IncursionAtziriActiveShrineStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
Царская свита
CategoryUndeadНежить
monster no drops or experience [1]
King's Attendant
SpectreN
Tagssand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Здоровье
126%
Сопротивление
IconEnemyResistanceFire0 IconEnemyResistanceCold0 IconEnemyResistanceLightning0 IconEnemyResistanceChaos0
Damage
61%
Меткость
100%
Attack Distance
2 ~ 8
Время атаки
1.5 Second
Damage Spread
±20%
Опыт
80%
Model Size
100%
Type
PerennialKingCorpseFriend
Metadata
PerennialKingCorpseFriend1
Уровень
68
Здоровье
9,774
Damage
142
Урон от чар
142
Меткость
2,502
Время атаки
1.5
Опыт
22,907
Minion Life
8,732
Minion Damage
591
Minion Armour
2,413
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Обычная атака
Base Damage: 114—171
Время атаки: 1.5 сек.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
iconbasicattack
PerennialKingCorpseEmerge
Spell, Movement, AttackInPlace
Время применения: 1 сек.
action attack or cast time uses animation length [1]
walk emerge extra distance [5]
CGEPerennialKingCorpseGround
Spell, Area, Damage, Triggerable, Duration, AreaSpell, AttackInPlace
Время применения: 1 сек.
active skill area of effect radius +% final [-50]
base skill effect duration [10000]
ground lightning art variation [1004]
GSPerennialKingCorpseFriendExplode
Triggerable, Spell, Damage, AttackInPlace
Время применения: 1 сек.
Наносит от 157.8 до 473.5 урона от молнии
action attack or cast time uses animation length [1]
is area damage [1]
shock art variation [1001]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Actor
{
	basic_action = "Emerge"
	basic_action = "ChangeToStance3"
}

StateMachine
{
	define_shared_state =
	"
		freedom;
		invisible;
	"
}

Positioned
{
	blocking = false
}

Functions
{
	set_leap_target = "SetTargetLocation( arg1 );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/PerennialKingStage2/PerennialKingCorpseFriend1"] = {
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    name = "King's Attendant",
    life = 1.26,
    damage = 0.61,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 8,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeed",
        "CGEPerennialKingCorpseGround",
        "GSPerennialKingCorpseFriendExplode",
        "PerennialKingCorpseEmerge",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CGEPerennialKingCorpseGround"] = {
    name = "CGEPerennialKingCorpseGround",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_area_of_effect_radius_+%_final",
        "base_skill_effect_duration",
        "ground_lightning_art_variation",
    },
    levels = {
        [1] = {-50, 10000, 1004, levelRequirement = 1, statInterpolation = {1, 1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSPerennialKingCorpseFriendExplode"] = {
    name = "GSPerennialKingCorpseFriendExplode",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "shock_art_variation",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.5, 1.5, 1001, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["PerennialKingCorpseEmerge"] = {
    name = "PerennialKingCorpseEmerge",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Movement] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "walk_emerge_extra_distance",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
monster no drops or experience [1]
FamilyMonsterNoDropsOrExperience
DomainsMonster (3)
GenerationTypeУникальные (3)
Req. level1
Stats
  • monster no drops or experience 1 — 1 Global Unscalable Value
  • Царская свита
    CategoryUndeadНежить
    monster no drops or experience [1]
    King's Attendant
    SpectreN
    Tagssand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie
    Здоровье
    126%
    Сопротивление
    IconEnemyResistanceFire0 IconEnemyResistanceCold0 IconEnemyResistanceLightning0 IconEnemyResistanceChaos0
    Damage
    61%
    Меткость
    100%
    Attack Distance
    2 ~ 8
    Время атаки
    1.5 Second
    Damage Spread
    ±20%
    Опыт
    80%
    Model Size
    100%
    Type
    PerennialKingCorpseFriend
    Metadata
    PerennialKingCorpseFriend2
    Уровень
    68
    Здоровье
    9,774
    Damage
    142
    Урон от чар
    142
    Меткость
    2,502
    Время атаки
    1.5
    Опыт
    22,907
    Minion Life
    8,732
    Minion Damage
    591
    Minion Armour
    2,413
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
    Обычная атака
    Base Damage: 114—171
    Время атаки: 1.5 сек.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack
    PerennialKingCorpseEmerge
    Spell, Movement, AttackInPlace
    Время применения: 1 сек.
    action attack or cast time uses animation length [1]
    walk emerge extra distance [5]
    CGEPerennialKingCorpseGround
    Spell, Area, Damage, Triggerable, Duration, AreaSpell, AttackInPlace
    Время применения: 1 сек.
    active skill area of effect radius +% final [-50]
    base skill effect duration [10000]
    ground lightning art variation [1004]
    GSPerennialKingCorpseFriendExplode
    Triggerable, Spell, Damage, AttackInPlace
    Время применения: 1 сек.
    Наносит от 157.8 до 473.5 урона от молнии
    action attack or cast time uses animation length [1]
    is area damage [1]
    shock art variation [1001]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "Emerge"
    	basic_action = "ChangeToStance3"
    }
    
    StateMachine
    {
    	define_shared_state =
    	"
    		freedom;
    		invisible;
    	"
    }
    
    Positioned
    {
    	blocking = false
    }
    
    Functions
    {
    	set_leap_target = "SetTargetLocation( arg1 );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/PerennialKingStage2/PerennialKingCorpseFriend2"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "King's Attendant",
        life = 1.26,
        damage = 0.61,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 8,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "CGEPerennialKingCorpseGround",
            "GSPerennialKingCorpseFriendExplode",
            "PerennialKingCorpseEmerge",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["CGEPerennialKingCorpseGround"] = {
        name = "CGEPerennialKingCorpseGround",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Duration] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_area_of_effect_radius_+%_final",
            "base_skill_effect_duration",
            "ground_lightning_art_variation",
        },
        levels = {
            [1] = {-50, 10000, 1004, levelRequirement = 1, statInterpolation = {1, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSPerennialKingCorpseFriendExplode"] = {
        name = "GSPerennialKingCorpseFriendExplode",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "shock_art_variation",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.5, 1.5, 1001, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["PerennialKingCorpseEmerge"] = {
        name = "PerennialKingCorpseEmerge",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_extra_distance",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster no drops or experience [1]
    FamilyMonsterNoDropsOrExperience
    DomainsMonster (3)
    GenerationTypeУникальные (3)
    Req. level1
    Stats
  • monster no drops or experience 1 — 1 Global Unscalable Value
  • Царская свита
    CategoryUndeadНежить
    monster no drops or experience [1]
    King's Attendant
    SpectreN
    Tagssand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie
    Здоровье
    126%
    Сопротивление
    IconEnemyResistanceFire0 IconEnemyResistanceCold0 IconEnemyResistanceLightning0 IconEnemyResistanceChaos0
    Damage
    61%
    Меткость
    100%
    Attack Distance
    2 ~ 8
    Время атаки
    1.5 Second
    Damage Spread
    ±20%
    Опыт
    80%
    Model Size
    100%
    Type
    PerennialKingCorpseFriend
    Metadata
    PerennialKingCorpseFriend3
    Уровень
    68
    Здоровье
    9,774
    Damage
    142
    Урон от чар
    142
    Меткость
    2,502
    Время атаки
    1.5
    Опыт
    22,907
    Minion Life
    8,732
    Minion Damage
    591
    Minion Armour
    2,413
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
    Обычная атака
    Base Damage: 114—171
    Время атаки: 1.5 сек.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack
    PerennialKingCorpseEmerge
    Spell, Movement, AttackInPlace
    Время применения: 1 сек.
    action attack or cast time uses animation length [1]
    walk emerge extra distance [5]
    CGEPerennialKingCorpseGround
    Spell, Area, Damage, Triggerable, Duration, AreaSpell, AttackInPlace
    Время применения: 1 сек.
    active skill area of effect radius +% final [-50]
    base skill effect duration [10000]
    ground lightning art variation [1004]
    GSPerennialKingCorpseFriendExplode
    Triggerable, Spell, Damage, AttackInPlace
    Время применения: 1 сек.
    Наносит от 157.8 до 473.5 урона от молнии
    action attack or cast time uses animation length [1]
    is area damage [1]
    shock art variation [1001]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "Emerge"
    	basic_action = "ChangeToStance3"
    }
    
    StateMachine
    {
    	define_shared_state =
    	"
    		freedom;
    		invisible;
    	"
    }
    
    Positioned
    {
    	blocking = false
    }
    
    Functions
    {
    	set_leap_target = "SetTargetLocation( arg1 );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/PerennialKingStage2/PerennialKingCorpseFriend3"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "King's Attendant",
        life = 1.26,
        damage = 0.61,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 8,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "CGEPerennialKingCorpseGround",
            "GSPerennialKingCorpseFriendExplode",
            "PerennialKingCorpseEmerge",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["CGEPerennialKingCorpseGround"] = {
        name = "CGEPerennialKingCorpseGround",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Duration] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_area_of_effect_radius_+%_final",
            "base_skill_effect_duration",
            "ground_lightning_art_variation",
        },
        levels = {
            [1] = {-50, 10000, 1004, levelRequirement = 1, statInterpolation = {1, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSPerennialKingCorpseFriendExplode"] = {
        name = "GSPerennialKingCorpseFriendExplode",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "shock_art_variation",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.5, 1.5, 1001, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["PerennialKingCorpseEmerge"] = {
        name = "PerennialKingCorpseEmerge",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_extra_distance",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster no drops or experience [1]
    FamilyMonsterNoDropsOrExperience
    DomainsMonster (3)
    GenerationTypeУникальные (3)
    Req. level1
    Stats
  • monster no drops or experience 1 — 1 Global Unscalable Value
  • Царская свита
    CategoryUndeadНежить
    monster no drops or experience [1]
    King's Attendant
    SpectreN
    Tagssand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie
    Здоровье
    126%
    Сопротивление
    IconEnemyResistanceFire0 IconEnemyResistanceCold0 IconEnemyResistanceLightning0 IconEnemyResistanceChaos0
    Damage
    61%
    Меткость
    100%
    Attack Distance
    2 ~ 8
    Время атаки
    1.5 Second
    Damage Spread
    ±20%
    Опыт
    80%
    Model Size
    100%
    Type
    PerennialKingCorpseFriend
    Metadata
    PerennialKingCorpseFriend4_
    Уровень
    68
    Здоровье
    9,774
    Damage
    142
    Урон от чар
    142
    Меткость
    2,502
    Время атаки
    1.5
    Опыт
    22,907
    Minion Life
    8,732
    Minion Damage
    591
    Minion Armour
    2,413
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
    Обычная атака
    Base Damage: 114—171
    Время атаки: 1.5 сек.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack
    PerennialKingCorpseEmerge
    Spell, Movement, AttackInPlace
    Время применения: 1 сек.
    action attack or cast time uses animation length [1]
    walk emerge extra distance [5]
    CGEPerennialKingCorpseGround
    Spell, Area, Damage, Triggerable, Duration, AreaSpell, AttackInPlace
    Время применения: 1 сек.
    active skill area of effect radius +% final [-50]
    base skill effect duration [10000]
    ground lightning art variation [1004]
    GSPerennialKingCorpseFriendExplode
    Triggerable, Spell, Damage, AttackInPlace
    Время применения: 1 сек.
    Наносит от 157.8 до 473.5 урона от молнии
    action attack or cast time uses animation length [1]
    is area damage [1]
    shock art variation [1001]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "Emerge"
    	basic_action = "ChangeToStance3"
    }
    
    StateMachine
    {
    	define_shared_state =
    	"
    		freedom;
    		invisible;
    	"
    }
    
    Positioned
    {
    	blocking = false
    }
    
    Functions
    {
    	set_leap_target = "SetTargetLocation( arg1 );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/PerennialKingStage2/PerennialKingCorpseFriend4_"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "King's Attendant",
        life = 1.26,
        damage = 0.61,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 8,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "CGEPerennialKingCorpseGround",
            "GSPerennialKingCorpseFriendExplode",
            "PerennialKingCorpseEmerge",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["CGEPerennialKingCorpseGround"] = {
        name = "CGEPerennialKingCorpseGround",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Duration] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_area_of_effect_radius_+%_final",
            "base_skill_effect_duration",
            "ground_lightning_art_variation",
        },
        levels = {
            [1] = {-50, 10000, 1004, levelRequirement = 1, statInterpolation = {1, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSPerennialKingCorpseFriendExplode"] = {
        name = "GSPerennialKingCorpseFriendExplode",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "shock_art_variation",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.5, 1.5, 1001, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["PerennialKingCorpseEmerge"] = {
        name = "PerennialKingCorpseEmerge",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_extra_distance",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster no drops or experience [1]
    FamilyMonsterNoDropsOrExperience
    DomainsMonster (3)
    GenerationTypeУникальные (3)
    Req. level1
    Stats
  • monster no drops or experience 1 — 1 Global Unscalable Value
  • Царская свита
    CategoryUndeadНежить
    monster no drops or experience [1]
    King's Attendant
    SpectreN
    Tagssand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie
    Здоровье
    126%
    Сопротивление
    IconEnemyResistanceFire0 IconEnemyResistanceCold0 IconEnemyResistanceLightning0 IconEnemyResistanceChaos0
    Damage
    61%
    Меткость
    100%
    Attack Distance
    2 ~ 8
    Время атаки
    1.5 Second
    Damage Spread
    ±20%
    Опыт
    80%
    Model Size
    100%
    Type
    PerennialKingCorpseFriend
    Metadata
    PerennialKingCorpseFriend5
    Уровень
    68
    Здоровье
    9,774
    Damage
    142
    Урон от чар
    142
    Меткость
    2,502
    Время атаки
    1.5
    Опыт
    22,907
    Minion Life
    8,732
    Minion Damage
    591
    Minion Armour
    2,413
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
    Обычная атака
    Base Damage: 114—171
    Время атаки: 1.5 сек.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack
    PerennialKingCorpseEmerge
    Spell, Movement, AttackInPlace
    Время применения: 1 сек.
    action attack or cast time uses animation length [1]
    walk emerge extra distance [5]
    CGEPerennialKingCorpseGround
    Spell, Area, Damage, Triggerable, Duration, AreaSpell, AttackInPlace
    Время применения: 1 сек.
    active skill area of effect radius +% final [-50]
    base skill effect duration [10000]
    ground lightning art variation [1004]
    GSPerennialKingCorpseFriendExplode
    Triggerable, Spell, Damage, AttackInPlace
    Время применения: 1 сек.
    Наносит от 157.8 до 473.5 урона от молнии
    action attack or cast time uses animation length [1]
    is area damage [1]
    shock art variation [1001]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "Emerge"
    	basic_action = "ChangeToStance3"
    }
    
    StateMachine
    {
    	define_shared_state =
    	"
    		freedom;
    		invisible;
    	"
    }
    
    Positioned
    {
    	blocking = false
    }
    
    Functions
    {
    	set_leap_target = "SetTargetLocation( arg1 );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/PerennialKingStage2/PerennialKingCorpseFriend5"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "King's Attendant",
        life = 1.26,
        damage = 0.61,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 8,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "CGEPerennialKingCorpseGround",
            "GSPerennialKingCorpseFriendExplode",
            "PerennialKingCorpseEmerge",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["CGEPerennialKingCorpseGround"] = {
        name = "CGEPerennialKingCorpseGround",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Duration] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_area_of_effect_radius_+%_final",
            "base_skill_effect_duration",
            "ground_lightning_art_variation",
        },
        levels = {
            [1] = {-50, 10000, 1004, levelRequirement = 1, statInterpolation = {1, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSPerennialKingCorpseFriendExplode"] = {
        name = "GSPerennialKingCorpseFriendExplode",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "shock_art_variation",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.5, 1.5, 1001, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["PerennialKingCorpseEmerge"] = {
        name = "PerennialKingCorpseEmerge",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_extra_distance",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster no drops or experience [1]
    FamilyMonsterNoDropsOrExperience
    DomainsMonster (3)
    GenerationTypeУникальные (3)
    Req. level1
    Stats
  • monster no drops or experience 1 — 1 Global Unscalable Value
  • Царская свита
    CategoryUndeadНежить
    monster no drops or experience [1]
    King's Attendant
    SpectreN
    Tagssand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie
    Здоровье
    126%
    Сопротивление
    IconEnemyResistanceFire0 IconEnemyResistanceCold0 IconEnemyResistanceLightning0 IconEnemyResistanceChaos0
    Damage
    61%
    Меткость
    100%
    Attack Distance
    2 ~ 8
    Время атаки
    1.5 Second
    Damage Spread
    ±20%
    Опыт
    80%
    Model Size
    100%
    Type
    PerennialKingCorpseFriend
    Metadata
    PerennialKingCorpseFriend6
    Уровень
    68
    Здоровье
    9,774
    Damage
    142
    Урон от чар
    142
    Меткость
    2,502
    Время атаки
    1.5
    Опыт
    22,907
    Minion Life
    8,732
    Minion Damage
    591
    Minion Armour
    2,413
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
    Обычная атака
    Base Damage: 114—171
    Время атаки: 1.5 сек.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack
    PerennialKingCorpseEmerge
    Spell, Movement, AttackInPlace
    Время применения: 1 сек.
    action attack or cast time uses animation length [1]
    walk emerge extra distance [5]
    CGEPerennialKingCorpseGround
    Spell, Area, Damage, Triggerable, Duration, AreaSpell, AttackInPlace
    Время применения: 1 сек.
    active skill area of effect radius +% final [-50]
    base skill effect duration [10000]
    ground lightning art variation [1004]
    GSPerennialKingCorpseFriendExplode
    Triggerable, Spell, Damage, AttackInPlace
    Время применения: 1 сек.
    Наносит от 157.8 до 473.5 урона от молнии
    action attack or cast time uses animation length [1]
    is area damage [1]
    shock art variation [1001]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "Emerge"
    	basic_action = "ChangeToStance3"
    }
    
    StateMachine
    {
    	define_shared_state =
    	"
    		freedom;
    		invisible;
    	"
    }
    
    Positioned
    {
    	blocking = false
    }
    
    Functions
    {
    	set_leap_target = "SetTargetLocation( arg1 );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/PerennialKingStage2/PerennialKingCorpseFriend6"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "King's Attendant",
        life = 1.26,
        damage = 0.61,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 8,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "CGEPerennialKingCorpseGround",
            "GSPerennialKingCorpseFriendExplode",
            "PerennialKingCorpseEmerge",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["CGEPerennialKingCorpseGround"] = {
        name = "CGEPerennialKingCorpseGround",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Duration] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_area_of_effect_radius_+%_final",
            "base_skill_effect_duration",
            "ground_lightning_art_variation",
        },
        levels = {
            [1] = {-50, 10000, 1004, levelRequirement = 1, statInterpolation = {1, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSPerennialKingCorpseFriendExplode"] = {
        name = "GSPerennialKingCorpseFriendExplode",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "shock_art_variation",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.5, 1.5, 1001, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["PerennialKingCorpseEmerge"] = {
        name = "PerennialKingCorpseEmerge",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_extra_distance",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster no drops or experience [1]
    FamilyMonsterNoDropsOrExperience
    DomainsMonster (3)
    GenerationTypeУникальные (3)
    Req. level1
    Stats
  • monster no drops or experience 1 — 1 Global Unscalable Value
  • Царская свита
    CategoryUndeadНежить
    monster no drops or experience [1]
    King's Attendant
    SpectreN
    Tagssand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie
    Здоровье
    126%
    Сопротивление
    IconEnemyResistanceFire0 IconEnemyResistanceCold0 IconEnemyResistanceLightning0 IconEnemyResistanceChaos0
    Damage
    61%
    Меткость
    100%
    Attack Distance
    2 ~ 8
    Время атаки
    1.5 Second
    Damage Spread
    ±20%
    Опыт
    80%
    Model Size
    100%
    Type
    PerennialKingCorpseFriend
    Metadata
    PerennialKingCorpseFriend7
    Уровень
    68
    Здоровье
    9,774
    Damage
    142
    Урон от чар
    142
    Меткость
    2,502
    Время атаки
    1.5
    Опыт
    22,907
    Minion Life
    8,732
    Minion Damage
    591
    Minion Armour
    2,413
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
    Обычная атака
    Base Damage: 114—171
    Время атаки: 1.5 сек.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack
    PerennialKingCorpseEmerge
    Spell, Movement, AttackInPlace
    Время применения: 1 сек.
    action attack or cast time uses animation length [1]
    walk emerge extra distance [5]
    CGEPerennialKingCorpseGround
    Spell, Area, Damage, Triggerable, Duration, AreaSpell, AttackInPlace
    Время применения: 1 сек.
    active skill area of effect radius +% final [-50]
    base skill effect duration [10000]
    ground lightning art variation [1004]
    GSPerennialKingCorpseFriendExplode
    Triggerable, Spell, Damage, AttackInPlace
    Время применения: 1 сек.
    Наносит от 157.8 до 473.5 урона от молнии
    action attack or cast time uses animation length [1]
    is area damage [1]
    shock art variation [1001]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "Emerge"
    	basic_action = "ChangeToStance3"
    }
    
    StateMachine
    {
    	define_shared_state =
    	"
    		freedom;
    		invisible;
    	"
    }
    
    Positioned
    {
    	blocking = false
    }
    
    Functions
    {
    	set_leap_target = "SetTargetLocation( arg1 );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/PerennialKingStage2/PerennialKingCorpseFriend7"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "King's Attendant",
        life = 1.26,
        damage = 0.61,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 8,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "CGEPerennialKingCorpseGround",
            "GSPerennialKingCorpseFriendExplode",
            "PerennialKingCorpseEmerge",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["CGEPerennialKingCorpseGround"] = {
        name = "CGEPerennialKingCorpseGround",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Duration] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_area_of_effect_radius_+%_final",
            "base_skill_effect_duration",
            "ground_lightning_art_variation",
        },
        levels = {
            [1] = {-50, 10000, 1004, levelRequirement = 1, statInterpolation = {1, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSPerennialKingCorpseFriendExplode"] = {
        name = "GSPerennialKingCorpseFriendExplode",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "shock_art_variation",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.5, 1.5, 1001, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["PerennialKingCorpseEmerge"] = {
        name = "PerennialKingCorpseEmerge",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_extra_distance",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster no drops or experience [1]
    FamilyMonsterNoDropsOrExperience
    DomainsMonster (3)
    GenerationTypeУникальные (3)
    Req. level1
    Stats
  • monster no drops or experience 1 — 1 Global Unscalable Value
  • Царская свита
    CategoryUndeadНежить
    monster no drops or experience [1]
    King's Attendant
    SpectreN
    Tagssand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie
    Здоровье
    126%
    Сопротивление
    IconEnemyResistanceFire0 IconEnemyResistanceCold0 IconEnemyResistanceLightning0 IconEnemyResistanceChaos0
    Damage
    61%
    Меткость
    100%
    Attack Distance
    2 ~ 8
    Время атаки
    1.5 Second
    Damage Spread
    ±20%
    Опыт
    80%
    Model Size
    100%
    Type
    PerennialKingCorpseFriend
    Metadata
    PerennialKingCorpseFriend8
    Уровень
    68
    Здоровье
    9,774
    Damage
    142
    Урон от чар
    142
    Меткость
    2,502
    Время атаки
    1.5
    Опыт
    22,907
    Minion Life
    8,732
    Minion Damage
    591
    Minion Armour
    2,413
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
    Обычная атака
    Base Damage: 114—171
    Время атаки: 1.5 сек.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack
    PerennialKingCorpseEmerge
    Spell, Movement, AttackInPlace
    Время применения: 1 сек.
    action attack or cast time uses animation length [1]
    walk emerge extra distance [5]
    CGEPerennialKingCorpseGround
    Spell, Area, Damage, Triggerable, Duration, AreaSpell, AttackInPlace
    Время применения: 1 сек.
    active skill area of effect radius +% final [-50]
    base skill effect duration [10000]
    ground lightning art variation [1004]
    GSPerennialKingCorpseFriendExplode
    Triggerable, Spell, Damage, AttackInPlace
    Время применения: 1 сек.
    Наносит от 157.8 до 473.5 урона от молнии
    action attack or cast time uses animation length [1]
    is area damage [1]
    shock art variation [1001]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "Emerge"
    	basic_action = "ChangeToStance3"
    }
    
    StateMachine
    {
    	define_shared_state =
    	"
    		freedom;
    		invisible;
    	"
    }
    
    Positioned
    {
    	blocking = false
    }
    
    Functions
    {
    	set_leap_target = "SetTargetLocation( arg1 );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/PerennialKingStage2/PerennialKingCorpseFriend8"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "King's Attendant",
        life = 1.26,
        damage = 0.61,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 8,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "CGEPerennialKingCorpseGround",
            "GSPerennialKingCorpseFriendExplode",
            "PerennialKingCorpseEmerge",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["CGEPerennialKingCorpseGround"] = {
        name = "CGEPerennialKingCorpseGround",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Duration] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_area_of_effect_radius_+%_final",
            "base_skill_effect_duration",
            "ground_lightning_art_variation",
        },
        levels = {
            [1] = {-50, 10000, 1004, levelRequirement = 1, statInterpolation = {1, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSPerennialKingCorpseFriendExplode"] = {
        name = "GSPerennialKingCorpseFriendExplode",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "shock_art_variation",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.5, 1.5, 1001, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["PerennialKingCorpseEmerge"] = {
        name = "PerennialKingCorpseEmerge",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_extra_distance",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster no drops or experience [1]
    FamilyMonsterNoDropsOrExperience
    DomainsMonster (3)
    GenerationTypeУникальные (3)
    Req. level1
    Stats
  • monster no drops or experience 1 — 1 Global Unscalable Value
  • Царская свита
    CategoryUndeadНежить
    monster no drops or experience [1]
    King's Attendant
    SpectreN
    Tagssand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie
    Здоровье
    126%
    Сопротивление
    IconEnemyResistanceFire0 IconEnemyResistanceCold0 IconEnemyResistanceLightning0 IconEnemyResistanceChaos0
    Damage
    61%
    Меткость
    100%
    Attack Distance
    2 ~ 8
    Время атаки
    1.5 Second
    Damage Spread
    ±20%
    Опыт
    80%
    Model Size
    100%
    Type
    PerennialKingCorpseFriend
    Metadata
    PerennialKingCorpseFriend9
    Уровень
    68
    Здоровье
    9,774
    Damage
    142
    Урон от чар
    142
    Меткость
    2,502
    Время атаки
    1.5
    Опыт
    22,907
    Minion Life
    8,732
    Minion Damage
    591
    Minion Armour
    2,413
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
    Обычная атака
    Base Damage: 114—171
    Время атаки: 1.5 сек.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack
    PerennialKingCorpseEmerge
    Spell, Movement, AttackInPlace
    Время применения: 1 сек.
    action attack or cast time uses animation length [1]
    walk emerge extra distance [5]
    CGEPerennialKingCorpseGround
    Spell, Area, Damage, Triggerable, Duration, AreaSpell, AttackInPlace
    Время применения: 1 сек.
    active skill area of effect radius +% final [-50]
    base skill effect duration [10000]
    ground lightning art variation [1004]
    GSPerennialKingCorpseFriendExplode
    Triggerable, Spell, Damage, AttackInPlace
    Время применения: 1 сек.
    Наносит от 157.8 до 473.5 урона от молнии
    action attack or cast time uses animation length [1]
    is area damage [1]
    shock art variation [1001]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "Emerge"
    	basic_action = "ChangeToStance3"
    }
    
    StateMachine
    {
    	define_shared_state =
    	"
    		freedom;
    		invisible;
    	"
    }
    
    Positioned
    {
    	blocking = false
    }
    
    Functions
    {
    	set_leap_target = "SetTargetLocation( arg1 );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/PerennialKingStage2/PerennialKingCorpseFriend9"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "King's Attendant",
        life = 1.26,
        damage = 0.61,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 8,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "CGEPerennialKingCorpseGround",
            "GSPerennialKingCorpseFriendExplode",
            "PerennialKingCorpseEmerge",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["CGEPerennialKingCorpseGround"] = {
        name = "CGEPerennialKingCorpseGround",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Duration] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_area_of_effect_radius_+%_final",
            "base_skill_effect_duration",
            "ground_lightning_art_variation",
        },
        levels = {
            [1] = {-50, 10000, 1004, levelRequirement = 1, statInterpolation = {1, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSPerennialKingCorpseFriendExplode"] = {
        name = "GSPerennialKingCorpseFriendExplode",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "shock_art_variation",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.5, 1.5, 1001, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["PerennialKingCorpseEmerge"] = {
        name = "PerennialKingCorpseEmerge",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_extra_distance",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster no drops or experience [1]
    FamilyMonsterNoDropsOrExperience
    DomainsMonster (3)
    GenerationTypeУникальные (3)
    Req. level1
    Stats
  • monster no drops or experience 1 — 1 Global Unscalable Value
  • Царская свита
    CategoryUndeadНежить
    monster no drops or experience [1]
    King's Attendant
    SpectreN
    Tagssand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie
    Здоровье
    126%
    Сопротивление
    IconEnemyResistanceFire0 IconEnemyResistanceCold0 IconEnemyResistanceLightning0 IconEnemyResistanceChaos0
    Damage
    61%
    Меткость
    100%
    Attack Distance
    2 ~ 8
    Время атаки
    1.5 Second
    Damage Spread
    ±20%
    Опыт
    80%
    Model Size
    100%
    Type
    PerennialKingCorpseFriend
    Metadata
    PerennialKingCorpseFriend10__
    Уровень
    68
    Здоровье
    9,774
    Damage
    142
    Урон от чар
    142
    Меткость
    2,502
    Время атаки
    1.5
    Опыт
    22,907
    Minion Life
    8,732
    Minion Damage
    591
    Minion Armour
    2,413
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
    Обычная атака
    Base Damage: 114—171
    Время атаки: 1.5 сек.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack
    PerennialKingCorpseEmerge
    Spell, Movement, AttackInPlace
    Время применения: 1 сек.
    action attack or cast time uses animation length [1]
    walk emerge extra distance [5]
    CGEPerennialKingCorpseGround
    Spell, Area, Damage, Triggerable, Duration, AreaSpell, AttackInPlace
    Время применения: 1 сек.
    active skill area of effect radius +% final [-50]
    base skill effect duration [10000]
    ground lightning art variation [1004]
    GSPerennialKingCorpseFriendExplode
    Triggerable, Spell, Damage, AttackInPlace
    Время применения: 1 сек.
    Наносит от 157.8 до 473.5 урона от молнии
    action attack or cast time uses animation length [1]
    is area damage [1]
    shock art variation [1001]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "Emerge"
    	basic_action = "ChangeToStance3"
    }
    
    StateMachine
    {
    	define_shared_state =
    	"
    		freedom;
    		invisible;
    	"
    }
    
    Positioned
    {
    	blocking = false
    }
    
    Functions
    {
    	set_leap_target = "SetTargetLocation( arg1 );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/PerennialKingStage2/PerennialKingCorpseFriend10__"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "King's Attendant",
        life = 1.26,
        damage = 0.61,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 8,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "CGEPerennialKingCorpseGround",
            "GSPerennialKingCorpseFriendExplode",
            "PerennialKingCorpseEmerge",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["CGEPerennialKingCorpseGround"] = {
        name = "CGEPerennialKingCorpseGround",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Duration] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_area_of_effect_radius_+%_final",
            "base_skill_effect_duration",
            "ground_lightning_art_variation",
        },
        levels = {
            [1] = {-50, 10000, 1004, levelRequirement = 1, statInterpolation = {1, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSPerennialKingCorpseFriendExplode"] = {
        name = "GSPerennialKingCorpseFriendExplode",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "shock_art_variation",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.5, 1.5, 1001, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["PerennialKingCorpseEmerge"] = {
        name = "PerennialKingCorpseEmerge",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_extra_distance",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster no drops or experience [1]
    FamilyMonsterNoDropsOrExperience
    DomainsMonster (3)
    GenerationTypeУникальные (3)
    Req. level1
    Stats
  • monster no drops or experience 1 — 1 Global Unscalable Value
  • Царская свита
    CategoryUndeadНежить
    monster no drops or experience [1]
    King's Attendant
    SpectreN
    Tagssand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie
    Здоровье
    126%
    Сопротивление
    IconEnemyResistanceFire0 IconEnemyResistanceCold0 IconEnemyResistanceLightning0 IconEnemyResistanceChaos0
    Damage
    61%
    Меткость
    100%
    Attack Distance
    2 ~ 8
    Время атаки
    1.5 Second
    Damage Spread
    ±20%
    Опыт
    80%
    Model Size
    100%
    Type
    PerennialKingCorpseFriend
    Metadata
    PerennialKingCorpseFriend11
    Уровень
    68
    Здоровье
    9,774
    Damage
    142
    Урон от чар
    142
    Меткость
    2,502
    Время атаки
    1.5
    Опыт
    22,907
    Minion Life
    8,732
    Minion Damage
    591
    Minion Armour
    2,413
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
    Обычная атака
    Base Damage: 114—171
    Время атаки: 1.5 сек.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack
    PerennialKingCorpseEmerge
    Spell, Movement, AttackInPlace
    Время применения: 1 сек.
    action attack or cast time uses animation length [1]
    walk emerge extra distance [5]
    CGEPerennialKingCorpseGround
    Spell, Area, Damage, Triggerable, Duration, AreaSpell, AttackInPlace
    Время применения: 1 сек.
    active skill area of effect radius +% final [-50]
    base skill effect duration [10000]
    ground lightning art variation [1004]
    GSPerennialKingCorpseFriendExplode
    Triggerable, Spell, Damage, AttackInPlace
    Время применения: 1 сек.
    Наносит от 157.8 до 473.5 урона от молнии
    action attack or cast time uses animation length [1]
    is area damage [1]
    shock art variation [1001]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "Emerge"
    	basic_action = "ChangeToStance3"
    }
    
    StateMachine
    {
    	define_shared_state =
    	"
    		freedom;
    		invisible;
    	"
    }
    
    Positioned
    {
    	blocking = false
    }
    
    Functions
    {
    	set_leap_target = "SetTargetLocation( arg1 );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/PerennialKingStage2/PerennialKingCorpseFriend11"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "King's Attendant",
        life = 1.26,
        damage = 0.61,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 8,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "CGEPerennialKingCorpseGround",
            "GSPerennialKingCorpseFriendExplode",
            "PerennialKingCorpseEmerge",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["CGEPerennialKingCorpseGround"] = {
        name = "CGEPerennialKingCorpseGround",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Duration] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_area_of_effect_radius_+%_final",
            "base_skill_effect_duration",
            "ground_lightning_art_variation",
        },
        levels = {
            [1] = {-50, 10000, 1004, levelRequirement = 1, statInterpolation = {1, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSPerennialKingCorpseFriendExplode"] = {
        name = "GSPerennialKingCorpseFriendExplode",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "shock_art_variation",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.5, 1.5, 1001, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["PerennialKingCorpseEmerge"] = {
        name = "PerennialKingCorpseEmerge",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_extra_distance",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster no drops or experience [1]
    FamilyMonsterNoDropsOrExperience
    DomainsMonster (3)
    GenerationTypeУникальные (3)
    Req. level1
    Stats
  • monster no drops or experience 1 — 1 Global Unscalable Value
  • Царская свита
    CategoryUndeadНежить
    monster no drops or experience [1]
    King's Attendant
    SpectreN
    Tagssand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie
    Здоровье
    126%
    Сопротивление
    IconEnemyResistanceFire0 IconEnemyResistanceCold0 IconEnemyResistanceLightning0 IconEnemyResistanceChaos0
    Damage
    61%
    Меткость
    100%
    Attack Distance
    2 ~ 8
    Время атаки
    1.5 Second
    Damage Spread
    ±20%
    Опыт
    80%
    Model Size
    100%
    Type
    PerennialKingCorpseFriend
    Metadata
    PerennialKingCorpseFriend12
    Уровень
    68
    Здоровье
    9,774
    Damage
    142
    Урон от чар
    142
    Меткость
    2,502
    Время атаки
    1.5
    Опыт
    22,907
    Minion Life
    8,732
    Minion Damage
    591
    Minion Armour
    2,413
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
    Обычная атака
    Base Damage: 114—171
    Время атаки: 1.5 сек.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack
    PerennialKingCorpseEmerge
    Spell, Movement, AttackInPlace
    Время применения: 1 сек.
    action attack or cast time uses animation length [1]
    walk emerge extra distance [5]
    CGEPerennialKingCorpseGround
    Spell, Area, Damage, Triggerable, Duration, AreaSpell, AttackInPlace
    Время применения: 1 сек.
    active skill area of effect radius +% final [-50]
    base skill effect duration [10000]
    ground lightning art variation [1004]
    GSPerennialKingCorpseFriendExplode
    Triggerable, Spell, Damage, AttackInPlace
    Время применения: 1 сек.
    Наносит от 157.8 до 473.5 урона от молнии
    action attack or cast time uses animation length [1]
    is area damage [1]
    shock art variation [1001]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "Emerge"
    	basic_action = "ChangeToStance3"
    }
    
    StateMachine
    {
    	define_shared_state =
    	"
    		freedom;
    		invisible;
    	"
    }
    
    Positioned
    {
    	blocking = false
    }
    
    Functions
    {
    	set_leap_target = "SetTargetLocation( arg1 );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/PerennialKingStage2/PerennialKingCorpseFriend12"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "King's Attendant",
        life = 1.26,
        damage = 0.61,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 8,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "CGEPerennialKingCorpseGround",
            "GSPerennialKingCorpseFriendExplode",
            "PerennialKingCorpseEmerge",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["CGEPerennialKingCorpseGround"] = {
        name = "CGEPerennialKingCorpseGround",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Duration] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_area_of_effect_radius_+%_final",
            "base_skill_effect_duration",
            "ground_lightning_art_variation",
        },
        levels = {
            [1] = {-50, 10000, 1004, levelRequirement = 1, statInterpolation = {1, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSPerennialKingCorpseFriendExplode"] = {
        name = "GSPerennialKingCorpseFriendExplode",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "shock_art_variation",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.5, 1.5, 1001, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["PerennialKingCorpseEmerge"] = {
        name = "PerennialKingCorpseEmerge",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_extra_distance",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster no drops or experience [1]
    FamilyMonsterNoDropsOrExperience
    DomainsMonster (3)
    GenerationTypeУникальные (3)
    Req. level1
    Stats
  • monster no drops or experience 1 — 1 Global Unscalable Value
  • Царская свита
    CategoryUndeadНежить
    monster no drops or experience [1]
    King's Attendant
    SpectreN
    Tagssand_blood, Unarmed_onhit_audio, undead, very_slow_movement, zombie
    Здоровье
    126%
    Сопротивление
    IconEnemyResistanceFire0 IconEnemyResistanceCold0 IconEnemyResistanceLightning0 IconEnemyResistanceChaos0
    Damage
    61%
    Меткость
    100%
    Attack Distance
    2 ~ 8
    Время атаки
    1.5 Second
    Damage Spread
    ±20%
    Опыт
    80%
    Model Size
    100%
    Type
    PerennialKingCorpseFriend
    Metadata
    PerennialKingCorpseFriend13
    Уровень
    68
    Здоровье
    9,774
    Damage
    142
    Урон от чар
    142
    Меткость
    2,502
    Время атаки
    1.5
    Опыт
    22,907
    Minion Life
    8,732
    Minion Damage
    591
    Minion Armour
    2,413
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
    Обычная атака
    Base Damage: 114—171
    Время атаки: 1.5 сек.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack
    PerennialKingCorpseEmerge
    Spell, Movement, AttackInPlace
    Время применения: 1 сек.
    action attack or cast time uses animation length [1]
    walk emerge extra distance [5]
    CGEPerennialKingCorpseGround
    Spell, Area, Damage, Triggerable, Duration, AreaSpell, AttackInPlace
    Время применения: 1 сек.
    active skill area of effect radius +% final [-50]
    base skill effect duration [10000]
    ground lightning art variation [1004]
    GSPerennialKingCorpseFriendExplode
    Triggerable, Spell, Damage, AttackInPlace
    Время применения: 1 сек.
    Наносит от 157.8 до 473.5 урона от молнии
    action attack or cast time uses animation length [1]
    is area damage [1]
    shock art variation [1001]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "Emerge"
    	basic_action = "ChangeToStance3"
    }
    
    StateMachine
    {
    	define_shared_state =
    	"
    		freedom;
    		invisible;
    	"
    }
    
    Positioned
    {
    	blocking = false
    }
    
    Functions
    {
    	set_leap_target = "SetTargetLocation( arg1 );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/PerennialKingStage2/PerennialKingCorpseFriend13"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "King's Attendant",
        life = 1.26,
        damage = 0.61,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 8,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "CGEPerennialKingCorpseGround",
            "GSPerennialKingCorpseFriendExplode",
            "PerennialKingCorpseEmerge",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["CGEPerennialKingCorpseGround"] = {
        name = "CGEPerennialKingCorpseGround",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Duration] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_area_of_effect_radius_+%_final",
            "base_skill_effect_duration",
            "ground_lightning_art_variation",
        },
        levels = {
            [1] = {-50, 10000, 1004, levelRequirement = 1, statInterpolation = {1, 1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSPerennialKingCorpseFriendExplode"] = {
        name = "GSPerennialKingCorpseFriendExplode",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "shock_art_variation",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.5, 1.5, 1001, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["PerennialKingCorpseEmerge"] = {
        name = "PerennialKingCorpseEmerge",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_extra_distance",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster no drops or experience [1]
    FamilyMonsterNoDropsOrExperience
    DomainsMonster (3)
    GenerationTypeУникальные (3)
    Req. level1
    Stats
  • monster no drops or experience 1 — 1 Global Unscalable Value
  • Edit

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