Морской вояка
Man o' War
Spectre | Y |
---|---|
Area | Изгой |
Tags | not_dex, not_str, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, water |
Packs |
Здоровье
175%
Energy Shield From Life
10%
Сопротивление




Damage
175%
Меткость
100%
Критические попадания Chance
5%
Бонус к критическому урону
+30%
Attack Distance
4 ~ 14
Время атаки
1.5 Second
Damage Spread
±20%
Опыт
175%
Model Size
100%
Type
ManoWar
Metadata
ManoWar
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Выбрать Уровень монстров
Уровень
65
Здоровье
10,258
2,023
440
1,140
Damage
372
Урон от чар
372
Меткость
1,974
Время атаки
1.5
Опыт
37,637
Minion Life
9,894
Minion Energy Shield
1,099
Minion Damage
1,451
Minion Armour
2,023
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Обычная атака
Base Damage: 297–446
Шанс крит. попадания: 5%
Время атаки: 1.5 сек.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

GSJellyfishLightningTendrils
Triggerable, Spell, Damage
Время применения: 0.83 сек.
action attack or cast time uses animation length [1]
is area damage [1]
spell maximum action distance +% [-80]
TBJellyfishLightningTendrilsLeft
Spell, Triggerable, Attack, Damage
Base Damage: 297–446
Шанс крит. попадания: 5%
Время применения: 1 сек.
Время атаки: 1.5 сек.
Наносит от до урона от молнии
На 10% больше шанса наложения шока
GTJellyfishLightningTendrilsLeft
Triggerable
action attack or cast time uses animation length [1]
GTJellyfishLightningTendrilsRight
Triggerable
action attack or cast time uses animation length [1]
TBJellyfishLightningTendrilsRight
Spell, Triggerable, Attack, Damage
Base Damage: 297–446
Шанс крит. попадания: 5%
Время применения: 1 сек.
Время атаки: 1.5 сек.
Наносит от до урона от молнии
На 10% больше шанса наложения шока
GSJellyfishLightningTendrilsLeft
Triggerable, Spell, Damage
Время применения: 0.83 сек.
action attack or cast time uses animation length [1]
is area damage [1]
spell maximum action distance +% [-80]
Object Type
version 2 extends "Metadata/Monsters/Monster" Stats { how_stunning = 75 set_base_heavy_stun_duration_ms = 2250 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Life { on_spawned_alive = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/ManOWar/epks/bodyfx/bodyfx.epk' );" on_spawned_dead = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/ManOWar/epks/death_desaturate_dead.epk' );" on_death = " RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/ManOWar/epks/bodyfx/bodyfx.epk' ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/ManOWar/epks/death_desaturate.epk' ); " } Preload { preload_epk = "Metadata/Effects/Spells/monsters_effects/Act4_FOUR/ManOWar/epks/bodyfx/bodyfx.epk" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/ManOWar/ManoWar"] = { name = "Man o' War", life = 1.75, energyShield = 0.1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.75, damageSpread = 0.2, attackTime = 1.5, attackRange = 14, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "GSJellyfishLightningTendrils", "GSJellyfishLightningTendrilsLeft", "TBJellyfishLightningTendrilsLeft", "TBJellyfishLightningTendrilsRight", "GTJellyfishLightningTendrilsLeft", "GTJellyfishLightningTendrilsRight", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSJellyfishLightningTendrils"] = { name = "GSJellyfishLightningTendrils", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 0.83, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-80, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSJellyfishLightningTendrilsLeft"] = { name = "GSJellyfishLightningTendrilsLeft", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 0.83, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-80, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TBJellyfishLightningTendrilsLeft"] = { name = "TBJellyfishLightningTendrilsLeft", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, [SkillType.Attack] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "active_skill_shock_chance_+%_final", }, levels = { [1] = {0.5, 1.5, 10, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TBJellyfishLightningTendrilsRight"] = { name = "TBJellyfishLightningTendrilsRight", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, [SkillType.Attack] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "active_skill_shock_chance_+%_final", }, levels = { [1] = {0.5, 1.5, 10, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTJellyfishLightningTendrilsLeft"] = { name = "GTJellyfishLightningTendrilsLeft", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTJellyfishLightningTendrilsRight"] = { name = "GTJellyfishLightningTendrilsRight", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.