Cavaleiro Rúnico
Runed Knight
| Spectre | |
|---|---|
| Area | Catacumbas Rúnicas, Catacumbas Perdidas, Templo Isolado |
| Tags | Conjurador, fast_movement, fire_affinity, has_staff, has_two_handed_melee, humanoid, lightning_affinity, metal_armour, not_dex, not_int, puncturing_weapon, ranged, Unarmed_onhit_audio, undead, ward_armour |
| Packs |
Vida
160%
+40%
Resistência
Damage
160%
Precisão
100%
Golpes Críticos Chance
5%
Attack Distance
5 ~ 18
Tempo de Ataque
1.32 Second
Damage Spread
±20%
Experiência
160%
Model Size
120%
Type
ExpeditionArmourCaster
Metadata
ExpeditionArmourCaster
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
65
Vida
10,488
2,832
663
Damage
340
Dano Mágico
340
Precisão
2,228
Tempo de Ataque
1.32
Experiência
34,411
Minion Life
10,051
Minion Damage
1,326
Minion Armour
4,451
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MPSArmourCasterBasic
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
Chance de Golpe Crítico: 5%
Tempo de Conjuração: 1.17 s
Dispara +1 projéteis
base is projectile [1]
disable visual hit effect [1]
distribute projectiles over contact points [1]
ignite art variation [3]
monster projectile variation [197]
projectile uses contact position [1]
spell maximum action distance +% [-30]
use scaled contact offset [1]
ExpeditionGroundLaser
Spell, Damage, Triggerable, AttackInPlace
Chance de Golpe Crítico: 5%
Tempo de Conjuração: 2 s
Tempo de Recarga: 2 s
disable visual hit effect [1]
ignite art variation [3]
is area damage [1]
spell maximum action distance +% [-65]
EASArmourCasterSpawnVolatiles
Spell
Tempo de Conjuração: 3.2 s
Tempo de Recarga: 15 s
SOArmourCasterSpawnVolatiles
Triggerable, AttackInPlace, Spell
Tempo de Conjuração: 1 s
GTArmourCasterSpawnVolatiles
Spell, Triggerable, AttackInPlace
Tempo de Conjuração: 1 s
EGArmourCasterActivateVolatiles
Triggerable
GSArmourCasterVolatileExplode
Triggerable, Spell, Damage, AttackInPlace
Chance de Golpe Crítico: 5%
Tempo de Conjuração: 1 s
ㅤ+50% de chance de eletrificar
is area damage [1]
Object Type
version 2
extends "Metadata/Monsters/LeagueExpeditionNew/ExpeditionMonsterFodderBase"
Actor
{
on_start_SingleGroundLaser = "LockOrientation();"
on_end_or_destroy_SingleGroundLaser = "UnlockOrientation();"
}
Animated
{
on_event_end_face =
"
this.projectile_target = GetLocation()+RotateLocation( [0, -50] );
SetTargetLocation( projectile_target );
this.projectile_target = null;
"
}
Stats
{
set_base_heavy_stun_duration_ms = 2233
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueExpeditionNew/VaalArmour/ExpeditionArmourCaster"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Runed Knight",
life = 1.6,
damage = 1.6,
damageSpread = 0.2,
attackTime = 1.32,
attackRange = 18,
accuracy = 1,
weaponType1 = "Staff",
skillList = {
"MPSArmourCasterBasic",
"ExpeditionGroundLaser",
"EASArmourCasterSpawnVolatiles",
"SOArmourCasterSpawnVolatiles",
"GTArmourCasterSpawnVolatiles",
"EGArmourCasterActivateVolatiles",
"GSArmourCasterVolatileExplode",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MPSArmourCasterBasic"] = {
name = "MPSArmourCasterBasic",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.17,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"monster_projectile_variation",
"spell_maximum_action_distance_+%",
"ignite_art_variation",
"base_number_of_projectiles",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"disable_visual_hit_effect",
"distribute_projectiles_over_contact_points",
},
levels = {
[1] = {0.5, 1.5, 197, -30, 3, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["ExpeditionGroundLaser"] = {
name = "ExpeditionGroundLaser",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"ignite_art_variation",
"ignite_chance_+%",
"spell_maximum_action_distance_+%",
"is_area_damage",
"cannot_stun",
"disable_visual_hit_effect",
},
levels = {
[1] = {0.5, 1.5, 3, 10, -65, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
[2] = {0.5, 1.5, 3, 10, -65, critChance = 5, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASArmourCasterSpawnVolatiles"] = {
name = "EASArmourCasterSpawnVolatiles",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3.2,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SOArmourCasterSpawnVolatiles"] = {
name = "SOArmourCasterSpawnVolatiles",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTArmourCasterSpawnVolatiles"] = {
name = "GTArmourCasterSpawnVolatiles",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EGArmourCasterActivateVolatiles"] = {
name = "EGArmourCasterActivateVolatiles",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSArmourCasterVolatileExplode"] = {
name = "GSArmourCasterVolatileExplode",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"global_chance_to_blind_on_hit_%",
"active_skill_shock_chance_+%_final",
"is_area_damage",
},
levels = {
[1] = {0.5, 1.5, 50, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.













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