Klon

+10 zu maximalem Energieschild
Clone
Spectre | N |
---|---|
Tags | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
Leben
100%
Widerstand




Damage
100%
Genauigkeit
340%
Kritische Treffer Chance
5%
Attack Distance
6 ~ 6
Angriffszeit
0.83 Second
Damage Spread
±0%
Erfahrung
100%
Model Size
100%
Type
Clone
Metadata
MarauderClone
IsSummoned
Y
Object Type
version 2 extends "Metadata/Monsters/Monster" Positioned { } Pathfinding { } Stats { set_item_drop_slots = 0 set_is_double = 1 set_suppress_mod_stat_display = 1 set_energy_shield_recharge_rate_per_minute_% = 0 defences_are_zero = 1 hide_mini_life_bar = 1 enable_weapon_sets = true base_number_of_weapon_sets = 2 } Actor { slow_animations_go_to_idle = false } Life { corpse_usable = false on_death = " RemoveCollidability(); If( VariableExists( on_death_delete_delay ), () { Delay( this.on_death_delete_delay, { Delete(); } ); }, () { Delete(); } ); " } Animated { } DiesAfterTime { delete_on_sleep_if_counting = true } MinimapIcon { imitate_player = true icon = 1 } PlayerClass { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Clone/MarauderClone"] = { name = "Clone", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 0.83, attackRange = 6, accuracy = 3.4, skillList = { }, modList = { }, }
+10 zu maximalem Energieschild
Family | MirrorArrowEnergyShield |
---|---|
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats | |
Craft Tags | energy_shield defences |
Klon

+10 zu maximalem Energieschild
Clone
Spectre | N |
---|---|
Tags | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
Leben
100%
Widerstand




Damage
100%
Genauigkeit
340%
Kritische Treffer Chance
5%
Attack Distance
6 ~ 6
Angriffszeit
0.83 Second
Damage Spread
±0%
Erfahrung
100%
Model Size
100%
Type
Clone
Metadata
RangerClone
IsSummoned
Y
Object Type
version 2 extends "Metadata/Monsters/Monster" Positioned { } Pathfinding { } Stats { set_item_drop_slots = 0 set_is_double = 1 set_suppress_mod_stat_display = 1 set_energy_shield_recharge_rate_per_minute_% = 0 defences_are_zero = 1 hide_mini_life_bar = 1 enable_weapon_sets = true base_number_of_weapon_sets = 2 } Actor { slow_animations_go_to_idle = false } Life { corpse_usable = false on_death = " RemoveCollidability(); If( VariableExists( on_death_delete_delay ), () { Delay( this.on_death_delete_delay, { Delete(); } ); }, () { Delete(); } ); " } Animated { } DiesAfterTime { delete_on_sleep_if_counting = true } MinimapIcon { imitate_player = true icon = 1 } PlayerClass { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Clone/RangerClone"] = { name = "Clone", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 0.83, attackRange = 6, accuracy = 3.4, skillList = { }, modList = { }, }
+10 zu maximalem Energieschild
Family | MirrorArrowEnergyShield |
---|---|
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats | |
Craft Tags | energy_shield defences |
Klon

+10 zu maximalem Energieschild
Clone
Spectre | N |
---|---|
Tags | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
Leben
100%
Widerstand




Damage
100%
Genauigkeit
340%
Kritische Treffer Chance
5%
Attack Distance
6 ~ 6
Angriffszeit
0.83 Second
Damage Spread
±0%
Erfahrung
100%
Model Size
100%
Type
Clone
Metadata
WitchClone
IsSummoned
Y
Object Type
version 2 extends "Metadata/Monsters/Monster" Positioned { } Pathfinding { } Stats { set_item_drop_slots = 0 set_is_double = 1 set_suppress_mod_stat_display = 1 set_energy_shield_recharge_rate_per_minute_% = 0 defences_are_zero = 1 hide_mini_life_bar = 1 enable_weapon_sets = true base_number_of_weapon_sets = 2 } Actor { slow_animations_go_to_idle = false } Life { corpse_usable = false on_death = " RemoveCollidability(); If( VariableExists( on_death_delete_delay ), () { Delay( this.on_death_delete_delay, { Delete(); } ); }, () { Delete(); } ); " } Animated { } DiesAfterTime { delete_on_sleep_if_counting = true } MinimapIcon { imitate_player = true icon = 1 } PlayerClass { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Clone/WitchClone"] = { name = "Clone", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 0.83, attackRange = 6, accuracy = 3.4, skillList = { }, modList = { }, }
+10 zu maximalem Energieschild
Family | MirrorArrowEnergyShield |
---|---|
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats | |
Craft Tags | energy_shield defences |
Klon

+10 zu maximalem Energieschild
Clone
Spectre | N |
---|---|
Tags | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
Leben
100%
Widerstand




Damage
100%
Genauigkeit
340%
Kritische Treffer Chance
5%
Attack Distance
6 ~ 6
Angriffszeit
0.83 Second
Damage Spread
±0%
Erfahrung
100%
Model Size
100%
Type
Clone
Metadata
DuelistClone
IsSummoned
Y
Object Type
version 2 extends "Metadata/Monsters/Monster" Positioned { } Pathfinding { } Stats { set_item_drop_slots = 0 set_is_double = 1 set_suppress_mod_stat_display = 1 set_energy_shield_recharge_rate_per_minute_% = 0 defences_are_zero = 1 hide_mini_life_bar = 1 enable_weapon_sets = true base_number_of_weapon_sets = 2 } Actor { slow_animations_go_to_idle = false } Life { corpse_usable = false on_death = " RemoveCollidability(); If( VariableExists( on_death_delete_delay ), () { Delay( this.on_death_delete_delay, { Delete(); } ); }, () { Delete(); } ); " } Animated { } DiesAfterTime { delete_on_sleep_if_counting = true } MinimapIcon { imitate_player = true icon = 1 } PlayerClass { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Clone/DuelistClone"] = { name = "Clone", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 0.83, attackRange = 6, accuracy = 3.4, skillList = { }, modList = { }, }
+10 zu maximalem Energieschild
Family | MirrorArrowEnergyShield |
---|---|
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats | |
Craft Tags | energy_shield defences |
Klon

+10 zu maximalem Energieschild
Clone
Spectre | N |
---|---|
Tags | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
Leben
100%
Widerstand




Damage
100%
Genauigkeit
340%
Kritische Treffer Chance
5%
Attack Distance
6 ~ 6
Angriffszeit
0.83 Second
Damage Spread
±0%
Erfahrung
100%
Model Size
100%
Type
Clone
Metadata
TemplarClone
IsSummoned
Y
Object Type
version 2 extends "Metadata/Monsters/Monster" Positioned { } Pathfinding { } Stats { set_item_drop_slots = 0 set_is_double = 1 set_suppress_mod_stat_display = 1 set_energy_shield_recharge_rate_per_minute_% = 0 defences_are_zero = 1 hide_mini_life_bar = 1 enable_weapon_sets = true base_number_of_weapon_sets = 2 } Actor { slow_animations_go_to_idle = false } Life { corpse_usable = false on_death = " RemoveCollidability(); If( VariableExists( on_death_delete_delay ), () { Delay( this.on_death_delete_delay, { Delete(); } ); }, () { Delete(); } ); " } Animated { } DiesAfterTime { delete_on_sleep_if_counting = true } MinimapIcon { imitate_player = true icon = 1 } PlayerClass { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Clone/TemplarClone"] = { name = "Clone", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 0.83, attackRange = 6, accuracy = 3.4, skillList = { }, modList = { }, }
+10 zu maximalem Energieschild
Family | MirrorArrowEnergyShield |
---|---|
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats | |
Craft Tags | energy_shield defences |
Klon

+10 zu maximalem Energieschild
Clone
Spectre | N |
---|---|
Tags | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
Leben
100%
Widerstand




Damage
100%
Genauigkeit
340%
Kritische Treffer Chance
5%
Attack Distance
6 ~ 6
Angriffszeit
0.83 Second
Damage Spread
±0%
Erfahrung
100%
Model Size
100%
Type
Clone
Metadata
ShadowClone
IsSummoned
Y
Object Type
version 2 extends "Metadata/Monsters/Monster" Positioned { } Pathfinding { } Stats { set_item_drop_slots = 0 set_is_double = 1 set_suppress_mod_stat_display = 1 set_energy_shield_recharge_rate_per_minute_% = 0 defences_are_zero = 1 hide_mini_life_bar = 1 enable_weapon_sets = true base_number_of_weapon_sets = 2 } Actor { slow_animations_go_to_idle = false } Life { corpse_usable = false on_death = " RemoveCollidability(); If( VariableExists( on_death_delete_delay ), () { Delay( this.on_death_delete_delay, { Delete(); } ); }, () { Delete(); } ); " } Animated { } DiesAfterTime { delete_on_sleep_if_counting = true } MinimapIcon { imitate_player = true icon = 1 } PlayerClass { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Clone/ShadowClone"] = { name = "Clone", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 0.83, attackRange = 6, accuracy = 3.4, skillList = { }, modList = { }, }
+10 zu maximalem Energieschild
Family | MirrorArrowEnergyShield |
---|---|
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats | |
Craft Tags | energy_shield defences |
Klon

+10 zu maximalem Energieschild
Clone
Spectre | N |
---|---|
Tags | 1HSword_onhit_audio, construct, fast_movement |
Leben
100%
Widerstand




Damage
100%
Genauigkeit
340%
Kritische Treffer Chance
5%
Attack Distance
6 ~ 6
Angriffszeit
0.83 Second
Damage Spread
±0%
Erfahrung
100%
Model Size
100%
Type
Clone
Metadata
MarauderFourCloneImmobile
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
7,757
2,413
708
Damage
233
Zauberschaden
233
Genauigkeit
5,421
Angriffszeit
0.83
Erfahrung
28,634
Minion Life
6,930
Minion Damage
969
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Basisangriff
Base Damage: 233
Angriffszeit: 0.83 Sek.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

Object Type
version 2 extends "Metadata/Monsters/Clone/Clone" Positioned { ignore_being_pushed = true } BaseEvents { on_construction_complete = "this.on_death_delete_delay = 0.25;" } Stats { action_speed_-% = 100 cannot_be_knocked_back = 1 base_cannot_be_stunned = 1 } Pathfinding { immobile = true }
Object Type Codes
version 2 extends "Metadata/Monsters/Clone/Clone"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Clone/MarauderFourCloneImmobile"] = { name = "Clone", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 0.83, attackRange = 6, accuracy = 3.4, skillList = { "MeleeAtAnimationSpeed", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
+10 zu maximalem Energieschild
Family | MirrorArrowEnergyShield |
---|---|
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats | |
Craft Tags | energy_shield defences |
Klon

+10 zu maximalem Energieschild
Clone
Spectre | N |
---|---|
Tags | 1HSword_onhit_audio, construct, fast_movement |
Leben
100%
Widerstand




Damage
100%
Genauigkeit
340%
Kritische Treffer Chance
5%
Attack Distance
6 ~ 6
Angriffszeit
0.83 Second
Damage Spread
±0%
Erfahrung
100%
Model Size
100%
Type
Clone
Metadata
RangerFourCloneImmobile
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
7,757
2,413
708
Damage
233
Zauberschaden
233
Genauigkeit
5,421
Angriffszeit
0.83
Erfahrung
28,634
Minion Life
6,930
Minion Damage
969
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Basisangriff
Base Damage: 233
Angriffszeit: 0.83 Sek.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

Object Type
version 2 extends "Metadata/Monsters/Clone/Clone" Positioned { ignore_being_pushed = true } BaseEvents { on_construction_complete = "this.on_death_delete_delay = 0.25;" } Stats { action_speed_-% = 100 cannot_be_knocked_back = 1 base_cannot_be_stunned = 1 } Pathfinding { immobile = true }
Object Type Codes
version 2 extends "Metadata/Monsters/Clone/Clone"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Clone/RangerFourCloneImmobile"] = { name = "Clone", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 0.83, attackRange = 6, accuracy = 3.4, skillList = { "MeleeAtAnimationSpeed", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
+10 zu maximalem Energieschild
Family | MirrorArrowEnergyShield |
---|---|
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats | |
Craft Tags | energy_shield defences |
Klon

+10 zu maximalem Energieschild
Clone
Spectre | N |
---|---|
Tags | 1HSword_onhit_audio, construct, fast_movement |
Leben
100%
Widerstand




Damage
100%
Genauigkeit
340%
Kritische Treffer Chance
5%
Attack Distance
6 ~ 6
Angriffszeit
0.83 Second
Damage Spread
±0%
Erfahrung
100%
Model Size
100%
Type
Clone
Metadata
WitchFourCloneImmobile_
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
7,757
2,413
708
Damage
233
Zauberschaden
233
Genauigkeit
5,421
Angriffszeit
0.83
Erfahrung
28,634
Minion Life
6,930
Minion Damage
969
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Basisangriff
Base Damage: 233
Angriffszeit: 0.83 Sek.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

Object Type
version 2 extends "Metadata/Monsters/Clone/Clone" Positioned { ignore_being_pushed = true } BaseEvents { on_construction_complete = "this.on_death_delete_delay = 0.25;" } Stats { action_speed_-% = 100 cannot_be_knocked_back = 1 base_cannot_be_stunned = 1 } Pathfinding { immobile = true }
Object Type Codes
version 2 extends "Metadata/Monsters/Clone/Clone"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Clone/WitchFourCloneImmobile_"] = { name = "Clone", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 0.83, attackRange = 6, accuracy = 3.4, skillList = { "MeleeAtAnimationSpeed", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
+10 zu maximalem Energieschild
Family | MirrorArrowEnergyShield |
---|---|
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats | |
Craft Tags | energy_shield defences |
Klon

+10 zu maximalem Energieschild
Clone
Spectre | N |
---|---|
Tags | 1HSword_onhit_audio, construct, fast_movement |
Leben
100%
Widerstand




Damage
100%
Genauigkeit
340%
Kritische Treffer Chance
5%
Attack Distance
6 ~ 6
Angriffszeit
0.83 Second
Damage Spread
±0%
Erfahrung
100%
Model Size
100%
Type
Clone
Metadata
DuelistFourCloneImmobile
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
7,757
2,413
708
Damage
233
Zauberschaden
233
Genauigkeit
5,421
Angriffszeit
0.83
Erfahrung
28,634
Minion Life
6,930
Minion Damage
969
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Basisangriff
Base Damage: 233
Angriffszeit: 0.83 Sek.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

Object Type
version 2 extends "Metadata/Monsters/Clone/Clone" Positioned { ignore_being_pushed = true } BaseEvents { on_construction_complete = "this.on_death_delete_delay = 0.25;" } Stats { action_speed_-% = 100 cannot_be_knocked_back = 1 base_cannot_be_stunned = 1 } Pathfinding { immobile = true }
Object Type Codes
version 2 extends "Metadata/Monsters/Clone/Clone"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Clone/DuelistFourCloneImmobile"] = { name = "Clone", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 0.83, attackRange = 6, accuracy = 3.4, skillList = { "MeleeAtAnimationSpeed", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
+10 zu maximalem Energieschild
Family | MirrorArrowEnergyShield |
---|---|
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats | |
Craft Tags | energy_shield defences |
Klon

+10 zu maximalem Energieschild
Clone
Spectre | N |
---|---|
Tags | 1HSword_onhit_audio, construct, fast_movement |
Leben
100%
Widerstand




Damage
100%
Genauigkeit
340%
Kritische Treffer Chance
5%
Attack Distance
6 ~ 6
Angriffszeit
0.83 Second
Damage Spread
±0%
Erfahrung
100%
Model Size
100%
Type
Clone
Metadata
TemplarFourCloneImmobile
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
7,757
2,413
708
Damage
233
Zauberschaden
233
Genauigkeit
5,421
Angriffszeit
0.83
Erfahrung
28,634
Minion Life
6,930
Minion Damage
969
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Basisangriff
Base Damage: 233
Angriffszeit: 0.83 Sek.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

Object Type
version 2 extends "Metadata/Monsters/Clone/Clone" Positioned { ignore_being_pushed = true } BaseEvents { on_construction_complete = "this.on_death_delete_delay = 0.25;" } Stats { action_speed_-% = 100 cannot_be_knocked_back = 1 base_cannot_be_stunned = 1 } Pathfinding { immobile = true }
Object Type Codes
version 2 extends "Metadata/Monsters/Clone/Clone"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Clone/TemplarFourCloneImmobile"] = { name = "Clone", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 0.83, attackRange = 6, accuracy = 3.4, skillList = { "MeleeAtAnimationSpeed", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
+10 zu maximalem Energieschild
Family | MirrorArrowEnergyShield |
---|---|
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats | |
Craft Tags | energy_shield defences |
Klon

+10 zu maximalem Energieschild
Clone
Spectre | N |
---|---|
Tags | 1HSword_onhit_audio, construct, fast_movement |
Leben
100%
Widerstand




Damage
100%
Genauigkeit
340%
Kritische Treffer Chance
5%
Attack Distance
6 ~ 6
Angriffszeit
0.83 Second
Damage Spread
±0%
Erfahrung
100%
Model Size
100%
Type
Clone
Metadata
ShadowFourCloneImmobile_
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
7,757
2,413
708
Damage
233
Zauberschaden
233
Genauigkeit
5,421
Angriffszeit
0.83
Erfahrung
28,634
Minion Life
6,930
Minion Damage
969
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Basisangriff
Base Damage: 233
Angriffszeit: 0.83 Sek.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

Object Type
version 2 extends "Metadata/Monsters/Clone/Clone" Positioned { ignore_being_pushed = true } BaseEvents { on_construction_complete = "this.on_death_delete_delay = 0.25;" } Stats { action_speed_-% = 100 cannot_be_knocked_back = 1 base_cannot_be_stunned = 1 } Pathfinding { immobile = true }
Object Type Codes
version 2 extends "Metadata/Monsters/Clone/Clone"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Clone/ShadowFourCloneImmobile_"] = { name = "Clone", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 0.83, attackRange = 6, accuracy = 3.4, skillList = { "MeleeAtAnimationSpeed", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
+10 zu maximalem Energieschild
Family | MirrorArrowEnergyShield |
---|---|
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats | |
Craft Tags | energy_shield defences |
Klon

Clone
Spectre | N |
---|---|
Tags | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
Leben
100%
Widerstand




Damage
100%
Genauigkeit
340%
Kritische Treffer Chance
5%
Attack Distance
6 ~ 6
Angriffszeit
0.83 Second
Damage Spread
±0%
Erfahrung
100%
Model Size
100%
Type
Clone
Metadata
MarauderReplicateClone
IsSummoned
Y
Object Type
version 2 extends "Metadata/Monsters/Monster" Positioned { blocking = false } Pathfinding { immobile = false } Stats { uses_no_mana = 1 set_item_drop_slots = 0 set_is_double = 1 set_suppress_mod_stat_display = 1 set_energy_shield_recharge_rate_per_minute_% = 0 set_base_cannot_be_damaged = 1 set_cannot_gain_charges = 1 set_object_cannot_taunt_enemies = 1 } Actor { slow_animations_go_to_idle = false } Life { corpse_usable = false on_death = "Delete();" } Animated { } DiesAfterTime { delete_on_sleep_if_counting = true } PlayerClass { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { hide_mini_life_bar = true } Targetable { targetable = false no_highlight = true }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Mirage/MarauderReplicateClone"] = { name = "Clone", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 0.83, attackRange = 6, accuracy = 3.4, skillList = { }, modList = { }, }
Klon

Clone
Spectre | N |
---|---|
Tags | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
Leben
100%
Widerstand




Damage
100%
Genauigkeit
340%
Kritische Treffer Chance
5%
Attack Distance
6 ~ 6
Angriffszeit
0.83 Second
Damage Spread
±0%
Erfahrung
100%
Model Size
100%
Type
Clone
Metadata
RangerReplicateClone
IsSummoned
Y
Object Type
version 2 extends "Metadata/Monsters/Monster" Positioned { blocking = false } Pathfinding { immobile = false } Stats { uses_no_mana = 1 set_item_drop_slots = 0 set_is_double = 1 set_suppress_mod_stat_display = 1 set_energy_shield_recharge_rate_per_minute_% = 0 set_base_cannot_be_damaged = 1 set_cannot_gain_charges = 1 set_object_cannot_taunt_enemies = 1 } Actor { slow_animations_go_to_idle = false } Life { corpse_usable = false on_death = "Delete();" } Animated { } DiesAfterTime { delete_on_sleep_if_counting = true } PlayerClass { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { hide_mini_life_bar = true } Targetable { targetable = false no_highlight = true }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Mirage/RangerReplicateClone"] = { name = "Clone", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 0.83, attackRange = 6, accuracy = 3.4, skillList = { }, modList = { }, }
Klon

Clone
Spectre | N |
---|---|
Tags | 1HSword_onhit_audio, construct, fast_movement, flesh_armour, is_unarmed, medium_height, melee, physical_affinity, red_blood, slashing_weapon |
Leben
100%
Widerstand




Damage
100%
Genauigkeit
340%
Kritische Treffer Chance
5%
Attack Distance
6 ~ 6
Angriffszeit
0.83 Second
Damage Spread
±0%
Erfahrung
100%
Model Size
100%
Type
Clone
Metadata
WitchReplicateClone
IsSummoned
Y
Object Type
version 2 extends "Metadata/Monsters/Monster" Positioned { blocking = false } Pathfinding { immobile = false } Stats { uses_no_mana = 1 set_item_drop_slots = 0 set_is_double = 1 set_suppress_mod_stat_display = 1 set_energy_shield_recharge_rate_per_minute_% = 0 set_base_cannot_be_damaged = 1 set_cannot_gain_charges = 1 set_object_cannot_taunt_enemies = 1 } Actor { slow_animations_go_to_idle = false } Life { corpse_usable = false on_death = "Delete();" } Animated { } DiesAfterTime { delete_on_sleep_if_counting = true } PlayerClass { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { hide_mini_life_bar = true } Targetable { targetable = false no_highlight = true }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Mirage/WitchReplicateClone"] = { name = "Clone", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 0.83, attackRange = 6, accuracy = 3.4, skillList = { }, modList = { }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.