Runenritter


expedition_monster
Runed Knight
Spectre | Y |
---|---|
Tags | Zauberer, fast_movement, fire_affinity, has_staff, has_two_handed_melee, humanoid, lightning_affinity, metal_armour, not_dex, not_int, puncturing_weapon, ranged, Stab_onhit_audio, undead, ward_armour |
Packs |
Leben
160%
+40%
Widerstand




Damage
160%
Genauigkeit
100%
Kritische Treffer Chance
5%
Attack Distance
5 ~ 18
Angriffszeit
1.32 Second
Damage Spread
±20%
Erfahrung
160%
Model Size
120%
Type
ExpeditionArmourCaster
Metadata
ExpeditionArmourCaster
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
12,411
3,378
708
Damage
373
Zauberschaden
373
Genauigkeit
2,464
Angriffszeit
1.32
Erfahrung
45,814
Minion Life
11,088
Minion Damage
1,550
Minion Armour
5,309
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MPSArmourCasterBasic
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Zauberzeit: 1.17 Sek.
base is projectile [1]
disable visual hit effect [1]
distribute projectiles over contact points [1]
ignite art variation [3]
monster projectile variation [197]
projectile uses contact position [1]
spell maximum action distance +% [-30]
use scaled contact offset [1]

ExpeditionGroundLaser
Spell, Damage, Triggerable
Zauberzeit: 2 Sek.
Abklingzeit: 2 Sek.
Eure Treffer können Gegner nicht betäuben
disable visual hit effect [1]
ignite art variation [3]
is area damage [1]
spell maximum action distance +% [-65]
EASArmourCasterSpawnVolatiles
Abklingzeit: 15 Sek.
SOArmourCasterSpawnVolatiles
Triggerable
GTArmourCasterSpawnVolatiles
Triggerable
EGArmourCasterActivateVolatiles
Triggerable
Object Type
version 2 extends "Metadata/Monsters/LeagueExpeditionNew/ExpeditionMonsterFodderBase" Actor { on_start_SingleGroundLaser = "LockOrientation();" on_end_or_destroy_SingleGroundLaser = "UnlockOrientation();" } Animated { on_event_end_face = " this.projectile_target = GetLocation()+RotateLocation( [0, -50] ); SetTargetLocation( projectile_target ); this.projectile_target = null; " } Stats { set_base_heavy_stun_duration_ms = 2233 }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueExpeditionNew/ExpeditionMonsterFodderBase" Life { on_spawned_alive = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Expedition/general/armored_caster/EPKs/LightningStaff.epk' );" on_death = "RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Expedition/general/armored_caster/EPKs/LightningStaff.epk' );" } Actor { on_start_EmptyActionSpell = "SetStateTo( glowboost, 1 );" on_end_or_destroy_EmptyActionSpell = "SetStateTo( glowboost, 0 );" on_start_WalkEmerge = " HideAttachedMeshSegments(); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/olroth/EPKs/portal_Transition_caster.epk' ); " on_end_WalkEmerge = " RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/olroth/EPKs/portal_Transition_caster.epk' ); AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/olroth/EPKs/weapon_Transition.epk', 'Metadata/Monsters/LeagueExpeditionNew/VaalArmour/attachments/VaalArmourStaffHeld.ao' ); ShowAttachedMeshSegments(); Delay( 1, { RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/League_Expedition/boss/olroth/EPKs/weapon_Transition.epk', 'Metadata/Monsters/LeagueExpeditionNew/VaalArmour/attachments/VaalArmourStaffHeld.ao' ); } ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueExpeditionNew/VaalArmour/ExpeditionArmourCaster"] = { name = "Runed Knight", life = 1.6, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.6, damageSpread = 0.2, attackTime = 1.32, attackRange = 18, accuracy = 1, weaponType1 = "Staff", skillList = { "MPSArmourCasterBasic", "ExpeditionGroundLaser", "EASArmourCasterSpawnVolatiles", "SOArmourCasterSpawnVolatiles", "GTArmourCasterSpawnVolatiles", "EGArmourCasterActivateVolatiles", "GSArmourCasterVolatileExplode", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MPSArmourCasterBasic"] = { name = "MPSArmourCasterBasic", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.17, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "monster_projectile_variation", "spell_maximum_action_distance_+%", "ignite_art_variation", "base_number_of_projectiles", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "disable_visual_hit_effect", "distribute_projectiles_over_contact_points", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 197, -30, 3, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ExpeditionGroundLaser"] = { name = "ExpeditionGroundLaser", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "active_skill_ignite_effect_+%_final", "ignite_art_variation", "ignite_chance_+%", "spell_maximum_action_distance_+%", "is_area_damage", "cannot_stun", "disable_visual_hit_effect", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 50, 3, 10, -65, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 200, 3, 10, -65, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASArmourCasterSpawnVolatiles"] = { name = "EASArmourCasterSpawnVolatiles", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.2, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SOArmourCasterSpawnVolatiles"] = { name = "SOArmourCasterSpawnVolatiles", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTArmourCasterSpawnVolatiles"] = { name = "GTArmourCasterSpawnVolatiles", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EGArmourCasterActivateVolatiles"] = { name = "EGArmourCasterActivateVolatiles", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSArmourCasterVolatileExplode"] = { name = "GSArmourCasterVolatileExplode", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "global_chance_to_blind_on_hit_%", "active_skill_shock_chance_+%_final", "is_area_damage", }, levels = { [1] = {0.5, 1.5, 50, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
Family | MonsterTag |
---|---|
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Adds Tags | expedition_monster |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.