Klon
+10 zu maximalem Energieschild
Clone
SpectreN
Tags1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon
Leben
100%
Widerstand
0 0 0 0
Damage
100%
Genauigkeit
340%
Kritische Treffer Chance
5%
Bonus für kritische Treffer
+30%
Attack Distance
6 ~ 6
Angriffszeit
0.83 Second
Damage Spread
±0%
Erfahrung
100%
Model Size
100%
Type
Clone
Metadata
MarauderClone
IsSummoned
Y

Object Type

version 2
extends "Metadata/Monsters/Monster"

Positioned
{
}

Pathfinding
{
}

Stats
{
	set_item_drop_slots = 0
	set_is_double = 1
	set_suppress_mod_stat_display = 1
	set_energy_shield_recharge_rate_per_minute_% = 0
	defences_are_zero = 1
	hide_mini_life_bar = 1
	enable_weapon_sets = true
	base_number_of_weapon_sets = 2
}

Actor
{
	slow_animations_go_to_idle = false
}

Life
{
	corpse_usable = false

	on_death = 
	"
		RemoveCollidability();
		If( VariableExists( on_death_delete_delay ), ()
		{
			Delay( this.on_death_delete_delay,
			{
				Delete();
			} );
		}, ()
		{
			Delete();
		} );
	"
}

Animated
{
}

DiesAfterTime
{
	delete_on_sleep_if_counting = true
}

MinimapIcon
{
	imitate_player = true
	icon = 1
}

PlayerClass
{
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Clone/MarauderClone"] = {
    name = "Clone",
    life = 1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0,
    attackTime = 0.83,
    attackRange = 6,
    accuracy = 3.4,
    skillList = {
    },
    modList = {
    },
}
+10 zu maximalem Energieschild
IdMirrorArrowEnergyShield
FamilyMirrorArrowEnergyShield
DomainsMonster (3)
GenerationTypeEinzigartig (3)
Req. level1
Stats
  • base maximum energy shield Min: 10 Max: 10 Global
  • Craft Tagsenergy_shield defences
    Klon
    +10 zu maximalem Energieschild
    Clone
    SpectreN
    Tags1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon
    Leben
    100%
    Widerstand
    0 0 0 0
    Damage
    100%
    Genauigkeit
    340%
    Kritische Treffer Chance
    5%
    Bonus für kritische Treffer
    +30%
    Attack Distance
    6 ~ 6
    Angriffszeit
    0.83 Second
    Damage Spread
    ±0%
    Erfahrung
    100%
    Model Size
    100%
    Type
    Clone
    Metadata
    RangerClone
    IsSummoned
    Y

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Positioned
    {
    }
    
    Pathfinding
    {
    }
    
    Stats
    {
    	set_item_drop_slots = 0
    	set_is_double = 1
    	set_suppress_mod_stat_display = 1
    	set_energy_shield_recharge_rate_per_minute_% = 0
    	defences_are_zero = 1
    	hide_mini_life_bar = 1
    	enable_weapon_sets = true
    	base_number_of_weapon_sets = 2
    }
    
    Actor
    {
    	slow_animations_go_to_idle = false
    }
    
    Life
    {
    	corpse_usable = false
    
    	on_death = 
    	"
    		RemoveCollidability();
    		If( VariableExists( on_death_delete_delay ), ()
    		{
    			Delay( this.on_death_delete_delay,
    			{
    				Delete();
    			} );
    		}, ()
    		{
    			Delete();
    		} );
    	"
    }
    
    Animated
    {
    }
    
    DiesAfterTime
    {
    	delete_on_sleep_if_counting = true
    }
    
    MinimapIcon
    {
    	imitate_player = true
    	icon = 1
    }
    
    PlayerClass
    {
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Clone/RangerClone"] = {
        name = "Clone",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0,
        attackTime = 0.83,
        attackRange = 6,
        accuracy = 3.4,
        skillList = {
        },
        modList = {
        },
    }
    
    +10 zu maximalem Energieschild
    IdMirrorArrowEnergyShield
    FamilyMirrorArrowEnergyShield
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • base maximum energy shield Min: 10 Max: 10 Global
  • Craft Tagsenergy_shield defences
    Klon
    +10 zu maximalem Energieschild
    Clone
    SpectreN
    Tags1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon
    Leben
    100%
    Widerstand
    0 0 0 0
    Damage
    100%
    Genauigkeit
    340%
    Kritische Treffer Chance
    5%
    Bonus für kritische Treffer
    +30%
    Attack Distance
    6 ~ 6
    Angriffszeit
    0.83 Second
    Damage Spread
    ±0%
    Erfahrung
    100%
    Model Size
    100%
    Type
    Clone
    Metadata
    WitchClone
    IsSummoned
    Y

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Positioned
    {
    }
    
    Pathfinding
    {
    }
    
    Stats
    {
    	set_item_drop_slots = 0
    	set_is_double = 1
    	set_suppress_mod_stat_display = 1
    	set_energy_shield_recharge_rate_per_minute_% = 0
    	defences_are_zero = 1
    	hide_mini_life_bar = 1
    	enable_weapon_sets = true
    	base_number_of_weapon_sets = 2
    }
    
    Actor
    {
    	slow_animations_go_to_idle = false
    }
    
    Life
    {
    	corpse_usable = false
    
    	on_death = 
    	"
    		RemoveCollidability();
    		If( VariableExists( on_death_delete_delay ), ()
    		{
    			Delay( this.on_death_delete_delay,
    			{
    				Delete();
    			} );
    		}, ()
    		{
    			Delete();
    		} );
    	"
    }
    
    Animated
    {
    }
    
    DiesAfterTime
    {
    	delete_on_sleep_if_counting = true
    }
    
    MinimapIcon
    {
    	imitate_player = true
    	icon = 1
    }
    
    PlayerClass
    {
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Clone/WitchClone"] = {
        name = "Clone",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0,
        attackTime = 0.83,
        attackRange = 6,
        accuracy = 3.4,
        skillList = {
        },
        modList = {
        },
    }
    
    +10 zu maximalem Energieschild
    IdMirrorArrowEnergyShield
    FamilyMirrorArrowEnergyShield
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • base maximum energy shield Min: 10 Max: 10 Global
  • Craft Tagsenergy_shield defences
    Klon
    +10 zu maximalem Energieschild
    Clone
    SpectreN
    Tags1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon
    Leben
    100%
    Widerstand
    0 0 0 0
    Damage
    100%
    Genauigkeit
    340%
    Kritische Treffer Chance
    5%
    Bonus für kritische Treffer
    +30%
    Attack Distance
    6 ~ 6
    Angriffszeit
    0.83 Second
    Damage Spread
    ±0%
    Erfahrung
    100%
    Model Size
    100%
    Type
    Clone
    Metadata
    DuelistClone
    IsSummoned
    Y

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Positioned
    {
    }
    
    Pathfinding
    {
    }
    
    Stats
    {
    	set_item_drop_slots = 0
    	set_is_double = 1
    	set_suppress_mod_stat_display = 1
    	set_energy_shield_recharge_rate_per_minute_% = 0
    	defences_are_zero = 1
    	hide_mini_life_bar = 1
    	enable_weapon_sets = true
    	base_number_of_weapon_sets = 2
    }
    
    Actor
    {
    	slow_animations_go_to_idle = false
    }
    
    Life
    {
    	corpse_usable = false
    
    	on_death = 
    	"
    		RemoveCollidability();
    		If( VariableExists( on_death_delete_delay ), ()
    		{
    			Delay( this.on_death_delete_delay,
    			{
    				Delete();
    			} );
    		}, ()
    		{
    			Delete();
    		} );
    	"
    }
    
    Animated
    {
    }
    
    DiesAfterTime
    {
    	delete_on_sleep_if_counting = true
    }
    
    MinimapIcon
    {
    	imitate_player = true
    	icon = 1
    }
    
    PlayerClass
    {
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Clone/DuelistClone"] = {
        name = "Clone",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0,
        attackTime = 0.83,
        attackRange = 6,
        accuracy = 3.4,
        skillList = {
        },
        modList = {
        },
    }
    
    +10 zu maximalem Energieschild
    IdMirrorArrowEnergyShield
    FamilyMirrorArrowEnergyShield
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • base maximum energy shield Min: 10 Max: 10 Global
  • Craft Tagsenergy_shield defences
    Klon
    +10 zu maximalem Energieschild
    Clone
    SpectreN
    Tags1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon
    Leben
    100%
    Widerstand
    0 0 0 0
    Damage
    100%
    Genauigkeit
    340%
    Kritische Treffer Chance
    5%
    Bonus für kritische Treffer
    +30%
    Attack Distance
    6 ~ 6
    Angriffszeit
    0.83 Second
    Damage Spread
    ±0%
    Erfahrung
    100%
    Model Size
    100%
    Type
    Clone
    Metadata
    TemplarClone
    IsSummoned
    Y

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Positioned
    {
    }
    
    Pathfinding
    {
    }
    
    Stats
    {
    	set_item_drop_slots = 0
    	set_is_double = 1
    	set_suppress_mod_stat_display = 1
    	set_energy_shield_recharge_rate_per_minute_% = 0
    	defences_are_zero = 1
    	hide_mini_life_bar = 1
    	enable_weapon_sets = true
    	base_number_of_weapon_sets = 2
    }
    
    Actor
    {
    	slow_animations_go_to_idle = false
    }
    
    Life
    {
    	corpse_usable = false
    
    	on_death = 
    	"
    		RemoveCollidability();
    		If( VariableExists( on_death_delete_delay ), ()
    		{
    			Delay( this.on_death_delete_delay,
    			{
    				Delete();
    			} );
    		}, ()
    		{
    			Delete();
    		} );
    	"
    }
    
    Animated
    {
    }
    
    DiesAfterTime
    {
    	delete_on_sleep_if_counting = true
    }
    
    MinimapIcon
    {
    	imitate_player = true
    	icon = 1
    }
    
    PlayerClass
    {
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Clone/TemplarClone"] = {
        name = "Clone",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0,
        attackTime = 0.83,
        attackRange = 6,
        accuracy = 3.4,
        skillList = {
        },
        modList = {
        },
    }
    
    +10 zu maximalem Energieschild
    IdMirrorArrowEnergyShield
    FamilyMirrorArrowEnergyShield
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • base maximum energy shield Min: 10 Max: 10 Global
  • Craft Tagsenergy_shield defences
    Klon
    +10 zu maximalem Energieschild
    Clone
    SpectreN
    Tags1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon
    Leben
    100%
    Widerstand
    0 0 0 0
    Damage
    100%
    Genauigkeit
    340%
    Kritische Treffer Chance
    5%
    Bonus für kritische Treffer
    +30%
    Attack Distance
    6 ~ 6
    Angriffszeit
    0.83 Second
    Damage Spread
    ±0%
    Erfahrung
    100%
    Model Size
    100%
    Type
    Clone
    Metadata
    ShadowClone
    IsSummoned
    Y

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Positioned
    {
    }
    
    Pathfinding
    {
    }
    
    Stats
    {
    	set_item_drop_slots = 0
    	set_is_double = 1
    	set_suppress_mod_stat_display = 1
    	set_energy_shield_recharge_rate_per_minute_% = 0
    	defences_are_zero = 1
    	hide_mini_life_bar = 1
    	enable_weapon_sets = true
    	base_number_of_weapon_sets = 2
    }
    
    Actor
    {
    	slow_animations_go_to_idle = false
    }
    
    Life
    {
    	corpse_usable = false
    
    	on_death = 
    	"
    		RemoveCollidability();
    		If( VariableExists( on_death_delete_delay ), ()
    		{
    			Delay( this.on_death_delete_delay,
    			{
    				Delete();
    			} );
    		}, ()
    		{
    			Delete();
    		} );
    	"
    }
    
    Animated
    {
    }
    
    DiesAfterTime
    {
    	delete_on_sleep_if_counting = true
    }
    
    MinimapIcon
    {
    	imitate_player = true
    	icon = 1
    }
    
    PlayerClass
    {
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Clone/ShadowClone"] = {
        name = "Clone",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0,
        attackTime = 0.83,
        attackRange = 6,
        accuracy = 3.4,
        skillList = {
        },
        modList = {
        },
    }
    
    +10 zu maximalem Energieschild
    IdMirrorArrowEnergyShield
    FamilyMirrorArrowEnergyShield
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • base maximum energy shield Min: 10 Max: 10 Global
  • Craft Tagsenergy_shield defences
    Klon
    +10 zu maximalem Energieschild
    Clone
    SpectreN
    Tags1HSword_onhit_audio, construct, fast_movement
    Leben
    100%
    Widerstand
    0 0 0 0
    Damage
    100%
    Genauigkeit
    340%
    Kritische Treffer Chance
    5%
    Bonus für kritische Treffer
    +30%
    Attack Distance
    6 ~ 6
    Angriffszeit
    0.83 Second
    Damage Spread
    ±0%
    Erfahrung
    100%
    Model Size
    100%
    Type
    Clone
    Metadata
    MarauderFourCloneImmobile
    IsSummoned
    Y
    Stufe
    68
    Leben
    7,757
    Rüstung
    2,413
    Ausweichwert
    477
    Damage
    233
    Zauberschaden
    233
    Genauigkeit
    4,796
    Angriffszeit
    0.83
    Erfahrung
    28,634
    Minion Life
    6,631
    Minion Damage
    519
    Minion Armour
    2,413
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
    Basisangriff
    Base Damage: 233
    Kritische Trefferchance: 5%
    Angriffszeit: 0.83 Sek.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Clone/Clone"
    
    Positioned
    {
    	ignore_being_pushed = true
    }
    
    BaseEvents
    {
    	on_construction_complete = "this.on_death_delete_delay = 0.25;"
    }
    
    Stats
    {
    	action_speed_-% = 100
    	cannot_be_knocked_back = 1
    	base_cannot_be_stunned = 1
    }
    
    Pathfinding
    {
    	immobile = true
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Clone/Clone"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Clone/MarauderFourCloneImmobile"] = {
        name = "Clone",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0,
        attackTime = 0.83,
        attackRange = 6,
        accuracy = 3.4,
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    +10 zu maximalem Energieschild
    IdMirrorArrowEnergyShield
    FamilyMirrorArrowEnergyShield
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • base maximum energy shield Min: 10 Max: 10 Global
  • Craft Tagsenergy_shield defences
    Klon
    +10 zu maximalem Energieschild
    Clone
    SpectreN
    Tags1HSword_onhit_audio, construct, fast_movement
    Leben
    100%
    Widerstand
    0 0 0 0
    Damage
    100%
    Genauigkeit
    340%
    Kritische Treffer Chance
    5%
    Bonus für kritische Treffer
    +30%
    Attack Distance
    6 ~ 6
    Angriffszeit
    0.83 Second
    Damage Spread
    ±0%
    Erfahrung
    100%
    Model Size
    100%
    Type
    Clone
    Metadata
    RangerFourCloneImmobile
    IsSummoned
    Y
    Stufe
    68
    Leben
    7,757
    Rüstung
    2,413
    Ausweichwert
    477
    Damage
    233
    Zauberschaden
    233
    Genauigkeit
    4,796
    Angriffszeit
    0.83
    Erfahrung
    28,634
    Minion Life
    6,631
    Minion Damage
    519
    Minion Armour
    2,413
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
    Basisangriff
    Base Damage: 233
    Kritische Trefferchance: 5%
    Angriffszeit: 0.83 Sek.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Clone/Clone"
    
    Positioned
    {
    	ignore_being_pushed = true
    }
    
    BaseEvents
    {
    	on_construction_complete = "this.on_death_delete_delay = 0.25;"
    }
    
    Stats
    {
    	action_speed_-% = 100
    	cannot_be_knocked_back = 1
    	base_cannot_be_stunned = 1
    }
    
    Pathfinding
    {
    	immobile = true
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Clone/Clone"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Clone/RangerFourCloneImmobile"] = {
        name = "Clone",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0,
        attackTime = 0.83,
        attackRange = 6,
        accuracy = 3.4,
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    +10 zu maximalem Energieschild
    IdMirrorArrowEnergyShield
    FamilyMirrorArrowEnergyShield
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • base maximum energy shield Min: 10 Max: 10 Global
  • Craft Tagsenergy_shield defences
    Klon
    +10 zu maximalem Energieschild
    Clone
    SpectreN
    Tags1HSword_onhit_audio, construct, fast_movement
    Leben
    100%
    Widerstand
    0 0 0 0
    Damage
    100%
    Genauigkeit
    340%
    Kritische Treffer Chance
    5%
    Bonus für kritische Treffer
    +30%
    Attack Distance
    6 ~ 6
    Angriffszeit
    0.83 Second
    Damage Spread
    ±0%
    Erfahrung
    100%
    Model Size
    100%
    Type
    Clone
    Metadata
    WitchFourCloneImmobile_
    IsSummoned
    Y
    Stufe
    68
    Leben
    7,757
    Rüstung
    2,413
    Ausweichwert
    477
    Damage
    233
    Zauberschaden
    233
    Genauigkeit
    4,796
    Angriffszeit
    0.83
    Erfahrung
    28,634
    Minion Life
    6,631
    Minion Damage
    519
    Minion Armour
    2,413
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
    Basisangriff
    Base Damage: 233
    Kritische Trefferchance: 5%
    Angriffszeit: 0.83 Sek.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Clone/Clone"
    
    Positioned
    {
    	ignore_being_pushed = true
    }
    
    BaseEvents
    {
    	on_construction_complete = "this.on_death_delete_delay = 0.25;"
    }
    
    Stats
    {
    	action_speed_-% = 100
    	cannot_be_knocked_back = 1
    	base_cannot_be_stunned = 1
    }
    
    Pathfinding
    {
    	immobile = true
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Clone/Clone"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Clone/WitchFourCloneImmobile_"] = {
        name = "Clone",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0,
        attackTime = 0.83,
        attackRange = 6,
        accuracy = 3.4,
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    +10 zu maximalem Energieschild
    IdMirrorArrowEnergyShield
    FamilyMirrorArrowEnergyShield
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • base maximum energy shield Min: 10 Max: 10 Global
  • Craft Tagsenergy_shield defences
    Klon
    +10 zu maximalem Energieschild
    Clone
    SpectreN
    Tags1HSword_onhit_audio, construct, fast_movement
    Leben
    100%
    Widerstand
    0 0 0 0
    Damage
    100%
    Genauigkeit
    340%
    Kritische Treffer Chance
    5%
    Bonus für kritische Treffer
    +30%
    Attack Distance
    6 ~ 6
    Angriffszeit
    0.83 Second
    Damage Spread
    ±0%
    Erfahrung
    100%
    Model Size
    100%
    Type
    Clone
    Metadata
    DuelistFourCloneImmobile
    IsSummoned
    Y
    Stufe
    68
    Leben
    7,757
    Rüstung
    2,413
    Ausweichwert
    477
    Damage
    233
    Zauberschaden
    233
    Genauigkeit
    4,796
    Angriffszeit
    0.83
    Erfahrung
    28,634
    Minion Life
    6,631
    Minion Damage
    519
    Minion Armour
    2,413
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
    Basisangriff
    Base Damage: 233
    Kritische Trefferchance: 5%
    Angriffszeit: 0.83 Sek.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Clone/Clone"
    
    Positioned
    {
    	ignore_being_pushed = true
    }
    
    BaseEvents
    {
    	on_construction_complete = "this.on_death_delete_delay = 0.25;"
    }
    
    Stats
    {
    	action_speed_-% = 100
    	cannot_be_knocked_back = 1
    	base_cannot_be_stunned = 1
    }
    
    Pathfinding
    {
    	immobile = true
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Clone/Clone"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Clone/DuelistFourCloneImmobile"] = {
        name = "Clone",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0,
        attackTime = 0.83,
        attackRange = 6,
        accuracy = 3.4,
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    +10 zu maximalem Energieschild
    IdMirrorArrowEnergyShield
    FamilyMirrorArrowEnergyShield
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • base maximum energy shield Min: 10 Max: 10 Global
  • Craft Tagsenergy_shield defences
    Klon
    +10 zu maximalem Energieschild
    Clone
    SpectreN
    Tags1HSword_onhit_audio, construct, fast_movement
    Leben
    100%
    Widerstand
    0 0 0 0
    Damage
    100%
    Genauigkeit
    340%
    Kritische Treffer Chance
    5%
    Bonus für kritische Treffer
    +30%
    Attack Distance
    6 ~ 6
    Angriffszeit
    0.83 Second
    Damage Spread
    ±0%
    Erfahrung
    100%
    Model Size
    100%
    Type
    Clone
    Metadata
    TemplarFourCloneImmobile
    IsSummoned
    Y
    Stufe
    68
    Leben
    7,757
    Rüstung
    2,413
    Ausweichwert
    477
    Damage
    233
    Zauberschaden
    233
    Genauigkeit
    4,796
    Angriffszeit
    0.83
    Erfahrung
    28,634
    Minion Life
    6,631
    Minion Damage
    519
    Minion Armour
    2,413
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
    Basisangriff
    Base Damage: 233
    Kritische Trefferchance: 5%
    Angriffszeit: 0.83 Sek.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Clone/Clone"
    
    Positioned
    {
    	ignore_being_pushed = true
    }
    
    BaseEvents
    {
    	on_construction_complete = "this.on_death_delete_delay = 0.25;"
    }
    
    Stats
    {
    	action_speed_-% = 100
    	cannot_be_knocked_back = 1
    	base_cannot_be_stunned = 1
    }
    
    Pathfinding
    {
    	immobile = true
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Clone/Clone"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Clone/TemplarFourCloneImmobile"] = {
        name = "Clone",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0,
        attackTime = 0.83,
        attackRange = 6,
        accuracy = 3.4,
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    +10 zu maximalem Energieschild
    IdMirrorArrowEnergyShield
    FamilyMirrorArrowEnergyShield
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • base maximum energy shield Min: 10 Max: 10 Global
  • Craft Tagsenergy_shield defences
    Klon
    +10 zu maximalem Energieschild
    Clone
    SpectreN
    Tags1HSword_onhit_audio, construct, fast_movement
    Leben
    100%
    Widerstand
    0 0 0 0
    Damage
    100%
    Genauigkeit
    340%
    Kritische Treffer Chance
    5%
    Bonus für kritische Treffer
    +30%
    Attack Distance
    6 ~ 6
    Angriffszeit
    0.83 Second
    Damage Spread
    ±0%
    Erfahrung
    100%
    Model Size
    100%
    Type
    Clone
    Metadata
    ShadowFourCloneImmobile_
    IsSummoned
    Y
    Stufe
    68
    Leben
    7,757
    Rüstung
    2,413
    Ausweichwert
    477
    Damage
    233
    Zauberschaden
    233
    Genauigkeit
    4,796
    Angriffszeit
    0.83
    Erfahrung
    28,634
    Minion Life
    6,631
    Minion Damage
    519
    Minion Armour
    2,413
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
    Basisangriff
    Base Damage: 233
    Kritische Trefferchance: 5%
    Angriffszeit: 0.83 Sek.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Clone/Clone"
    
    Positioned
    {
    	ignore_being_pushed = true
    }
    
    BaseEvents
    {
    	on_construction_complete = "this.on_death_delete_delay = 0.25;"
    }
    
    Stats
    {
    	action_speed_-% = 100
    	cannot_be_knocked_back = 1
    	base_cannot_be_stunned = 1
    }
    
    Pathfinding
    {
    	immobile = true
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Clone/Clone"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Clone/ShadowFourCloneImmobile_"] = {
        name = "Clone",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0,
        attackTime = 0.83,
        attackRange = 6,
        accuracy = 3.4,
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    +10 zu maximalem Energieschild
    IdMirrorArrowEnergyShield
    FamilyMirrorArrowEnergyShield
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • base maximum energy shield Min: 10 Max: 10 Global
  • Craft Tagsenergy_shield defences
    Klon
    Clone
    SpectreN
    Tags1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon
    Leben
    100%
    Widerstand
    0 0 0 0
    Damage
    100%
    Genauigkeit
    340%
    Kritische Treffer Chance
    5%
    Bonus für kritische Treffer
    +30%
    Attack Distance
    6 ~ 6
    Angriffszeit
    0.83 Second
    Damage Spread
    ±0%
    Erfahrung
    100%
    Model Size
    100%
    Type
    Clone
    Metadata
    MarauderReplicateClone
    IsSummoned
    Y

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Positioned
    {
    	blocking = false
    }
    
    Pathfinding
    {
    	immobile = false
    }
    
    Stats
    {
    	uses_no_mana = 1
    	set_item_drop_slots = 0
    	set_is_double = 1
    	set_suppress_mod_stat_display = 1
    	set_energy_shield_recharge_rate_per_minute_% = 0
    	set_base_cannot_be_damaged = 1
    	set_cannot_gain_charges = 1
    	set_object_cannot_taunt_enemies = 1
    }
    
    Actor
    {
    	slow_animations_go_to_idle = false
    }
    
    Life
    {
    	corpse_usable = false
    	on_death = "Delete();"
    }
    
    Animated
    {
    }
    
    DiesAfterTime
    {
    	delete_on_sleep_if_counting = true
    }
    
    PlayerClass
    {
    	
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Render
    {
    	hide_mini_life_bar = true
    }
    
    Targetable
    {
    	targetable = false
    	no_highlight = true
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Mirage/MarauderReplicateClone"] = {
        name = "Clone",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0,
        attackTime = 0.83,
        attackRange = 6,
        accuracy = 3.4,
        skillList = {
        },
        modList = {
        },
    }
    
    Klon
    Clone
    SpectreN
    Tags1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon
    Leben
    100%
    Widerstand
    0 0 0 0
    Damage
    100%
    Genauigkeit
    340%
    Kritische Treffer Chance
    5%
    Bonus für kritische Treffer
    +30%
    Attack Distance
    6 ~ 6
    Angriffszeit
    0.83 Second
    Damage Spread
    ±0%
    Erfahrung
    100%
    Model Size
    100%
    Type
    Clone
    Metadata
    RangerReplicateClone
    IsSummoned
    Y

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Positioned
    {
    	blocking = false
    }
    
    Pathfinding
    {
    	immobile = false
    }
    
    Stats
    {
    	uses_no_mana = 1
    	set_item_drop_slots = 0
    	set_is_double = 1
    	set_suppress_mod_stat_display = 1
    	set_energy_shield_recharge_rate_per_minute_% = 0
    	set_base_cannot_be_damaged = 1
    	set_cannot_gain_charges = 1
    	set_object_cannot_taunt_enemies = 1
    }
    
    Actor
    {
    	slow_animations_go_to_idle = false
    }
    
    Life
    {
    	corpse_usable = false
    	on_death = "Delete();"
    }
    
    Animated
    {
    }
    
    DiesAfterTime
    {
    	delete_on_sleep_if_counting = true
    }
    
    PlayerClass
    {
    	
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Render
    {
    	hide_mini_life_bar = true
    }
    
    Targetable
    {
    	targetable = false
    	no_highlight = true
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Mirage/RangerReplicateClone"] = {
        name = "Clone",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0,
        attackTime = 0.83,
        attackRange = 6,
        accuracy = 3.4,
        skillList = {
        },
        modList = {
        },
    }
    
    Klon
    Clone
    SpectreN
    Tags1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon
    Leben
    100%
    Widerstand
    0 0 0 0
    Damage
    100%
    Genauigkeit
    340%
    Kritische Treffer Chance
    5%
    Bonus für kritische Treffer
    +30%
    Attack Distance
    6 ~ 6
    Angriffszeit
    0.83 Second
    Damage Spread
    ±0%
    Erfahrung
    100%
    Model Size
    100%
    Type
    Clone
    Metadata
    WitchReplicateClone
    IsSummoned
    Y

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Positioned
    {
    	blocking = false
    }
    
    Pathfinding
    {
    	immobile = false
    }
    
    Stats
    {
    	uses_no_mana = 1
    	set_item_drop_slots = 0
    	set_is_double = 1
    	set_suppress_mod_stat_display = 1
    	set_energy_shield_recharge_rate_per_minute_% = 0
    	set_base_cannot_be_damaged = 1
    	set_cannot_gain_charges = 1
    	set_object_cannot_taunt_enemies = 1
    }
    
    Actor
    {
    	slow_animations_go_to_idle = false
    }
    
    Life
    {
    	corpse_usable = false
    	on_death = "Delete();"
    }
    
    Animated
    {
    }
    
    DiesAfterTime
    {
    	delete_on_sleep_if_counting = true
    }
    
    PlayerClass
    {
    	
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Render
    {
    	hide_mini_life_bar = true
    }
    
    Targetable
    {
    	targetable = false
    	no_highlight = true
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Mirage/WitchReplicateClone"] = {
        name = "Clone",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0,
        attackTime = 0.83,
        attackRange = 6,
        accuracy = 3.4,
        skillList = {
        },
        modList = {
        },
    }
    
    Edit

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