Сторожевая черепаха
Guardian Turtle
SpectreN
AreaГлаз Хинекоры, Убежище в зиккурате
Tagsallows_inc_aoe, beast, cold_affinity, melee, not_dex, physical_affinity, red_blood, reptile_beast, Snap_onhit_audio, very_slow_movement
Packs
  • Глаз Хинекоры: Сторожевая черепаха
  • Убежище в зиккурате: Сторожевая черепаха, Сторожевой ящер, Первобытный дух
  • Здоровье
    300%
    Energy Shield From Life
    10%
    Сопротивление
    -30 75 0 0
    Damage
    240%
    Меткость
    100%
    Attack Distance
    5 ~ 20
    Время атаки
    1.5 Second
    Damage Spread
    ±20%
    Опыт
    300%
    Model Size
    100%
    Type
    SpiritTortoise
    Metadata
    SpiritTortoise_
    Уровень
    65
    Здоровье
    17,585
    Damage
    510
    Урон от чар
    510
    Меткость
    2,214
    Время атаки
    1.5
    Опыт
    64,521
    Minion Life
    16,961
    Minion Energy Shield
    1,885
    Minion Damage
    1,989
    Minion Armour
    8,092
    EDSSpiritTurtleFireSprayLeft
    Triggerable, Spell, Damage
    Время применения: 1 сек.
    Перезарядка: 6.5 сек.
    Наносит от до урона от холода
    action attack or cast time uses animation length [1]
    action do not face target [1]
    base skill can be blocked [1]
    is area damage [1]
    spell maximum action distance +% [-50]
    EDSSpiritTurtleFireSprayRight
    Triggerable, Spell, Damage
    Время применения: 1 сек.
    Перезарядка: 6.5 сек.
    Наносит от до урона от холода
    action attack or cast time uses animation length [1]
    action do not face target [1]
    base skill can be blocked [1]
    is area damage [1]
    spell maximum action distance +% [-50]
    GAKaruiSpiritTurtleSlam
    Triggerable, Attack
    Base Damage: 408–612
    Урон от атаки: 200%
    Время атаки: 1.5 сек.
    Перезарядка: 7 сек.
    Наносит на 100% больше урона атаками
    action attack or cast time uses animation length [1]
    attack maximum action distance + [2]
    is area damage [1]
    voll slam damage +% final at centre [25]
    MeleeAtAnimationSpeedComboTEMP
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
    Обычная атака
    Base Damage: 408–612
    Время атаки: 1.5 сек.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    CGESpiritTurtleChilledGround
    Spell, Area, Damage, Triggerable, Duration, AreaSpell
    Время применения: 1 сек.
    active skill area of effect radius +% final [-15]
    base skill effect duration [4000]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/KaruiSpiritTortoise/SpiritTortoise_"] = {
        name = "Guardian Turtle",
        life = 3,
        energyShield = 0.1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 2.4,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 20,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeedComboTEMP",
            "CGESpiritTurtleChilledGround",
            "GAKaruiSpiritTurtleSlam",
            "EDSSpiritTurtleFireSprayLeft",
            "EDSSpiritTurtleFireSprayRight",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeedComboTEMP"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["CGESpiritTurtleChilledGround"] = {
        name = "CGESpiritTurtleChilledGround",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Duration] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_effect_duration",
            "active_skill_area_of_effect_radius_+%_final",
        },
        levels = {
            [1] = {4000, -15, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAKaruiSpiritTurtleSlam"] = {
        name = "GAKaruiSpiritTurtleSlam",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "attack_maximum_action_distance_+",
            "voll_slam_damage_+%_final_at_centre",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {2, 25, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EDSSpiritTurtleFireSprayLeft"] = {
        name = "EDSSpiritTurtleFireSprayLeft",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "spell_maximum_action_distance_+%",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
            "action_do_not_face_target",
            "base_skill_can_be_blocked",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -50, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EDSSpiritTurtleFireSprayRight"] = {
        name = "EDSSpiritTurtleFireSprayRight",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "spell_maximum_action_distance_+%",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
            "action_do_not_face_target",
            "base_skill_can_be_blocked",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -50, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    Сторожевая черепаха
    Зверь
    Guardian Turtle
    SpectreN
    Tagsallows_inc_aoe, beast, cold_affinity, melee, not_dex, physical_affinity, red_blood, reptile_beast, Snap_onhit_audio, very_slow_movement
    Packs
  • Сторожевая черепаха, Сторожевой ящер
  • Здоровье
    300%
    Energy Shield From Life
    10%
    Сопротивление
    -30 75 0 0
    Damage
    240%
    Меткость
    100%
    Attack Distance
    5 ~ 20
    Время атаки
    1.5 Second
    Damage Spread
    ±20%
    Опыт
    300%
    Model Size
    100%
    Type
    SpiritTortoise
    Metadata
    SpiritTortoiseStrongbox
    Уровень
    68
    Здоровье
    20,944
    Damage
    559
    Урон от чар
    559
    Меткость
    2,464
    Время атаки
    1.5
    Опыт
    85,902
    Minion Life
    18,711
    Minion Energy Shield
    2,079
    Minion Damage
    2,325
    Minion Armour
    9,652
    EDSSpiritTurtleFireSprayLeft
    Triggerable, Spell, Damage
    Время применения: 1 сек.
    Перезарядка: 6.5 сек.
    Наносит от до урона от холода
    action attack or cast time uses animation length [1]
    action do not face target [1]
    base skill can be blocked [1]
    is area damage [1]
    spell maximum action distance +% [-50]
    EDSSpiritTurtleFireSprayRight
    Triggerable, Spell, Damage
    Время применения: 1 сек.
    Перезарядка: 6.5 сек.
    Наносит от до урона от холода
    action attack or cast time uses animation length [1]
    action do not face target [1]
    base skill can be blocked [1]
    is area damage [1]
    spell maximum action distance +% [-50]
    GAKaruiSpiritTurtleSlam
    Triggerable, Attack
    Base Damage: 448–671
    Урон от атаки: 200%
    Время атаки: 1.5 сек.
    Перезарядка: 7 сек.
    Наносит на 100% больше урона атаками
    action attack or cast time uses animation length [1]
    attack maximum action distance + [2]
    is area damage [1]
    voll slam damage +% final at centre [25]
    MeleeAtAnimationSpeedComboTEMP
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
    Обычная атака
    Base Damage: 448–671
    Время атаки: 1.5 сек.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    CGESpiritTurtleChilledGround
    Spell, Area, Damage, Triggerable, Duration, AreaSpell
    Время применения: 1 сек.
    active skill area of effect radius +% final [-15]
    base skill effect duration [4000]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/KaruiSpiritTortoise/SpiritTortoiseStrongbox"] = {
        name = "Guardian Turtle",
        life = 3,
        energyShield = 0.1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 2.4,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 20,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeedComboTEMP",
            "CGESpiritTurtleChilledGround",
            "GAKaruiSpiritTurtleSlam",
            "EDSSpiritTurtleFireSprayLeft",
            "EDSSpiritTurtleFireSprayRight",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeedComboTEMP"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["CGESpiritTurtleChilledGround"] = {
        name = "CGESpiritTurtleChilledGround",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Duration] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_effect_duration",
            "active_skill_area_of_effect_radius_+%_final",
        },
        levels = {
            [1] = {4000, -15, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAKaruiSpiritTurtleSlam"] = {
        name = "GAKaruiSpiritTurtleSlam",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "attack_maximum_action_distance_+",
            "voll_slam_damage_+%_final_at_centre",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {2, 25, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EDSSpiritTurtleFireSprayLeft"] = {
        name = "EDSSpiritTurtleFireSprayLeft",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "spell_maximum_action_distance_+%",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
            "action_do_not_face_target",
            "base_skill_can_be_blocked",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -50, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EDSSpiritTurtleFireSprayRight"] = {
        name = "EDSSpiritTurtleFireSprayRight",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "spell_maximum_action_distance_+%",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
            "action_do_not_face_target",
            "base_skill_can_be_blocked",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -50, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
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