Chevalier runique
Runed Knight
| Spectre | |
|---|---|
| Area | Catacombes runiques, Catacombes perdues, Temple retiré |
| Tags | Lanceur de sorts, fast_movement, fire_affinity, has_staff, has_two_handed_melee, humanoid, lightning_affinity, metal_armour, not_dex, not_int, puncturing_weapon, ranged, Unarmed_onhit_audio, undead, ward_armour |
| Packs |
Vie
160%
+40%
Résistance
Damage
160%
Précision
100%
Touches critiques Chance
5%
Attack Distance
5 ~ 18
Temps d'attaque
1.32 Second
Damage Spread
±20%
Expérience
160%
Model Size
120%
Type
ExpeditionArmourCaster
Metadata
ExpeditionArmourCaster
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
65
Vie
10,488
2,832
Damage
340
Dégâts des sorts
340
Précision
2,228
Temps d'attaque
1.32
Expérience
34,411
Minion Life
10,051
Minion Damage
1,326
Minion Armour
4,451
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MPSArmourCasterBasic
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
Chances de Touche critique: 5%
Temps d'incantation: 1.17 sec.
Tire +1 Projectiles
base is projectile [1]
disable visual hit effect [1]
distribute projectiles over contact points [1]
ignite art variation [3]
monster projectile variation [197]
projectile uses contact position [1]
spell maximum action distance +% [-30]
use scaled contact offset [1]
ExpeditionGroundLaser
Spell, Damage, Triggerable, AttackInPlace
Chances de Touche critique: 5%
Temps d'incantation: 2 sec.
Temps de recharge: 2 sec.
disable visual hit effect [1]
ignite art variation [3]
is area damage [1]
spell maximum action distance +% [-65]
EASArmourCasterSpawnVolatiles
Spell
Temps d'incantation: 3.2 sec.
Temps de recharge: 15 sec.
SOArmourCasterSpawnVolatiles
Triggerable, AttackInPlace, Spell
Temps d'incantation: 1 sec.
GTArmourCasterSpawnVolatiles
Spell, Triggerable, AttackInPlace
Temps d'incantation: 1 sec.
EGArmourCasterActivateVolatiles
Triggerable
GSArmourCasterVolatileExplode
Triggerable, Spell, Damage, AttackInPlace
Chances de Touche critique: 5%
Temps d'incantation: 1 sec.
50% Davantage de chances d'Électrocuter
is area damage [1]
Object Type
version 2
extends "Metadata/Monsters/LeagueExpeditionNew/ExpeditionMonsterFodderBase"
Actor
{
on_start_SingleGroundLaser = "LockOrientation();"
on_end_or_destroy_SingleGroundLaser = "UnlockOrientation();"
}
Animated
{
on_event_end_face =
"
this.projectile_target = GetLocation()+RotateLocation( [0, -50] );
SetTargetLocation( projectile_target );
this.projectile_target = null;
"
}
Stats
{
set_base_heavy_stun_duration_ms = 2233
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueExpeditionNew/VaalArmour/ExpeditionArmourCaster"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Runed Knight",
life = 1.6,
damage = 1.6,
damageSpread = 0.2,
attackTime = 1.32,
attackRange = 18,
accuracy = 1,
weaponType1 = "Staff",
skillList = {
"MPSArmourCasterBasic",
"ExpeditionGroundLaser",
"EASArmourCasterSpawnVolatiles",
"SOArmourCasterSpawnVolatiles",
"GTArmourCasterSpawnVolatiles",
"EGArmourCasterActivateVolatiles",
"GSArmourCasterVolatileExplode",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MPSArmourCasterBasic"] = {
name = "MPSArmourCasterBasic",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.17,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"monster_projectile_variation",
"spell_maximum_action_distance_+%",
"ignite_art_variation",
"base_number_of_projectiles",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"disable_visual_hit_effect",
"distribute_projectiles_over_contact_points",
},
levels = {
[1] = {0.5, 1.5, 197, -30, 3, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["ExpeditionGroundLaser"] = {
name = "ExpeditionGroundLaser",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"ignite_art_variation",
"ignite_chance_+%",
"spell_maximum_action_distance_+%",
"is_area_damage",
"cannot_stun",
"disable_visual_hit_effect",
},
levels = {
[1] = {0.5, 1.5, 3, 10, -65, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
[2] = {0.5, 1.5, 3, 10, -65, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASArmourCasterSpawnVolatiles"] = {
name = "EASArmourCasterSpawnVolatiles",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3.2,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SOArmourCasterSpawnVolatiles"] = {
name = "SOArmourCasterSpawnVolatiles",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTArmourCasterSpawnVolatiles"] = {
name = "GTArmourCasterSpawnVolatiles",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EGArmourCasterActivateVolatiles"] = {
name = "EGArmourCasterActivateVolatiles",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSArmourCasterVolatileExplode"] = {
name = "GSArmourCasterVolatileExplode",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"global_chance_to_blind_on_hit_%",
"active_skill_shock_chance_+%_final",
"is_area_damage",
},
levels = {
[1] = {0.5, 1.5, 50, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.













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