Сущность ужаса
Валюта
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Essence of Horror

Сущность ужаса CurrencyCorruptedEssenceHorror /10
Имя | Показывать полное описание |
---|---|
DropLevel | 1 |
BaseType | Essence of Horror |
BaseType | Сущность ужаса |
Class | Валюта |
Flags | AlwaysAllocate |
Type | Metadata/Items/Currency/CurrencyCorruptedEssenceHorror |
Sound | Audio/Sound Effects/ItemSounds/4.0/Currency/Orbs/OrbUse.ogg |
Tags | essence, currency |
Icon | Art/2DItems/Currency/Essence/CorruptedEssenceHorror |
MTX Tab Stacks | 5000 |
key | val |
---|---|
Base.tag | currency, default |
Base.x_size | 1 |
Base.y_size | 1 |
Base.base_level | 1 |
Демон

Essence of Horror
Spectre | N |
---|---|
Tags | 1HSword_onhit_audio, bones, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, melee, metal_armour, physical_affinity, skeleton, slashing_weapon, undead, very_slow_movement, ward_armour |
Здоровье
100%
Сопротивление




Damage
200%
Меткость
100%
Критические попадания Chance
5%
Attack Distance
6 ~ 16
Время атаки
1.455 Second
Damage Spread
±20%
Опыт
100%
Model Size
130%
Type
EssenceHorrorReaper
Metadata
HorrorReaperBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
7,757
2,413
708
Damage
466
Урон от чар
466
Меткость
2,464
Время атаки
1.455
Опыт
28,634
Minion Life
6,930
Minion Damage
1,938
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Обычная атака
Base Damage: 373–559
Шанс крит. попадания: 5%
Время атаки: 1.455 сек.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

MeleeAtAnimationSpeedComboTEMP
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Обычная атака
Base Damage: 373–559
Шанс крит. попадания: 5%
Время атаки: 1.455 сек.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

DTTEssenceHorrorReaper
Spell, Movement
Время применения: 1.5 сек.
Перезарядка: 5 сек.
leap slam minimum distance [40]
walk emerge extra distance [-9]
EAAEssenceHorrorReaperaDualStrike
Перезарядка: 12 сек.
attack maximum action distance + [50]
cast time overrides attack duration [1]
EASEssenceHorrorReaperTeleport
Перезарядка: 25 сек.
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
GAEssenceHorrorReaperLacerate
Triggerable, Attack
Base Damage: 373–559
Шанс крит. попадания: 5%
Урон от атаки: 90%
Время атаки: 1.455 сек.
Наносит на 10% меньше урона атаками
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
GAEssenceHorrorReaperDash
Triggerable, Attack
Base Damage: 373–559
Шанс крит. попадания: 5%
Время атаки: 1.455 сек.
is area damage [1]
GAEssenceHorrorReaperDashImpactSlash
Triggerable, Attack
Base Damage: 373–559
Шанс крит. попадания: 5%
Время атаки: 1.455 сек.
Отбрасывает врагов
determine knockback direction from melee pattern [1]
is area damage [1]
MAASEssenceHorrorDaemonCyclone
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Обычная атака
Base Damage: 373–559
Шанс крит. попадания: 5%
Урон от атаки: 30%
Время атаки: 1.455 сек.
Наносит на 70% меньше урона атаками
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

MAASEssenceHorrorDaemonDashAttack
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Обычная атака
Base Damage: 373–559
Шанс крит. попадания: 5%
Урон от атаки: 60%
Время атаки: 1.455 сек.
Наносит на 40% меньше урона атаками
action attack or cast time uses animation length [1]
attack maximum action distance + [35]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge" } Animated { animated_object = "Metadata/Monsters/LeagueExpedition/ReaperBoss/ReaperBoss.ao" } StateMachine { define_shared_state = "active" define_shared_state = "hidden" } Life { corpse_usable = false } Functions { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" StateMachine { on_or_create_state_hidden_0 = " ShowWeapons(); EnableRendering(); RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/essence2/HorrorDaemon1/epk/daemon_ambient_invisible.epk' ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/essence2/HorrorDaemon1/epk/daemon_ambient.epk' ); " on_or_create_state_hidden_1 = " HideWeapons(); EnableRendering(); RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/essence2/HorrorDaemon1/epk/daemon_ambient.epk' ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/essence2/HorrorDaemon1/epk/daemon_ambient_invisible.epk' ); Delay( 0.0, { Call( UpdateFadeOutEPK, -0.5 ); } ); " on_or_create_state_hidden_2 = " HideWeapons(); DisableRendering(); " } Animated { on_emerge_boss_01 = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/reaper_boss/epk/emissive_mult.epk' );" on_event_removeglowepk_for_emerge_boss_01 = "RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/reaper_boss/epk/emissive_mult.epk' );" } Life { on_death = " RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/essence2/HorrorDaemon1/epk/daemon_ambient.epk' ); RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/essence2/HorrorDaemon1/epk/daemon_ambient_invisible.epk' ); " } Preload {} GlobalAudioParamEvents { life_percent_param = "VoranaLifePercentage" life_percent_is_boolean = true } Functions { UpdateFadeOutEPK = "SetEPKFloat( 'Metadata/Effects/Spells/monsters_effects/essence2/HorrorDaemon1/epk/Reaper_teleport_out.epk', 'epkFX_FadeTIME', arg1, true );" UpdateFadeInEPK = "SetEPKFloat( 'Metadata/Effects/Spells/monsters_effects/essence2/HorrorDaemon1/epk/Reaper_teleport_in.epk', 'epkFX_FadeTIME', arg1, true );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/EssenceModDaemons/HorrorReaperBoss"] = { name = "Essence of Horror", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 2, damageSpread = 0.2, attackTime = 1.455, attackRange = 16, accuracy = 1, weaponType1 = "One Hand Sword", weaponType2 = "One Hand Sword", skillList = { "MeleeAtAnimationSpeed", "MeleeAtAnimationSpeedComboTEMP", "MAASEssenceHorrorDaemonCyclone", "MAASEssenceHorrorDaemonDashAttack", "GAEssenceHorrorReaperLacerate", "GAEssenceHorrorReaperDash", "GAEssenceHorrorReaperDashImpactSlash", "EAAEssenceHorrorReaperaDualStrike", "EASEssenceHorrorReaperTeleport", "DTTEssenceHorrorReaper", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedComboTEMP"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MAASEssenceHorrorDaemonCyclone"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {baseMultiplier = 0.3, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MAASEssenceHorrorDaemonDashAttack"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {35, baseMultiplier = 0.6, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAEssenceHorrorReaperLacerate"] = { name = "GAEssenceHorrorReaperLacerate", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_cold", "is_area_damage", "base_skill_can_be_blocked", "base_skill_can_be_avoided_by_dodge_roll", }, levels = { [1] = {60, baseMultiplier = 0.9, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAEssenceHorrorReaperDash"] = { name = "GAEssenceHorrorReaperDash", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAEssenceHorrorReaperDashImpactSlash"] = { name = "GAEssenceHorrorReaperDashImpactSlash", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "global_knockback", "determine_knockback_direction_from_melee_pattern", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAAEssenceHorrorReaperaDualStrike"] = { name = "EAAEssenceHorrorReaperaDualStrike", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "cast_time_overrides_attack_duration", }, levels = { [1] = {50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASEssenceHorrorReaperTeleport"] = { name = "EASEssenceHorrorReaperTeleport", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "skill_cannot_be_interrupted", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DTTEssenceHorrorReaper"] = { name = "DTTEssenceHorrorReaper", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_extra_distance", "leap_slam_minimum_distance", }, levels = { [1] = {-9, 40, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.