
Klon
Konstrukt+10 zu maximalem Energieschild
Clone
| Spectre | N |
|---|---|
| Tags | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
Leben
100%
Widerstand
Damage
100%
Genauigkeit
340%
Kritische Treffer Chance
5%
Attack Distance
6 ~ 6
Angriffszeit
0.83 Second
Damage Spread
±0%
Erfahrung
100%
Model Size
100%
Type
Clone
Metadata
ShadowClone
IsSummoned
Y
Object Type
version 2
extends "Metadata/Monsters/Monster"
Positioned
{
}
Pathfinding
{
}
Stats
{
set_item_drop_slots = 0
set_is_double = 1
set_suppress_mod_stat_display = 1
set_energy_shield_recharge_rate_per_minute_% = 0
defences_are_zero = 1
hide_mini_life_bar = 1
enable_weapon_sets = true
base_number_of_weapon_sets = 2
}
Actor
{
slow_animations_go_to_idle = false
}
Life
{
corpse_usable = false
on_death =
"
RemoveCollidability();
If( VariableExists( on_death_delete_delay ), ()
{
Delay( this.on_death_delete_delay,
{
Delete();
} );
}, ()
{
Delete();
} );
"
}
Animated
{
}
DiesAfterTime
{
delete_on_sleep_if_counting = true
}
MinimapIcon
{
imitate_player = true
icon = 1
}
PlayerClass
{
}Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Clone/ShadowClone"] = {
name = "Clone",
life = 1,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 1,
damageSpread = 0,
attackTime = 0.83,
attackRange = 6,
accuracy = 3.4,
skillList = {
},
modList = {
},
}
+10 zu maximalem Energieschild
| Family | MirrorArrowEnergyShield |
|---|---|
| Domains | Monster (3) |
| GenerationType | einzigartig (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | energy_shield Verteidigungen |
| key | val |
|---|---|
| Stats.item_drop_slots | 0 |
| Stats.energy_shield_recharge_rate_per_minute_% | 0 |
| Stats.base_maximum_mana | 200 |
| Stats.maximum_physical_damage_reduction_% | 75 |
| Stats.base_maximum_all_resistances_% | 75 |
| Stats.monster_base_flask_charges_percent_of_monster_power | 50 |
| Stats.base_critical_hit_damage_bonus | 30 |
| Stats.max_endurance_charges | 3 |
| Stats.max_frenzy_charges | 3 |
| Stats.max_power_charges | 3 |
| Stats.object_inherent_base_maximum_block_%_from_ot | 50 |
| Stats.movement_velocity_cap | 128 |
| Stats.max_azurite_debuff_stacks | 10 |
| Stats.ignore_skill_weapon_restrictions | 1 |
| Stats.melee_hit_damage_stun_multiplier_+%_final_from_ot | 33 |
| Stats.physical_hit_damage_stun_multiplier_+%_final_from_ot | 100 |
| Stats.scale_melee_range_to_actor_scale | 1 |
| Stats.use_melee_pattern_range | 1 |
| Stats.melee_swing_not_scaled_by_area_modifiers | 1 |
| Stats.actor_scale_+%_limit | 200 |
| Stats.base_heavy_stun_duration_ms | 2000 |
| Stats.melee_defer_damage_prediction | 1 |
| Stats.poise_decay_delay_ms | 8000 |
| Stats.poise_decay_%_per_second | 5 |
| Stats.base_block_angle_degrees | 180 |
| Stats.action_attack_or_cast_time_uses_animation_length | 1 |
| Stats.slow_potency_+%_final_per_additional_player | -10 |
| Stats.check_for_targets_between_initiator_and_projectile_source | 1 |
| Stats.maximum_life_+%_final_per_additional_player | 50 |
| Stats.maximum_energy_shield_+%_final_per_additional_player | 50 |
| Stats.poise_threshold_+%_final_per_additional_player | 50 |
| Stats.stun_base_duration_override_ms | 500 |
| Stats.bleeding_moving_damage_%_of_base_override | 200 |
| Stats.is_double | 1 |
| Stats.suppress_mod_stat_display | 1 |
| Stats.defences_are_zero | 1 |
| Stats.hide_mini_life_bar | 1 |
| Stats.enable_weapon_sets | true |
| Stats.base_number_of_weapon_sets | 2 |
| ObjectMagicProperties.stat_description_list | Metadata/StatDescriptions/monster_stat_descriptions.csd |
| Positioned.blocking | true |
| Positioned.team | 0 |
| Positioned.serialise_collidable | true |
| BaseEvents.server_only | true |
| Actor.basic_action | Move, MoveForced, MoveToFormation, Flee, StrafeLeft, StrafeRight, StrafeRandom, Advance, DoNothing, MonsterPickup, MinionInteraction |
| Actor.slow_animations_go_to_idle | false, false |
| Life.corpse_usable | false |
| Life.on_death = | |
| Life." | , |
| Life.RemoveCollidability(); | |
| Life.If( VariableExists( on_death_delete_delay ), () | |
| Life.Delay( this.on_death_delete_delay, | |
| Life.Delete(); | , |
| Life.} ); | , |
| Life.}, () | |
| DiesAfterTime.delete_on_sleep_if_counting | true |
| MinimapIcon.imitate_player | true |
| MinimapIcon.icon | 1 |
| PlayerClass.class | Shadow |
Klon
Konstrukt+10 zu maximalem Energieschild
Clone
| Spectre | N |
|---|---|
| Tags | 1HSword_onhit_audio, construct, fast_movement |
Leben
100%
Widerstand
Damage
100%
Genauigkeit
340%
Kritische Treffer Chance
5%
Attack Distance
6 ~ 6
Angriffszeit
0.83 Second
Damage Spread
±0%
Erfahrung
100%
Model Size
100%
Type
Clone
Metadata
MarauderFourCloneImmobile
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
7,757
2,413
708
Damage
233
Zauberschaden
233
Genauigkeit
5,421
Angriffszeit
0.83
Erfahrung
28,634
Minion Life
6,930
Minion Damage
969
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Basisangriff
Base Damage: 233
Angriffszeit: 0.83 Sek.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
Object Type
version 2
extends "Metadata/Monsters/Clone/Clone"
Positioned
{
ignore_being_pushed = true
}
BaseEvents
{
on_construction_complete = "this.on_death_delete_delay = 0.25;"
}
Stats
{
cannot_be_knocked_back = 1
base_cannot_be_stunned = 1
uses_no_mana = 1
}
Pathfinding
{
immobile = true
}Object Type Codes
version 2 extends "Metadata/Monsters/Clone/Clone"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Clone/MarauderFourCloneImmobile"] = {
name = "Clone",
life = 1,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 1,
damageSpread = 0,
attackTime = 0.83,
attackRange = 6,
accuracy = 3.4,
skillList = {
"MeleeAtAnimationSpeed",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
+10 zu maximalem Energieschild
| Family | MirrorArrowEnergyShield |
|---|---|
| Domains | Monster (3) |
| GenerationType | einzigartig (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | energy_shield Verteidigungen |
| key | val |
|---|---|
| Stats.item_drop_slots | 0 |
| Stats.energy_shield_recharge_rate_per_minute_% | 0 |
| Stats.base_maximum_mana | 200 |
| Stats.maximum_physical_damage_reduction_% | 75 |
| Stats.base_maximum_all_resistances_% | 75 |
| Stats.monster_base_flask_charges_percent_of_monster_power | 50 |
| Stats.base_critical_hit_damage_bonus | 30 |
| Stats.max_endurance_charges | 3 |
| Stats.max_frenzy_charges | 3 |
| Stats.max_power_charges | 3 |
| Stats.object_inherent_base_maximum_block_%_from_ot | 50 |
| Stats.movement_velocity_cap | 128 |
| Stats.max_azurite_debuff_stacks | 10 |
| Stats.ignore_skill_weapon_restrictions | 1 |
| Stats.melee_hit_damage_stun_multiplier_+%_final_from_ot | 33 |
| Stats.physical_hit_damage_stun_multiplier_+%_final_from_ot | 100 |
| Stats.scale_melee_range_to_actor_scale | 1 |
| Stats.use_melee_pattern_range | 1 |
| Stats.melee_swing_not_scaled_by_area_modifiers | 1 |
| Stats.actor_scale_+%_limit | 200 |
| Stats.base_heavy_stun_duration_ms | 2000 |
| Stats.melee_defer_damage_prediction | 1 |
| Stats.poise_decay_delay_ms | 8000 |
| Stats.poise_decay_%_per_second | 5 |
| Stats.base_block_angle_degrees | 180 |
| Stats.action_attack_or_cast_time_uses_animation_length | 1 |
| Stats.slow_potency_+%_final_per_additional_player | -10 |
| Stats.check_for_targets_between_initiator_and_projectile_source | 1 |
| Stats.maximum_life_+%_final_per_additional_player | 50 |
| Stats.maximum_energy_shield_+%_final_per_additional_player | 50 |
| Stats.poise_threshold_+%_final_per_additional_player | 50 |
| Stats.stun_base_duration_override_ms | 500 |
| Stats.bleeding_moving_damage_%_of_base_override | 200 |
| Stats.is_double | 1 |
| Stats.suppress_mod_stat_display | 1 |
| Stats.defences_are_zero | 1 |
| Stats.hide_mini_life_bar | 1 |
| Stats.enable_weapon_sets | true |
| Stats.base_number_of_weapon_sets | 2 |
| Stats.cannot_be_knocked_back | 1 |
| Stats.base_cannot_be_stunned | 1 |
| Stats.uses_no_mana | 1 |
| ObjectMagicProperties.stat_description_list | Metadata/StatDescriptions/monster_stat_descriptions.csd |
| Positioned.blocking | true |
| Positioned.team | 0 |
| Positioned.serialise_collidable | true |
| Positioned.ignore_being_pushed | true |
| BaseEvents.server_only | true |
| BaseEvents.on_construction_complete | this.on_death_delete_delay = 0.25; |
| Actor.basic_action | Move, MoveForced, MoveToFormation, Flee, StrafeLeft, StrafeRight, StrafeRandom, Advance, DoNothing, MonsterPickup, MinionInteraction |
| Actor.slow_animations_go_to_idle | false, false |
| Life.corpse_usable | false |
| Life.on_death = | |
| Life." | , |
| Life.RemoveCollidability(); | |
| Life.If( VariableExists( on_death_delete_delay ), () | |
| Life.Delay( this.on_death_delete_delay, | |
| Life.Delete(); | , |
| Life.} ); | , |
| Life.}, () | |
| DiesAfterTime.delete_on_sleep_if_counting | true |
| MinimapIcon.imitate_player | true |
| MinimapIcon.icon | 1 |
| Pathfinding.immobile | true |
| PlayerClass.class | StrFour |
Klon
Konstrukt+10 zu maximalem Energieschild
Clone
| Spectre | N |
|---|---|
| Tags | 1HSword_onhit_audio, construct, fast_movement |
Leben
100%
Widerstand
Damage
100%
Genauigkeit
340%
Kritische Treffer Chance
5%
Attack Distance
6 ~ 6
Angriffszeit
0.83 Second
Damage Spread
±0%
Erfahrung
100%
Model Size
100%
Type
Clone
Metadata
RangerFourCloneImmobile
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
7,757
2,413
708
Damage
233
Zauberschaden
233
Genauigkeit
5,421
Angriffszeit
0.83
Erfahrung
28,634
Minion Life
6,930
Minion Damage
969
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Basisangriff
Base Damage: 233
Angriffszeit: 0.83 Sek.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
Object Type
version 2
extends "Metadata/Monsters/Clone/Clone"
Positioned
{
ignore_being_pushed = true
}
BaseEvents
{
on_construction_complete = "this.on_death_delete_delay = 0.25;"
}
Stats
{
cannot_be_knocked_back = 1
base_cannot_be_stunned = 1
uses_no_mana = 1
}
Pathfinding
{
immobile = true
}Object Type Codes
version 2 extends "Metadata/Monsters/Clone/Clone"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Clone/RangerFourCloneImmobile"] = {
name = "Clone",
life = 1,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 1,
damageSpread = 0,
attackTime = 0.83,
attackRange = 6,
accuracy = 3.4,
skillList = {
"MeleeAtAnimationSpeed",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
+10 zu maximalem Energieschild
| Family | MirrorArrowEnergyShield |
|---|---|
| Domains | Monster (3) |
| GenerationType | einzigartig (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | energy_shield Verteidigungen |
| key | val |
|---|---|
| Stats.item_drop_slots | 0 |
| Stats.energy_shield_recharge_rate_per_minute_% | 0 |
| Stats.base_maximum_mana | 200 |
| Stats.maximum_physical_damage_reduction_% | 75 |
| Stats.base_maximum_all_resistances_% | 75 |
| Stats.monster_base_flask_charges_percent_of_monster_power | 50 |
| Stats.base_critical_hit_damage_bonus | 30 |
| Stats.max_endurance_charges | 3 |
| Stats.max_frenzy_charges | 3 |
| Stats.max_power_charges | 3 |
| Stats.object_inherent_base_maximum_block_%_from_ot | 50 |
| Stats.movement_velocity_cap | 128 |
| Stats.max_azurite_debuff_stacks | 10 |
| Stats.ignore_skill_weapon_restrictions | 1 |
| Stats.melee_hit_damage_stun_multiplier_+%_final_from_ot | 33 |
| Stats.physical_hit_damage_stun_multiplier_+%_final_from_ot | 100 |
| Stats.scale_melee_range_to_actor_scale | 1 |
| Stats.use_melee_pattern_range | 1 |
| Stats.melee_swing_not_scaled_by_area_modifiers | 1 |
| Stats.actor_scale_+%_limit | 200 |
| Stats.base_heavy_stun_duration_ms | 2000 |
| Stats.melee_defer_damage_prediction | 1 |
| Stats.poise_decay_delay_ms | 8000 |
| Stats.poise_decay_%_per_second | 5 |
| Stats.base_block_angle_degrees | 180 |
| Stats.action_attack_or_cast_time_uses_animation_length | 1 |
| Stats.slow_potency_+%_final_per_additional_player | -10 |
| Stats.check_for_targets_between_initiator_and_projectile_source | 1 |
| Stats.maximum_life_+%_final_per_additional_player | 50 |
| Stats.maximum_energy_shield_+%_final_per_additional_player | 50 |
| Stats.poise_threshold_+%_final_per_additional_player | 50 |
| Stats.stun_base_duration_override_ms | 500 |
| Stats.bleeding_moving_damage_%_of_base_override | 200 |
| Stats.is_double | 1 |
| Stats.suppress_mod_stat_display | 1 |
| Stats.defences_are_zero | 1 |
| Stats.hide_mini_life_bar | 1 |
| Stats.enable_weapon_sets | true |
| Stats.base_number_of_weapon_sets | 2 |
| Stats.cannot_be_knocked_back | 1 |
| Stats.base_cannot_be_stunned | 1 |
| Stats.uses_no_mana | 1 |
| ObjectMagicProperties.stat_description_list | Metadata/StatDescriptions/monster_stat_descriptions.csd |
| Positioned.blocking | true |
| Positioned.team | 0 |
| Positioned.serialise_collidable | true |
| Positioned.ignore_being_pushed | true |
| BaseEvents.server_only | true |
| BaseEvents.on_construction_complete | this.on_death_delete_delay = 0.25; |
| Actor.basic_action | Move, MoveForced, MoveToFormation, Flee, StrafeLeft, StrafeRight, StrafeRandom, Advance, DoNothing, MonsterPickup, MinionInteraction |
| Actor.slow_animations_go_to_idle | false, false |
| Life.corpse_usable | false |
| Life.on_death = | |
| Life." | , |
| Life.RemoveCollidability(); | |
| Life.If( VariableExists( on_death_delete_delay ), () | |
| Life.Delay( this.on_death_delete_delay, | |
| Life.Delete(); | , |
| Life.} ); | , |
| Life.}, () | |
| DiesAfterTime.delete_on_sleep_if_counting | true |
| MinimapIcon.imitate_player | true |
| MinimapIcon.icon | 1 |
| Pathfinding.immobile | true |
| PlayerClass.class | DexFour |
Klon
Konstrukt+10 zu maximalem Energieschild
Clone
| Spectre | N |
|---|---|
| Tags | 1HSword_onhit_audio, construct, fast_movement |
Leben
100%
Widerstand
Damage
100%
Genauigkeit
340%
Kritische Treffer Chance
5%
Attack Distance
6 ~ 6
Angriffszeit
0.83 Second
Damage Spread
±0%
Erfahrung
100%
Model Size
100%
Type
Clone
Metadata
WitchFourCloneImmobile_
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
7,757
2,413
708
Damage
233
Zauberschaden
233
Genauigkeit
5,421
Angriffszeit
0.83
Erfahrung
28,634
Minion Life
6,930
Minion Damage
969
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Basisangriff
Base Damage: 233
Angriffszeit: 0.83 Sek.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
Object Type
version 2
extends "Metadata/Monsters/Clone/Clone"
Positioned
{
ignore_being_pushed = true
}
BaseEvents
{
on_construction_complete = "this.on_death_delete_delay = 0.25;"
}
Stats
{
cannot_be_knocked_back = 1
base_cannot_be_stunned = 1
uses_no_mana = 1
}
Pathfinding
{
immobile = true
}Object Type Codes
version 2 extends "Metadata/Monsters/Clone/Clone"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Clone/WitchFourCloneImmobile_"] = {
name = "Clone",
life = 1,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 1,
damageSpread = 0,
attackTime = 0.83,
attackRange = 6,
accuracy = 3.4,
skillList = {
"MeleeAtAnimationSpeed",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
+10 zu maximalem Energieschild
| Family | MirrorArrowEnergyShield |
|---|---|
| Domains | Monster (3) |
| GenerationType | einzigartig (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | energy_shield Verteidigungen |
Klon
Konstrukt+10 zu maximalem Energieschild
Clone
| Spectre | N |
|---|---|
| Tags | 1HSword_onhit_audio, construct, fast_movement |
Leben
100%
Widerstand
Damage
100%
Genauigkeit
340%
Kritische Treffer Chance
5%
Attack Distance
6 ~ 6
Angriffszeit
0.83 Second
Damage Spread
±0%
Erfahrung
100%
Model Size
100%
Type
Clone
Metadata
DuelistFourCloneImmobile
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
7,757
2,413
708
Damage
233
Zauberschaden
233
Genauigkeit
5,421
Angriffszeit
0.83
Erfahrung
28,634
Minion Life
6,930
Minion Damage
969
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Basisangriff
Base Damage: 233
Angriffszeit: 0.83 Sek.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
Object Type
version 2
extends "Metadata/Monsters/Clone/Clone"
Positioned
{
ignore_being_pushed = true
}
BaseEvents
{
on_construction_complete = "this.on_death_delete_delay = 0.25;"
}
Stats
{
cannot_be_knocked_back = 1
base_cannot_be_stunned = 1
uses_no_mana = 1
}
Pathfinding
{
immobile = true
}Object Type Codes
version 2 extends "Metadata/Monsters/Clone/Clone"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Clone/DuelistFourCloneImmobile"] = {
name = "Clone",
life = 1,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 1,
damageSpread = 0,
attackTime = 0.83,
attackRange = 6,
accuracy = 3.4,
skillList = {
"MeleeAtAnimationSpeed",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
+10 zu maximalem Energieschild
| Family | MirrorArrowEnergyShield |
|---|---|
| Domains | Monster (3) |
| GenerationType | einzigartig (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | energy_shield Verteidigungen |
| key | val |
|---|---|
| Stats.item_drop_slots | 0 |
| Stats.energy_shield_recharge_rate_per_minute_% | 0 |
| Stats.base_maximum_mana | 200 |
| Stats.maximum_physical_damage_reduction_% | 75 |
| Stats.base_maximum_all_resistances_% | 75 |
| Stats.monster_base_flask_charges_percent_of_monster_power | 50 |
| Stats.base_critical_hit_damage_bonus | 30 |
| Stats.max_endurance_charges | 3 |
| Stats.max_frenzy_charges | 3 |
| Stats.max_power_charges | 3 |
| Stats.object_inherent_base_maximum_block_%_from_ot | 50 |
| Stats.movement_velocity_cap | 128 |
| Stats.max_azurite_debuff_stacks | 10 |
| Stats.ignore_skill_weapon_restrictions | 1 |
| Stats.melee_hit_damage_stun_multiplier_+%_final_from_ot | 33 |
| Stats.physical_hit_damage_stun_multiplier_+%_final_from_ot | 100 |
| Stats.scale_melee_range_to_actor_scale | 1 |
| Stats.use_melee_pattern_range | 1 |
| Stats.melee_swing_not_scaled_by_area_modifiers | 1 |
| Stats.actor_scale_+%_limit | 200 |
| Stats.base_heavy_stun_duration_ms | 2000 |
| Stats.melee_defer_damage_prediction | 1 |
| Stats.poise_decay_delay_ms | 8000 |
| Stats.poise_decay_%_per_second | 5 |
| Stats.base_block_angle_degrees | 180 |
| Stats.action_attack_or_cast_time_uses_animation_length | 1 |
| Stats.slow_potency_+%_final_per_additional_player | -10 |
| Stats.check_for_targets_between_initiator_and_projectile_source | 1 |
| Stats.maximum_life_+%_final_per_additional_player | 50 |
| Stats.maximum_energy_shield_+%_final_per_additional_player | 50 |
| Stats.poise_threshold_+%_final_per_additional_player | 50 |
| Stats.stun_base_duration_override_ms | 500 |
| Stats.bleeding_moving_damage_%_of_base_override | 200 |
| Stats.is_double | 1 |
| Stats.suppress_mod_stat_display | 1 |
| Stats.defences_are_zero | 1 |
| Stats.hide_mini_life_bar | 1 |
| Stats.enable_weapon_sets | true |
| Stats.base_number_of_weapon_sets | 2 |
| Stats.cannot_be_knocked_back | 1 |
| Stats.base_cannot_be_stunned | 1 |
| Stats.uses_no_mana | 1 |
| ObjectMagicProperties.stat_description_list | Metadata/StatDescriptions/monster_stat_descriptions.csd |
| Positioned.blocking | true |
| Positioned.team | 0 |
| Positioned.serialise_collidable | true |
| Positioned.ignore_being_pushed | true |
| BaseEvents.server_only | true |
| BaseEvents.on_construction_complete | this.on_death_delete_delay = 0.25; |
| Actor.basic_action | Move, MoveForced, MoveToFormation, Flee, StrafeLeft, StrafeRight, StrafeRandom, Advance, DoNothing, MonsterPickup, MinionInteraction |
| Actor.slow_animations_go_to_idle | false, false |
| Life.corpse_usable | false |
| Life.on_death = | |
| Life." | , |
| Life.RemoveCollidability(); | |
| Life.If( VariableExists( on_death_delete_delay ), () | |
| Life.Delay( this.on_death_delete_delay, | |
| Life.Delete(); | , |
| Life.} ); | , |
| Life.}, () | |
| DiesAfterTime.delete_on_sleep_if_counting | true |
| MinimapIcon.imitate_player | true |
| MinimapIcon.icon | 1 |
| Pathfinding.immobile | true |
| PlayerClass.class | StrDexFour |
Klon
Konstrukt+10 zu maximalem Energieschild
Clone
| Spectre | N |
|---|---|
| Tags | 1HSword_onhit_audio, construct, fast_movement |
Leben
100%
Widerstand
Damage
100%
Genauigkeit
340%
Kritische Treffer Chance
5%
Attack Distance
6 ~ 6
Angriffszeit
0.83 Second
Damage Spread
±0%
Erfahrung
100%
Model Size
100%
Type
Clone
Metadata
TemplarFourCloneImmobile
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
7,757
2,413
708
Damage
233
Zauberschaden
233
Genauigkeit
5,421
Angriffszeit
0.83
Erfahrung
28,634
Minion Life
6,930
Minion Damage
969
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Basisangriff
Base Damage: 233
Angriffszeit: 0.83 Sek.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
Object Type
version 2
extends "Metadata/Monsters/Clone/Clone"
Positioned
{
ignore_being_pushed = true
}
BaseEvents
{
on_construction_complete = "this.on_death_delete_delay = 0.25;"
}
Stats
{
cannot_be_knocked_back = 1
base_cannot_be_stunned = 1
uses_no_mana = 1
}
Pathfinding
{
immobile = true
}Object Type Codes
version 2 extends "Metadata/Monsters/Clone/Clone"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Clone/TemplarFourCloneImmobile"] = {
name = "Clone",
life = 1,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 1,
damageSpread = 0,
attackTime = 0.83,
attackRange = 6,
accuracy = 3.4,
skillList = {
"MeleeAtAnimationSpeed",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
+10 zu maximalem Energieschild
| Family | MirrorArrowEnergyShield |
|---|---|
| Domains | Monster (3) |
| GenerationType | einzigartig (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | energy_shield Verteidigungen |
| key | val |
|---|---|
| Stats.item_drop_slots | 0 |
| Stats.energy_shield_recharge_rate_per_minute_% | 0 |
| Stats.base_maximum_mana | 200 |
| Stats.maximum_physical_damage_reduction_% | 75 |
| Stats.base_maximum_all_resistances_% | 75 |
| Stats.monster_base_flask_charges_percent_of_monster_power | 50 |
| Stats.base_critical_hit_damage_bonus | 30 |
| Stats.max_endurance_charges | 3 |
| Stats.max_frenzy_charges | 3 |
| Stats.max_power_charges | 3 |
| Stats.object_inherent_base_maximum_block_%_from_ot | 50 |
| Stats.movement_velocity_cap | 128 |
| Stats.max_azurite_debuff_stacks | 10 |
| Stats.ignore_skill_weapon_restrictions | 1 |
| Stats.melee_hit_damage_stun_multiplier_+%_final_from_ot | 33 |
| Stats.physical_hit_damage_stun_multiplier_+%_final_from_ot | 100 |
| Stats.scale_melee_range_to_actor_scale | 1 |
| Stats.use_melee_pattern_range | 1 |
| Stats.melee_swing_not_scaled_by_area_modifiers | 1 |
| Stats.actor_scale_+%_limit | 200 |
| Stats.base_heavy_stun_duration_ms | 2000 |
| Stats.melee_defer_damage_prediction | 1 |
| Stats.poise_decay_delay_ms | 8000 |
| Stats.poise_decay_%_per_second | 5 |
| Stats.base_block_angle_degrees | 180 |
| Stats.action_attack_or_cast_time_uses_animation_length | 1 |
| Stats.slow_potency_+%_final_per_additional_player | -10 |
| Stats.check_for_targets_between_initiator_and_projectile_source | 1 |
| Stats.maximum_life_+%_final_per_additional_player | 50 |
| Stats.maximum_energy_shield_+%_final_per_additional_player | 50 |
| Stats.poise_threshold_+%_final_per_additional_player | 50 |
| Stats.stun_base_duration_override_ms | 500 |
| Stats.bleeding_moving_damage_%_of_base_override | 200 |
| Stats.is_double | 1 |
| Stats.suppress_mod_stat_display | 1 |
| Stats.defences_are_zero | 1 |
| Stats.hide_mini_life_bar | 1 |
| Stats.enable_weapon_sets | true |
| Stats.base_number_of_weapon_sets | 2 |
| Stats.cannot_be_knocked_back | 1 |
| Stats.base_cannot_be_stunned | 1 |
| Stats.uses_no_mana | 1 |
| ObjectMagicProperties.stat_description_list | Metadata/StatDescriptions/monster_stat_descriptions.csd |
| Positioned.blocking | true |
| Positioned.team | 0 |
| Positioned.serialise_collidable | true |
| Positioned.ignore_being_pushed | true |
| BaseEvents.server_only | true |
| BaseEvents.on_construction_complete | this.on_death_delete_delay = 0.25; |
| Actor.basic_action | Move, MoveForced, MoveToFormation, Flee, StrafeLeft, StrafeRight, StrafeRandom, Advance, DoNothing, MonsterPickup, MinionInteraction |
| Actor.slow_animations_go_to_idle | false, false |
| Life.corpse_usable | false |
| Life.on_death = | |
| Life." | , |
| Life.RemoveCollidability(); | |
| Life.If( VariableExists( on_death_delete_delay ), () | |
| Life.Delay( this.on_death_delete_delay, | |
| Life.Delete(); | , |
| Life.} ); | , |
| Life.}, () | |
| DiesAfterTime.delete_on_sleep_if_counting | true |
| MinimapIcon.imitate_player | true |
| MinimapIcon.icon | 1 |
| Pathfinding.immobile | true |
| PlayerClass.class | StrIntFour |
Klon
Konstrukt+10 zu maximalem Energieschild
Clone
| Spectre | N |
|---|---|
| Tags | 1HSword_onhit_audio, construct, fast_movement |
Leben
100%
Widerstand
Damage
100%
Genauigkeit
340%
Kritische Treffer Chance
5%
Attack Distance
6 ~ 6
Angriffszeit
0.83 Second
Damage Spread
±0%
Erfahrung
100%
Model Size
100%
Type
Clone
Metadata
ShadowFourCloneImmobile_
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
7,757
2,413
708
Damage
233
Zauberschaden
233
Genauigkeit
5,421
Angriffszeit
0.83
Erfahrung
28,634
Minion Life
6,930
Minion Damage
969
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Basisangriff
Base Damage: 233
Angriffszeit: 0.83 Sek.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
Object Type
version 2
extends "Metadata/Monsters/Clone/Clone"
Positioned
{
ignore_being_pushed = true
}
BaseEvents
{
on_construction_complete = "this.on_death_delete_delay = 0.25;"
}
Stats
{
cannot_be_knocked_back = 1
base_cannot_be_stunned = 1
uses_no_mana = 1
}
Pathfinding
{
immobile = true
}Object Type Codes
version 2 extends "Metadata/Monsters/Clone/Clone"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Clone/ShadowFourCloneImmobile_"] = {
name = "Clone",
life = 1,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 1,
damageSpread = 0,
attackTime = 0.83,
attackRange = 6,
accuracy = 3.4,
skillList = {
"MeleeAtAnimationSpeed",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
+10 zu maximalem Energieschild
| Family | MirrorArrowEnergyShield |
|---|---|
| Domains | Monster (3) |
| GenerationType | einzigartig (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | energy_shield Verteidigungen |
| key | val |
|---|---|
| Stats.item_drop_slots | 0 |
| Stats.energy_shield_recharge_rate_per_minute_% | 0 |
| Stats.base_maximum_mana | 200 |
| Stats.maximum_physical_damage_reduction_% | 75 |
| Stats.base_maximum_all_resistances_% | 75 |
| Stats.monster_base_flask_charges_percent_of_monster_power | 50 |
| Stats.base_critical_hit_damage_bonus | 30 |
| Stats.max_endurance_charges | 3 |
| Stats.max_frenzy_charges | 3 |
| Stats.max_power_charges | 3 |
| Stats.object_inherent_base_maximum_block_%_from_ot | 50 |
| Stats.movement_velocity_cap | 128 |
| Stats.max_azurite_debuff_stacks | 10 |
| Stats.ignore_skill_weapon_restrictions | 1 |
| Stats.melee_hit_damage_stun_multiplier_+%_final_from_ot | 33 |
| Stats.physical_hit_damage_stun_multiplier_+%_final_from_ot | 100 |
| Stats.scale_melee_range_to_actor_scale | 1 |
| Stats.use_melee_pattern_range | 1 |
| Stats.melee_swing_not_scaled_by_area_modifiers | 1 |
| Stats.actor_scale_+%_limit | 200 |
| Stats.base_heavy_stun_duration_ms | 2000 |
| Stats.melee_defer_damage_prediction | 1 |
| Stats.poise_decay_delay_ms | 8000 |
| Stats.poise_decay_%_per_second | 5 |
| Stats.base_block_angle_degrees | 180 |
| Stats.action_attack_or_cast_time_uses_animation_length | 1 |
| Stats.slow_potency_+%_final_per_additional_player | -10 |
| Stats.check_for_targets_between_initiator_and_projectile_source | 1 |
| Stats.maximum_life_+%_final_per_additional_player | 50 |
| Stats.maximum_energy_shield_+%_final_per_additional_player | 50 |
| Stats.poise_threshold_+%_final_per_additional_player | 50 |
| Stats.stun_base_duration_override_ms | 500 |
| Stats.bleeding_moving_damage_%_of_base_override | 200 |
| Stats.is_double | 1 |
| Stats.suppress_mod_stat_display | 1 |
| Stats.defences_are_zero | 1 |
| Stats.hide_mini_life_bar | 1 |
| Stats.enable_weapon_sets | true |
| Stats.base_number_of_weapon_sets | 2 |
| Stats.cannot_be_knocked_back | 1 |
| Stats.base_cannot_be_stunned | 1 |
| Stats.uses_no_mana | 1 |
| ObjectMagicProperties.stat_description_list | Metadata/StatDescriptions/monster_stat_descriptions.csd |
| Positioned.blocking | true |
| Positioned.team | 0 |
| Positioned.serialise_collidable | true |
| Positioned.ignore_being_pushed | true |
| BaseEvents.server_only | true |
| BaseEvents.on_construction_complete | this.on_death_delete_delay = 0.25; |
| Actor.basic_action | Move, MoveForced, MoveToFormation, Flee, StrafeLeft, StrafeRight, StrafeRandom, Advance, DoNothing, MonsterPickup, MinionInteraction |
| Actor.slow_animations_go_to_idle | false, false |
| Life.corpse_usable | false |
| Life.on_death = | |
| Life." | , |
| Life.RemoveCollidability(); | |
| Life.If( VariableExists( on_death_delete_delay ), () | |
| Life.Delay( this.on_death_delete_delay, | |
| Life.Delete(); | , |
| Life.} ); | , |
| Life.}, () | |
| DiesAfterTime.delete_on_sleep_if_counting | true |
| MinimapIcon.imitate_player | true |
| MinimapIcon.icon | 1 |
| Pathfinding.immobile | true |
| PlayerClass.class | DexIntFour |
Klon
Konstrukt
Clone
| Spectre | N |
|---|---|
| Tags | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
Leben
100%
Widerstand
Damage
100%
Genauigkeit
340%
Kritische Treffer Chance
5%
Attack Distance
6 ~ 6
Angriffszeit
0.83 Second
Damage Spread
±0%
Erfahrung
100%
Model Size
100%
Type
Clone
Metadata
MarauderReplicateClone
IsSummoned
Y
Object Type
version 2
extends "Metadata/Monsters/Monster"
Positioned
{
blocking = false
}
Pathfinding
{
immobile = false
}
Stats
{
uses_no_mana = 1
set_item_drop_slots = 0
set_is_double = 1
set_suppress_mod_stat_display = 1
set_energy_shield_recharge_rate_per_minute_% = 0
set_base_cannot_be_damaged = 1
set_cannot_gain_charges = 1
set_object_cannot_taunt_enemies = 1
}
Actor
{
slow_animations_go_to_idle = false
}
Life
{
corpse_usable = false
on_death = "Delete();"
}
Animated
{
}
DiesAfterTime
{
delete_on_sleep_if_counting = true
}
PlayerClass
{
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
Render
{
hide_mini_life_bar = true
}
Targetable
{
targetable = false
no_highlight = true
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Mirage/MarauderReplicateClone"] = {
name = "Clone",
life = 1,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 1,
damageSpread = 0,
attackTime = 0.83,
attackRange = 6,
accuracy = 3.4,
skillList = {
},
modList = {
},
}
| key | val |
|---|---|
| Stats.item_drop_slots | 0 |
| Stats.energy_shield_recharge_rate_per_minute_% | 0 |
| Stats.base_maximum_mana | 200 |
| Stats.maximum_physical_damage_reduction_% | 75 |
| Stats.base_maximum_all_resistances_% | 75 |
| Stats.monster_base_flask_charges_percent_of_monster_power | 50 |
| Stats.base_critical_hit_damage_bonus | 30 |
| Stats.max_endurance_charges | 3 |
| Stats.max_frenzy_charges | 3 |
| Stats.max_power_charges | 3 |
| Stats.object_inherent_base_maximum_block_%_from_ot | 50 |
| Stats.movement_velocity_cap | 128 |
| Stats.max_azurite_debuff_stacks | 10 |
| Stats.ignore_skill_weapon_restrictions | 1 |
| Stats.melee_hit_damage_stun_multiplier_+%_final_from_ot | 33 |
| Stats.physical_hit_damage_stun_multiplier_+%_final_from_ot | 100 |
| Stats.scale_melee_range_to_actor_scale | 1 |
| Stats.use_melee_pattern_range | 1 |
| Stats.melee_swing_not_scaled_by_area_modifiers | 1 |
| Stats.actor_scale_+%_limit | 200 |
| Stats.base_heavy_stun_duration_ms | 2000 |
| Stats.melee_defer_damage_prediction | 1 |
| Stats.poise_decay_delay_ms | 8000 |
| Stats.poise_decay_%_per_second | 5 |
| Stats.base_block_angle_degrees | 180 |
| Stats.action_attack_or_cast_time_uses_animation_length | 1 |
| Stats.slow_potency_+%_final_per_additional_player | -10 |
| Stats.check_for_targets_between_initiator_and_projectile_source | 1 |
| Stats.maximum_life_+%_final_per_additional_player | 50 |
| Stats.maximum_energy_shield_+%_final_per_additional_player | 50 |
| Stats.poise_threshold_+%_final_per_additional_player | 50 |
| Stats.stun_base_duration_override_ms | 500 |
| Stats.bleeding_moving_damage_%_of_base_override | 200 |
| Stats.uses_no_mana | 1 |
| Stats.is_double | 1 |
| Stats.suppress_mod_stat_display | 1 |
| Stats.base_cannot_be_damaged | 1 |
| Stats.cannot_gain_charges | 1 |
| Stats.object_cannot_taunt_enemies | 1 |
| ObjectMagicProperties.stat_description_list | Metadata/StatDescriptions/monster_stat_descriptions.csd |
| Positioned.blocking | true, false |
| Positioned.team | 0 |
| Positioned.serialise_collidable | true |
| BaseEvents.server_only | true |
| Actor.basic_action | Move, MoveForced, MoveToFormation, Flee, StrafeLeft, StrafeRight, StrafeRandom, Advance, DoNothing, MonsterPickup, MinionInteraction |
| Actor.slow_animations_go_to_idle | false, false |
| Pathfinding.immobile | false |
| Life.corpse_usable | false |
| Life.on_death | Delete(); |
| DiesAfterTime.delete_on_sleep_if_counting | true |
| PlayerClass.class | Marauder |
Klon
Konstrukt
Clone
| Spectre | N |
|---|---|
| Tags | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
Leben
100%
Widerstand
Damage
100%
Genauigkeit
340%
Kritische Treffer Chance
5%
Attack Distance
6 ~ 6
Angriffszeit
0.83 Second
Damage Spread
±0%
Erfahrung
100%
Model Size
100%
Type
Clone
Metadata
RangerReplicateClone
IsSummoned
Y
Object Type
version 2
extends "Metadata/Monsters/Monster"
Positioned
{
blocking = false
}
Pathfinding
{
immobile = false
}
Stats
{
uses_no_mana = 1
set_item_drop_slots = 0
set_is_double = 1
set_suppress_mod_stat_display = 1
set_energy_shield_recharge_rate_per_minute_% = 0
set_base_cannot_be_damaged = 1
set_cannot_gain_charges = 1
set_object_cannot_taunt_enemies = 1
}
Actor
{
slow_animations_go_to_idle = false
}
Life
{
corpse_usable = false
on_death = "Delete();"
}
Animated
{
}
DiesAfterTime
{
delete_on_sleep_if_counting = true
}
PlayerClass
{
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
Render
{
hide_mini_life_bar = true
}
Targetable
{
targetable = false
no_highlight = true
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Mirage/RangerReplicateClone"] = {
name = "Clone",
life = 1,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 1,
damageSpread = 0,
attackTime = 0.83,
attackRange = 6,
accuracy = 3.4,
skillList = {
},
modList = {
},
}
| key | val |
|---|---|
| Stats.item_drop_slots | 0 |
| Stats.energy_shield_recharge_rate_per_minute_% | 0 |
| Stats.base_maximum_mana | 200 |
| Stats.maximum_physical_damage_reduction_% | 75 |
| Stats.base_maximum_all_resistances_% | 75 |
| Stats.monster_base_flask_charges_percent_of_monster_power | 50 |
| Stats.base_critical_hit_damage_bonus | 30 |
| Stats.max_endurance_charges | 3 |
| Stats.max_frenzy_charges | 3 |
| Stats.max_power_charges | 3 |
| Stats.object_inherent_base_maximum_block_%_from_ot | 50 |
| Stats.movement_velocity_cap | 128 |
| Stats.max_azurite_debuff_stacks | 10 |
| Stats.ignore_skill_weapon_restrictions | 1 |
| Stats.melee_hit_damage_stun_multiplier_+%_final_from_ot | 33 |
| Stats.physical_hit_damage_stun_multiplier_+%_final_from_ot | 100 |
| Stats.scale_melee_range_to_actor_scale | 1 |
| Stats.use_melee_pattern_range | 1 |
| Stats.melee_swing_not_scaled_by_area_modifiers | 1 |
| Stats.actor_scale_+%_limit | 200 |
| Stats.base_heavy_stun_duration_ms | 2000 |
| Stats.melee_defer_damage_prediction | 1 |
| Stats.poise_decay_delay_ms | 8000 |
| Stats.poise_decay_%_per_second | 5 |
| Stats.base_block_angle_degrees | 180 |
| Stats.action_attack_or_cast_time_uses_animation_length | 1 |
| Stats.slow_potency_+%_final_per_additional_player | -10 |
| Stats.check_for_targets_between_initiator_and_projectile_source | 1 |
| Stats.maximum_life_+%_final_per_additional_player | 50 |
| Stats.maximum_energy_shield_+%_final_per_additional_player | 50 |
| Stats.poise_threshold_+%_final_per_additional_player | 50 |
| Stats.stun_base_duration_override_ms | 500 |
| Stats.bleeding_moving_damage_%_of_base_override | 200 |
| Stats.uses_no_mana | 1 |
| Stats.is_double | 1 |
| Stats.suppress_mod_stat_display | 1 |
| Stats.base_cannot_be_damaged | 1 |
| Stats.cannot_gain_charges | 1 |
| Stats.object_cannot_taunt_enemies | 1 |
| ObjectMagicProperties.stat_description_list | Metadata/StatDescriptions/monster_stat_descriptions.csd |
| Positioned.blocking | true, false |
| Positioned.team | 0 |
| Positioned.serialise_collidable | true |
| BaseEvents.server_only | true |
| Actor.basic_action | Move, MoveForced, MoveToFormation, Flee, StrafeLeft, StrafeRight, StrafeRandom, Advance, DoNothing, MonsterPickup, MinionInteraction |
| Actor.slow_animations_go_to_idle | false, false |
| Pathfinding.immobile | false |
| Life.corpse_usable | false |
| Life.on_death | Delete(); |
| DiesAfterTime.delete_on_sleep_if_counting | true |
| PlayerClass.class | Ranger |
Klon
Konstrukt
Clone
| Spectre | N |
|---|---|
| Tags | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
Leben
100%
Widerstand
Damage
100%
Genauigkeit
340%
Kritische Treffer Chance
5%
Attack Distance
6 ~ 6
Angriffszeit
0.83 Second
Damage Spread
±0%
Erfahrung
100%
Model Size
100%
Type
Clone
Metadata
WitchReplicateClone
IsSummoned
Y
Object Type
version 2
extends "Metadata/Monsters/Monster"
Positioned
{
blocking = false
}
Pathfinding
{
immobile = false
}
Stats
{
uses_no_mana = 1
set_item_drop_slots = 0
set_is_double = 1
set_suppress_mod_stat_display = 1
set_energy_shield_recharge_rate_per_minute_% = 0
set_base_cannot_be_damaged = 1
set_cannot_gain_charges = 1
set_object_cannot_taunt_enemies = 1
}
Actor
{
slow_animations_go_to_idle = false
}
Life
{
corpse_usable = false
on_death = "Delete();"
}
Animated
{
}
DiesAfterTime
{
delete_on_sleep_if_counting = true
}
PlayerClass
{
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
Render
{
hide_mini_life_bar = true
}
Targetable
{
targetable = false
no_highlight = true
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Mirage/WitchReplicateClone"] = {
name = "Clone",
life = 1,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 1,
damageSpread = 0,
attackTime = 0.83,
attackRange = 6,
accuracy = 3.4,
skillList = {
},
modList = {
},
}
| key | val |
|---|---|
| Stats.item_drop_slots | 0 |
| Stats.energy_shield_recharge_rate_per_minute_% | 0 |
| Stats.base_maximum_mana | 200 |
| Stats.maximum_physical_damage_reduction_% | 75 |
| Stats.base_maximum_all_resistances_% | 75 |
| Stats.monster_base_flask_charges_percent_of_monster_power | 50 |
| Stats.base_critical_hit_damage_bonus | 30 |
| Stats.max_endurance_charges | 3 |
| Stats.max_frenzy_charges | 3 |
| Stats.max_power_charges | 3 |
| Stats.object_inherent_base_maximum_block_%_from_ot | 50 |
| Stats.movement_velocity_cap | 128 |
| Stats.max_azurite_debuff_stacks | 10 |
| Stats.ignore_skill_weapon_restrictions | 1 |
| Stats.melee_hit_damage_stun_multiplier_+%_final_from_ot | 33 |
| Stats.physical_hit_damage_stun_multiplier_+%_final_from_ot | 100 |
| Stats.scale_melee_range_to_actor_scale | 1 |
| Stats.use_melee_pattern_range | 1 |
| Stats.melee_swing_not_scaled_by_area_modifiers | 1 |
| Stats.actor_scale_+%_limit | 200 |
| Stats.base_heavy_stun_duration_ms | 2000 |
| Stats.melee_defer_damage_prediction | 1 |
| Stats.poise_decay_delay_ms | 8000 |
| Stats.poise_decay_%_per_second | 5 |
| Stats.base_block_angle_degrees | 180 |
| Stats.action_attack_or_cast_time_uses_animation_length | 1 |
| Stats.slow_potency_+%_final_per_additional_player | -10 |
| Stats.check_for_targets_between_initiator_and_projectile_source | 1 |
| Stats.maximum_life_+%_final_per_additional_player | 50 |
| Stats.maximum_energy_shield_+%_final_per_additional_player | 50 |
| Stats.poise_threshold_+%_final_per_additional_player | 50 |
| Stats.stun_base_duration_override_ms | 500 |
| Stats.bleeding_moving_damage_%_of_base_override | 200 |
| Stats.uses_no_mana | 1 |
| Stats.is_double | 1 |
| Stats.suppress_mod_stat_display | 1 |
| Stats.base_cannot_be_damaged | 1 |
| Stats.cannot_gain_charges | 1 |
| Stats.object_cannot_taunt_enemies | 1 |
| ObjectMagicProperties.stat_description_list | Metadata/StatDescriptions/monster_stat_descriptions.csd |
| Positioned.blocking | true, false |
| Positioned.team | 0 |
| Positioned.serialise_collidable | true |
| BaseEvents.server_only | true |
| Actor.basic_action | Move, MoveForced, MoveToFormation, Flee, StrafeLeft, StrafeRight, StrafeRandom, Advance, DoNothing, MonsterPickup, MinionInteraction |
| Actor.slow_animations_go_to_idle | false, false |
| Pathfinding.immobile | false |
| Life.corpse_usable | false |
| Life.on_death | Delete(); |
| DiesAfterTime.delete_on_sleep_if_counting | true |
| PlayerClass.class | Witch |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.