IncursionAtziriActiveShrineStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
Wächterschildkröte
Guardian Turtle
Spectre
AreaAuge von Hinekora, Die Zikkurat-Zuflucht
Tagsallows_inc_aoe, beast, cold_affinity, melee, not_dex, physical_affinity, red_blood, reptile_beast, Snap_onhit_audio, very_slow_movement
Packs
  • Auge von Hinekora: Wächterschildkröte
  • Die Zikkurat-Zuflucht: Wächterschildkröte, Wächtereidechse
  • Leben
    300%
    Energy Shield From Life
    10%
    Widerstand
    IconEnemyResistanceFire-30 IconEnemyResistanceCold75 IconEnemyResistanceLightning0 IconEnemyResistanceChaos0
    Damage
    240%
    Genauigkeit
    100%
    Attack Distance
    5 ~ 20
    Angriffszeit
    1.5 Second
    Damage Spread
    ±20%
    Erfahrung
    300%
    Model Size
    100%
    Type
    SpiritTortoise
    Metadata
    SpiritTortoise_
    Stufe
    65
    Leben
    19,665
    Damage
    510
    Zauberschaden
    510
    Genauigkeit
    2,228
    Angriffszeit
    1.5
    Erfahrung
    64,521
    Minion Life
    18,846
    Minion Energy Shield
    1,885
    Minion Damage
    1,989
    Minion Armour
    8,092
    EDSSpiritTurtleFireSprayLeft
    Triggerable, Spell, Damage, AttackInPlace
    Zauberzeit: 1 Sek.
    Abklingzeit: 6.5 Sek.
    Verursacht bis Kälteschaden
    action attack or cast time uses animation length [1]
    action do not face target [1]
    base skill can be blocked [1]
    is area damage [1]
    spell maximum action distance +% [-50]
    EDSSpiritTurtleFireSprayRight
    Triggerable, Spell, Damage, AttackInPlace
    Zauberzeit: 1 Sek.
    Abklingzeit: 6.5 Sek.
    Verursacht bis Kälteschaden
    action attack or cast time uses animation length [1]
    action do not face target [1]
    base skill can be blocked [1]
    is area damage [1]
    spell maximum action distance +% [-50]
    GAKaruiSpiritTurtleSlam
    Triggerable, Attack, AttackInPlace
    Base Damage: 408612
    Angriffsschaden: 200%
    Angriffszeit: 1.5 Sek.
    Abklingzeit: 7 Sek.
    Verursacht 100% mehr Angriffsschaden
    action attack or cast time uses animation length [1]
    attack maximum action distance + [2]
    is area damage [1]
    voll slam damage +% final at centre [25]
    MeleeAtAnimationSpeedComboTEMP
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
    Basisangriff
    Base Damage: 408612
    Angriffszeit: 1.5 Sek.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack
    CGESpiritTurtleChilledGround
    Spell, Area, Damage, Triggerable, Duration, AreaSpell, AttackInPlace
    Zauberzeit: 1 Sek.
    active skill area of effect radius +% final [-15]
    base skill effect duration [4000]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 5266
    
    }
    
    Positioned
    {
    	blocking = false
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/KaruiSpiritTortoise/SpiritTortoise_"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Guardian Turtle",
        life = 3,
        energyShield = 0.1,
        damage = 2.4,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 20,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeedComboTEMP",
            "CGESpiritTurtleChilledGround",
            "GAKaruiSpiritTurtleSlam",
            "EDSSpiritTurtleFireSprayLeft",
            "EDSSpiritTurtleFireSprayRight",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeedComboTEMP"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["CGESpiritTurtleChilledGround"] = {
        name = "CGESpiritTurtleChilledGround",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Duration] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_effect_duration",
            "active_skill_area_of_effect_radius_+%_final",
        },
        levels = {
            [1] = {4000, -15, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAKaruiSpiritTurtleSlam"] = {
        name = "GAKaruiSpiritTurtleSlam",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "attack_maximum_action_distance_+",
            "voll_slam_damage_+%_final_at_centre",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {2, 25, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EDSSpiritTurtleFireSprayLeft"] = {
        name = "EDSSpiritTurtleFireSprayLeft",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "spell_maximum_action_distance_+%",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
            "action_do_not_face_target",
            "base_skill_can_be_blocked",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -50, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EDSSpiritTurtleFireSprayRight"] = {
        name = "EDSSpiritTurtleFireSprayRight",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "spell_maximum_action_distance_+%",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
            "action_do_not_face_target",
            "base_skill_can_be_blocked",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -50, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    Wächterschildkröte
    CategoryBeastsBiest
    IconEnemyArmourStrong IconEnemyResistanceFireWeak IconEnemyResistanceColdStrong
    Guardian Turtle
    Spectre
    Spectre OverrideMetadata/Monsters/KaruiSpiritTortoise/SpiritTortoise_
    Tagsallows_inc_aoe, beast, cold_affinity, melee, not_dex, physical_affinity, red_blood, reptile_beast, Snap_onhit_audio, very_slow_movement
    Packs
  • Wächterschildkröte, Wächtereidechse
  • Leben
    300%
    Energy Shield From Life
    10%
    Widerstand
    IconEnemyResistanceFire-30 IconEnemyResistanceCold75 IconEnemyResistanceLightning0 IconEnemyResistanceChaos0
    Damage
    240%
    Genauigkeit
    100%
    Attack Distance
    5 ~ 20
    Angriffszeit
    1.5 Second
    Damage Spread
    ±20%
    Erfahrung
    300%
    Model Size
    100%
    Type
    SpiritTortoise
    Metadata
    SpiritTortoiseStrongbox
    Stufe
    68
    Leben
    24,771
    Damage
    559
    Zauberschaden
    559
    Genauigkeit
    2,502
    Angriffszeit
    1.5
    Erfahrung
    85,902
    Minion Life
    20,790
    Minion Energy Shield
    2,079
    Minion Damage
    2,325
    Minion Armour
    9,652
    EDSSpiritTurtleFireSprayLeft
    Triggerable, Spell, Damage, AttackInPlace
    Zauberzeit: 1 Sek.
    Abklingzeit: 6.5 Sek.
    Verursacht bis Kälteschaden
    action attack or cast time uses animation length [1]
    action do not face target [1]
    base skill can be blocked [1]
    is area damage [1]
    spell maximum action distance +% [-50]
    EDSSpiritTurtleFireSprayRight
    Triggerable, Spell, Damage, AttackInPlace
    Zauberzeit: 1 Sek.
    Abklingzeit: 6.5 Sek.
    Verursacht bis Kälteschaden
    action attack or cast time uses animation length [1]
    action do not face target [1]
    base skill can be blocked [1]
    is area damage [1]
    spell maximum action distance +% [-50]
    GAKaruiSpiritTurtleSlam
    Triggerable, Attack, AttackInPlace
    Base Damage: 448671
    Angriffsschaden: 200%
    Angriffszeit: 1.5 Sek.
    Abklingzeit: 7 Sek.
    Verursacht 100% mehr Angriffsschaden
    action attack or cast time uses animation length [1]
    attack maximum action distance + [2]
    is area damage [1]
    voll slam damage +% final at centre [25]
    MeleeAtAnimationSpeedComboTEMP
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
    Basisangriff
    Base Damage: 448671
    Angriffszeit: 1.5 Sek.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack
    CGESpiritTurtleChilledGround
    Spell, Area, Damage, Triggerable, Duration, AreaSpell, AttackInPlace
    Zauberzeit: 1 Sek.
    active skill area of effect radius +% final [-15]
    base skill effect duration [4000]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 5266
    
    }
    
    Positioned
    {
    	blocking = false
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/KaruiSpiritTortoise/SpiritTortoiseStrongbox"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Guardian Turtle",
        life = 3,
        energyShield = 0.1,
        damage = 2.4,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 20,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeedComboTEMP",
            "CGESpiritTurtleChilledGround",
            "GAKaruiSpiritTurtleSlam",
            "EDSSpiritTurtleFireSprayLeft",
            "EDSSpiritTurtleFireSprayRight",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeedComboTEMP"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["CGESpiritTurtleChilledGround"] = {
        name = "CGESpiritTurtleChilledGround",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Duration] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_effect_duration",
            "active_skill_area_of_effect_radius_+%_final",
        },
        levels = {
            [1] = {4000, -15, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAKaruiSpiritTurtleSlam"] = {
        name = "GAKaruiSpiritTurtleSlam",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "attack_maximum_action_distance_+",
            "voll_slam_damage_+%_final_at_centre",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {2, 25, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EDSSpiritTurtleFireSprayLeft"] = {
        name = "EDSSpiritTurtleFireSprayLeft",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "spell_maximum_action_distance_+%",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
            "action_do_not_face_target",
            "base_skill_can_be_blocked",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -50, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EDSSpiritTurtleFireSprayRight"] = {
        name = "EDSSpiritTurtleFireSprayRight",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "spell_maximum_action_distance_+%",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
            "action_do_not_face_target",
            "base_skill_can_be_blocked",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -50, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    Wächterschildkröte
    CategoryBeastsBiest
    IconEnemyArmourStrong IconEnemyResistanceFireWeak IconEnemyResistanceColdStrong
    Guardian Turtle
    Spectre
    Tagsallows_inc_aoe, beast, cold_affinity, melee, not_dex, physical_affinity, red_blood, reptile_beast, Snap_onhit_audio, very_slow_movement
    Leben
    300%
    Energy Shield From Life
    10%
    Widerstand
    IconEnemyResistanceFire-30 IconEnemyResistanceCold75 IconEnemyResistanceLightning0 IconEnemyResistanceChaos0
    Damage
    240%
    Genauigkeit
    100%
    Attack Distance
    5 ~ 20
    Angriffszeit
    1.5 Second
    Damage Spread
    ±20%
    Erfahrung
    300%
    Model Size
    100%
    Type
    SpiritTortoise
    Metadata
    SpiritTortoiseRunemarked
    Stufe
    68
    Leben
    24,771
    Damage
    559
    Zauberschaden
    559
    Genauigkeit
    2,502
    Angriffszeit
    1.5
    Erfahrung
    85,902
    Minion Life
    20,790
    Minion Energy Shield
    2,079
    Minion Damage
    2,325
    Minion Armour
    9,652
    EDSSpiritTurtleFireSprayLeft
    Triggerable, Spell, Damage, AttackInPlace
    Zauberzeit: 1 Sek.
    Abklingzeit: 6.5 Sek.
    Verursacht bis Kälteschaden
    action attack or cast time uses animation length [1]
    action do not face target [1]
    base skill can be blocked [1]
    is area damage [1]
    spell maximum action distance +% [-50]
    EDSSpiritTurtleFireSprayRight
    Triggerable, Spell, Damage, AttackInPlace
    Zauberzeit: 1 Sek.
    Abklingzeit: 6.5 Sek.
    Verursacht bis Kälteschaden
    action attack or cast time uses animation length [1]
    action do not face target [1]
    base skill can be blocked [1]
    is area damage [1]
    spell maximum action distance +% [-50]
    GAKaruiSpiritTurtleSlam
    Triggerable, Attack, AttackInPlace
    Base Damage: 448671
    Angriffsschaden: 200%
    Angriffszeit: 1.5 Sek.
    Abklingzeit: 7 Sek.
    Verursacht 100% mehr Angriffsschaden
    action attack or cast time uses animation length [1]
    attack maximum action distance + [2]
    is area damage [1]
    voll slam damage +% final at centre [25]
    MeleeAtAnimationSpeedComboTEMP
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
    Basisangriff
    Base Damage: 448671
    Angriffszeit: 1.5 Sek.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack
    CGESpiritTurtleChilledGround
    Spell, Area, Damage, Triggerable, Duration, AreaSpell, AttackInPlace
    Zauberzeit: 1 Sek.
    active skill area of effect radius +% final [-15]
    base skill effect duration [4000]

    Object Type

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/KaruiSpiritTortoise/Runemarked/SpiritTortoiseRunemarked"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Guardian Turtle",
        life = 3,
        energyShield = 0.1,
        damage = 2.4,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 20,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeedComboTEMP",
            "CGESpiritTurtleChilledGround",
            "GAKaruiSpiritTurtleSlam",
            "EDSSpiritTurtleFireSprayLeft",
            "EDSSpiritTurtleFireSprayRight",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeedComboTEMP"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["CGESpiritTurtleChilledGround"] = {
        name = "CGESpiritTurtleChilledGround",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Duration] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_effect_duration",
            "active_skill_area_of_effect_radius_+%_final",
        },
        levels = {
            [1] = {4000, -15, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAKaruiSpiritTurtleSlam"] = {
        name = "GAKaruiSpiritTurtleSlam",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "attack_maximum_action_distance_+",
            "voll_slam_damage_+%_final_at_centre",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {2, 25, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EDSSpiritTurtleFireSprayLeft"] = {
        name = "EDSSpiritTurtleFireSprayLeft",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "spell_maximum_action_distance_+%",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
            "action_do_not_face_target",
            "base_skill_can_be_blocked",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -50, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EDSSpiritTurtleFireSprayRight"] = {
        name = "EDSSpiritTurtleFireSprayRight",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "spell_maximum_action_distance_+%",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
            "action_do_not_face_target",
            "base_skill_can_be_blocked",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -50, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
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