Guardian Turtle
Spectre | N |
---|---|
Area | Eye of Hinekora, The Ziggurat Refuge |
Tags | allows_inc_aoe, beast, cold_affinity, melee, not_dex, physical_affinity, red_blood, reptile_beast, Snap_onhit_audio, very_slow_movement |
Packs |
Life
300%
Energy Shield From Life
10%
Armour
+100%
Resistance




Damage
240%
Accuracy
100%
Critical Hits Chance
5%
Critical Damage Bonus
+30%
Attack Distance
5 ~ 20
Attack Time
1.5 Second
Damage Spread
±20%
Experience
300%
Model Size
100%
Type
SpiritTortoise
Metadata
SpiritTortoise_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
65
Life
17,585
Armour
4,046
Evasion Rating
663
Energy Shield
1,954
Damage
510
Spell Damage
510
Accuracy
2,214
Attack Time
1.5
Experience
64,521
Minion Life
16,961
Minion Energy Shield
1,885
Minion Damage
1,989
Minion Armour
8,092
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
EDSSpiritTurtleFireSprayLeft
Triggerable, Spell, Damage
Cast Time: 1 sec
Cooldown Time: 6.5 sec
Deals to Cold Damage
action attack or cast time uses animation length [1]
action do not face target [1]
base skill can be blocked [1]
is area damage [1]
spell maximum action distance +% [-50]
EDSSpiritTurtleFireSprayRight
Triggerable, Spell, Damage
Cast Time: 1 sec
Cooldown Time: 6.5 sec
Deals to Cold Damage
action attack or cast time uses animation length [1]
action do not face target [1]
base skill can be blocked [1]
is area damage [1]
spell maximum action distance +% [-50]
GAKaruiSpiritTurtleSlam
Triggerable, Attack
Base Damage: 408–612
Critical Hit Chance: 5%
Attack Damage: 200%
Attack Time: 1.5 sec
Cooldown Time: 7 sec
Deals 100% more Attack Damage
action attack or cast time uses animation length [1]
attack maximum action distance + [2]
is area damage [1]
voll slam damage +% final at centre [25]
MeleeAtAnimationSpeedComboTEMP
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Basic Attack
Base Damage: 408–612
Critical Hit Chance: 5%
Attack Time: 1.5 sec
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

CGESpiritTurtleChilledGround
Spell, Area, Damage, Triggerable, Duration, AreaSpell
Cast Time: 1 sec
active skill area of effect radius +% final [-15]
base skill effect duration [4000]
Object Type
version 2 extends "Metadata/Monsters/Monster"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/KaruiSpiritTortoise/SpiritTortoise_"] = { name = "Guardian Turtle", life = 3, energyShield = 0.1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 2.4, damageSpread = 0.2, attackTime = 1.5, attackRange = 20, accuracy = 1, skillList = { "MeleeAtAnimationSpeedComboTEMP", "CGESpiritTurtleChilledGround", "GAKaruiSpiritTurtleSlam", "EDSSpiritTurtleFireSprayLeft", "EDSSpiritTurtleFireSprayRight", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedComboTEMP"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CGESpiritTurtleChilledGround"] = { name = "CGESpiritTurtleChilledGround", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {4000, -15, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAKaruiSpiritTurtleSlam"] = { name = "GAKaruiSpiritTurtleSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "voll_slam_damage_+%_final_at_centre", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {2, 25, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EDSSpiritTurtleFireSprayLeft"] = { name = "EDSSpiritTurtleFireSprayLeft", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "spell_maximum_action_distance_+%", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", "base_skill_can_be_blocked", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -50, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EDSSpiritTurtleFireSprayRight"] = { name = "EDSSpiritTurtleFireSprayRight", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "spell_maximum_action_distance_+%", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", "base_skill_can_be_blocked", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -50, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
Guardian Turtle




Spectre | N |
---|---|
Tags | allows_inc_aoe, beast, cold_affinity, melee, not_dex, physical_affinity, red_blood, reptile_beast, Snap_onhit_audio, very_slow_movement |
Packs |
Life
300%
Energy Shield From Life
10%
Armour
+100%
Resistance




Damage
240%
Accuracy
100%
Critical Hits Chance
5%
Critical Damage Bonus
+30%
Attack Distance
5 ~ 20
Attack Time
1.5 Second
Damage Spread
±20%
Experience
300%
Model Size
100%
Type
SpiritTortoise
Metadata
SpiritTortoiseStrongbox
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
20,944
Armour
4,826
Evasion Rating
708
Energy Shield
2,327
Damage
559
Spell Damage
559
Accuracy
2,464
Attack Time
1.5
Experience
85,902
Minion Life
18,711
Minion Energy Shield
2,079
Minion Damage
2,325
Minion Armour
9,652
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
EDSSpiritTurtleFireSprayLeft
Triggerable, Spell, Damage
Cast Time: 1 sec
Cooldown Time: 6.5 sec
Deals to Cold Damage
action attack or cast time uses animation length [1]
action do not face target [1]
base skill can be blocked [1]
is area damage [1]
spell maximum action distance +% [-50]
EDSSpiritTurtleFireSprayRight
Triggerable, Spell, Damage
Cast Time: 1 sec
Cooldown Time: 6.5 sec
Deals to Cold Damage
action attack or cast time uses animation length [1]
action do not face target [1]
base skill can be blocked [1]
is area damage [1]
spell maximum action distance +% [-50]
GAKaruiSpiritTurtleSlam
Triggerable, Attack
Base Damage: 448–671
Critical Hit Chance: 5%
Attack Damage: 200%
Attack Time: 1.5 sec
Cooldown Time: 7 sec
Deals 100% more Attack Damage
action attack or cast time uses animation length [1]
attack maximum action distance + [2]
is area damage [1]
voll slam damage +% final at centre [25]
MeleeAtAnimationSpeedComboTEMP
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Basic Attack
Base Damage: 448–671
Critical Hit Chance: 5%
Attack Time: 1.5 sec
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

CGESpiritTurtleChilledGround
Spell, Area, Damage, Triggerable, Duration, AreaSpell
Cast Time: 1 sec
active skill area of effect radius +% final [-15]
base skill effect duration [4000]
Object Type
version 2 extends "Metadata/Monsters/Monster"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/KaruiSpiritTortoise/SpiritTortoiseStrongbox"] = { name = "Guardian Turtle", life = 3, energyShield = 0.1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 2.4, damageSpread = 0.2, attackTime = 1.5, attackRange = 20, accuracy = 1, skillList = { "MeleeAtAnimationSpeedComboTEMP", "CGESpiritTurtleChilledGround", "GAKaruiSpiritTurtleSlam", "EDSSpiritTurtleFireSprayLeft", "EDSSpiritTurtleFireSprayRight", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedComboTEMP"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CGESpiritTurtleChilledGround"] = { name = "CGESpiritTurtleChilledGround", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {4000, -15, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAKaruiSpiritTurtleSlam"] = { name = "GAKaruiSpiritTurtleSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "voll_slam_damage_+%_final_at_centre", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {2, 25, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EDSSpiritTurtleFireSprayLeft"] = { name = "EDSSpiritTurtleFireSprayLeft", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "spell_maximum_action_distance_+%", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", "base_skill_can_be_blocked", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -50, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EDSSpiritTurtleFireSprayRight"] = { name = "EDSSpiritTurtleFireSprayRight", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "spell_maximum_action_distance_+%", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", "base_skill_can_be_blocked", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -50, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.