Рунный рыцарь


expedition_monster
Runed Knight
Spectre | Y |
---|---|
Tags | Чародейский, fast_movement, fire_affinity, has_staff, has_two_handed_melee, humanoid, lightning_affinity, metal_armour, not_dex, not_int, puncturing_weapon, ranged, Stab_onhit_audio, undead, ward_armour |
Packs |
Здоровье
160%
+40%
Сопротивление




Damage
160%
Меткость
100%
Критические попадания Chance
5%
Attack Distance
5 ~ 18
Время атаки
1.32 Second
Damage Spread
±20%
Опыт
160%
Model Size
120%
Type
ExpeditionArmourCaster
Metadata
ExpeditionArmourCaster
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
12,411
3,378
708
Damage
373
Урон от чар
373
Меткость
2,464
Время атаки
1.32
Опыт
45,814
Minion Life
11,088
Minion Damage
1,550
Minion Armour
5,309
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MPSArmourCasterBasic
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Шанс крит. попадания: 5%
Время применения: 1.17 сек.
base is projectile [1]
disable visual hit effect [1]
distribute projectiles over contact points [1]
ignite art variation [3]
monster projectile variation [197]
projectile uses contact position [1]
spell maximum action distance +% [-30]
use scaled contact offset [1]

ExpeditionGroundLaser
Spell, Damage, Triggerable
Шанс крит. попадания: 5%
Время применения: 2 сек.
Перезарядка: 2 сек.
Ваши удары не могут оглушать врагов
disable visual hit effect [1]
ignite art variation [3]
is area damage [1]
spell maximum action distance +% [-65]
EASArmourCasterSpawnVolatiles
Перезарядка: 15 сек.
SOArmourCasterSpawnVolatiles
Triggerable
GTArmourCasterSpawnVolatiles
Triggerable
EGArmourCasterActivateVolatiles
Triggerable
GSArmourCasterVolatileExplode
Triggerable, Spell, Damage
Шанс крит. попадания: 5%
Время применения: 1 сек.
50% шанс ослепить врагов при нанесении удара
На 50% больше шанса наложения шока
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueExpeditionNew/ExpeditionMonsterFodderBase" Actor { on_start_SingleGroundLaser = "LockOrientation();" on_end_or_destroy_SingleGroundLaser = "UnlockOrientation();" } Animated { on_event_end_face = " this.projectile_target = GetLocation()+RotateLocation( [0, -50] ); SetTargetLocation( projectile_target ); this.projectile_target = null; " } Stats { set_base_heavy_stun_duration_ms = 2233 }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueExpeditionNew/ExpeditionMonsterFodderBase" Life { on_spawned_alive = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Expedition/general/armored_caster/EPKs/LightningStaff.epk' );" on_death = "RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Expedition/general/armored_caster/EPKs/LightningStaff.epk' );" } Actor { on_start_EmptyActionSpell = "SetStateTo( glowboost, 1 );" on_end_or_destroy_EmptyActionSpell = "SetStateTo( glowboost, 0 );" on_start_WalkEmerge = " HideAttachedMeshSegments(); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/olroth/EPKs/portal_Transition_caster.epk' ); " on_end_WalkEmerge = " RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/olroth/EPKs/portal_Transition_caster.epk' ); AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/olroth/EPKs/weapon_Transition.epk', 'Metadata/Monsters/LeagueExpeditionNew/VaalArmour/attachments/VaalArmourStaffHeld.ao' ); ShowAttachedMeshSegments(); Delay( 1, { RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/olroth/EPKs/weapon_Transition.epk', 'Metadata/Monsters/LeagueExpeditionNew/VaalArmour/attachments/VaalArmourStaffHeld.ao' ); } ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueExpeditionNew/VaalArmour/ExpeditionArmourCaster"] = { name = "Runed Knight", life = 1.6, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.6, damageSpread = 0.2, attackTime = 1.32, attackRange = 18, accuracy = 1, weaponType1 = "Staff", skillList = { "MPSArmourCasterBasic", "ExpeditionGroundLaser", "EASArmourCasterSpawnVolatiles", "SOArmourCasterSpawnVolatiles", "GTArmourCasterSpawnVolatiles", "EGArmourCasterActivateVolatiles", "GSArmourCasterVolatileExplode", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MPSArmourCasterBasic"] = { name = "MPSArmourCasterBasic", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.17, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "monster_projectile_variation", "spell_maximum_action_distance_+%", "ignite_art_variation", "base_number_of_projectiles", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "disable_visual_hit_effect", "distribute_projectiles_over_contact_points", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 197, -30, 3, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ExpeditionGroundLaser"] = { name = "ExpeditionGroundLaser", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "active_skill_ignite_effect_+%_final", "ignite_art_variation", "ignite_chance_+%", "spell_maximum_action_distance_+%", "is_area_damage", "cannot_stun", "disable_visual_hit_effect", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 50, 3, 10, -65, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 200, 3, 10, -65, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASArmourCasterSpawnVolatiles"] = { name = "EASArmourCasterSpawnVolatiles", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.2, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SOArmourCasterSpawnVolatiles"] = { name = "SOArmourCasterSpawnVolatiles", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTArmourCasterSpawnVolatiles"] = { name = "GTArmourCasterSpawnVolatiles", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EGArmourCasterActivateVolatiles"] = { name = "EGArmourCasterActivateVolatiles", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSArmourCasterVolatileExplode"] = { name = "GSArmourCasterVolatileExplode", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "global_chance_to_blind_on_hit_%", "active_skill_shock_chance_+%_final", "is_area_damage", }, levels = { [1] = {0.5, 1.5, 50, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
Family | MonsterTag |
---|---|
Domains | Monster (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Adds Tags | expedition_monster |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.