Wächterschildkröte
Guardian Turtle
SpectreN
AreaAuge von Hinekora, Die Zikkurat-Zuflucht
Tagsallows_inc_aoe, beast, cold_affinity, melee, not_dex, physical_affinity, red_blood, reptile_beast, Snap_onhit_audio, very_slow_movement
Packs
  • Auge von Hinekora: Wächterschildkröte
  • Die Zikkurat-Zuflucht: Wächterschildkröte, Wächtereidechse, Urgeist
  • Leben
    300%
    Energy Shield From Life
    10%
    Widerstand
    -30 75 0 0
    Damage
    240%
    Genauigkeit
    100%
    Attack Distance
    5 ~ 20
    Angriffszeit
    1.5 Second
    Damage Spread
    ±20%
    Erfahrung
    300%
    Model Size
    100%
    Type
    SpiritTortoise
    Metadata
    SpiritTortoise_
    Stufe
    65
    Leben
    17,585
    Damage
    510
    Zauberschaden
    510
    Genauigkeit
    2,214
    Angriffszeit
    1.5
    Erfahrung
    64,521
    Minion Life
    16,961
    Minion Energy Shield
    1,885
    Minion Damage
    1,989
    Minion Armour
    8,092
    EDSSpiritTurtleFireSprayLeft
    Triggerable, Spell, Damage
    Zauberzeit: 1 Sek.
    Abklingzeit: 6.5 Sek.
    Verursacht bis Kälteschaden
    action attack or cast time uses animation length [1]
    action do not face target [1]
    base skill can be blocked [1]
    is area damage [1]
    spell maximum action distance +% [-50]
    EDSSpiritTurtleFireSprayRight
    Triggerable, Spell, Damage
    Zauberzeit: 1 Sek.
    Abklingzeit: 6.5 Sek.
    Verursacht bis Kälteschaden
    action attack or cast time uses animation length [1]
    action do not face target [1]
    base skill can be blocked [1]
    is area damage [1]
    spell maximum action distance +% [-50]
    GAKaruiSpiritTurtleSlam
    Triggerable, Attack
    Base Damage: 408–612
    Angriffsschaden: 200%
    Angriffszeit: 1.5 Sek.
    Abklingzeit: 7 Sek.
    Verursacht 100% mehr Angriffsschaden
    action attack or cast time uses animation length [1]
    attack maximum action distance + [2]
    is area damage [1]
    voll slam damage +% final at centre [25]
    MeleeAtAnimationSpeedComboTEMP
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
    Basisangriff
    Base Damage: 408–612
    Angriffszeit: 1.5 Sek.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    CGESpiritTurtleChilledGround
    Spell, Area, Damage, Triggerable, Duration, AreaSpell
    Zauberzeit: 1 Sek.
    active skill area of effect radius +% final [-15]
    base skill effect duration [4000]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/KaruiSpiritTortoise/SpiritTortoise_"] = {
        name = "Guardian Turtle",
        life = 3,
        energyShield = 0.1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 2.4,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 20,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeedComboTEMP",
            "CGESpiritTurtleChilledGround",
            "GAKaruiSpiritTurtleSlam",
            "EDSSpiritTurtleFireSprayLeft",
            "EDSSpiritTurtleFireSprayRight",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeedComboTEMP"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["CGESpiritTurtleChilledGround"] = {
        name = "CGESpiritTurtleChilledGround",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Duration] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_effect_duration",
            "active_skill_area_of_effect_radius_+%_final",
        },
        levels = {
            [1] = {4000, -15, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAKaruiSpiritTurtleSlam"] = {
        name = "GAKaruiSpiritTurtleSlam",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "attack_maximum_action_distance_+",
            "voll_slam_damage_+%_final_at_centre",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {2, 25, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EDSSpiritTurtleFireSprayLeft"] = {
        name = "EDSSpiritTurtleFireSprayLeft",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "spell_maximum_action_distance_+%",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
            "action_do_not_face_target",
            "base_skill_can_be_blocked",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -50, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EDSSpiritTurtleFireSprayRight"] = {
        name = "EDSSpiritTurtleFireSprayRight",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "spell_maximum_action_distance_+%",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
            "action_do_not_face_target",
            "base_skill_can_be_blocked",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -50, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    Wächterschildkröte
    Biest
    Guardian Turtle
    SpectreN
    Tagsallows_inc_aoe, beast, cold_affinity, melee, not_dex, physical_affinity, red_blood, reptile_beast, Snap_onhit_audio, very_slow_movement
    Packs
  • Wächterschildkröte, Wächtereidechse
  • Leben
    300%
    Energy Shield From Life
    10%
    Widerstand
    -30 75 0 0
    Damage
    240%
    Genauigkeit
    100%
    Attack Distance
    5 ~ 20
    Angriffszeit
    1.5 Second
    Damage Spread
    ±20%
    Erfahrung
    300%
    Model Size
    100%
    Type
    SpiritTortoise
    Metadata
    SpiritTortoiseStrongbox
    Stufe
    68
    Leben
    20,944
    Damage
    559
    Zauberschaden
    559
    Genauigkeit
    2,464
    Angriffszeit
    1.5
    Erfahrung
    85,902
    Minion Life
    18,711
    Minion Energy Shield
    2,079
    Minion Damage
    2,325
    Minion Armour
    9,652
    EDSSpiritTurtleFireSprayLeft
    Triggerable, Spell, Damage
    Zauberzeit: 1 Sek.
    Abklingzeit: 6.5 Sek.
    Verursacht bis Kälteschaden
    action attack or cast time uses animation length [1]
    action do not face target [1]
    base skill can be blocked [1]
    is area damage [1]
    spell maximum action distance +% [-50]
    EDSSpiritTurtleFireSprayRight
    Triggerable, Spell, Damage
    Zauberzeit: 1 Sek.
    Abklingzeit: 6.5 Sek.
    Verursacht bis Kälteschaden
    action attack or cast time uses animation length [1]
    action do not face target [1]
    base skill can be blocked [1]
    is area damage [1]
    spell maximum action distance +% [-50]
    GAKaruiSpiritTurtleSlam
    Triggerable, Attack
    Base Damage: 448–671
    Angriffsschaden: 200%
    Angriffszeit: 1.5 Sek.
    Abklingzeit: 7 Sek.
    Verursacht 100% mehr Angriffsschaden
    action attack or cast time uses animation length [1]
    attack maximum action distance + [2]
    is area damage [1]
    voll slam damage +% final at centre [25]
    MeleeAtAnimationSpeedComboTEMP
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
    Basisangriff
    Base Damage: 448–671
    Angriffszeit: 1.5 Sek.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    CGESpiritTurtleChilledGround
    Spell, Area, Damage, Triggerable, Duration, AreaSpell
    Zauberzeit: 1 Sek.
    active skill area of effect radius +% final [-15]
    base skill effect duration [4000]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/KaruiSpiritTortoise/SpiritTortoiseStrongbox"] = {
        name = "Guardian Turtle",
        life = 3,
        energyShield = 0.1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 2.4,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 20,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeedComboTEMP",
            "CGESpiritTurtleChilledGround",
            "GAKaruiSpiritTurtleSlam",
            "EDSSpiritTurtleFireSprayLeft",
            "EDSSpiritTurtleFireSprayRight",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeedComboTEMP"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["CGESpiritTurtleChilledGround"] = {
        name = "CGESpiritTurtleChilledGround",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Duration] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_effect_duration",
            "active_skill_area_of_effect_radius_+%_final",
        },
        levels = {
            [1] = {4000, -15, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAKaruiSpiritTurtleSlam"] = {
        name = "GAKaruiSpiritTurtleSlam",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "attack_maximum_action_distance_+",
            "voll_slam_damage_+%_final_at_centre",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {2, 25, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EDSSpiritTurtleFireSprayLeft"] = {
        name = "EDSSpiritTurtleFireSprayLeft",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "spell_maximum_action_distance_+%",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
            "action_do_not_face_target",
            "base_skill_can_be_blocked",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -50, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EDSSpiritTurtleFireSprayRight"] = {
        name = "EDSSpiritTurtleFireSprayRight",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "spell_maximum_action_distance_+%",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
            "action_do_not_face_target",
            "base_skill_can_be_blocked",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -50, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
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