Homem da Guerra
Man o' War
Spectre | Y |
---|---|
Area | Náufrago |
Tags | not_dex, not_str, skeleton, Unarmed_onhit_audio, undead, very_slow_movement, water |
Packs |
Vida
175%
Energy Shield From Life
10%
Resistência




Damage
175%
Precisão
100%
Acertos Críticos Chance
5%
Bônus de Dano Crítico
+30%
Attack Distance
4 ~ 14
Tempo de Ataque
1.5 Second
Damage Spread
±20%
Experiência
175%
Model Size
100%
Type
ManoWar
Metadata
ManoWar
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Selecionar Nível dos Monstros
Nível
65
Vida
10,258
2,023
440
1,140
Damage
372
Dano Mágico
372
Precisão
1,974
Tempo de Ataque
1.5
Experiência
37,637
Minion Life
9,894
Minion Energy Shield
1,099
Minion Damage
1,451
Minion Armour
2,023
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Ataque Básico
Base Damage: 297–446
Chance de Acerto Crítico: 5%
Tempo de Ataque: 1.5 seg
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

GSJellyfishLightningTendrils
Triggerable, Spell, Damage
Tempo de Conjuração: 0.83 seg
action attack or cast time uses animation length [1]
is area damage [1]
spell maximum action distance +% [-80]
TBJellyfishLightningTendrilsLeft
Spell, Triggerable, Attack, Damage
Base Damage: 297–446
Chance de Acerto Crítico: 5%
Tempo de Conjuração: 1 seg
Tempo de Ataque: 1.5 seg
Causa a de Dano de Raio
10% mais chance de Eletrizar inimigos
GTJellyfishLightningTendrilsLeft
Triggerable
action attack or cast time uses animation length [1]
GTJellyfishLightningTendrilsRight
Triggerable
action attack or cast time uses animation length [1]
TBJellyfishLightningTendrilsRight
Spell, Triggerable, Attack, Damage
Base Damage: 297–446
Chance de Acerto Crítico: 5%
Tempo de Conjuração: 1 seg
Tempo de Ataque: 1.5 seg
Causa a de Dano de Raio
10% mais chance de Eletrizar inimigos
GSJellyfishLightningTendrilsLeft
Triggerable, Spell, Damage
Tempo de Conjuração: 0.83 seg
action attack or cast time uses animation length [1]
is area damage [1]
spell maximum action distance +% [-80]
Object Type
version 2 extends "Metadata/Monsters/Monster" Stats { how_stunning = 75 set_base_heavy_stun_duration_ms = 2250 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Life { on_spawned_alive = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/ManOWar/epks/bodyfx/bodyfx.epk' );" on_spawned_dead = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/ManOWar/epks/death_desaturate_dead.epk' );" on_death = " RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/ManOWar/epks/bodyfx/bodyfx.epk' ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/ManOWar/epks/death_desaturate.epk' ); " } Preload { preload_epk = "Metadata/Effects/Spells/monsters_effects/Act4_FOUR/ManOWar/epks/bodyfx/bodyfx.epk" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/ManOWar/ManoWar"] = { name = "Man o' War", life = 1.75, energyShield = 0.1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.75, damageSpread = 0.2, attackTime = 1.5, attackRange = 14, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "GSJellyfishLightningTendrils", "GSJellyfishLightningTendrilsLeft", "TBJellyfishLightningTendrilsLeft", "TBJellyfishLightningTendrilsRight", "GTJellyfishLightningTendrilsLeft", "GTJellyfishLightningTendrilsRight", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSJellyfishLightningTendrils"] = { name = "GSJellyfishLightningTendrils", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 0.83, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-80, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSJellyfishLightningTendrilsLeft"] = { name = "GSJellyfishLightningTendrilsLeft", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 0.83, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-80, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TBJellyfishLightningTendrilsLeft"] = { name = "TBJellyfishLightningTendrilsLeft", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, [SkillType.Attack] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "active_skill_shock_chance_+%_final", }, levels = { [1] = {0.5, 1.5, 10, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TBJellyfishLightningTendrilsRight"] = { name = "TBJellyfishLightningTendrilsRight", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, [SkillType.Attack] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "active_skill_shock_chance_+%_final", }, levels = { [1] = {0.5, 1.5, 10, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTJellyfishLightningTendrilsLeft"] = { name = "GTJellyfishLightningTendrilsLeft", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTJellyfishLightningTendrilsRight"] = { name = "GTJellyfishLightningTendrilsRight", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.